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-rw-r--r--src/Java/gtPlusPlus/australia/gen/map/MapGenExtendedVillage.java265
-rw-r--r--src/Java/gtPlusPlus/australia/gen/map/MapGenLargeRavine.java217
-rw-r--r--src/Java/gtPlusPlus/australia/gen/map/component/AustraliaComponent.java196
-rw-r--r--src/Java/gtPlusPlus/australia/gen/map/component/ComponentHut.java474
-rw-r--r--src/Java/gtPlusPlus/australia/gen/map/component/ComponentShack.java279
-rw-r--r--src/Java/gtPlusPlus/australia/gen/map/structure/StructureManager.java20
-rw-r--r--src/Java/gtPlusPlus/australia/gen/map/structure/type/ComponentVillageBank.java175
7 files changed, 0 insertions, 1626 deletions
diff --git a/src/Java/gtPlusPlus/australia/gen/map/MapGenExtendedVillage.java b/src/Java/gtPlusPlus/australia/gen/map/MapGenExtendedVillage.java
deleted file mode 100644
index 8fc6940242..0000000000
--- a/src/Java/gtPlusPlus/australia/gen/map/MapGenExtendedVillage.java
+++ /dev/null
@@ -1,265 +0,0 @@
-package gtPlusPlus.australia.gen.map;
-
-import java.lang.reflect.InvocationTargetException;
-import java.lang.reflect.Method;
-import java.util.Arrays;
-import java.util.Iterator;
-import java.util.List;
-import java.util.Map;
-import java.util.Random;
-
-import gtPlusPlus.api.objects.Logger;
-import gtPlusPlus.australia.GTplusplus_Australia;
-
-import java.util.Map.Entry;
-import net.minecraft.nbt.NBTTagCompound;
-import net.minecraft.util.MathHelper;
-import net.minecraft.world.World;
-import net.minecraft.world.biome.BiomeGenBase;
-import net.minecraft.world.gen.structure.MapGenStructure;
-import net.minecraft.world.gen.structure.StructureBoundingBox;
-import net.minecraft.world.gen.structure.StructureComponent;
-import net.minecraft.world.gen.structure.StructureStart;
-import net.minecraft.world.gen.structure.StructureVillagePieces;
-
-public class MapGenExtendedVillage extends MapGenStructure
-{
- /** A list of all the biomes villages can spawn in. */
- public static List<BiomeGenBase> villageSpawnBiomes = Arrays.asList(new BiomeGenBase[] {GTplusplus_Australia.Australian_Desert_Biome_3, GTplusplus_Australia.Australian_Plains_Biome, GTplusplus_Australia.Australian_Forest_Biome, GTplusplus_Australia.Australian_Outback_Biome});
- /** World terrain type, 0 for normal, 1 for flat map */
- private int terrainType;
- private int field_82665_g;
- private int field_82666_h;
-
- public MapGenExtendedVillage(){
- this.field_82665_g = 8;
- this.field_82666_h = 4;
- }
-
- public MapGenExtendedVillage(Map<?, ?> p_i2093_1_){
- this();
- Iterator<?> iterator = p_i2093_1_.entrySet().iterator();
-
- Logger.INFO("Created Extended Village Object.");
-
- while (iterator.hasNext())
- {
- Entry<?, ?> entry = (Entry<?, ?>)iterator.next();
-
- if (((String)entry.getKey()).equals("size"))
- {
- this.terrainType = MathHelper.parseIntWithDefaultAndMax((String)entry.getValue(), this.terrainType, 0);
- }
- else if (((String)entry.getKey()).equals("distance"))
- {
- this.field_82665_g = MathHelper.parseIntWithDefaultAndMax((String)entry.getValue(), this.field_82665_g, this.field_82666_h + 1);
- }
- }
- }
-
- public String func_143025_a()
- {
- return "ExtendedVillage";
- }
-
- protected boolean canSpawnStructureAtCoords(int p_75047_1_, int p_75047_2_)
- {
-
-
- int k = p_75047_1_;
- int l = p_75047_2_;
-
- if (p_75047_1_ < 0)
- {
- p_75047_1_ -= this.field_82665_g - 1;
- }
-
- if (p_75047_2_ < 0)
- {
- p_75047_2_ -= this.field_82665_g - 1;
- }
-
- int i1 = p_75047_1_ / this.field_82665_g;
- int j1 = p_75047_2_ / this.field_82665_g;
- Random random = this.worldObj.setRandomSeed(i1, j1, 10387312);
- i1 *= this.field_82665_g;
- j1 *= this.field_82665_g;
- i1 += random.nextInt(this.field_82665_g - this.field_82666_h);
- j1 += random.nextInt(this.field_82665_g - this.field_82666_h);
-
- if (k == i1 && l == j1)
- {
- boolean flag = this.worldObj.getWorldChunkManager().areBiomesViable(k * 16 + 8, l * 16 + 8, 0, villageSpawnBiomes);
-
- if (flag)
- {
- Logger.INFO("Found viable biome(s) for custom village");
- return true;
- }
- }
-
- return false;
- }
-
- protected StructureStart getStructureStart(int p_75049_1_, int p_75049_2_)
- {
- return new MapGenExtendedVillage.Start(this.worldObj, this.rand, p_75049_1_, p_75049_2_, this.terrainType);
- }
-
- public static class Start extends StructureStart
- {
- /** well ... thats what it does */
- private boolean hasMoreThanTwoComponents;
-
- public Start() {
- }
-
- public Start(World p_i2092_1_, Random p_i2092_2_, int p_i2092_3_, int p_i2092_4_, int p_i2092_5_)
- {
- super(p_i2092_3_, p_i2092_4_);
- Logger.INFO("Trying to Start Village Builder.");
- List<?> list = StructureVillagePieces.getStructureVillageWeightedPieceList(p_i2092_2_, p_i2092_5_);
- StructureVillagePieces.Start start = new StructureVillagePieces.Start(p_i2092_1_.getWorldChunkManager(), 0, p_i2092_2_, (p_i2092_3_ << 4) + 2, (p_i2092_4_ << 4) + 2, list, p_i2092_5_);
- this.components.add(start);
- start.buildComponent(start, this.components, p_i2092_2_);
- List<?> list1 = start.field_74930_j;
- List<?> list2 = start.field_74932_i;
- int l;
- Logger.INFO("List1: "+list1.size()+" | List2: "+list2.size());
-
- while (!list1.isEmpty() || !list2.isEmpty())
- {
- Logger.INFO("Iterating non empty list.");
- StructureComponent structurecomponent;
-
- if (list1.isEmpty())
- {
- l = p_i2092_2_.nextInt(list2.size());
- structurecomponent = (StructureComponent)list2.remove(l);
- structurecomponent.buildComponent(start, this.components, p_i2092_2_);
- }
- else
- {
- l = p_i2092_2_.nextInt(list1.size());
- structurecomponent = (StructureComponent)list1.remove(l);
- structurecomponent.buildComponent(start, this.components, p_i2092_2_);
- }
- }
- Logger.INFO("Finished iterating lists, updating bounding box for structure.");
-
- this.updateBoundingBox();
- l = 0;
- Iterator iterator = this.components.iterator();
-
- while (iterator.hasNext())
- {
- Logger.INFO("Iterating Components.");
- StructureComponent structurecomponent1 = (StructureComponent)iterator.next();
-
- if (!(structurecomponent1 instanceof StructureVillagePieces.Road))
- {
- ++l;
- }
- }
-
- Logger.INFO("hasMoreThanTwoComponents? "+(l > 2));
- this.hasMoreThanTwoComponents = l > 2;
- }
-
- /**
- * currently only defined for Villages, returns true if Village has more than 2 non-road components
- */
- public boolean isSizeableStructure()
- {
- //return this.hasMoreThanTwoComponents;
- return true;
- }
-
- public void func_143022_a(NBTTagCompound p_143022_1_)
- {
- super.func_143022_a(p_143022_1_);
- p_143022_1_.setBoolean("Valid", this.hasMoreThanTwoComponents);
- }
-
- public void func_143017_b(NBTTagCompound p_143017_1_)
- {
- super.func_143017_b(p_143017_1_);
- this.hasMoreThanTwoComponents = p_143017_1_.getBoolean("Valid");
- }
- }
-
- /**
- * Generates structures in specified chunk next to existing structures. Does *not* generate StructureStarts.
- */
- @Override
- public boolean generateStructuresInChunk(World p_75051_1_, Random p_75051_2_, int p_75051_3_, int p_75051_4_){
- //Logger.INFO("Try generate Structs in chunk.");
- this.callPrivateFunction1(p_75051_1_);
- int k = (p_75051_3_ << 4) + 8;
- int l = (p_75051_4_ << 4) + 8;
- boolean flag = false;
- Iterator iterator = this.structureMap.values().iterator();
-
- //Logger.INFO("Iteration Size: "+this.structureMap.values().size());
- while (iterator.hasNext())
- {
- //Logger.INFO("Iterating.");
- StructureStart structurestart = (StructureStart)iterator.next();
-
- if (structurestart.isSizeableStructure() && (structurestart.getBoundingBox().intersectsWith(k, l, k + 15, l + 15) || structurestart.getBoundingBox().intersectsWith(k, l, k - 15, l - 15)))
- {
- Logger.INFO("Iterating. 2");
- structurestart.generateStructure(p_75051_1_, p_75051_2_, new StructureBoundingBox(k, l, k + 15, l + 15));
- flag = true;
- this.callPrivateFunction2(structurestart.func_143019_e(), structurestart.func_143018_f(), structurestart);
- }
- /* else {
- Logger.INFO("Iterating. 3");
- Logger.INFO("structurestart.isSizeableStructure()? "+structurestart.isSizeableStructure());
- Logger.INFO("structurestart.getBoundingBox().intersectsWith(k, l, k + 15, l + 15)? "+(structurestart.getBoundingBox().intersectsWith(k, l, k + 15, l + 15) || structurestart.getBoundingBox().intersectsWith(k, l, k - 15, l - 15)));
- Logger.INFO("K: "+k+" | L: "+l);
- Logger.INFO("structure bounding box info: x-:"+structurestart.getBoundingBox().minX+" y-:"+structurestart.getBoundingBox().minY+" x+:"+structurestart.getBoundingBox().maxX+" y+:"+structurestart.getBoundingBox().maxY);
- }*/
- }
-
- return flag;
- }
-
- Method mMethod1;
- Method mMethod2;
- private boolean callPrivateFunction1(World aWorld) {
- if (mMethod1 == null) {
- try {
- mMethod1 = MapGenStructure.class.getDeclaredMethod("func_143027_a", World.class);
- } catch (NoSuchMethodException | SecurityException e) {
- return false;
- }
- }
- if (mMethod1 != null) {
- try {
- //Logger.INFO("Invoking func_143027_a");
- mMethod1.invoke(this, aWorld);
- return true;
- } catch (IllegalAccessException | IllegalArgumentException | InvocationTargetException e) {}
- }
- return false;
- }
-
- private boolean callPrivateFunction2(int aInt1, int aInt2, StructureStart aStruct) {
- if (mMethod2 == null) {
- try {
- mMethod2 = MapGenStructure.class.getDeclaredMethod("func_143026_a", int.class, int.class, StructureStart.class);
- } catch (NoSuchMethodException | SecurityException e) {
- return false;
- }
- }
- if (mMethod2 != null) {
- try {
- Logger.INFO("Invoking func_143026_a");
- mMethod2.invoke(this, aInt1, aInt2, aStruct);
- return true;
- } catch (IllegalAccessException | IllegalArgumentException | InvocationTargetException e) {}
- }
- return false;
- }
-} \ No newline at end of file
diff --git a/src/Java/gtPlusPlus/australia/gen/map/MapGenLargeRavine.java b/src/Java/gtPlusPlus/australia/gen/map/MapGenLargeRavine.java
deleted file mode 100644
index 0eab94c5d1..0000000000
--- a/src/Java/gtPlusPlus/australia/gen/map/MapGenLargeRavine.java
+++ /dev/null
@@ -1,217 +0,0 @@
-package gtPlusPlus.australia.gen.map;
-
-import java.lang.reflect.InvocationTargetException;
-import java.lang.reflect.Method;
-import java.util.Random;
-
-import gtPlusPlus.api.objects.Logger;
-import gtPlusPlus.core.lib.CORE;
-import net.minecraft.block.Block;
-import net.minecraft.util.MathHelper;
-import net.minecraft.world.World;
-import net.minecraft.world.gen.MapGenRavine;
-
-public class MapGenLargeRavine extends MapGenRavine {
- private float[] field_75046_d = new float[1024];
-
- @Override
- protected void func_151540_a(long aSeed, int var1, int var2, Block[] aBlocksInChunkOrPassedIn, double p_151540_6_,
- double p_151540_8_, double p_151540_10_, float p_151540_12_, float p_151540_13_, float p_151540_14_,
- int possibleCurrentY, int possibleMaxY, double p_151540_17_) {
- Random random = CORE.RANDOM;
- //gtPlusPlus.api.objects.Logger.WORLD("Generating Large Ravine. 1");
- this.range *= 2;
- double d4 = (double) (var1 * 24 + 16);
- double d5 = (double) (var2 * 24 + 16);
- float f3 = 0.0F;
- float f4 = 0.0F;
-
- if (possibleMaxY <= 25) {
- int j1 = Math.min(this.range * 16 - 32, 200);
- possibleMaxY = j1 - random.nextInt(j1 / 4);
- }
-
- boolean possibleIsUnderGroundFlag = false;
-
- if (possibleCurrentY <= -1) {
- possibleCurrentY = possibleMaxY / 3;
- possibleIsUnderGroundFlag = true;
- }
-
- float f5 = 1.0F;
-
- for (int k1 = 0; k1 < 256; ++k1) {
- if (k1 == 0 || random.nextInt(3) == 0) {
- f5 = 1.0F + random.nextFloat() * random.nextFloat() * 1.0F;
- }
-
- this.field_75046_d[k1] = f5 * f5;
- }
-
- for (; possibleCurrentY < possibleMaxY; ++possibleCurrentY) {
- double d12 = 3.5D + (double) (MathHelper.sin((float) possibleCurrentY * CORE.PI / (float) possibleMaxY)
- * p_151540_12_ * 1.0F);
- double d6 = d12 * p_151540_17_;
- d12 *= (double) random.nextFloat() * 0.55D + 0.75D;
- d6 *= (double) random.nextFloat() * 0.55D + 0.75D;
- float f6 = MathHelper.cos(p_151540_14_);
- float f7 = MathHelper.sin(p_151540_14_);
- p_151540_6_ += (double) (MathHelper.cos(p_151540_13_) * f6);
- p_151540_8_ += (double) f7;
- p_151540_10_ += (double) (MathHelper.sin(p_151540_13_) * f6);
- p_151540_14_ *= 1.7F;
- p_151540_14_ += f4 * 0.25F;
- p_151540_13_ += f3 * 0.25F;
- f4 *= 0.8F;
- f3 *= 0.5F;
- f4 += (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 2.0F;
- f3 += (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 4.0F;
-
- if (possibleIsUnderGroundFlag || random.nextInt(4) != 0) {
- double d7 = p_151540_6_ - d4;
- double d8 = p_151540_10_ - d5;
- double d9 = (double) (possibleMaxY - possibleCurrentY);
- double d10 = (double) (p_151540_12_ + 2.0F + 16.0F);
-
- if (d7 * d7 + d8 * d8 - d9 * d9 > d10 * d10) {
- return;
- }
-
- if (p_151540_6_ >= d4 - 16.0D - d12 * 2.0D && p_151540_10_ >= d5 - 16.0D - d12 * 2.0D
- && p_151540_6_ <= d4 + 16.0D + d12 * 2.0D && p_151540_10_ <= d5 + 16.0D + d12 * 2.0D) {
- int i4 = MathHelper.floor_double(p_151540_6_ - d12) - var1 * 16 - 1;
- int l1 = MathHelper.floor_double(p_151540_6_ + d12) - var1 * 16 + 1;
- int j4 = MathHelper.floor_double(p_151540_8_ - d6) - 1;
- int i2 = MathHelper.floor_double(p_151540_8_ + d6) + 1;
- int k4 = MathHelper.floor_double(p_151540_10_ - d12) - var2 * 16 - 1;
- int j2 = MathHelper.floor_double(p_151540_10_ + d12) - var2 * 16 + 1;
-
- if (i4 < 0) {
- i4 = 0;
- }
-
- if (l1 > 16) {
- l1 = 16;
- }
-
- if (j4 < 1) {
- j4 = 1;
- }
-
- if (i2 > 248) {
- i2 = 248;
- }
-
- if (k4 < 0) {
- k4 = 0;
- }
-
- if (j2 > 16) {
- j2 = 16;
- }
-
- boolean flag2 = false;
- int k2;
- int j3;
-
- for (k2 = i4; !flag2 && k2 < l1; ++k2) {
- for (int l2 = k4; !flag2 && l2 < j2; ++l2) {
- for (int i3 = i2 + 1; !flag2 && i3 >= j4 - 1; --i3) {
- j3 = (k2 * 16 + l2) * 256 + i3;
-
- if (i3 >= 0 && i3 < 256) {
- Block block = aBlocksInChunkOrPassedIn[j3];
-
- if (isOceanBlock(aBlocksInChunkOrPassedIn, j3, k2, i3, l2, var1, var2)) {
- flag2 = true;
- }
-
- if (i3 != j4 - 1 && k2 != i4 && k2 != l1 - 1 && l2 != k4 && l2 != j2 - 1) {
- i3 = j4;
- }
- }
- }
- }
- }
-
- if (!flag2) {
- for (k2 = i4; k2 < l1; ++k2) {
- double d13 = ((double) (k2 + var1 * 16) + 0.5D - p_151540_6_) / d12;
-
- for (j3 = k4; j3 < j2; ++j3) {
- double d14 = ((double) (j3 + var2 * 16) + 0.5D - p_151540_10_) / d12;
- int k3 = (k2 * 16 + j3) * 256 + i2;
- boolean flag = false;
-
- if (d13 * d13 + d14 * d14 < 1.0D) {
- for (int l3 = i2 - 1; l3 >= j4; --l3) {
- double d11 = ((double) l3 + 0.5D - p_151540_8_) / d6;
-
- if ((d13 * d13 + d14 * d14) * (double) this.field_75046_d[l3]
- + d11 * d11 / 6.0D < 1.0D) {
- Block block1 = aBlocksInChunkOrPassedIn[k3];
-
- if (checkIfTopBlock(aBlocksInChunkOrPassedIn, k3, k2, l3, j3, var1, var2)) {
- flag = true;
- }
-
- Logger.WORLD("Generating Large Ravine. 2");
- digBlock(aBlocksInChunkOrPassedIn, k3, k2, l3, j3, var1, var2, flag);
- }
-
- --k3;
- }
- }
- }
- }
-
- if (possibleIsUnderGroundFlag) {
- break;
- }
- }
- }
- }
- }
- }
-
- // generate?
- @Override
- protected void func_151538_a(World p_151538_1_, int p_151538_2_, int p_151538_3_, int chunkX, int chunkZ,
- Block[] blocks) {
- if (this.rand.nextInt(50) == 0) {
- double d0 = (double) (p_151538_2_ * 16 + this.rand.nextInt(16));
- double d1 = (double) (this.rand.nextInt(this.rand.nextInt(40) + 8) + 20);
- double d2 = (double) (p_151538_3_ * 16 + this.rand.nextInt(16));
- byte b0 = 1;
-
- for (int i1 = 0; i1 < b0; ++i1) {
- float f = this.rand.nextFloat() * (float) Math.PI * 2.0F;
- float f1 = (this.rand.nextFloat() - 0.5F) * 2.0F / 8.0F;
- float f2 = (this.rand.nextFloat() * 2.0F + this.rand.nextFloat()) * 2.0F;
- this.func_151540_a(this.rand.nextLong(), chunkX, chunkZ, blocks, d0, d1, d2, f2, f, f1, 0, 0, 3.0D);
- }
- }
- }
-
- private static Method isTopBlock;
-
- // Determine if the block at the specified location is the top block for the
- // biome, we take into account
- private synchronized boolean checkIfTopBlock(Block[] data, int index, int x, int y, int z, int chunkX, int chunkZ) {
- try {
- if (isTopBlock == null) {
- isTopBlock = MapGenRavine.class.getDeclaredMethod("isTopBlock", Block[].class, int.class, int.class,
- int.class, int.class, int.class, int.class);
- }
- if (isTopBlock != null) {
- return (boolean) isTopBlock.invoke(this, data, index, x, y, z, chunkX, chunkZ);
- } else {
- return false;
- }
- } catch (NoSuchMethodException | SecurityException | IllegalAccessException | IllegalArgumentException
- | InvocationTargetException n) {
- return false;
- }
- }
-
-} \ No newline at end of file
diff --git a/src/Java/gtPlusPlus/australia/gen/map/component/AustraliaComponent.java b/src/Java/gtPlusPlus/australia/gen/map/component/AustraliaComponent.java
deleted file mode 100644
index b6b83d997b..0000000000
--- a/src/Java/gtPlusPlus/australia/gen/map/component/AustraliaComponent.java
+++ /dev/null
@@ -1,196 +0,0 @@
-package gtPlusPlus.australia.gen.map.component;
-
-import java.util.Random;
-
-import gtPlusPlus.api.objects.Logger;
-import net.minecraft.block.Block;
-import net.minecraft.block.material.Material;
-import net.minecraft.init.Blocks;
-import net.minecraft.nbt.NBTTagCompound;
-import net.minecraft.tileentity.TileEntity;
-import net.minecraft.tileentity.TileEntityDispenser;
-import net.minecraft.tileentity.TileEntityMobSpawner;
-import net.minecraft.util.WeightedRandomChestContent;
-import net.minecraft.world.World;
-import net.minecraft.world.gen.structure.StructureBoundingBox;
-import net.minecraft.world.gen.structure.StructureComponent;
-import net.minecraftforge.common.ChestGenHooks;
-
-public class AustraliaComponent extends StructureComponent {
- public AustraliaComponent() {
- }
-
- public AustraliaComponent(int direction, Random random, int x, int z, int dimX, int dimY, int dimZ) {
- super(direction);
- this.coordBaseMode = direction;
- this.boundingBox = calcBox(direction, x + (16 - dimX) / 2, 64, z + (16 - dimZ) / 2, dimX, dimY, dimZ, 0);
- }
-
- public boolean addComponentParts(World world, Random random) {
- return true;
- }
-
- protected void func_151554_b(World par1World, Block par2, int par3, int par4, int par5, int par6,
- StructureBoundingBox par7StructureBoundingBox) {
- int j1 = getXWithOffset(par4, par6);
- int k0 = getYWithOffset(par5);
- int k1 = k0;
- int l1 = getZWithOffset(par4, par6);
- if (par7StructureBoundingBox.isVecInside(j1, k1, l1)) {
- if (par1World.isAirBlock(j1, k1, l1)) {
- return;
- }
- k1--;
- while (((par1World.isAirBlock(j1, k1, l1)) || (!par1World.getBlock(j1, k1, l1).getMaterial().isSolid())
- || (par1World.getBlock(j1, k1, l1) == Blocks.ice)) && (k1 > 1)) {
- par1World.setBlock(j1, k1, l1, par2, par3, 2);
-
- k1--;
- }
- }
- }
-
- protected void clearCurrentPositionBlocksUpwards(World par1World, int par2, int par3, int par4,
- StructureBoundingBox par5StructureBoundingBox) {
- int l = getXWithOffset(par2, par4);
- int i1 = getYWithOffset(par3);
- int j1 = getZWithOffset(par2, par4);
- if (par5StructureBoundingBox.isVecInside(l, i1, j1)) {
- int i = 0;
- for (;;) {
- i++;
- if (((i >= 20) && (par1World.isAirBlock(l, i1, j1))) || (i1 >= 255)) {
- break;
- }
- par1World.setBlock(l, i1, j1, Blocks.air, 0, 2);
- i1++;
- }
- }
- }
-
- protected boolean isWaterBelow(World par1World, int par4, int par5, int par6,
- StructureBoundingBox par7StructureBoundingBox) {
- int j1 = getXWithOffset(par4, par6);
- int k1 = getYWithOffset(par5);
- int l1 = getZWithOffset(par4, par6);
- for (int i = 0; i < 10; i++) {
- Material material = par1World.getBlock(j1, k1, l1).getMaterial();
- if ((material.isLiquid()) || (material == Material.ice)) {
- return true;
- }
- if (!par1World.isAirBlock(j1, k1, l1)) {
- return false;
- }
- }
- return false;
- }
-
- public void setDispenser(int x, int y, int z, Random random, World world, int facing) {
- int i1 = getXWithOffset(x, z);
- int j1 = getYWithOffset(y);
- int k1 = getZWithOffset(x, z);
-
- world.setBlock(i1, j1, k1, Blocks.dispenser, facing, 0);
- TileEntity tileDispenser = world.getTileEntity(i1, j1, k1);
- if ((tileDispenser != null) && ((tileDispenser instanceof TileEntityDispenser))) {
- ChestGenHooks info = ChestGenHooks.getInfo("mineshaftCorridor");
- WeightedRandomChestContent.generateChestContents(random, info.getItems(random),
- (TileEntityDispenser) tileDispenser, info.getCount(random));
- } else {
- Logger.WARNING("Failed to fetch dispenser entity at (" + i1 + ", " + j1 + ", " + k1 + ")");
- }
- }
-
- protected void setSpawner(int x, int y, int z, String mobName, World world) {
- int i1 = getXWithOffset(x, z);
- int j1 = getYWithOffset(y);
- int k1 = getZWithOffset(x, z);
-
- world.setBlock(i1, j1, k1, Blocks.mob_spawner, 0, 2);
- TileEntity tileSpawner = world.getTileEntity(i1, j1, k1);
- if ((tileSpawner != null) && ((tileSpawner instanceof TileEntityMobSpawner))) {
- ((TileEntityMobSpawner) tileSpawner).func_145881_a().setEntityName(mobName);
- } else {
- Logger.WARNING("Failed to fetch mob spawner entity at (" + i1 + ", " + j1 + ", " + k1 + ")");
- }
- }
-
- protected void setFurnace(int x, int y, int z, World world) {
- int i1 = getXWithOffset(x, z);
- int j1 = getYWithOffset(y);
- int k1 = getZWithOffset(x, z);
-
- world.setBlock(i1, j1, k1, Blocks.furnace, getMetadataWithOffset(Blocks.piston, 3), 2);
- }
-
- protected void placeAirBlockAtPos(int x, int y, int z, StructureBoundingBox bounds, World world) {
- placeBlockAtCurrentPosition(world, Blocks.air, 0, x, y, z, bounds);
- }
-
- protected void place(Block block, int meta, int x, int y, int z, StructureBoundingBox bounds, World world) {
- placeBlockAtCurrentPosition(world, block, meta, x, y, z, bounds);
- }
-
- protected StructureBoundingBox calcBox(int direction, int x, int y, int z, int xLength, int height, int zLength,
- int xShift) {
- int minX = 0;
- int maxX = 0;
- int minY = y;
- int maxY = y + height;
- int minZ = 0;
- int maxZ = 0;
- switch (direction) {
- case 0:
- minX = x - xShift;
- maxX = x - xShift + xLength;
- minZ = z;
- maxZ = z + zLength;
- break;
- case 1:
- minX = x - zLength;
- maxX = x;
- minZ = z - xShift;
- maxZ = z - xShift + xLength;
- break;
- case 2:
- minX = x - xShift;
- maxX = x - xShift + xLength;
- minZ = z - zLength;
- maxZ = z;
- break;
- case 3:
- minX = x;
- maxX = x + zLength;
- minZ = z - xShift;
- maxZ = z - xShift + xLength;
- }
- return new StructureBoundingBox(minX, minY, minZ, maxX, maxY, maxZ);
- }
-
- protected int calcGroundHeight(World world, StructureBoundingBox boundingBox) {
- int height = 0;
- int count = 0;
- for (int z = boundingBox.minZ; z <= boundingBox.maxZ; z++) {
- for (int x = boundingBox.minX; x <= boundingBox.maxX; x++) {
- if (boundingBox.isVecInside(x, 64, z)) {
- height += Math.max(world.getTopSolidOrLiquidBlock(x, z), world.provider.getAverageGroundLevel());
- count++;
- }
- }
- }
- if (count == 0) {
- return -1;
- }
- return height / count;
- }
-
- protected void func_143012_a(NBTTagCompound nbttagcompound) {
- }
-
- protected void func_143011_b(NBTTagCompound nbttagcompound) {
- }
-
- public boolean addComponentParts(World world, Random random, StructureBoundingBox structureboundingbox) {
- return true;
- }
-}
diff --git a/src/Java/gtPlusPlus/australia/gen/map/component/ComponentHut.java b/src/Java/gtPlusPlus/australia/gen/map/component/ComponentHut.java
deleted file mode 100644
index 1f5dd59667..0000000000
--- a/src/Java/gtPlusPlus/australia/gen/map/component/ComponentHut.java
+++ /dev/null
@@ -1,474 +0,0 @@
-package gtPlusPlus.australia.gen.map.component;
-
-import java.util.Random;
-
-import gtPlusPlus.api.interfaces.IGeneratorWorld;
-import gtPlusPlus.api.objects.Logger;
-import gtPlusPlus.australia.GTplusplus_Australia;
-import gtPlusPlus.core.util.math.MathUtils;
-import gtPlusPlus.plugin.villagers.entity.EntityNativeAustralian;
-import net.minecraft.block.Block;
-import net.minecraft.entity.passive.EntityVillager;
-import net.minecraft.init.Blocks;
-import net.minecraft.init.Items;
-import net.minecraft.item.Item;
-import net.minecraft.nbt.NBTTagCompound;
-import net.minecraft.util.WeightedRandomChestContent;
-import net.minecraft.world.World;
-import net.minecraft.world.biome.BiomeGenBase;
-import net.minecraft.world.gen.structure.StructureBoundingBox;
-
-public class ComponentHut extends AustraliaComponent {
- public static final int DIM_X = 7;
- public static final int DIM_Y = 10;
- public static final int DIM_Z = 7;
-
- public ComponentHut() {
- }
-
- public ComponentHut(int direction, Random random, int x, int z) {
- super(direction, random, x, z, 7, 10, 7);
- }
-
- public boolean addComponentParts(World world, Random random) {
-
- BiomeGenBase biom = world.getBiomeGenForCoords(getXWithOffset(0, 0), getZWithOffset(0, 0));
- int groundAvg = calcGroundHeight(world, this.boundingBox);
- if (groundAvg < 0) {
- return true;
- }
- this.boundingBox.offset(0, groundAvg - this.boundingBox.maxY + 10 - 1, 0);
- if ((isWaterBelow(world, 0, -1, 0, this.boundingBox)) || (isWaterBelow(world, 0, -1, 6, this.boundingBox))
- || (isWaterBelow(world, 6, -1, 0, this.boundingBox))
- || (isWaterBelow(world, 6, -1, 6, this.boundingBox))) {
- return false;
- }
-
- Block aWall1, aWall2, aRoof, aFloor;
-
- if (biom.biomeID == GTplusplus_Australia.Australian_Desert_Biome_3.biomeID) {
- aWall1 = Blocks.sand;
- aWall2 = Blocks.sandstone;
- aRoof = Blocks.sandstone;
- aFloor = Blocks.sandstone;
- }
- else if (biom.biomeID == GTplusplus_Australia.Australian_Outback_Biome.biomeID) {
- aWall1 = Blocks.clay;
- aWall2 = Blocks.hardened_clay;
- aRoof = Blocks.hardened_clay;
- aFloor = Blocks.stained_hardened_clay;
- }
- else {
- aWall1 = Blocks.sand;
- aWall2 = Blocks.sandstone;
- aRoof = Blocks.sandstone;
- aFloor = Blocks.sandstone;
- }
-
- //Empty Area
- fillWithAir(world, this.boundingBox, 0, 1, 0, 6, 9, 6);
-
- //Build Floor
- fillWithMetadataBlocks(world, this.boundingBox, 0, 0, 0, 6, 0, 6, aFloor, 0, aFloor, 1, false);
-
- //Layer 2
- int dir = MathUtils.randInt(0, 3);
-
- //Door First
- if (dir == 0) {
- placeDoorAtCurrentPosition(
- world, this.boundingBox, random, 0, 1, 3, getMetadataWithOffset(Blocks.wooden_door, 1));
- }
- else if (dir == 1) {
- placeDoorAtCurrentPosition(
- world, this.boundingBox, random, 3, 1, 6, getMetadataWithOffset(Blocks.wooden_door, 1));
- }
- else if (dir == 2) {
- placeDoorAtCurrentPosition(
- world, this.boundingBox, random, 6, 1, 3, getMetadataWithOffset(Blocks.wooden_door, 1));
- }
- else {
- placeDoorAtCurrentPosition(
- world, this.boundingBox, random, 3, 1, 0, getMetadataWithOffset(Blocks.wooden_door, 1));
- }
-
- //Layer 1
- //Wall Top
- place(aWall1, 0, 0, 1, 2, this.boundingBox, world);
- if (dir != 0) place(aWall1, 0, 0, 1, 3, this.boundingBox, world);
- place(aWall1, 0, 0, 1, 4, this.boundingBox, world);
- //Wall Right
- place(aWall1, 0, 2, 1, 6, this.boundingBox, world);
- if (dir != 1) place(aWall2, 0, 3, 1, 6, this.boundingBox, world);
- place(aWall1, 0, 4, 1, 6, this.boundingBox, world);
- //Wall Bottom
- place(aWall2, 0, 6, 1, 4, this.boundingBox, world);
- if (dir != 2) place(aWall1, 0, 6, 1, 3, this.boundingBox, world);
- place(aWall1, 0, 6, 1, 2, this.boundingBox, world);
- //Wall Left
- place(aWall1, 0, 4, 1, 0, this.boundingBox, world);
- if (dir != 3) place(aWall1, 0, 3, 1, 0, this.boundingBox, world);
- place(aWall2, 0, 2, 1, 0, this.boundingBox, world);
- //Corners
- place(aWall1, 0, 1, 1, 5, this.boundingBox, world);
- place(aWall2, 0, 5, 1, 5, this.boundingBox, world);
- place(aWall1, 0, 5, 1, 1, this.boundingBox, world);
- place(aWall1, 0, 1, 1, 1, this.boundingBox, world);
-
-
- //Wall Top
- place(aWall1, 0, 0, 2, 2, this.boundingBox, world);
- //place(aWall1, 0, 0, 2, 3, this.boundingBox, world);
- place(aWall2, 0, 0, 2, 4, this.boundingBox, world);
-
- //Wall Right
- place(aWall2, 0, 2, 2, 6, this.boundingBox, world);
- //place(aWall1, 0, 3, 2, 6, this.boundingBox, world);
- place(aWall1, 0, 4, 2, 6, this.boundingBox, world);
-
- //Wall Bottom
- place(aWall1, 0, 6, 2, 4, this.boundingBox, world);
- //place(aWall1, 0, 6, 2, 3, this.boundingBox, world);
- place(aWall2, 0, 6, 2, 2, this.boundingBox, world);
-
- //Wall Left
- place(aWall1, 0, 4, 2, 0, this.boundingBox, world);
- //place(aWall2, 0, 4, 2, 0, this.boundingBox, world);
- place(aWall1, 0, 2, 2, 0, this.boundingBox, world);
-
- //Corners
- place(aWall1, 0, 1, 2, 5, this.boundingBox, world);
- place(aWall1, 0, 5, 2, 5, this.boundingBox, world);
- place(aWall2, 0, 5, 2, 1, this.boundingBox, world);
- place(aWall2, 0, 1, 2, 1, this.boundingBox, world);
-
- //Layer 3
- //Wall Top
- place(aWall2, 0, 0, 3, 2, this.boundingBox, world);
- place(aWall1, 0, 0, 3, 3, this.boundingBox, world);
- place(aWall1, 0, 0, 3, 4, this.boundingBox, world);
- //Wall Right
- place(aWall1, 0, 2, 3, 6, this.boundingBox, world);
- place(aWall1, 0, 3, 3, 6, this.boundingBox, world);
- place(aWall1, 0, 4, 3, 6, this.boundingBox, world);
- //Wall Bottom
- place(aWall1, 0, 6, 3, 4, this.boundingBox, world);
- place(aWall2, 0, 6, 3, 3, this.boundingBox, world);
- place(aWall1, 0, 6, 3, 2, this.boundingBox, world);
- //Wall Left
- place(aWall1, 0, 4, 3, 0, this.boundingBox, world);
- place(aWall2, 0, 3, 3, 0, this.boundingBox, world);
- place(aWall1, 0, 2, 3, 0, this.boundingBox, world);
- //Corners
- place(aWall1, 0, 1, 3, 5, this.boundingBox, world);
- place(aWall2, 0, 5, 3, 5, this.boundingBox, world);
- place(aWall1, 0, 5, 3, 1, this.boundingBox, world);
- place(aWall1, 0, 1, 3, 1, this.boundingBox, world);
-
- //Roof
- //Roof 1 Top
- place(aRoof, 0, 1, 4, 2, this.boundingBox, world);
- place(aRoof, 0, 1, 4, 3, this.boundingBox, world);
- place(aRoof, 0, 1, 4, 4, this.boundingBox, world);
- //Roof 1 Right
- place(aRoof, 0, 2, 4, 5, this.boundingBox, world);
- place(aRoof, 0, 3, 4, 5, this.boundingBox, world);
- place(aRoof, 0, 4, 4, 5, this.boundingBox, world);
- //Roof 1 Bottom
- place(aRoof, 0, 5, 4, 4, this.boundingBox, world);
- place(aRoof, 0, 5, 4, 3, this.boundingBox, world);
- place(aRoof, 0, 5, 4, 2, this.boundingBox, world);
- //Roof 1 Left
- place(aRoof, 0, 4, 4, 1, this.boundingBox, world);
- place(aRoof, 0, 3, 4, 1, this.boundingBox, world);
- place(aRoof, 0, 2, 4, 1, this.boundingBox, world);
-
- //Roof 2 Top
- place(aRoof, 0, 2, 5, 2, this.boundingBox, world);
- place(aRoof, 0, 2, 5, 3, this.boundingBox, world);
- place(aRoof, 0, 2, 5, 4, this.boundingBox, world);
-
- //Roof 2 Right
- //place(aWall1, 0, 2, 5, 4, this.boundingBox, world);
- place(aRoof, 0, 3, 5, 4, this.boundingBox, world);
- //place(aWall1, 0, 4, 5, 4, this.boundingBox, world);
-
- //Roof 2 Bottom
- place(aRoof, 0, 4, 5, 4, this.boundingBox, world);
- place(aRoof, 0, 4, 5, 3, this.boundingBox, world);
- place(aRoof, 0, 4, 5, 2, this.boundingBox, world);
-
- //Roof 2 Left
- //place(aWall1, 0, 4, 5, 2, this.boundingBox, world);
- place(aRoof, 0, 3, 5, 2, this.boundingBox, world);
- //place(aWall1, 0, 2, 5, 2, this.boundingBox, world);
-
- //Roof 3 Top
- place(Blocks.glowstone, 0, 3, 5, 3, this.boundingBox, world);
- /*
- int logID = MathUtils.randInt(0, 1);
- place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 1, 1, this.boundingBox, world);
- place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 2, 1, this.boundingBox, world);
- place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 3, 1, this.boundingBox, world);
-
- place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 1, 5, this.boundingBox, world);
- place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 2, 5, this.boundingBox, world);
- place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 3, 5, this.boundingBox, world);
-
- place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 1, 1, this.boundingBox, world);
- place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 2, 1, this.boundingBox, world);
- place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 3, 1, this.boundingBox, world);
-
- place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 1, 5, this.boundingBox, world);
- place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 2, 5, this.boundingBox, world);
- place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 3, 5, this.boundingBox, world);
-
- int meta = (this.coordBaseMode == 3) || (this.coordBaseMode == 1) ? 4 : 8;
-
- place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 4, 2, this.boundingBox, world);
- place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 4, 3, this.boundingBox, world);
- place(Blocks.dirt, MathUtils.randInt(0, 1), 0, 4, 4, this.boundingBox, world);
- place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 4, 2, this.boundingBox, world);
- place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 4, 3, this.boundingBox, world);
- place(Blocks.dirt, MathUtils.randInt(0, 1), 6, 4, 4, this.boundingBox, world);
-
- for (int x = -2; x < 9; x++) {
- place(Blocks.leaves, MathUtils.randInt(0, 3), x, 3, 0, this.boundingBox, world);
- place(Blocks.leaves, MathUtils.randInt(0, 3), x, 4, 1, this.boundingBox, world);
- place(Blocks.leaves, MathUtils.randInt(0, 3), x, 5, 2, this.boundingBox, world);
- place(Blocks.leaves, MathUtils.randInt(0, 3), x, 5, 3, this.boundingBox, world);
- place(Blocks.leaves, MathUtils.randInt(0, 3), x, 5, 4, this.bound