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path: root/src/Java/miscutil/core/item/ModItems.java
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-rw-r--r--src/Java/miscutil/core/item/ModItems.java62
1 files changed, 31 insertions, 31 deletions
diff --git a/src/Java/miscutil/core/item/ModItems.java b/src/Java/miscutil/core/item/ModItems.java
index 06fba3d35a..814f0a10d6 100644
--- a/src/Java/miscutil/core/item/ModItems.java
+++ b/src/Java/miscutil/core/item/ModItems.java
@@ -1,12 +1,12 @@
package miscutil.core.item;
import static miscutil.core.creativetabs.AddToCreativeTab.tabMisc;
-import static miscutil.core.lib.Strings.LOAD_ALL_CONTENT;
+import static miscutil.core.lib.CORE.LOAD_ALL_CONTENT;
import miscutil.core.creativetabs.AddToCreativeTab;
import miscutil.core.item.effects.RarityUncommon;
import miscutil.core.item.tool.staballoy.StaballoyPickaxe;
import miscutil.core.lib.LoadedMods;
-import miscutil.core.lib.Strings;
+import miscutil.core.lib.CORE;
import miscutil.core.util.Utils;
import net.minecraft.item.Item;
import net.minecraft.item.Item.ToolMaterial;
@@ -120,15 +120,15 @@ public final class ModItems {
/* //Blood Steel Equipment
//Item Init
- tutPickaxe = new BloodSteelPickaxe(tutMaterial).setUnlocalizedName("BloodSteelPickaxe").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(Strings.MODID + ":BloodSteelPickaxe");
- tutAxe = new BloodSteelAxe(tutMaterial).setUnlocalizedName("BloodSteelAxe").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(Strings.MODID + ":BloodSteelAxe");
- tutSword = new BloodSteelSword(tutMaterial).setUnlocalizedName("BloodSteelSword").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(Strings.MODID + ":BloodSteelSword");
- tutHoe = new BloodSteelHoe(tutMaterial).setUnlocalizedName("BloodSteelHoe").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(Strings.MODID + ":BloodSteelHoe");
- tutSpade = new BloodSteelSpade(tutMaterial).setUnlocalizedName("BloodSteelSpade").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(Strings.MODID + ":BloodSteelSpade");
- tutHelmet = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 0).setUnlocalizedName("BloodSteelHelmet").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(Strings.MODID + ":BloodSteelHelmet");
- tutPlate = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 1).setUnlocalizedName("BloodSteelPlate").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(Strings.MODID + ":BloodSteelPlate");
- tutPants = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 2).setUnlocalizedName("BloodSteelPants").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(Strings.MODID + ":BloodSteelPants");
- tutBoots = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 3).setUnlocalizedName("BloodSteelBoots").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(Strings.MODID + ":BloodSteelBoots");
+ tutPickaxe = new BloodSteelPickaxe(tutMaterial).setUnlocalizedName("BloodSteelPickaxe").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(CORE.MODID + ":BloodSteelPickaxe");
+ tutAxe = new BloodSteelAxe(tutMaterial).setUnlocalizedName("BloodSteelAxe").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(CORE.MODID + ":BloodSteelAxe");
+ tutSword = new BloodSteelSword(tutMaterial).setUnlocalizedName("BloodSteelSword").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(CORE.MODID + ":BloodSteelSword");
+ tutHoe = new BloodSteelHoe(tutMaterial).setUnlocalizedName("BloodSteelHoe").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(CORE.MODID + ":BloodSteelHoe");
+ tutSpade = new BloodSteelSpade(tutMaterial).setUnlocalizedName("BloodSteelSpade").setCreativeTab(TMCreativeTabs.tabTools).setTextureName(CORE.MODID + ":BloodSteelSpade");
+ tutHelmet = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 0).setUnlocalizedName("BloodSteelHelmet").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(CORE.MODID + ":BloodSteelHelmet");
+ tutPlate = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 1).setUnlocalizedName("BloodSteelPlate").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(CORE.MODID + ":BloodSteelPlate");
+ tutPants = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 2).setUnlocalizedName("BloodSteelPants").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(CORE.MODID + ":BloodSteelPants");
+ tutBoots = new BloodSteelArmor(tutArmorMaterial, MiscUtils.proxy.addArmor("BloodSteelArmor"), 3).setUnlocalizedName("BloodSteelBoots").setCreativeTab(TMCreativeTabs.tabCombat).setTextureName(CORE.MODID + ":BloodSteelBoots");
//Registry
GameRegistry.registerItem(tutPickaxe, tutPickaxe.getUnlocalizedName());
@@ -150,14 +150,14 @@ public final class ModItems {
if (LoadedMods.EnderIO || LOAD_ALL_CONTENT){
Utils.LOG_INFO("EnderIO Found - Loading Resources.");
//Item Init
- itemPlateSoularium = new Item().setUnlocalizedName("itemPlateSoularium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateSoularium");;
- itemPlateRedstoneAlloy = new Item().setUnlocalizedName("itemPlateRedstoneAlloy").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateRedstoneAlloy");;
- itemPlateElectricalSteel = new Item().setUnlocalizedName("itemPlateElectricalSteel").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateElectricalSteel");;
- itemPlatePulsatingIron = new Item().setUnlocalizedName("itemPlatePulsatingIron").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlatePulsatingIron");;
- itemPlateEnergeticAlloy = new Item().setUnlocalizedName("itemPlateEnergeticAlloy").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateEnergeticAlloy");;
- itemPlateVibrantAlloy = new Item().setUnlocalizedName("itemPlateVibrantAlloy").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateVibrantAlloy");;
- itemPlateConductiveIron = new Item().setUnlocalizedName("itemPlateConductiveIron").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateConductiveIron");;
- itemPlateDarkSteel = new Item().setUnlocalizedName("itemPlateDarkSteel").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateDarkSteel");;
+ itemPlateSoularium = new Item().setUnlocalizedName("itemPlateSoularium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateSoularium");;
+ itemPlateRedstoneAlloy = new Item().setUnlocalizedName("itemPlateRedstoneAlloy").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateRedstoneAlloy");;
+ itemPlateElectricalSteel = new Item().setUnlocalizedName("itemPlateElectricalSteel").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateElectricalSteel");;
+ itemPlatePulsatingIron = new Item().setUnlocalizedName("itemPlatePulsatingIron").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlatePulsatingIron");;
+ itemPlateEnergeticAlloy = new Item().setUnlocalizedName("itemPlateEnergeticAlloy").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateEnergeticAlloy");;
+ itemPlateVibrantAlloy = new Item().setUnlocalizedName("itemPlateVibrantAlloy").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateVibrantAlloy");;
+ itemPlateConductiveIron = new Item().setUnlocalizedName("itemPlateConductiveIron").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateConductiveIron");;
+ itemPlateDarkSteel = new Item().setUnlocalizedName("itemPlateDarkSteel").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateDarkSteel");;
//Registry
@@ -178,9 +178,9 @@ public final class ModItems {
if (LoadedMods.Big_Reactors|| LOAD_ALL_CONTENT){
Utils.LOG_INFO("BigReactors Found - Loading Resources.");
//Item Init
- itemPlateBlutonium = new Item().setUnlocalizedName("itemPlateBlutonium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateBlutonium");;
- itemPlateCyanite = new Item().setUnlocalizedName("itemPlateCyanite").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateCyanite");;
- itemPlateLudicrite = new Item().setUnlocalizedName("itemPlateLudicrite").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateLudicrite");;
+ itemPlateBlutonium = new Item().setUnlocalizedName("itemPlateBlutonium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateBlutonium");;
+ itemPlateCyanite = new Item().setUnlocalizedName("itemPlateCyanite").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateCyanite");;
+ itemPlateLudicrite = new Item().setUnlocalizedName("itemPlateLudicrite").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateLudicrite");;
//Registry
GameRegistry.registerItem(itemPlateBlutonium, "itemPlateBlutonium");
@@ -196,7 +196,7 @@ public final class ModItems {
if (LoadedMods.Thaumcraft|| LOAD_ALL_CONTENT){
Utils.LOG_INFO("Thaumcraft Found - Loading Resources.");
//Item Init
- itemPlateVoidMetal = new Item().setUnlocalizedName("itemPlateVoidMetal").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateVoidMetal");;
+ itemPlateVoidMetal = new Item().setUnlocalizedName("itemPlateVoidMetal").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateVoidMetal");;
//Registry
GameRegistry.registerItem(itemPlateVoidMetal, "itemPlateVoidMetal");
@@ -210,7 +210,7 @@ public final class ModItems {
if (LoadedMods.Extra_Utils|| LOAD_ALL_CONTENT){
Utils.LOG_INFO("ExtraUtilities Found - Loading Resources.");
//Item Init
- itemPlateBedrockium = new Item().setUnlocalizedName("itemPlateBedrockium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateBedrockium");;
+ itemPlateBedrockium = new Item().setUnlocalizedName("itemPlateBedrockium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateBedrockium");;
//Registry
GameRegistry.registerItem(itemPlateBedrockium, "itemPlateBedrockium");
@@ -224,7 +224,7 @@ public final class ModItems {
if (LoadedMods.PneumaticCraft|| LOAD_ALL_CONTENT){
Utils.LOG_INFO("PneumaticCraft Found - Loading Resources.");
//Item Init
- itemPlateCompressedIron = new Item().setUnlocalizedName("itemPlateCompressedIron").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateCompressedIron");;
+ itemPlateCompressedIron = new Item().setUnlocalizedName("itemPlateCompressedIron").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateCompressedIron");;
//Registry
GameRegistry.registerItem(itemPlateCompressedIron, "itemPlateCompressedIron");
@@ -238,7 +238,7 @@ public final class ModItems {
if (LoadedMods.Simply_Jetpacks|| LOAD_ALL_CONTENT){
Utils.LOG_INFO("SimplyJetpacks Found - Loading Resources.");
//Item Init
- itemPlateEnrichedSoularium = new RarityUncommon().setUnlocalizedName("itemPlateEnrichedSoularium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateSoularium");;
+ itemPlateEnrichedSoularium = new RarityUncommon().setUnlocalizedName("itemPlateEnrichedSoularium").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateSoularium");;
//Registry
GameRegistry.registerItem(itemPlateEnrichedSoularium, "itemPlateEnrichedSoularium");
@@ -253,7 +253,7 @@ public final class ModItems {
if (LoadedMods.RFTools|| LOAD_ALL_CONTENT){
Utils.LOG_INFO("rfTools Found - Loading Resources.");
//Item Init
- itemPlateDimensionShard = new Item().setUnlocalizedName("itemPlateDimensionShard").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(Strings.MODID + ":itemPlateDimensionShard");;
+ itemPlateDimensionShard = new Item().setUnlocalizedName("itemPlateDimensionShard").setCreativeTab(AddToCreativeTab.tabMisc).setTextureName(CORE.MODID + ":itemPlateDimensionShard");;
//Registry
GameRegistry.registerItem(itemPlateDimensionShard, "itemPlateDimensionShard");
@@ -273,18 +273,18 @@ public final class ModItems {
itemStaballoyPickaxe = new StaballoyPickaxe("itemStaballoyPickaxe", STABALLOY).setCreativeTab(AddToCreativeTab.tabTools);
GameRegistry.registerItem(itemStaballoyPickaxe, itemStaballoyPickaxe.getUnlocalizedName());
//Staballoy Ingot/Plate
- itemIngotStaballoy = new Item().setUnlocalizedName("itemIngotStaballoy").setCreativeTab(tabMisc).setTextureName(Strings.MODID + ":itemIngotStaballoy");;
+ itemIngotStaballoy = new Item().setUnlocalizedName("itemIngotStaballoy").setCreativeTab(tabMisc).setTextureName(CORE.MODID + ":itemIngotStaballoy");;
GameRegistry.registerItem(itemIngotStaballoy, "itemIngotStaballoy");
- itemPlateStaballoy = new Item().setUnlocalizedName("itemPlateStaballoy").setCreativeTab(tabMisc).setTextureName(Strings.MODID + ":itemPlateStaballoy");;
+ itemPlateStaballoy = new Item().setUnlocalizedName("itemPlateStaballoy").setCreativeTab(tabMisc).setTextureName(CORE.MODID + ":itemPlateStaballoy");;
GameRegistry.registerItem(itemPlateStaballoy, "itemPlateStaballoy");
//GregTech_API.sRecipeAdder.addAlloySmelterRecipe(, aInput2, aOutput1, aDuration, aEUt)
//Blood Steel Ingot
- itemIngotBloodSteel = new Item().setUnlocalizedName("itemIngotBloodSteel").setCreativeTab(tabMisc).setTextureName(Strings.MODID + ":itemIngotBloodSteel");;
+ itemIngotBloodSteel = new Item().setUnlocalizedName("itemIngotBloodSteel").setCreativeTab(tabMisc).setTextureName(CORE.MODID + ":itemIngotBloodSteel");;
GameRegistry.registerItem(itemIngotBloodSteel, "itemIngotBloodSteel");
//Blood Steel Plate
- itemPlateBloodSteel = new Item().setUnlocalizedName("itemPlateBloodSteel").setCreativeTab(tabMisc).setTextureName(Strings.MODID + ":itemPlateBloodSteel");;
+ itemPlateBloodSteel = new Item().setUnlocalizedName("itemPlateBloodSteel").setCreativeTab(tabMisc).setTextureName(CORE.MODID + ":itemPlateBloodSteel");;
GameRegistry.registerItem(itemPlateBloodSteel, "itemPlateBloodSteel");