diff options
Diffstat (limited to 'src/Java/binnie/craftgui/extratrees/dictionary/WindowLumbermill.java')
-rw-r--r-- | src/Java/binnie/craftgui/extratrees/dictionary/WindowLumbermill.java | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/Java/binnie/craftgui/extratrees/dictionary/WindowLumbermill.java b/src/Java/binnie/craftgui/extratrees/dictionary/WindowLumbermill.java new file mode 100644 index 0000000000..dc9bca1253 --- /dev/null +++ b/src/Java/binnie/craftgui/extratrees/dictionary/WindowLumbermill.java @@ -0,0 +1,56 @@ +package binnie.craftgui.extratrees.dictionary; + +import binnie.core.AbstractMod; +import binnie.core.machines.IMachine; +import binnie.core.machines.Machine; +import binnie.core.machines.MachinePackage; +import binnie.craftgui.core.geometry.Position; +import binnie.craftgui.minecraft.Window; +import binnie.craftgui.minecraft.control.ControlEnergyBar; +import binnie.craftgui.minecraft.control.ControlErrorState; +import binnie.craftgui.minecraft.control.ControlLiquidTank; +import binnie.craftgui.minecraft.control.ControlPlayerInventory; +import binnie.craftgui.minecraft.control.ControlSlot; +import binnie.extratrees.ExtraTrees; +import binnie.extratrees.machines.Lumbermill; +import cpw.mods.fml.relauncher.Side; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.inventory.IInventory; + +public class WindowLumbermill + extends Window +{ + public WindowLumbermill(EntityPlayer player, IInventory inventory, Side side) + { + super(220.0F, 192.0F, player, inventory, side); + } + + protected AbstractMod getMod() + { + return ExtraTrees.instance; + } + + protected String getName() + { + return "Lumbermill"; + } + + public void initialiseClient() + { + setTitle(Machine.getMachine(getInventory()).getPackage().getDisplayName()); + new ControlSlot(this, 42.0F, 43.0F).assign(Lumbermill.slotWood); + new ControlSlot(this, 148.0F, 43.0F).assign(Lumbermill.slotPlanks); + new ControlSlot(this, 172.0F, 28.0F).assign(Lumbermill.slotBark); + new ControlSlot(this, 172.0F, 58.0F).assign(Lumbermill.slotSawdust); + new ControlLumbermillProgress(this, 70.0F, 43.0F); + new ControlLiquidTank(this, 16, 32); + new ControlEnergyBar(this, 8, 112, 16, 60, Position.Bottom); + new ControlPlayerInventory(this); + new ControlErrorState(this, 95.0F, 73.0F); + } + + public static Window create(EntityPlayer player, IInventory inventory, Side side) + { + return new WindowLumbermill(player, inventory, side); + } +} |