diff options
Diffstat (limited to 'src/Java/miscutil/core/item/ModItems.java')
-rw-r--r-- | src/Java/miscutil/core/item/ModItems.java | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/src/Java/miscutil/core/item/ModItems.java b/src/Java/miscutil/core/item/ModItems.java index 06fba3d35a..814f0a10d6 100644 --- a/src/Java/miscutil/core/item/ModItems.java +++ b/src/Java/miscutil/core/item/ModItems.java @@ -1,12 +1,12 @@ package miscutil.core.item; import static miscutil.core.creativetabs.AddToCreativeTab.tabMisc; -import static miscutil.core.lib.Strings.LOAD_ALL_CONTENT; +import static miscutil.core.lib.CORE.LOAD_ALL_CONTENT; import miscutil.core.creativetabs.AddToCreativeTab; import miscutil.core.item.effects.RarityUncommon; import miscutil.core.item.tool.staballoy.StaballoyPickaxe; import miscutil.core.lib.LoadedMods; -import miscutil.core.lib.Strings; +import miscutil.core.lib.CORE; import miscutil.core.util.Utils; import net.minecraft.item.Item; import net.minecraft.item.Item.ToolMaterial; @@ -120,15 +120,15 @@ public final class ModItems { /* //Blood Steel Equipment //Item Init - tutPickaxe = new BloodSteelPickaxe(tutMaterial).setUnlocalizedName("BloodSteelPickaxe").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(Strings.MODID + ":BloodSteelPickaxe"); - tutAxe = new BloodSteelAxe(tutMaterial).setUnlocalizedName("BloodSteelAxe").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(Strings.MODID + ":BloodSteelAxe"); - tutSword = new BloodSteelSword(tutMaterial).setUnlocalizedName("BloodSteelSword").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(Strings.MODID + ":BloodSteelSword"); - tutHoe = new BloodSteelHoe(tutMaterial).setUnlocalizedName("BloodSteelHoe").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(Strings.MODID + ":BloodSteelHoe"); - tutSpade = new BloodSteelSpade(tutMaterial).setUnlocalizedName("BloodSteelSpade").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(Strings.MODID + ":BloodSteelSpade"); - tutHelmet = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 0).setUnlocalizedName("BloodSteelHelmet").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(Strings.MODID + ":BloodSteelHelmet"); - tutPlate = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 1).setUnlocalizedName("BloodSteelPlate").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(Strings.MODID + ":BloodSteelPlate"); - tutPants = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 2).setUnlocalizedName("BloodSteelPants").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(Strings.MODID + ":BloodSteelPants"); - tutBoots = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 3).setUnlocalizedName("BloodSteelBoots").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(Strings.MODID + ":BloodSteelBoots"); + tutPickaxe = new BloodSteelPickaxe(tutMaterial).setUnlocalizedName("BloodSteelPickaxe").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(CORE.MODID + ":BloodSteelPickaxe"); + tutAxe = new BloodSteelAxe(tutMaterial).setUnlocalizedName("BloodSteelAxe").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(CORE.MODID + ":BloodSteelAxe"); + tutSword = new BloodSteelSword(tutMaterial).setUnlocalizedName("BloodSteelSword").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(CORE.MODID + ":BloodSteelSword"); + tutHoe = new BloodSteelHoe(tutMaterial).setUnlocalizedName("BloodSteelHoe").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(CORE.MODID + ":BloodSteelHoe"); + tutSpade = new BloodSteelSpade(tutMaterial).setUnlocalizedName("BloodSteelSpade").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(CORE.MODID + ":BloodSteelSpade"); + tutHelmet = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 0).setUnlocalizedName("BloodSteelHelmet").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(CORE.MODID + ":BloodSteelHelmet"); + tutPlate = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 1).setUnlocalizedName("BloodSteelPlate").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(CORE.MODID + ":BloodSteelPlate"); + tutPants = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 2).setUnlocalizedName("BloodSteelPants").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(CORE.MODID + ":BloodSteelPants"); + tutBoots = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 3).setUnlocalizedName("BloodSteelBoots").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(CORE.MODID + ":BloodSteelBoots"); //Registry GameRegistry.registerItem(tutPickaxe, tutPickaxe.getUnlocalizedName()); @@ -150,14 +150,14 @@ public final class ModItems { if (LoadedMods.EnderIO || LOAD_ALL_CONTENT){ Utils.LOG_INFO("EnderIO Found - Loading Resources."); //Item Init - itemPlateSoularium = new Item().setUnlocalizedName("itemPlateSoularium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateSoularium");; - itemPlateRedstoneAlloy = new Item().setUnlocalizedName("itemPlateRedstoneAlloy").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateRedstoneAlloy");; - itemPlateElectricalSteel = new Item().setUnlocalizedName("itemPlateElectricalSteel").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateElectricalSteel");; - itemPlatePulsatingIron = new Item().setUnlocalizedName("itemPlatePulsatingIron").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlatePulsatingIron");; - itemPlateEnergeticAlloy = new Item().setUnlocalizedName("itemPlateEnergeticAlloy").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateEnergeticAlloy");; - itemPlateVibrantAlloy = new Item().setUnlocalizedName("itemPlateVibrantAlloy").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateVibrantAlloy");; - itemPlateConductiveIron = new Item().setUnlocalizedName("itemPlateConductiveIron").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateConductiveIron");; - itemPlateDarkSteel = new Item().setUnlocalizedName("itemPlateDarkSteel").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateDarkSteel");; + itemPlateSoularium = new Item().setUnlocalizedName("itemPlateSoularium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateSoularium");; + itemPlateRedstoneAlloy = new Item().setUnlocalizedName("itemPlateRedstoneAlloy").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateRedstoneAlloy");; + itemPlateElectricalSteel = new Item().setUnlocalizedName("itemPlateElectricalSteel").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateElectricalSteel");; + itemPlatePulsatingIron = new Item().setUnlocalizedName("itemPlatePulsatingIron").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlatePulsatingIron");; + itemPlateEnergeticAlloy = new Item().setUnlocalizedName("itemPlateEnergeticAlloy").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateEnergeticAlloy");; + itemPlateVibrantAlloy = new Item().setUnlocalizedName("itemPlateVibrantAlloy").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateVibrantAlloy");; + itemPlateConductiveIron = new Item().setUnlocalizedName("itemPlateConductiveIron").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateConductiveIron");; + itemPlateDarkSteel = new Item().setUnlocalizedName("itemPlateDarkSteel").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateDarkSteel");; //Registry @@ -178,9 +178,9 @@ public final class ModItems { if (LoadedMods.Big_Reactors|| LOAD_ALL_CONTENT){ Utils.LOG_INFO("BigReactors Found - Loading Resources."); //Item Init - itemPlateBlutonium = new Item().setUnlocalizedName("itemPlateBlutonium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateBlutonium");; - itemPlateCyanite = new Item().setUnlocalizedName("itemPlateCyanite").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateCyanite");; - itemPlateLudicrite = new Item().setUnlocalizedName("itemPlateLudicrite").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateLudicrite");; + itemPlateBlutonium = new Item().setUnlocalizedName("itemPlateBlutonium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateBlutonium");; + itemPlateCyanite = new Item().setUnlocalizedName("itemPlateCyanite").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateCyanite");; + itemPlateLudicrite = new Item().setUnlocalizedName("itemPlateLudicrite").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateLudicrite");; //Registry GameRegistry.registerItem(itemPlateBlutonium, "itemPlateBlutonium"); @@ -196,7 +196,7 @@ public final class ModItems { if (LoadedMods.Thaumcraft|| LOAD_ALL_CONTENT){ Utils.LOG_INFO("Thaumcraft Found - Loading Resources."); //Item Init - itemPlateVoidMetal = new Item().setUnlocalizedName("itemPlateVoidMetal").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateVoidMetal");; + itemPlateVoidMetal = new Item().setUnlocalizedName("itemPlateVoidMetal").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateVoidMetal");; //Registry GameRegistry.registerItem(itemPlateVoidMetal, "itemPlateVoidMetal"); @@ -210,7 +210,7 @@ public final class ModItems { if (LoadedMods.Extra_Utils|| LOAD_ALL_CONTENT){ Utils.LOG_INFO("ExtraUtilities Found - Loading Resources."); //Item Init - itemPlateBedrockium = new Item().setUnlocalizedName("itemPlateBedrockium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateBedrockium");; + itemPlateBedrockium = new Item().setUnlocalizedName("itemPlateBedrockium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateBedrockium");; //Registry GameRegistry.registerItem(itemPlateBedrockium, "itemPlateBedrockium"); @@ -224,7 +224,7 @@ public final class ModItems { if (LoadedMods.PneumaticCraft|| LOAD_ALL_CONTENT){ Utils.LOG_INFO("PneumaticCraft Found - Loading Resources."); //Item Init - itemPlateCompressedIron = new Item().setUnlocalizedName("itemPlateCompressedIron").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateCompressedIron");; + itemPlateCompressedIron = new Item().setUnlocalizedName("itemPlateCompressedIron").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateCompressedIron");; //Registry GameRegistry.registerItem(itemPlateCompressedIron, "itemPlateCompressedIron"); @@ -238,7 +238,7 @@ public final class ModItems { if (LoadedMods.Simply_Jetpacks|| LOAD_ALL_CONTENT){ Utils.LOG_INFO("SimplyJetpacks Found - Loading Resources."); //Item Init - itemPlateEnrichedSoularium = new RarityUncommon().setUnlocalizedName("itemPlateEnrichedSoularium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateSoularium");; + itemPlateEnrichedSoularium = new RarityUncommon().setUnlocalizedName("itemPlateEnrichedSoularium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateSoularium");; //Registry GameRegistry.registerItem(itemPlateEnrichedSoularium, "itemPlateEnrichedSoularium"); @@ -253,7 +253,7 @@ public final class ModItems { if (LoadedMods.RFTools|| LOAD_ALL_CONTENT){ Utils.LOG_INFO("rfTools Found - Loading Resources."); //Item Init - itemPlateDimensionShard = new Item().setUnlocalizedName("itemPlateDimensionShard").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateDimensionShard");; + itemPlateDimensionShard = new Item().setUnlocalizedName("itemPlateDimensionShard").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateDimensionShard");; //Registry GameRegistry.registerItem(itemPlateDimensionShard, "itemPlateDimensionShard"); @@ -273,18 +273,18 @@ public final class ModItems { itemStaballoyPickaxe = new StaballoyPickaxe("itemStaballoyPickaxe", STABALLOY).setCreativeTab(AddToCreativeTab.tabTools); GameRegistry.registerItem(itemStaballoyPickaxe, itemStaballoyPickaxe.getUnlocalizedName()); //Staballoy Ingot/Plate - itemIngotStaballoy = new Item().setUnlocalizedName("itemIngotStaballoy").setCreativeTab(tabMisc).setTextureName(Strings.MODID + ":itemIngotStaballoy");; + itemIngotStaballoy = new Item().setUnlocalizedName("itemIngotStaballoy").setCreativeTab(tabMisc).setTextureName(CORE.MODID + ":itemIngotStaballoy");; GameRegistry.registerItem(itemIngotStaballoy, "itemIngotStaballoy"); - itemPlateStaballoy = new Item().setUnlocalizedName("itemPlateStaballoy").setCreativeTab(tabMisc).setTextureName(Strings.MODID + ":itemPlateStaballoy");; + itemPlateStaballoy = new Item().setUnlocalizedName("itemPlateStaballoy").setCreativeTab(tabMisc).setTextureName(CORE.MODID + ":itemPlateStaballoy");; GameRegistry.registerItem(itemPlateStaballoy, "itemPlateStaballoy"); //GregTech_API.sRecipeAdder.addAlloySmelterRecipe(, aInput2, aOutput1, aDuration, aEUt) //Blood Steel Ingot - itemIngotBloodSteel = new Item().setUnlocalizedName("itemIngotBloodSteel").setCreativeTab(tabMisc).setTextureName(Strings.MODID + ":itemIngotBloodSteel");; + itemIngotBloodSteel = new Item().setUnlocalizedName("itemIngotBloodSteel").setCreativeTab(tabMisc).setTextureName(CORE.MODID + ":itemIngotBloodSteel");; GameRegistry.registerItem(itemIngotBloodSteel, "itemIngotBloodSteel"); //Blood Steel Plate - itemPlateBloodSteel = new Item().setUnlocalizedName("itemPlateBloodSteel").setCreativeTab(tabMisc).setTextureName(Strings.MODID + ":itemPlateBloodSteel");; + itemPlateBloodSteel = new Item().setUnlocalizedName("itemPlateBloodSteel").setCreativeTab(tabMisc).setTextureName(CORE.MODID + ":itemPlateBloodSteel");; GameRegistry.registerItem(itemPlateBloodSteel, "itemPlateBloodSteel"); |