diff options
Diffstat (limited to 'src/Java/gtPlusPlus/core/common/BasePlayer.java')
-rw-r--r-- | src/Java/gtPlusPlus/core/common/BasePlayer.java | 212 |
1 files changed, 0 insertions, 212 deletions
diff --git a/src/Java/gtPlusPlus/core/common/BasePlayer.java b/src/Java/gtPlusPlus/core/common/BasePlayer.java deleted file mode 100644 index 4686f34207..0000000000 --- a/src/Java/gtPlusPlus/core/common/BasePlayer.java +++ /dev/null @@ -1,212 +0,0 @@ -package gtPlusPlus.core.common; - -import api.player.client.ClientPlayerAPI; -import api.player.client.ClientPlayerBase; -import gtPlusPlus.core.handler.events.CustomMovementHandler; -import gtPlusPlus.core.handler.events.SneakManager; -import net.minecraft.client.Minecraft; -import net.minecraft.client.settings.GameSettings; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.potion.Potion; -import net.minecraft.util.MovementInputFromOptions; - -public class BasePlayer extends ClientPlayerBase -{ - private final Minecraft mc = Minecraft.getMinecraft(); - private final CustomMovementHandler customMovementInput = new CustomMovementHandler(); - private final GameSettings settings = this.mc.gameSettings; - - public BasePlayer(final ClientPlayerAPI api) - { - super(api); - } - - /* - * EntityPlayerSP.onLivingUpdate() - Adapted to PlayerAPI - */ - @Override - public void onLivingUpdate() { - - super.onLivingUpdate(); - EntityPlayer aPlayer = this.player; - if (aPlayer != null) { - SneakManager aSneak = SneakManager.get(aPlayer); - if (!aSneak.isWearingRing()) { - return; - } - } - - if(this.player.sprintingTicksLeft > 0) - { - --this.player.sprintingTicksLeft; - if(this.player.sprintingTicksLeft == 0) - { - this.player.setSprinting(false); - } - } - - if(this.playerAPI.getSprintToggleTimerField() > 0) - { - this.playerAPI.setSprintToggleTimerField(this.playerAPI.getSprintToggleTimerField() - 1); - } - - if(this.mc.playerController.enableEverythingIsScrewedUpMode()) - { - this.player.posX = this.player.posZ = 0.5D; - this.player.posX = 0.0D; - this.player.posZ = 0.0D; - this.player.rotationYaw = this.player.ticksExisted / 12.0F; - this.player.rotationPitch = 10.0F; - this.player.posY = 68.5D; - } - else - { - - - - - final boolean isJumping = this.player.movementInput.jump; - - final float minSpeed = 0.8F; - final boolean isMovingForward = this.player.movementInput.moveForward >= minSpeed; - this.customMovementInput.update(this.mc, (MovementInputFromOptions)this.player.movementInput, this.player); - - - /* - * Begin ToggleSneak Changes - ToggleSprint - */ - SneakManager aSneak = SneakManager.get(this.player); - - final boolean isSprintDisabled = false; - final boolean canDoubleTap = aSneak.optionDoubleTap; - - - // Detect when ToggleSprint was disabled in the in-game options menu - if(aSneak.wasSprintDisabled) - { - this.player.setSprinting(false); - this.customMovementInput.UpdateSprint(false, false, aSneak); - aSneak.wasSprintDisabled = false; - } - - // Default Sprint routine converted to PlayerAPI, use if ToggleSprint is disabled - TODO - Disable sprinting as a whole - if(isSprintDisabled) - { - //Utils.LOG_INFO("Sprint pressed"); - if(aSneak.optionDoubleTap && this.player.onGround && !isMovingForward && (this.player.movementInput.moveForward >= minSpeed) && !this.player.isSprinting() && !this.player.isUsingItem() && !this.player.isPotionActive(Potion.blindness)) - { - if((this.playerAPI.getSprintToggleTimerField() <= 0) && !this.settings.keyBindSprint.getIsKeyPressed()) - { - this.playerAPI.setSprintToggleTimerField(7); - } - else - { - if (aSneak.Sprinting()){ - this.player.setSprinting(true); - this.customMovementInput.UpdateSprint(true, false, aSneak); - } - else { - this.player.setSprinting(false); - this.customMovementInput.UpdateSprint(false, false, aSneak); - } - } - } - - if(!this.player.isSprinting() && (this.player.movementInput.moveForward >= minSpeed) && !this.player.isUsingItem() && !this.player.isPotionActive(Potion.blindness) && this.settings.keyBindSprint.getIsKeyPressed()) - { - if (aSneak.Sprinting()){ - this.player.setSprinting(true); - this.customMovementInput.UpdateSprint(true, false, aSneak); - } - else { - this.player.setSprinting(false); - this.customMovementInput.UpdateSprint(false, false, aSneak); - } - } - } - else - { - final boolean state = this.customMovementInput.sprint; - - // Only handle changes in state under the following conditions: - // On ground, not hungry, not eating/using item, not blind, and not Vanilla - // - // 5/6/14 - onGround check removed to match vanilla's 'start sprint while jumping' behavior. - //if(this.player.onGround && enoughHunger && !this.player.isUsingItem() && !this.player.isPotionActive(Potion.blindness) && !this.customMovementInput.sprintHeldAndReleased) - - if(!this.player.isUsingItem() && !this.player.isPotionActive(Potion.blindness) && !this.customMovementInput.sprintHeldAndReleased) - { - if((canDoubleTap && !this.player.isSprinting()) || !canDoubleTap) - { - if (aSneak.Sprinting()){ - this.player.setSprinting(state); - } else { - this.player.setSprinting(false); - } - } - } - - if(canDoubleTap && !state && this.player.onGround && !isMovingForward && (this.player.movementInput.moveForward >= minSpeed) && !this.player.isSprinting() && !this.player.isUsingItem() && !this.player.isPotionActive(Potion.blindness)) - { - if(this.playerAPI.getSprintToggleTimerField() == 0) - { - this.playerAPI.setSprintToggleTimerField(7); - } - else - { - if (aSneak.Sprinting()){ - this.player.setSprinting(true); - this.customMovementInput.UpdateSprint(true, true, aSneak); - this.playerAPI.setSprintToggleTimerField(0); - } - } - } - } - - // If sprinting, break the sprint in appropriate circumstances: - // Player stops moving forward, runs into something, or gets too hungry - if(this.player.isSprinting() && ((this.player.movementInput.moveForward < minSpeed) || this.player.isCollidedHorizontally)) - { - this.player.setSprinting(false); - - // Undo toggle if we resumed vanilla operation due to Hold&Release, DoubleTap, Fly, Ride - if ((this.customMovementInput.sprintHeldAndReleased == true) || isSprintDisabled || this.customMovementInput.sprintDoubleTapped || this.player.capabilities.isFlying || this.player.isRiding()) - { - this.customMovementInput.UpdateSprint(false, false, aSneak); - } - } - - /* - * End ToggleSneak Changes - ToggleSprint - */ - - // // - // // Debug Framework - Added 5/7/2014 - // // - // if (this.showDebug && this.settings.keyBindPickBlock.getIsKeyPressed() && !this.handledDebugPress) - // { - // this.player.addChatMessage(new ChatComponentText("+--------------------------------------+")); - // this.player.addChatMessage(new ChatComponentText("| ToggleSneak Debug Info |")); - // this.player.addChatMessage(new ChatComponentText("+--------------------------------------+")); - // this.player.addChatMessage(new ChatComponentText(" ")); - // this.player.addChatMessage(new ChatComponentText("isFlying - " + (this.player.capabilities.isFlying == true ? "True" : "False"))); - // this.player.addChatMessage(new ChatComponentText("isCreative - " + (this.player.capabilities.isCreativeMode == true ? "True" : "False"))); - // this.player.addChatMessage(new ChatComponentText("enableFlyBoost - " + (SneakManager.optionEnableFlyBoost == true ? "True" : "False"))); - // this.player.addChatMessage(new ChatComponentText("flyBoostAmount - " + SneakManager.optionFlyBoostAmount)); - // this.player.addChatMessage(new ChatComponentText(" ")); - // this.player.addChatMessage(new ChatComponentText("keybindSprint - " + (this.settings.keyBindSprint.getIsKeyPressed() == true ? "True" : "False"))); - // this.player.addChatMessage(new ChatComponentText("keybindSneak - " + (this.settings.keyBindSneak.getIsKeyPressed() == true ? "True" : "False"))); - // this.player.addChatMessage(new ChatComponentText("keybindJump - " + (this.settings.keyBindJump.getIsKeyPressed() == true ? "True" : "False"))); - // this.player.addChatMessage(new ChatComponentText(" ")); - // this.player.addChatMessage(new ChatComponentText(" ")); - // - // this.handledDebugPress = true; - // } - // else if (this.showDebug && !this.settings.keyBindPickBlock.getIsKeyPressed() && this.handledDebugPress) - // { - // this.handledDebugPress = false; - // } - - } - } -}
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