aboutsummaryrefslogtreecommitdiff
path: root/src/Java/gtPlusPlus/australia/block/BlockAustraliaPortal.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/Java/gtPlusPlus/australia/block/BlockAustraliaPortal.java')
-rw-r--r--src/Java/gtPlusPlus/australia/block/BlockAustraliaPortal.java403
1 files changed, 0 insertions, 403 deletions
diff --git a/src/Java/gtPlusPlus/australia/block/BlockAustraliaPortal.java b/src/Java/gtPlusPlus/australia/block/BlockAustraliaPortal.java
deleted file mode 100644
index 44ece25e43..0000000000
--- a/src/Java/gtPlusPlus/australia/block/BlockAustraliaPortal.java
+++ /dev/null
@@ -1,403 +0,0 @@
-package gtPlusPlus.australia.block;
-
-import java.util.Random;
-
-import cpw.mods.fml.relauncher.Side;
-import cpw.mods.fml.relauncher.SideOnly;
-
-import net.minecraft.block.Block;
-import net.minecraft.block.BlockBreakable;
-import net.minecraft.block.material.Material;
-import net.minecraft.client.renderer.texture.IIconRegister;
-import net.minecraft.creativetab.CreativeTabs;
-import net.minecraft.entity.Entity;
-import net.minecraft.entity.player.EntityPlayerMP;
-import net.minecraft.init.Blocks;
-import net.minecraft.util.AxisAlignedBB;
-import net.minecraft.util.EnumChatFormatting;
-import net.minecraft.util.IIcon;
-import net.minecraft.world.IBlockAccess;
-import net.minecraft.world.World;
-
-import gtPlusPlus.api.interfaces.ITileTooltip;
-import gtPlusPlus.api.objects.Logger;
-import gtPlusPlus.api.objects.minecraft.BlockPos;
-import gtPlusPlus.australia.dimension.Dimension_Australia;
-import gtPlusPlus.australia.world.AustraliaTeleporterDimensionMod;
-import gtPlusPlus.core.lib.CORE;
-import gtPlusPlus.core.util.Utils;
-
-public class BlockAustraliaPortal extends BlockBreakable implements ITileTooltip{
- IIcon gor = null, dol = null, st1 = null, st2 = null, st3 = null, st4 = null;
-
- public BlockAustraliaPortal() {
- super("portal", Material.portal, false);
- this.setTickRandomly(true);
- this.setHardness(-1.0F);
- this.setLightLevel(0.75F);
- this.setCreativeTab(CreativeTabs.tabBlock);
- this.setBlockName("dimensionAustraliaPortalBlock");
-
- }
-
- @SideOnly(Side.CLIENT)
- @Override
- public IIcon getIcon(int i, int par2) {
-
- if (i == 0)
- return gor;
-
- else if (i == 1)
- return dol;
-
- else if (i == 2)
- return st1;
-
- else if (i == 3)
- return st2;
-
- else if (i == 4)
- return st4;
-
- else if (i == 5)
- return st3;
-
- else
- return gor;
-
- }
-
- @SideOnly(Side.CLIENT)
- @Override
- public void registerBlockIcons(IIconRegister reg) {
- this.gor = reg.registerIcon("portal");
- this.dol = reg.registerIcon("portal");
- this.st1 = reg.registerIcon("portal");
- this.st2 = reg.registerIcon("portal");
- this.st3 = reg.registerIcon("portal");
- this.st4 = reg.registerIcon("portal");
- }
-
- /**
- * Ticks the block if it's been scheduled
- */
- @Override
- public void updateTick(World par1World, int x, int y, int z, Random par5Random) {
- super.updateTick(par1World, x, y, z, par5Random);
-
- int blockCount = 0;
- BlockPos portal = new BlockPos(x, y, z, par1World.provider.dimensionId);
-
- for (BlockPos side : portal.getSurroundingBlocks()) {
- Block b = side.getBlockAtPos();
- if (b == Dimension_Australia.blockPortalFrame || b == Dimension_Australia.portalBlock) {
- blockCount++;
- }
- }
- if (blockCount < 4) {
- par1World.setBlockToAir(x, y, z);
- }
-
- }
-
- /**
- * Returns a bounding box from the pool of bounding boxes (this means
- * this box can change after the pool has been cleared to be reused)
- */
- @Override
- public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) {
- return null;
- }
-
- /**
- * Updates the blocks bounds based on its current state. Args: world, x,
- * y, z
- */
- @Override
- public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) {
- float f;
- float f1;
- if (par1IBlockAccess.getBlock(par2 - 1, par3, par4) != this && par1IBlockAccess.getBlock(par2 + 1, par3, par4) != this) {
- f = 0.125F;
- f1 = 0.5F;
- this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f1, 0.5F + f, 1.0F, 0.5F + f1);
- } else {
- f = 0.5F;
- f1 = 0.125F;
- this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f1, 0.5F + f, 1.0F, 0.5F + f1);
- }
- }
-
- /**
- * Is this block (a) opaque and (B) a full 1m cube? This determines
- * whether or not to render the shared face of two adjacent blocks and
- * also whether the player can attach torches, redstone wire, etc to
- * this block.
- */
- @Override
- public boolean isOpaqueCube() {
- return false;
- }
-
- /**
- * If this block doesn't render as an ordinary block it will return
- * False (examples: signs, buttons, stairs, etc)
- */
- @Override
- public boolean renderAsNormalBlock() {
- return false;
- }
-
- /**
- * Checks to see if this location is valid to create a portal and will
- * return True if it does. Args: world, x, y, z
- */
- public boolean tryToCreatePortal(World par1World, int par2, int par3, int par4) {
- byte b0 = 0;
- byte b1 = 0;
- if (par1World.getBlock(par2 - 1, par3, par4) == Dimension_Australia.blockPortalFrame
- || par1World.getBlock(par2 + 1, par3, par4) == Dimension_Australia.blockPortalFrame) {
- b0 = 1;
- }
- if (par1World.getBlock(par2, par3, par4 - 1) == Dimension_Australia.blockPortalFrame
- || par1World.getBlock(par2, par3, par4 + 1) == Dimension_Australia.blockPortalFrame) {
- b1 = 1;
- }
- if (b0 == b1) {
- return false;
- } else {
- if (par1World.getBlock(par2 - b0, par3, par4 - b1) == Blocks.air) {
- par2 -= b0;
- par4 -= b1;
- }
- int l;
- int i1;
- for (l = -1; l <= 2; ++l) {
- for (i1 = -1; i1 <= 3; ++i1) {
- boolean flag = l == -1 || l == 2 || i1 == -1 || i1 == 3;
- if (l != -1 && l != 2 || i1 != -1 && i1 != 3) {
- Block j1 = par1World.getBlock(par2 + b0 * l, par3 + i1, par4 + b1 * l);
- if (flag) {
- if (j1 != Dimension_Australia.blockPortalFrame) {
- return false;
- }
- }
- /*
- * else if (j1 != 0 && j1 !=
- * Main.TutorialFire.blockID) { return false; }
- */
- }
- }
- }
- for (l = 0; l < 2; ++l) {
- for (i1 = 0; i1 < 3; ++i1) {
- par1World.setBlock(par2 + b0 * l, par3 + i1, par4 + b1 * l, this, 0, 2);
- }
- }
- return true;
- }
- }
-
- /**
- * Lets the block know when one of its neighbor changes. Doesn't know
- * which neighbor changed (coordinates passed are their own) Args: x, y,
- * z, neighbor blockID
- */
- public void onNeighborBlockChange(BlockPos pos) {
- int x = pos.xPos, y = pos.yPos, z = pos.zPos;
- //Logger.INFO("Trigger");
- int blockCount = 0;
- BlockPos portal = pos;
- World par1World = portal.world;
- for (BlockPos side : portal.getSurroundingBlocks()) {
- Block b = side.getBlockAtPos();
- if (b == Dimension_Australia.blockPortalFrame || b == Dimension_Australia.portalBlock) {
- blockCount++;
- }
- }
- if (blockCount < 4) {
- par1World.setBlockToAir(x, y, z);
- par1World.scheduleBlockUpdate(x, y, z, portal.getBlockAtPos(), 0);
- }
-
-
-
- byte b0 = 0;
- byte b1 = 1;
- if (par1World.getBlock(x - 1, y, z) == this || par1World.getBlock(x + 1, y, z) == this) {
- b0 = 1;
- b1 = 0;
- }
- int i1;
- for (i1 = y; par1World.getBlock(x, i1 - 1, z) == this; --i1) {
- ;
- }
- if (par1World.getBlock(x, i1 - 1, z) != Dimension_Australia.blockPortalFrame) {
- par1World.setBlockToAir(x, y, z);
- } else {
- int j1;
- for (j1 = 1; j1 < 4 && par1World.getBlock(x, i1 + j1, z) == this; ++j1) {
- ;
- }
- if (j1 == 3 && par1World.getBlock(x, i1 + j1, z) == Dimension_Australia.blockPortalFrame) {
- boolean flag = par1World.getBlock(x - 1, y, z) == this || par1World.getBlock(x + 1, y, z) == this;
- boolean flag1 = par1World.getBlock(x, y, z - 1) == this || par1World.getBlock(x, y, z + 1) == this;
- if (flag && flag1) {
- par1World.setBlockToAir(x, y, z);
- } else {
- if ((par1World.getBlock(x + b0, y, z + b1) != Dimension_Australia.blockPortalFrame || par1World
- .getBlock(x - b0, y, z - b1) != this)
- && (par1World.getBlock(x - b0, y, z - b1) != Dimension_Australia.blockPortalFrame || par1World.getBlock(x + b0, y,
- z + b1) != this)) {
- par1World.setBlockToAir(x, y, z);
- }
- }
- } else {
- par1World.setBlockToAir(x, y, z);
- }
- }
- }
-
- @Override
- public void onNeighborBlockChange(World world, int x, int y, int z, Block block) {
- onNeighborBlockChange(new BlockPos(x, y, z, world.provider.dimensionId));
- super.onNeighborBlockChange(world, x, y, z, block);
- }
-
- /*@Override
- public void onNeighborChange(IBlockAccess world, int x, int y, int z, int tileX, int tileY, int tileZ) {
- onNeighborBlockChange(new BlockPos(x, y, z, world.));
- super.onNeighborChange(world, x, y, z, tileX, tileY, tileZ);
- }*/
-
- @Override
- @SideOnly(Side.CLIENT)
- /**
- * Returns true if the given side of this block type should be rendered, if the adjacent block is at the given
- * coordinates. Args: blockAccess, x, y, z, side
- */
- public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) {
- if (par1IBlockAccess.getBlock(par2, par3, par4) == this) {
- return false;
- } else {
- boolean flag = par1IBlockAccess.getBlock(par2 - 1, par3, par4) == this && par1IBlockAccess.getBlock(par2 - 2, par3, par4) != this;
- boolean flag1 = par1IBlockAccess.getBlock(par2 + 1, par3, par4) == this && par1IBlockAccess.getBlock(par2 + 2, par3, par4) != this;
- boolean flag2 = par1IBlockAccess.getBlock(par2, par3, par4 - 1) == this && par1IBlockAccess.getBlock(par2, par3, par4 - 2) != this;
- boolean flag3 = par1IBlockAccess.getBlock(par2, par3, par4 + 1) == this && par1IBlockAccess.getBlock(par2, par3, par4 + 2) != this;
- boolean flag4 = flag || flag1;
- boolean flag5 = flag2 || flag3;
- return flag4 && par5 == 4 ? true : (flag4 && par5 == 5 ? true : (flag5 && par5 == 2 ? true : flag5 && par5 == 3));
- }
- }
-
- /**
- * Returns the quantity of items to drop on block destruction.
- */
- @Override
- public int quantityDropped(Random par1Random) {
- return 0;
- }
-
- /**
- * Triggered whenever an entity collides with this block (enters into
- * the block). Args: world, x, y, z, entity
- */
- @Override
- public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) {
- if ((par5Entity.ridingEntity == null) && (par5Entity.riddenByEntity == null) && ((par5Entity instanceof EntityPlayerMP))) {
- EntityPlayerMP thePlayer = (EntityPlayerMP) par5Entity;
- if (thePlayer.timeUntilPortal > 0) {
- thePlayer.timeUntilPortal = 100;
- } else if (thePlayer.dimension != Dimension_Australia.DIMID) {
- thePlayer.timeUntilPortal = 100;
- thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, Dimension_Australia.DIMID,
- new AustraliaTeleporterDimensionMod(thePlayer.mcServer.worldServerForDimension(Dimension_Australia.DIMID)));
- } else {
- thePlayer.timeUntilPortal = 100;
- thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, 0,
- new AustraliaTeleporterDimensionMod(thePlayer.mcServer.worldServerForDimension(0)));
- }
- }
- }
-
- @Override
- @SideOnly(Side.CLIENT)
- /**
- * Returns which pass should this block be rendered on. 0 for solids and 1 for alpha
- */
- public int getRenderBlockPass() {
- return 1;
- }
-
- @Override
- @SideOnly(Side.CLIENT)
- /**
- * A randomly called display update to be able to add particles or other items for display
- */
- public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) {
- if (CORE.RANDOM.nextInt(100) == 0) {
- par1World.playSound(par2 + 0.5D, par3 + 0.5D, par4 + 0.5D, "portal.portal", 0.5F,
- CORE.RANDOM.nextFloat() * 0.4F + 0.8F, false);
- }
- for (int l = 0; l < 4; ++l) {
- double d0 = par2 + CORE.RANDOM.nextFloat();
- double d1 = par3 + CORE.RANDOM.nextFloat();
- double d2 = par4 + CORE.RANDOM.nextFloat();
- double d3 = 0.0D;
- double d4 = 0.0D;
- double d5 = 0.0D;
- int i1 = CORE.RANDOM.nextInt(2) * 2 - 1;
- d3 = (CORE.RANDOM.nextFloat() - 0.5D) * 0.5D;
- d4 = (CORE.RANDOM.nextFloat() - 0.5D) * 0.5D;
- d5 = (CORE.RANDOM.nextFloat() - 0.5D) * 0.5D;
- if (par1World.getBlock(par2 - 1, par3, par4) != this && par1World.getBlock(par2 + 1, par3, par4) != this) {
- d0 = par2 + 0.5D + 0.25D * i1;
- d3 = CORE.RANDOM.nextFloat() * 2.0F * i1;
- } else {
- d2 = par4 + 0.5D + 0.25D * i1;
- d5 = CORE.RANDOM.nextFloat() * 2.0F * i1;
- }
- par1World.spawnParticle("reddust", d0+0.1D, d1, d2, d3, d4, d5);
- par1World.spawnParticle("smoke", d0, d1+0.1D, d2, 0, 0, 0);
-
- Random R = new Random();
-
- if (R.nextInt(10) == 0){
- par1World.spawnParticle("largesmoke", d0, d1, d2, 0, 0+0.2D, 0);
- }
- else if (R.nextInt(5)==1){
- par1World.spawnParticle("flame", d0, d1, d2, 0, 0+0.1D, 0);
- }
- }
- }
-
- @SideOnly(Side.CLIENT)
- /**
- * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
- */
- public int idPicked(World par1World, int par2, int par3, int par4) {
- return 0;
- }
-
- @Override
- public int colorMultiplier(final IBlockAccess par1IBlockAccess, final int par2, final int par3, final int par4){
- return Utils.rgbtoHexValue(0, 255, 0);
- }
-
- @Override
- public int getRenderColor(final int aMeta) {
- return Utils.rgbtoHexValue(0, 255, 0);
- }
-
- @Override
- public String getLocalizedName() {
- return EnumChatFormatting.OBFUSCATED+super.getLocalizedName();
- }
-
- @Override
- public int getTooltipID() {
- return 1;
- }
-}
-
-