diff options
Diffstat (limited to 'src/main/java/GoodGenerator/Blocks')
3 files changed, 203 insertions, 1 deletions
diff --git a/src/main/java/GoodGenerator/Blocks/MyFluids/BaseFluid.java b/src/main/java/GoodGenerator/Blocks/MyFluids/BaseFluid.java new file mode 100644 index 0000000000..e12f54928c --- /dev/null +++ b/src/main/java/GoodGenerator/Blocks/MyFluids/BaseFluid.java @@ -0,0 +1,54 @@ +package GoodGenerator.Blocks.MyFluids; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import net.minecraft.block.material.Material; +import net.minecraft.client.renderer.texture.IIconRegister; +import net.minecraft.util.IIcon; +import net.minecraftforge.fluids.BlockFluidClassic; +import net.minecraftforge.fluids.Fluid; +import net.minecraftforge.fluids.FluidRegistry; + +import static GoodGenerator.Main.GoodGenerator.MOD_ID; + +public class BaseFluid extends BlockFluidClassic{ + @SideOnly( Side.CLIENT ) + protected IIcon stillIcon; + @SideOnly( Side.CLIENT ) + protected IIcon flowingIcon; + private String stillTexture; + private String flowingTexture; + + public BaseFluid(Fluid fluid, Material material) + { + super( fluid, material ); + } + + public void SetTexture(String fluidName) + { + stillTexture = MOD_ID + ":fluids/" + fluidName + ".still"; + flowingTexture = MOD_ID + ":fluids/" + fluidName + ".flowing"; + } + + public static Fluid BuildFluid(String fluidName){ + Fluid tFluid = new Fluid(fluidName); + FluidRegistry.registerFluid(tFluid); + return tFluid; + } + + @SideOnly( Side.CLIENT ) + @Override + public void registerBlockIcons( IIconRegister register ) + { + stillIcon = register.registerIcon(stillTexture); + flowingIcon = register.registerIcon(flowingTexture); + + super.getFluid().setIcons( stillIcon, flowingIcon ); + } + + @Override + public IIcon getIcon( int side, int meta ) + { + return ( side == 0 || side == 1 ) ? stillIcon : flowingIcon; + } +} diff --git a/src/main/java/GoodGenerator/Blocks/MyFluids/FluidsBuilder.java b/src/main/java/GoodGenerator/Blocks/MyFluids/FluidsBuilder.java new file mode 100644 index 0000000000..73412c6a6e --- /dev/null +++ b/src/main/java/GoodGenerator/Blocks/MyFluids/FluidsBuilder.java @@ -0,0 +1,148 @@ +package GoodGenerator.Blocks.MyFluids; + +import cpw.mods.fml.common.registry.GameRegistry; +import net.minecraft.block.material.Material; +import net.minecraftforge.fluids.Fluid; + +public class FluidsBuilder { + public FluidsBuilder(){ + crackedNaquadahGas_Lightly(); + crackedNaquadahGas_Moderately(); + crackedNaquadahGas_Heavily(); + crackedLightNaquadahFuel_Lightly(); + crackedLightNaquadahFuel_Moderately(); + crackedLightNaquadahFuel_Heavily(); + crackedHeavyNaquadahFuel_Lightly(); + crackedHeavyNaquadahFuel_Moderately(); + crackedHeavyNaquadahFuel_Heavily(); + crackedNaquadahAsphalt_Lightly(); + crackedNaquadahAsphalt_Moderately(); + crackedNaquadahAsphalt_Heavily(); + } + + public static void crackedNaquadahGas_Lightly(){ + Fluid tmp = BaseFluid.BuildFluid("lightlyCrackedNaquadahGas"); + tmp.setGaseous(true) + .setTemperature(800); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("lightlyCrackedNaquadahGas"); + tmp2.setBlockName("lightlyCrackedNaquadahGas"); + GameRegistry.registerBlock(tmp2,"lightlyCrackedNaquadahGas"); + } + + public static void crackedNaquadahGas_Moderately(){ + Fluid tmp = BaseFluid.BuildFluid("moderatelyCrackedNaquadahGas"); + tmp.setGaseous(true) + .setTemperature(800); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("moderatelyCrackedNaquadahGas"); + tmp2.setBlockName("moderatelyCrackedNaquadahGas"); + GameRegistry.registerBlock(tmp2,"moderatelyCrackedNaquadahGas"); + } + + public static void crackedNaquadahGas_Heavily(){ + Fluid tmp = BaseFluid.BuildFluid("heavilyCrackedNaquadahGas"); + tmp.setGaseous(true) + .setTemperature(800); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("heavilyCrackedNaquadahGas"); + tmp2.setBlockName("heavilyCrackedNaquadahGas"); + GameRegistry.registerBlock(tmp2,"heavilyCrackedNaquadahGas"); + } + + public static void crackedLightNaquadahFuel_Lightly(){ + Fluid tmp = BaseFluid.BuildFluid("lightlyCrackedLightNaquadahFuel"); + tmp.setGaseous(false) + .setTemperature(1200); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("lightlyCrackedLightNaquadahFuel"); + tmp2.setBlockName("lightlyCrackedLightNaquadahFuel"); + GameRegistry.registerBlock(tmp2,"lightlyCrackedLightNaquadahFuel"); + } + + public static void crackedLightNaquadahFuel_Moderately(){ + Fluid tmp = BaseFluid.BuildFluid("moderatelyCrackedLightNaquadahFuel"); + tmp.setGaseous(false) + .setTemperature(1200); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("moderatelyCrackedLightNaquadahFuel"); + tmp2.setBlockName("moderatelyCrackedLightNaquadahFuel"); + GameRegistry.registerBlock(tmp2,"moderatelyCrackedLightNaquadahFuel"); + } + + public static void crackedLightNaquadahFuel_Heavily(){ + Fluid tmp = BaseFluid.BuildFluid("heavilyCrackedLightNaquadahFuel"); + tmp.setGaseous(false) + .setTemperature(1200); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("heavilyCrackedLightNaquadahFuel"); + tmp2.setBlockName("heavilyCrackedLightNaquadahFuel"); + GameRegistry.registerBlock(tmp2,"heavilyCrackedLightNaquadahFuel"); + } + + public static void crackedHeavyNaquadahFuel_Lightly(){ + Fluid tmp = BaseFluid.BuildFluid("lightlyCrackedHeavyNaquadahFuel"); + tmp.setGaseous(false) + .setTemperature(1200); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("lightlyCrackedHeavyNaquadahFuel"); + tmp2.setBlockName("lightlyCrackedHeavyNaquadahFuel"); + GameRegistry.registerBlock(tmp2,"lightlyCrackedHeavyNaquadahFuel"); + } + + public static void crackedHeavyNaquadahFuel_Moderately(){ + Fluid tmp = BaseFluid.BuildFluid("moderatelyCrackedHeavyNaquadahFuel"); + tmp.setGaseous(false) + .setTemperature(1200); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("moderatelyCrackedHeavyNaquadahFuel"); + tmp2.setBlockName("moderatelyCrackedHeavyNaquadahFuel"); + GameRegistry.registerBlock(tmp2,"moderatelyCrackedHeavyNaquadahFuel"); + } + + public static void crackedHeavyNaquadahFuel_Heavily(){ + Fluid tmp = BaseFluid.BuildFluid("heavilyCrackedHeavyNaquadahFuel"); + tmp.setGaseous(false) + .setTemperature(1200); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("heavilyCrackedHeavyNaquadahFuel"); + tmp2.setBlockName("heavilyCrackedHeavyNaquadahFuel"); + GameRegistry.registerBlock(tmp2,"heavilyCrackedHeavyNaquadahFuel"); + } + + public static void crackedNaquadahAsphalt_Lightly(){ + Fluid tmp = BaseFluid.BuildFluid("lightlyCrackedNaquadahAsphalt"); + tmp.setGaseous(false) + .setTemperature(1800) + .setDensity(20000) + .setViscosity(20000); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("lightlyCrackedNaquadahAsphalt"); + tmp2.setBlockName("lightlyCrackedNaquadahAsphalt"); + GameRegistry.registerBlock(tmp2,"lightlyCrackedNaquadahAsphalt"); + } + + public static void crackedNaquadahAsphalt_Moderately(){ + Fluid tmp = BaseFluid.BuildFluid("moderatelyCrackedNaquadahAsphalt"); + tmp.setGaseous(false) + .setTemperature(1800) + .setDensity(20000) + .setViscosity(20000); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("moderatelyCrackedNaquadahAsphalt"); + tmp2.setBlockName("moderatelyCrackedNaquadahAsphalt"); + GameRegistry.registerBlock(tmp2,"moderatelyCrackedNaquadahAsphalt"); + } + + public static void crackedNaquadahAsphalt_Heavily(){ + Fluid tmp = BaseFluid.BuildFluid("heavilyCrackedNaquadahAsphalt"); + tmp.setGaseous(false) + .setTemperature(1800) + .setDensity(20000) + .setViscosity(20000); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("heavilyCrackedNaquadahAsphalt"); + tmp2.setBlockName("heavilyCrackedNaquadahAsphalt"); + GameRegistry.registerBlock(tmp2,"heavilyCrackedNaquadahAsphalt"); + } +} diff --git a/src/main/java/GoodGenerator/Blocks/RegularBlock/Frame.java b/src/main/java/GoodGenerator/Blocks/RegularBlock/Frame.java index 63ddd7c552..771a0818bf 100644 --- a/src/main/java/GoodGenerator/Blocks/RegularBlock/Frame.java +++ b/src/main/java/GoodGenerator/Blocks/RegularBlock/Frame.java @@ -7,7 +7,7 @@ import net.minecraft.world.IBlockAccess; public class Frame extends Casing{ public Frame(String name,String[] texture){ - super(name,texture, Material.glass); + super(name,texture, Material.iron); } @Override |