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Diffstat (limited to 'src/Java/gtPlusPlus/xmod/gregtech/common/helpers/TreeFarmHelper.java')
-rw-r--r--src/Java/gtPlusPlus/xmod/gregtech/common/helpers/TreeFarmHelper.java285
1 files changed, 278 insertions, 7 deletions
diff --git a/src/Java/gtPlusPlus/xmod/gregtech/common/helpers/TreeFarmHelper.java b/src/Java/gtPlusPlus/xmod/gregtech/common/helpers/TreeFarmHelper.java
index 2166e80640..8070c16f4d 100644
--- a/src/Java/gtPlusPlus/xmod/gregtech/common/helpers/TreeFarmHelper.java
+++ b/src/Java/gtPlusPlus/xmod/gregtech/common/helpers/TreeFarmHelper.java
@@ -7,12 +7,20 @@ import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.Map;
+import java.util.Queue;
import java.util.Set;
+import java.util.Stack;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
+import com.google.common.collect.Lists;
+
+import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Optional;
import cpw.mods.fml.common.eventhandler.Event.Result;
+import cpw.mods.fml.common.eventhandler.SubscribeEvent;
+import cpw.mods.fml.common.gameevent.TickEvent;
+import gnu.trove.set.hash.THashSet;
import gregtech.api.enums.OrePrefixes;
import gregtech.api.enums.TAE;
import gregtech.api.enums.Textures;
@@ -23,6 +31,7 @@ import gregtech.common.items.GT_MetaGenerated_Item_02;
import gtPlusPlus.api.objects.Logger;
import gtPlusPlus.core.lib.CORE;
import gtPlusPlus.core.lib.LoadedMods;
+import gtPlusPlus.core.players.FakeFarmer;
import gtPlusPlus.core.slots.SlotBuzzSaw.SAWTOOL;
import gtPlusPlus.core.util.Utils;
import gtPlusPlus.core.util.array.AutoMap;
@@ -37,11 +46,18 @@ import net.minecraft.block.BlockAir;
import net.minecraft.block.IGrowable;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.network.play.server.S23PacketBlockChange;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.world.ChunkPosition;
import net.minecraft.world.World;
+import net.minecraftforge.common.ForgeHooks;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.BonemealEvent;
+import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.fluids.FluidStack;
public class TreeFarmHelper {
@@ -447,13 +463,9 @@ public class TreeFarmHelper {
Iterator<BlockPos> D = mTempSearch.iterator();
while (D.hasNext()){
BlockPos F = D.next();
- if (!mAllSearched.contains(F))
- mAllSearched.add(F);
+ onBlockStartBreak(F.xPos, F.yPos, F.zPos, world);
}
}
- if (!mSecondSearch.contains(M)) {
- mSecondSearch.add(M);
- }
}
}
}
@@ -480,7 +492,7 @@ public class TreeFarmHelper {
}
}*/
- if (mSecondSearch.size() > 0) {
+ /*if (mSecondSearch.size() > 0) {
Iterator<BlockPos> j = mSecondSearch.iterator();
while (j.hasNext()){
BlockPos M = j.next();
@@ -520,7 +532,7 @@ public class TreeFarmHelper {
}
}
}
- }
+ }*/
/*Set<BlockPos> mBaseLayer = new HashSet<BlockPos>();
@@ -708,11 +720,270 @@ public class TreeFarmHelper {
}
+ /**
+ * Farm AI
+ */
+ private static EntityPlayerMP farmerAI;
+ public EntityPlayerMP getFakePlayer(World world) {
+ return farmerAI = checkFakePlayer(world);
+ }
+
+ public static EntityPlayerMP checkFakePlayer(World world) {
+ if (farmerAI == null) {
+ return new FakeFarmer(MinecraftServer.getServer().worldServerForDimension(world.provider.dimensionId));
+ }
+ return farmerAI;
+ }
+
+ public static boolean onBlockStartBreak (int x, int y, int z, World world){
+ final Block wood = world.getBlock(x, y, z);
+ if (wood == null){
+ return false;
+ }
+ if (wood.isWood(world, x, y, z) || wood.getMaterial() == Material.sponge)
+ if(detectTree(world, x,y,z)) {
+ TreeChopTask chopper = new TreeChopTask(new ChunkPosition(x, y, z), checkFakePlayer(world), 128);
+ FMLCommonHandler.instance().bus().register(chopper);
+ // custom block breaking code, don't call vanilla code
+ return true;
+ }
+ //return onBlockStartBreak(stack, x, y, z, player);
+ return false;
+ }
+
+ public static boolean detectTree(World world, int pX, int pY, int pZ) {
+ ChunkPosition pos = null;
+ Stack<ChunkPosition> candidates = new Stack<>();
+ candidates.add(new ChunkPosition(pX, pY, pZ));
+
+ while (!candidates.isEmpty()) {
+ ChunkPosition candidate = candidates.pop();
+ int curX = candidate.chunkPosX, curY = candidate.chunkPosY, curZ = candidate.chunkPosZ;
+
+ Block block = world.getBlock(curX, curY, curZ);
+ if ((pos == null || candidate.chunkPosY > pos.chunkPosY) && block.isWood(world, curX, curY, curZ)) {
+ pos = new ChunkPosition(curX, candidate.chunkPosY + 1, curZ);
+ // go up
+ while (world.getBlock(curX, pos.chunkPosY, curZ).isWood(world, curX, pos.chunkPosY, curZ)) {
+ pos = new ChunkPosition(curX, pos.chunkPosY + 1, curZ);
+ }
+ // check if we still have a way diagonally up
+ candidates.add(new ChunkPosition(curX + 1, pos.chunkPosY + 1, curZ ));
+ candidates.add(new ChunkPosition(curX , pos.chunkPosY + 1, curZ + 1));
+ candidates.add(new ChunkPosition(curX - 1, pos.chunkPosY + 1, curZ ));
+ candidates.add(new ChunkPosition(curX , pos.chunkPosY + 1, curZ - 1));
+ }
+ }
+
+ // not even one match, so there were no logs.
+ if (pos == null) {
+ return false;
+ }
+
+ // check if there were enough leaves around the last position
+ // pos now contains the block above the topmost log
+ // we want at least 5 leaves in the surrounding 26 blocks
+ int d = 3;
+ int leaves = 0;
+ for (int offX = 0; offX < d; offX++) {
+ for (int offY = 0; offY < d; offY++) {
+ for (int offZ = 0; offZ < d; offZ++) {
+ int xPos = pos.chunkPosX -1 + offX, yPos = pos.chunkPosY - 1 + offY, zPos = pos.chunkPosZ - 1 + offZ;
+ Block leaf = world.getBlock(xPos, yPos, zPos);
+ if (leaf != null && leaf.isLeaves(world, xPos, yPos, zPos)) {
+ if (++leaves >= 5) {
+ return true;
+ }
+ }
+ }
+ }
+ }
+
+ // not enough leaves. sorreh
+ return false;
+ }
+ public static class TreeChopTask {
+ public final World world;
+ public final EntityPlayer player;
+ public final int blocksPerTick;
+ public Queue<ChunkPosition> blocks = Lists.newLinkedList();
+ public Set<ChunkPosition> visited = new THashSet<>();
+
+ public TreeChopTask(ChunkPosition start, EntityPlayer player, int blocksPerTick) {
+ this.world = player.getEntityWorld();
+ this.player = player;
+ this.blocksPerTick = blocksPerTick;
+
+ this.blocks.add(start);
+ }
+
+ private void queueCoordinate(int x, int y, int z) {
+ ChunkPosition pos = new ChunkPosition(x, y, z);
+ if (!visited.contains(pos)) {
+ blocks.add(pos);
+ }
+ }
+
+ @SubscribeEvent
+ public void onWorldTick(TickEvent.WorldTickEvent event) {
+ if (event.side.isClient()) {
+ finish();
+ return;
+ }
+ // only if same dimension
+ if (event.world.provider.dimensionId != world.provider.dimensionId) {
+ return;
+ }
+
+ // setup
+ int left = blocksPerTick;
+ //NBTTagCompound tags = stack.getTagCompound().getCompoundTag("InfiTool");
+
+ // continue running
+ ChunkPosition pos;
+ while (left > 0) {
+ // completely done or can't do our job anymore?!
+ if (blocks.isEmpty()/* || tags.getBoolean("Broken")*/) {
+ finish();
+ return;
+ }
+
+ pos = blocks.remove();
+ if (!visited.add(pos)) {
+ continue;
+ }
+ int x = pos.chunkPosX, y = pos.chunkPosY, z = pos.chunkPosZ;
+
+ Block block = world.getBlock(x, y, z);
+ int meta = world.getBlockMetadata(x, y, z);
+
+ // can we harvest the block and is effective?
+ if (!block.isWood(world, x, y, z) || !isWoodLog(block)) {
+ continue;
+ }
+
+ // save its neighbors
+ queueCoordinate(x + 1, y, z );
+ queueCoordinate(x, y, z + 1);
+ queueCoordinate(x - 1, y, z );
+ queueCoordinate(x, y, z - 1);
+
+ // also add the layer above.. stupid acacia trees
+ for (int offX = 0; offX < 3; offX++) {
+ for (int offZ = 0; offZ < 3; offZ++) {
+ queueCoordinate(x - 1 + offX, y + 1, z - 1 + offZ);
+ }
+ }
+
+ // break it, wooo!
+ breakExtraBlock(player.worldObj, x, y, z, 0, player, x, y, z);
+ left--;
+ }
+ }
+
+ private void finish() {
+ // goodbye cruel world
+ FMLCommonHandler.instance().bus().unregister(this);
+ }
+}
+ public static void breakExtraBlock(World world, int x, int y, int z, int sidehit, EntityPlayer playerEntity, int refX, int refY, int refZ) {
+ // prevent calling that stuff for air blocks, could lead to unexpected behaviour since it fires events
+ if (world.isAirBlock(x, y, z))
+ return;
+
+ // what?
+ if(!(playerEntity instanceof EntityPlayerMP))
+ return;
+ EntityPlayerMP player = (EntityPlayerMP) playerEntity;
+
+ // check if the block can be broken, since extra block breaks shouldn't instantly break stuff like obsidian
+ // or precious ores you can't harvest while mining stone
+ Block block = world.getBlock(x, y, z);
+ int meta = world.getBlockMetadata(x, y, z);
+
+ // only effective materials
+ if (!isWoodLog(block))
+ return;
+
+ Block refBlock = world.getBlock(refX, refY, refZ);
+ float refStrength = ForgeHooks.blockStrength(refBlock, player, world, refX, refY, refZ);
+ float strength = ForgeHooks.blockStrength(block, player, world, x,y,z);
+
+ // only harvestable blocks that aren't impossibly slow to harvest
+ if (!ForgeHooks.canHarvestBlock(block, player, meta) || refStrength/strength > 10f)
+ return;
+
+ // send the blockbreak event
+ BlockEvent.BreakEvent event = ForgeHooks.onBlockBreakEvent(world, player.theItemInWorldManager.getGameType(), player, x,y,z);
+ if(event.isCanceled())
+ return;
+
+ if (player.capabilities.isCreativeMode) {
+ block.onBlockHarvested(world, x, y, z, meta, player);
+ if (block.removedByPlayer(world, player, x, y, z, false))
+ block.onBlockDestroyedByPlayer(world, x, y, z, meta);
+
+ // send update to client
+ if (!world.isRemote) {
+ player.playerNetServerHandler.sendPacket(new S23PacketBlockChange(x, y, z, world));
+ }
+ return;
+ }
+
+ // callback to the tool the player uses. Called on both sides. This damages the tool n stuff.
+ player.getCurrentEquippedItem().func_150999_a(world, block, x, y, z, player);
+
+ // server sided handling
+ if (!world.isRemote) {
+ // serverside we reproduce ItemInWorldManager.tryHarvestBlock
+
+ // ItemInWorldManager.removeBlock
+ block.onBlockHarvested(world, x,y,z, meta, player);
+
+ if(block.removedByPlayer(world, player, x,y,z, true)) // boolean is if block can be harvested, checked above
+ {
+ block.onBlockDestroyedByPlayer( world, x,y,z, meta);
+ block.harvestBlock(world, player, x,y,z, meta);
+ block.dropXpOnBlockBreak(world, x,y,z, event.getExpToDrop());
+ }
+
+ // always send block update to client
+ player.playerNetServerHandler.sendPacket(new S23PacketBlockChange(x, y, z, world));
+ }
+ // client sided handling
+ else {
+ //PlayerControllerMP pcmp = Minecraft.getMinecraft().playerController;
+ // clientside we do a "this clock has been clicked on long enough to be broken" call. This should not send any new packets
+ // the code above, executed on the server, sends a block-updates that give us the correct state of the block we destroy.
+
+ // following code can be found in PlayerControllerMP.onPlayerDestroyBlock
+ world.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(block) + (meta << 12));
+ if(block.removedByPlayer(world, player, x,y,z, true))
+ {
+ block.onBlockDestroyedByPlayer(world, x,y,z, meta);
+ }
+ // callback to the tool
+ ItemStack itemstack = player.getCurrentEquippedItem();
+ if (itemstack != null)
+ {
+ itemstack.func_150999_a(world, block, x, y, z, player);
+
+ if (itemstack.stackSize == 0)
+ {
+ player.destroyCurrentEquippedItem();
+ }
+ }
+
+ // send an update to the server, so we get an update back
+ //if(PHConstruct.extraBlockUpdates)
+ //Minecraft.getMinecraft().getNetHandler().addToSendQueue(new C07PacketPlayerDigging(2, x,y,z, Minecraft.getMinecraft().objectMouseOver.sideHit));
+ }
+ }