diff options
Diffstat (limited to 'src/main/java/bloodasp/galacticgreg/schematics/SpaceSchematicFactory.java')
-rw-r--r-- | src/main/java/bloodasp/galacticgreg/schematics/SpaceSchematicFactory.java | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/src/main/java/bloodasp/galacticgreg/schematics/SpaceSchematicFactory.java b/src/main/java/bloodasp/galacticgreg/schematics/SpaceSchematicFactory.java new file mode 100644 index 0000000000..d2fdf7716e --- /dev/null +++ b/src/main/java/bloodasp/galacticgreg/schematics/SpaceSchematicFactory.java @@ -0,0 +1,34 @@ +package bloodasp.galacticgreg.schematics; + +import net.minecraft.block.Block; +import net.minecraft.init.Blocks; +import net.minecraft.util.Vec3; +import bloodasp.galacticgreg.api.Enums.AllowedBlockPosition; +import bloodasp.galacticgreg.api.Enums.TargetBlockPosition; +import bloodasp.galacticgreg.api.SpecialBlockComb; +import bloodasp.galacticgreg.api.StructureInformation; +import bloodasp.galacticgreg.schematics.SpaceSchematic.BaseStructureInfo; + +/** + * Class for XML Structure files. You only should edit/use this file/class if you want to add/fix stuff with + * GalacticGreg itself, and never if you're a mod developer and want to add support for GGreg to your mod. + * However, feel free to copy this code to your own mod to implement structures. If you have questions, find me on github + * and ask + */ +public class SpaceSchematicFactory { + public static SpaceSchematic createSchematic(String pName) + { + SpaceSchematic tSchem = new SpaceSchematic(); + tSchem._mStructureName = pName; + tSchem._mRarity = 100; + tSchem._mStructureEnabled = false; + + return tSchem; + } + + public static StructureInformation createStructureInfo(int pX, int pY, int pZ, Block pBlock, int pMeta) + { + StructureInformation si = new StructureInformation(Vec3.createVectorHelper(pX, pY, pZ), TargetBlockPosition.Invalid, new SpecialBlockComb(pBlock, pMeta, AllowedBlockPosition.AsteroidCoreAndShell)); + return si; + } +} |