aboutsummaryrefslogtreecommitdiff
path: root/src/Java/miscutil/core/proxy/ClientProxy.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/Java/miscutil/core/proxy/ClientProxy.java')
-rw-r--r--src/Java/miscutil/core/proxy/ClientProxy.java42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/Java/miscutil/core/proxy/ClientProxy.java b/src/Java/miscutil/core/proxy/ClientProxy.java
new file mode 100644
index 0000000000..f0f21549e8
--- /dev/null
+++ b/src/Java/miscutil/core/proxy/ClientProxy.java
@@ -0,0 +1,42 @@
+package miscutil.core.proxy;
+
+import miscutil.core.CommonProxy;
+import cpw.mods.fml.client.registry.RenderingRegistry;
+import cpw.mods.fml.common.event.FMLInitializationEvent;
+import cpw.mods.fml.common.event.FMLPostInitializationEvent;
+import cpw.mods.fml.common.event.FMLPreInitializationEvent;
+
+public class ClientProxy extends CommonProxy{
+
+ @Override
+ public void preInit(FMLPreInitializationEvent e) {
+ // TODO Auto-generated method stub
+ super.preInit(e);
+ }
+
+ @Override
+ public void init(FMLInitializationEvent e) {
+ // TODO Auto-generated method stub
+ super.init(e);
+ }
+
+ @Override
+ public void postInit(FMLPostInitializationEvent e) {
+ // TODO Auto-generated method stub
+ super.postInit(e);
+ }
+
+ public void registerRenderThings(){
+ //RenderingRegistry.registerEntityRenderingHandler(EntityBloodSteelMob.class, new RenderBloodSteelMob(new ModelBloodSteelMob(), 0));
+ //RenderingRegistry.registerEntityRenderingHandler(EntityBloodSteelHostileMob.class, new RenderBloodSteelMobHostile(new ModelBloodSteelMob(), 0));
+ //RenderingRegistry.registerEntityRenderingHandler(EntityGrenade.class, new RenderSnowball(ModItems.tutGrenade));
+
+ //ClientRegistry.bindTileEntitySpecialRenderer(TileEntityBloodSteelChest.class, new BloodSteelChestRenderer());
+ //MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.tutChest), new ItemRenderBloodSteelChest());
+ }
+
+ public int addArmor(String armor){
+ return RenderingRegistry.addNewArmourRendererPrefix(armor);
+ }
+
+}