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-rw-r--r--src/Java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java351
1 files changed, 0 insertions, 351 deletions
diff --git a/src/Java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java b/src/Java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java
deleted file mode 100644
index 0f8acd75b4..0000000000
--- a/src/Java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java
+++ /dev/null
@@ -1,351 +0,0 @@
-package gtPlusPlus.everglades.biome;
-
-import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.*;
-import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.*;
-
-import java.util.Random;
-
-import net.minecraft.block.BlockFlower;
-import net.minecraft.block.material.Material;
-import net.minecraft.init.Blocks;
-import net.minecraft.world.World;
-import net.minecraft.world.biome.BiomeDecorator;
-import net.minecraft.world.biome.BiomeGenBase;
-import net.minecraft.world.gen.feature.*;
-
-import gtPlusPlus.everglades.gen.WorldGenDeadLilly;
-import gtPlusPlus.everglades.gen.WorldGenMinable_Custom;
-import net.minecraftforge.common.MinecraftForge;
-import net.minecraftforge.event.terraingen.DecorateBiomeEvent;
-import net.minecraftforge.event.terraingen.OreGenEvent;
-import net.minecraftforge.event.terraingen.TerrainGen;
-
-public class BiomeGenerator_Custom extends BiomeDecorator {
-
- public WorldGenerator fluoriteGen;
-
- public BiomeGenerator_Custom(){
- //Basic Blocks
- this.sandGen = new WorldGenMinable_Custom(Blocks.sand, 12);
- this.gravelAsSandGen = new WorldGenMinable_Custom(Blocks.gravel, 8);
- this.dirtGen = new WorldGenMinable_Custom(Blocks.dirt, 32);
- this.gravelGen = new WorldGenMinable_Custom(Blocks.gravel, 12);
-
-
- //Oregen
- this.coalGen = new WorldGenMinable_Custom(Blocks.coal_ore, 16);
- this.ironGen = new WorldGenMinable_Custom(Blocks.iron_ore, 12);
- this.goldGen = new WorldGenMinable_Custom(Blocks.gold_ore, 12);
- this.redstoneGen = new WorldGenMinable_Custom(Blocks.redstone_ore, 10);
- this.diamondGen = new WorldGenMinable_Custom(Blocks.diamond_ore, 12);
- this.lapisGen = new WorldGenMinable_Custom(Blocks.lapis_ore, 8);
- // this.fluoriteGen = new WorldGenMinable_Custom(ModBlocks.blockOreFluorite, 20);
-
- //Nature
- this.yellowFlowerGen = new WorldGenFlowers(Blocks.yellow_flower);
- this.mushroomBrownGen = new WorldGenFlowers(Blocks.brown_mushroom);
- this.mushroomRedGen = new WorldGenFlowers(Blocks.red_mushroom);
- this.bigMushroomGen = new WorldGenBigMushroom();
- this.reedGen = new WorldGenReed();
- this.cactusGen = new WorldGenCactus();
- this.waterlilyGen = new WorldGenDeadLilly();
-
- this.flowersPerChunk = 1;
- this.grassPerChunk = 5;
- this.sandPerChunk = 3;
- this.sandPerChunk2 = 5;
- this.clayPerChunk = 7;
-
- this.generateLakes = true;
- }
-
- @Override
- public void decorateChunk(World p_150512_1_, Random p_150512_2_, BiomeGenBase p_150512_3_, int p_150512_4_, int p_150512_5_)
- {
- if (this.currentWorld != null)
- {
- throw new RuntimeException("Already decorating!!");
- }
- else
- {
- this.currentWorld = p_150512_1_;
- this.randomGenerator = p_150512_2_;
- this.chunk_X = p_150512_4_;
- this.chunk_Z = p_150512_5_;
- this.genDecorations(p_150512_3_);
- this.currentWorld = null;
- this.randomGenerator = null;
- }
- }
-
- @Override
- protected void genDecorations(BiomeGenBase p_150513_1_)
- {
- MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Pre(currentWorld, randomGenerator, chunk_X, chunk_Z));
- this.generateOres();
- int i;
- int j;
- int k;
-
- boolean doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SAND);
- for (i = 0; doGen && i < this.sandPerChunk2; ++i)
- {
- j = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- this.sandGen.generate(this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k);
- }
-
- doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, CLAY);
- for (i = 0; doGen && i < this.clayPerChunk; ++i)
- {
- j = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- this.clayGen.generate(this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k);
- }
-
- doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SAND_PASS2);
- for (i = 0; doGen && i < this.sandPerChunk; ++i)
- {
- j = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- this.gravelAsSandGen.generate(this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k);
- }
-
- i = this.treesPerChunk;
-
- if (this.randomGenerator.nextInt(10) == 0)
- {
- ++i;
- }
-
- int l;
- int i1;
-
- doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, TREE);
- for (j = 0; doGen && j < i; ++j)
- {
- k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- i1 = this.currentWorld.getHeightValue(k, l);
- WorldGenAbstractTree worldgenabstracttree = p_150513_1_.func_150567_a(this.randomGenerator);
- worldgenabstracttree.setScale(1.0D, 1.0D, 1.0D);
-
- if (worldgenabstracttree.generate(this.currentWorld, this.randomGenerator, k, i1, l))
- {
- worldgenabstracttree.func_150524_b(this.currentWorld, this.randomGenerator, k, i1, l);
- }
- }
-
- doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, BIG_SHROOM);
- for (j = 0; doGen && j < this.bigMushroomsPerChunk; ++j)
- {
- k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- this.bigMushroomGen.generate(this.currentWorld, this.randomGenerator, k, this.currentWorld.getHeightValue(k, l), l);
- }
-
- doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, FLOWERS);
- for (j = 0; doGen && j < this.flowersPerChunk; ++j)
- {
- k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- i1 = nextInt(this.currentWorld.getHeightValue(k, l) + 32);
- String s = p_150513_1_.func_150572_a(this.randomGenerator, k, i1, l);
- BlockFlower blockflower = BlockFlower.func_149857_e(s);
-
- if (blockflower.getMaterial() != Material.air)
- {
- this.yellowFlowerGen.func_150550_a(blockflower, BlockFlower.func_149856_f(s));
- this.yellowFlowerGen.generate(this.currentWorld, this.randomGenerator, k, i1, l);
- }
- }
-
- doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, GRASS);
- for (j = 0; doGen && j < this.grassPerChunk; ++j)
- {
- k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2);
- WorldGenerator worldgenerator = p_150513_1_.getRandomWorldGenForGrass(this.randomGenerator);
- worldgenerator.generate(this.currentWorld, this.randomGenerator, k, i1, l);
- }
-
- doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, DEAD_BUSH);
- for (j = 0; doGen && j < this.deadBushPerChunk; ++j)
- {
- k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2);
- (new WorldGenDeadBush(Blocks.deadbush)).generate(this.currentWorld, this.randomGenerator, k, i1, l);
- }
-
- doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, LILYPAD);
- for (j = 0; doGen && j < this.waterlilyPerChunk; ++j)
- {
- k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
-
- for (i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); i1 > 0 && this.currentWorld.isAirBlock(k, i1 - 1, l); --i1)
- {
- ;
- }
-
- this.waterlilyGen.generate(this.currentWorld, this.randomGenerator, k, i1, l);
- }
-
- doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SHROOM);
- for (j = 0; doGen && j < this.mushroomsPerChunk; ++j)
- {
- if (this.randomGenerator.nextInt(4) == 0)
- {
- k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- i1 = this.currentWorld.getHeightValue(k, l);
- this.mushroomBrownGen.generate(this.currentWorld, this.randomGenerator, k, i1, l);
- }
-
- if (this.randomGenerator.nextInt(8) == 0)
- {
- k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2);
- this.mushroomRedGen.generate(this.currentWorld, this.randomGenerator, k, i1, l);
- }
- }
-
- if (doGen && this.randomGenerator.nextInt(4) == 0)
- {
- j = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- l = nextInt(this.currentWorld.getHeightValue(j, k) * 2);
- this.mushroomBrownGen.generate(this.currentWorld, this.randomGenerator, j, l, k);
- }
-
- if (doGen && this.randomGenerator.nextInt(8) == 0)
- {
- j = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- l = nextInt(this.currentWorld.getHeightValue(j, k) * 2);
- this.mushroomRedGen.generate(this.currentWorld, this.randomGenerator, j, l, k);
- }
-
- doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, REED);
- for (j = 0; doGen && j < this.reedsPerChunk; ++j)
- {
- k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2);
- this.reedGen.generate(this.currentWorld, this.randomGenerator, k, i1, l);
- }
-
- for (j = 0; doGen && j < 10; ++j)
- {
- k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2);
- this.reedGen.generate(this.currentWorld, this.randomGenerator, k, i1, l);
- }
-
- doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, PUMPKIN);
- if (doGen && this.randomGenerator.nextInt(32) == 0)
- {
- j = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- l = nextInt(this.currentWorld.getHeightValue(j, k) * 2);
- (new WorldGenPumpkin()).generate(this.currentWorld, this.randomGenerator, j, l, k);
- }
-
- doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, CACTUS);
- for (j = 0; doGen && j < this.cactiPerChunk; ++j)
- {
- k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2);
- this.cactusGen.generate(this.currentWorld, this.randomGenerator, k, i1, l);
- }
-
- doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, LAKE);
- if (doGen && this.generateLakes)
- {
- for (j = 0; j < 50; ++j)
- {
- k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- l = this.randomGenerator.nextInt(this.randomGenerator.nextInt(248) + 8);
- i1 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- (new WorldGenLiquids(Blocks.flowing_water)).generate(this.currentWorld, this.randomGenerator, k, l, i1);
- }
-
- for (j = 0; j < 20; ++j)
- {
- k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- l = this.randomGenerator.nextInt(this.randomGenerator.nextInt(this.randomGenerator.nextInt(240) + 8) + 8);
- i1 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- (new WorldGenLiquids(Blocks.flowing_lava)).generate(this.currentWorld, this.randomGenerator, k, l, i1);
- }
- }
-
- MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Post(currentWorld, randomGenerator, chunk_X, chunk_Z));
- }
-
- /**
- * Standard ore generation helper. Generates most ores.
- */
- @Override
- protected void genStandardOre1(int p_76795_1_, WorldGenerator p_76795_2_, int p_76795_3_, int p_76795_4_)
- {
- for (int l = 0; l < p_76795_1_; ++l)
- {
- int i1 = this.chunk_X + this.randomGenerator.nextInt(16);
- int j1 = this.randomGenerator.nextInt(p_76795_4_ - p_76795_3_) + p_76795_3_;
- int k1 = this.chunk_Z + this.randomGenerator.nextInt(16);
- p_76795_2_.generate(this.currentWorld, this.randomGenerator, i1, j1, k1);
- }
- }
-
- /**
- * Standard ore generation helper. Generates Lapis Lazuli.
- */
- @Override
- protected void genStandardOre2(int p_76793_1_, WorldGenerator p_76793_2_, int p_76793_3_, int p_76793_4_)
- {
- for (int l = 0; l < p_76793_1_; ++l)
- {
- int i1 = this.chunk_X + this.randomGenerator.nextInt(16);
- int j1 = this.randomGenerator.nextInt(p_76793_4_) + this.randomGenerator.nextInt(p_76793_4_) + (p_76793_3_ - p_76793_4_);
- int k1 = this.chunk_Z + this.randomGenerator.nextInt(16);
- p_76793_2_.generate(this.currentWorld, this.randomGenerator, i1, j1, k1);
- }
- }
-
- /**
- * Generates ores in the current chunk
- */
- @Override
- protected void generateOres()
- {
- MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Pre(currentWorld, randomGenerator, chunk_X, chunk_Z));
- if (TerrainGen.generateOre(currentWorld, randomGenerator, dirtGen, chunk_X, chunk_Z, DIRT))
- this.genStandardOre1(20, this.dirtGen, 0, 256);
- if (TerrainGen.generateOre(currentWorld, randomGenerator, gravelGen, chunk_X, chunk_Z, GRAVEL))
- this.genStandardOre1(10, this.gravelGen, 0, 256);
- if (TerrainGen.generateOre(currentWorld, randomGenerator, coalGen, chunk_X, chunk_Z, COAL))
- this.genStandardOre1(20, this.coalGen, 0, 128);
- if (TerrainGen.generateOre(currentWorld, randomGenerator, ironGen, chunk_X, chunk_Z, IRON))
- this.genStandardOre1(20, this.ironGen, 0, 64);
- if (TerrainGen.generateOre(currentWorld, randomGenerator, goldGen, chunk_X, chunk_Z, GOLD))
- this.genStandardOre1(2, this.goldGen, 0, 32);
- if (TerrainGen.generateOre(currentWorld, randomGenerator, redstoneGen, chunk_X, chunk_Z, REDSTONE))
- this.genStandardOre1(8, this.redstoneGen, 0, 16);
- if (TerrainGen.generateOre(currentWorld, randomGenerator, diamondGen, chunk_X, chunk_Z, DIAMOND))
- this.genStandardOre1(1, this.diamondGen, 0, 16);
- if (TerrainGen.generateOre(currentWorld, randomGenerator, lapisGen, chunk_X, chunk_Z, LAPIS))
- this.genStandardOre2(1, this.lapisGen, 16, 16);
- MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Post(currentWorld, randomGenerator, chunk_X, chunk_Z));
- }
-
- private int nextInt(int i) {
- if (i <= 1)
- return 0;
- return this.randomGenerator.nextInt(i);
- }
-} \ No newline at end of file