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Diffstat (limited to 'src/main/java/GoodGenerator/Blocks/TEs/MultiNqGenerator.java')
-rw-r--r--src/main/java/GoodGenerator/Blocks/TEs/MultiNqGenerator.java8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/main/java/GoodGenerator/Blocks/TEs/MultiNqGenerator.java b/src/main/java/GoodGenerator/Blocks/TEs/MultiNqGenerator.java
index ef8310eb8b..14b101faab 100644
--- a/src/main/java/GoodGenerator/Blocks/TEs/MultiNqGenerator.java
+++ b/src/main/java/GoodGenerator/Blocks/TEs/MultiNqGenerator.java
@@ -360,8 +360,8 @@ public class MultiNqGenerator extends GT_MetaTileEntity_MultiblockBase_EM implem
tt.addMachineType("Naquadah Reactor")
.addInfo("Controller block for the Naquadah Reactor")
.addInfo("Environmental Friendly!")
- .addInfo("Generate power with the High-energy molten metal.")
- .addInfo("Input liquid nuclear fuel, molten enriched naquadah or naquadria.")
+ .addInfo("Generate power with the High-energy liquid.")
+ .addInfo("Input liquid nuclear fuel and liquid naquadah fuel.")
.addInfo("The reactor will explode when there are more than ONE types of fuel in the hatch!")
.addInfo("Consume coolant 50mb/t to increase the efficiency:")
.addInfo("IC2 Coolant 105%, Super Coolant 150%, Cryotheum 275%")
@@ -391,8 +391,8 @@ public class MultiNqGenerator extends GT_MetaTileEntity_MultiblockBase_EM implem
@SuppressWarnings("ALL")
public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {
if(aSide == aFacing){
- if(aActive) return new ITexture[]{Textures.BlockIcons.getCasingTextureForId(44),new GT_RenderedTexture(Textures.BlockIcons.NAQUADAH_REACTOR_SOLID_FRONT_ACTIVE), TextureFactory.builder().addIcon(Textures.BlockIcons.NAQUADAH_REACTOR_SOLID_FRONT_ACTIVE_GLOW).glow().build()};
- return new ITexture[]{Textures.BlockIcons.getCasingTextureForId(44),new GT_RenderedTexture(Textures.BlockIcons.NAQUADAH_REACTOR_SOLID_FRONT)};
+ if(aActive) return new ITexture[]{Textures.BlockIcons.getCasingTextureForId(44), new GT_RenderedTexture(Textures.BlockIcons.NAQUADAH_REACTOR_SOLID_FRONT_ACTIVE), TextureFactory.builder().addIcon(Textures.BlockIcons.NAQUADAH_REACTOR_SOLID_FRONT_ACTIVE_GLOW).glow().build()};
+ return new ITexture[]{Textures.BlockIcons.getCasingTextureForId(44), new GT_RenderedTexture(Textures.BlockIcons.NAQUADAH_REACTOR_SOLID_FRONT)};
}
return new ITexture[]{Textures.BlockIcons.getCasingTextureForId(44)};
}