diff options
Diffstat (limited to 'src/Java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java')
-rw-r--r-- | src/Java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java | 351 |
1 files changed, 0 insertions, 351 deletions
diff --git a/src/Java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java b/src/Java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java deleted file mode 100644 index 0f8acd75b4..0000000000 --- a/src/Java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java +++ /dev/null @@ -1,351 +0,0 @@ -package gtPlusPlus.everglades.biome; - -import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.*; -import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.*; - -import java.util.Random; - -import net.minecraft.block.BlockFlower; -import net.minecraft.block.material.Material; -import net.minecraft.init.Blocks; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeDecorator; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.feature.*; - -import gtPlusPlus.everglades.gen.WorldGenDeadLilly; -import gtPlusPlus.everglades.gen.WorldGenMinable_Custom; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.event.terraingen.DecorateBiomeEvent; -import net.minecraftforge.event.terraingen.OreGenEvent; -import net.minecraftforge.event.terraingen.TerrainGen; - -public class BiomeGenerator_Custom extends BiomeDecorator { - - public WorldGenerator fluoriteGen; - - public BiomeGenerator_Custom(){ - //Basic Blocks - this.sandGen = new WorldGenMinable_Custom(Blocks.sand, 12); - this.gravelAsSandGen = new WorldGenMinable_Custom(Blocks.gravel, 8); - this.dirtGen = new WorldGenMinable_Custom(Blocks.dirt, 32); - this.gravelGen = new WorldGenMinable_Custom(Blocks.gravel, 12); - - - //Oregen - this.coalGen = new WorldGenMinable_Custom(Blocks.coal_ore, 16); - this.ironGen = new WorldGenMinable_Custom(Blocks.iron_ore, 12); - this.goldGen = new WorldGenMinable_Custom(Blocks.gold_ore, 12); - this.redstoneGen = new WorldGenMinable_Custom(Blocks.redstone_ore, 10); - this.diamondGen = new WorldGenMinable_Custom(Blocks.diamond_ore, 12); - this.lapisGen = new WorldGenMinable_Custom(Blocks.lapis_ore, 8); - // this.fluoriteGen = new WorldGenMinable_Custom(ModBlocks.blockOreFluorite, 20); - - //Nature - this.yellowFlowerGen = new WorldGenFlowers(Blocks.yellow_flower); - this.mushroomBrownGen = new WorldGenFlowers(Blocks.brown_mushroom); - this.mushroomRedGen = new WorldGenFlowers(Blocks.red_mushroom); - this.bigMushroomGen = new WorldGenBigMushroom(); - this.reedGen = new WorldGenReed(); - this.cactusGen = new WorldGenCactus(); - this.waterlilyGen = new WorldGenDeadLilly(); - - this.flowersPerChunk = 1; - this.grassPerChunk = 5; - this.sandPerChunk = 3; - this.sandPerChunk2 = 5; - this.clayPerChunk = 7; - - this.generateLakes = true; - } - - @Override - public void decorateChunk(World p_150512_1_, Random p_150512_2_, BiomeGenBase p_150512_3_, int p_150512_4_, int p_150512_5_) - { - if (this.currentWorld != null) - { - throw new RuntimeException("Already decorating!!"); - } - else - { - this.currentWorld = p_150512_1_; - this.randomGenerator = p_150512_2_; - this.chunk_X = p_150512_4_; - this.chunk_Z = p_150512_5_; - this.genDecorations(p_150512_3_); - this.currentWorld = null; - this.randomGenerator = null; - } - } - - @Override - protected void genDecorations(BiomeGenBase p_150513_1_) - { - MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Pre(currentWorld, randomGenerator, chunk_X, chunk_Z)); - this.generateOres(); - int i; - int j; - int k; - - boolean doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SAND); - for (i = 0; doGen && i < this.sandPerChunk2; ++i) - { - j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.sandGen.generate(this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k); - } - - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, CLAY); - for (i = 0; doGen && i < this.clayPerChunk; ++i) - { - j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.clayGen.generate(this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k); - } - - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SAND_PASS2); - for (i = 0; doGen && i < this.sandPerChunk; ++i) - { - j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.gravelAsSandGen.generate(this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k); - } - - i = this.treesPerChunk; - - if (this.randomGenerator.nextInt(10) == 0) - { - ++i; - } - - int l; - int i1; - - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, TREE); - for (j = 0; doGen && j < i; ++j) - { - k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - i1 = this.currentWorld.getHeightValue(k, l); - WorldGenAbstractTree worldgenabstracttree = p_150513_1_.func_150567_a(this.randomGenerator); - worldgenabstracttree.setScale(1.0D, 1.0D, 1.0D); - - if (worldgenabstracttree.generate(this.currentWorld, this.randomGenerator, k, i1, l)) - { - worldgenabstracttree.func_150524_b(this.currentWorld, this.randomGenerator, k, i1, l); - } - } - - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, BIG_SHROOM); - for (j = 0; doGen && j < this.bigMushroomsPerChunk; ++j) - { - k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.bigMushroomGen.generate(this.currentWorld, this.randomGenerator, k, this.currentWorld.getHeightValue(k, l), l); - } - - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, FLOWERS); - for (j = 0; doGen && j < this.flowersPerChunk; ++j) - { - k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - i1 = nextInt(this.currentWorld.getHeightValue(k, l) + 32); - String s = p_150513_1_.func_150572_a(this.randomGenerator, k, i1, l); - BlockFlower blockflower = BlockFlower.func_149857_e(s); - - if (blockflower.getMaterial() != Material.air) - { - this.yellowFlowerGen.func_150550_a(blockflower, BlockFlower.func_149856_f(s)); - this.yellowFlowerGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); - } - } - - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, GRASS); - for (j = 0; doGen && j < this.grassPerChunk; ++j) - { - k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); - WorldGenerator worldgenerator = p_150513_1_.getRandomWorldGenForGrass(this.randomGenerator); - worldgenerator.generate(this.currentWorld, this.randomGenerator, k, i1, l); - } - - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, DEAD_BUSH); - for (j = 0; doGen && j < this.deadBushPerChunk; ++j) - { - k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); - (new WorldGenDeadBush(Blocks.deadbush)).generate(this.currentWorld, this.randomGenerator, k, i1, l); - } - - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, LILYPAD); - for (j = 0; doGen && j < this.waterlilyPerChunk; ++j) - { - k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - - for (i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); i1 > 0 && this.currentWorld.isAirBlock(k, i1 - 1, l); --i1) - { - ; - } - - this.waterlilyGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); - } - - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SHROOM); - for (j = 0; doGen && j < this.mushroomsPerChunk; ++j) - { - if (this.randomGenerator.nextInt(4) == 0) - { - k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - i1 = this.currentWorld.getHeightValue(k, l); - this.mushroomBrownGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); - } - - if (this.randomGenerator.nextInt(8) == 0) - { - k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); - this.mushroomRedGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); - } - } - - if (doGen && this.randomGenerator.nextInt(4) == 0) - { - j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - l = nextInt(this.currentWorld.getHeightValue(j, k) * 2); - this.mushroomBrownGen.generate(this.currentWorld, this.randomGenerator, j, l, k); - } - - if (doGen && this.randomGenerator.nextInt(8) == 0) - { - j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - l = nextInt(this.currentWorld.getHeightValue(j, k) * 2); - this.mushroomRedGen.generate(this.currentWorld, this.randomGenerator, j, l, k); - } - - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, REED); - for (j = 0; doGen && j < this.reedsPerChunk; ++j) - { - k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); - this.reedGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); - } - - for (j = 0; doGen && j < 10; ++j) - { - k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); - this.reedGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); - } - - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, PUMPKIN); - if (doGen && this.randomGenerator.nextInt(32) == 0) - { - j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - l = nextInt(this.currentWorld.getHeightValue(j, k) * 2); - (new WorldGenPumpkin()).generate(this.currentWorld, this.randomGenerator, j, l, k); - } - - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, CACTUS); - for (j = 0; doGen && j < this.cactiPerChunk; ++j) - { - k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); - this.cactusGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); - } - - doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, LAKE); - if (doGen && this.generateLakes) - { - for (j = 0; j < 50; ++j) - { - k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - l = this.randomGenerator.nextInt(this.randomGenerator.nextInt(248) + 8); - i1 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - (new WorldGenLiquids(Blocks.flowing_water)).generate(this.currentWorld, this.randomGenerator, k, l, i1); - } - - for (j = 0; j < 20; ++j) - { - k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - l = this.randomGenerator.nextInt(this.randomGenerator.nextInt(this.randomGenerator.nextInt(240) + 8) + 8); - i1 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - (new WorldGenLiquids(Blocks.flowing_lava)).generate(this.currentWorld, this.randomGenerator, k, l, i1); - } - } - - MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Post(currentWorld, randomGenerator, chunk_X, chunk_Z)); - } - - /** - * Standard ore generation helper. Generates most ores. - */ - @Override - protected void genStandardOre1(int p_76795_1_, WorldGenerator p_76795_2_, int p_76795_3_, int p_76795_4_) - { - for (int l = 0; l < p_76795_1_; ++l) - { - int i1 = this.chunk_X + this.randomGenerator.nextInt(16); - int j1 = this.randomGenerator.nextInt(p_76795_4_ - p_76795_3_) + p_76795_3_; - int k1 = this.chunk_Z + this.randomGenerator.nextInt(16); - p_76795_2_.generate(this.currentWorld, this.randomGenerator, i1, j1, k1); - } - } - - /** - * Standard ore generation helper. Generates Lapis Lazuli. - */ - @Override - protected void genStandardOre2(int p_76793_1_, WorldGenerator p_76793_2_, int p_76793_3_, int p_76793_4_) - { - for (int l = 0; l < p_76793_1_; ++l) - { - int i1 = this.chunk_X + this.randomGenerator.nextInt(16); - int j1 = this.randomGenerator.nextInt(p_76793_4_) + this.randomGenerator.nextInt(p_76793_4_) + (p_76793_3_ - p_76793_4_); - int k1 = this.chunk_Z + this.randomGenerator.nextInt(16); - p_76793_2_.generate(this.currentWorld, this.randomGenerator, i1, j1, k1); - } - } - - /** - * Generates ores in the current chunk - */ - @Override - protected void generateOres() - { - MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Pre(currentWorld, randomGenerator, chunk_X, chunk_Z)); - if (TerrainGen.generateOre(currentWorld, randomGenerator, dirtGen, chunk_X, chunk_Z, DIRT)) - this.genStandardOre1(20, this.dirtGen, 0, 256); - if (TerrainGen.generateOre(currentWorld, randomGenerator, gravelGen, chunk_X, chunk_Z, GRAVEL)) - this.genStandardOre1(10, this.gravelGen, 0, 256); - if (TerrainGen.generateOre(currentWorld, randomGenerator, coalGen, chunk_X, chunk_Z, COAL)) - this.genStandardOre1(20, this.coalGen, 0, 128); - if (TerrainGen.generateOre(currentWorld, randomGenerator, ironGen, chunk_X, chunk_Z, IRON)) - this.genStandardOre1(20, this.ironGen, 0, 64); - if (TerrainGen.generateOre(currentWorld, randomGenerator, goldGen, chunk_X, chunk_Z, GOLD)) - this.genStandardOre1(2, this.goldGen, 0, 32); - if (TerrainGen.generateOre(currentWorld, randomGenerator, redstoneGen, chunk_X, chunk_Z, REDSTONE)) - this.genStandardOre1(8, this.redstoneGen, 0, 16); - if (TerrainGen.generateOre(currentWorld, randomGenerator, diamondGen, chunk_X, chunk_Z, DIAMOND)) - this.genStandardOre1(1, this.diamondGen, 0, 16); - if (TerrainGen.generateOre(currentWorld, randomGenerator, lapisGen, chunk_X, chunk_Z, LAPIS)) - this.genStandardOre2(1, this.lapisGen, 16, 16); - MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Post(currentWorld, randomGenerator, chunk_X, chunk_Z)); - } - - private int nextInt(int i) { - if (i <= 1) - return 0; - return this.randomGenerator.nextInt(i); - } -}
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