diff options
Diffstat (limited to 'src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java')
-rw-r--r-- | src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java | 552 |
1 files changed, 552 insertions, 0 deletions
diff --git a/src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java b/src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java new file mode 100644 index 0000000000..d362342366 --- /dev/null +++ b/src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java @@ -0,0 +1,552 @@ +package common.tileentities;
+
+import gregtech.api.enums.Textures.BlockIcons;
+import gregtech.api.gui.GT_GUIContainer_MultiMachine;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_Input;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_Output;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase;
+import gregtech.api.objects.GT_RenderedTexture;
+import kekztech.MultiFluidHandler;
+import net.minecraft.block.Block;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.util.ChatComponentText;
+import net.minecraft.util.EnumChatFormatting;
+import net.minecraftforge.common.util.ForgeDirection;
+import net.minecraftforge.fluids.FluidStack;
+import org.lwjgl.input.Keyboard;
+
+import common.blocks.*;
+import util.MultiBlockTooltipBuilder;
+import util.Vector3i;
+import util.Vector3ic;
+
+import java.util.ArrayList;
+import java.util.HashSet;
+
+public class GTMTE_FluidMultiStorage extends GT_MetaTileEntity_MultiBlockBase {
+
+ private final static String glassNameAE2 = "tile.appliedenergistics2.BlockQuartzGlass";
+ private final static String glassNameStained = "tile.stainedGlass";
+ private final static Block CASING = Block_TFFTCasing.getInstance();
+ private final static Block_TFFTStorageFieldBlockT1 STORAGE_FIELD1 = Block_TFFTStorageFieldBlockT1.getInstance();
+ private final static Block_TFFTStorageFieldBlockT2 STORAGE_FIELD2 = Block_TFFTStorageFieldBlockT2.getInstance();
+ private final static Block_TFFTStorageFieldBlockT3 STORAGE_FIELD3 = Block_TFFTStorageFieldBlockT3.getInstance();
+ private final static Block_TFFTStorageFieldBlockT4 STORAGE_FIELD4 = Block_TFFTStorageFieldBlockT4.getInstance();
+ private final static Block_TFFTStorageFieldBlockT5 STORAGE_FIELD5 = Block_TFFTStorageFieldBlockT5.getInstance();
+ private final static Block MULTI_HATCH = Block_TFFTMultiHatch.getInstance();
+ private final static int CASING_TEXTURE_ID = 176;
+
+ private MultiFluidHandler mfh;
+ private HashSet<TE_TFFTMultiHatch> multiHatches = new HashSet<>();
+
+ private int runningCost = 0;
+ private boolean doVoidExcess = false;
+
+ private byte fluidSelector = 0;
+
+ public GTMTE_FluidMultiStorage(int aID, String aName, String aNameRegional) {
+ super(aID, aName, aNameRegional);
+ }
+
+ public GTMTE_FluidMultiStorage(String aName) {
+ super(aName);
+ }
+
+ @Override
+ public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) {
+ return new GTMTE_FluidMultiStorage(super.mName);
+ }
+
+ @Override
+ public String[] getDescription() {
+ final MultiBlockTooltipBuilder b = new MultiBlockTooltipBuilder();
+ b.addInfo("High-Tech fluid tank that can hold up to 25 different fluids!")
+ .addInfo("Has 1/25th of the total capacity as capacity for each fluid.")
+ .addInfo("Rightclicking the controller with a screwdriver will turn on excess voiding.")
+ .addInfo("Fluid storage amount and running cost depends on the storage field blocks used.")
+ .addSeparator()
+ .addInfo("Note on hatch locking:")
+ .addInfo("Use an Integrated Circuit in the GUI slot to limit which fluid is output.")
+ .addInfo("The index of a stored fluid can be obtained through the Tricorder.")
+ .addSeparator()
+ .beginStructureBlock(5, 9, 5)
+ .addController("Top Center")
+ .addEnergyHatch("Any top or bottom casing")
+ .addOtherStructurePart("Inner 3x7x3 tube", "Storage Field Blocks")
+ .addOtherStructurePart("Outer 5x7x5 glass shell", "AE2 Quartz Glass of Vanilla Stained Glass")
+ .addMaintenanceHatch("Instead of any casing or glass, has to touch storage field.")
+ .addIOHatches("Instead of any casing or glass, have to touch storage field. True for the Multi-Hatch as well.")
+ .signAndFinalize("Kekzdealer");
+ if (!Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) {
+ return b.getInformation();
+ } else {
+ return b.getStructureInformation();
+ }
+ }
+
+ @Override
+ public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex,
+ boolean aActive, boolean aRedstone) {
+ return aSide == aFacing
+ ? new ITexture[]{BlockIcons.casingTexturePages[1][48],
+ new GT_RenderedTexture(aActive
+ ? BlockIcons.OVERLAY_FRONT_LARGE_CHEMICAL_REACTOR_ACTIVE
+ : BlockIcons.OVERLAY_FRONT_LARGE_CHEMICAL_REACTOR)}
+ : new ITexture[]{BlockIcons.casingTexturePages[1][48]};
+ }
+
+ public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
+ return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(),
+ "MultiblockDisplay.png");
+ }
+
+ @Override
+ public boolean isCorrectMachinePart(ItemStack var1) {
+ return true;
+ }
+
+ @Override
+ public boolean checkRecipe(ItemStack guiSlotItem) {
+
+ super.mEfficiency = 10000 - (super.getIdealStatus() - super.getRepairStatus()) * 1000;
+ super.mEfficiencyIncrease = 10000;
+ super.mEUt = runningCost;
+ super.mMaxProgresstime = 10;
+
+ if(guiSlotItem != null && guiSlotItem.getUnlocalizedName().equals("gt.integrated_circuit")) {
+ this.fluidSelector = (byte) guiSlotItem.getItemDamage();
+ }
+
+ // If there are no basic I/O hatches, let multi hatches handle it and skip a lot of code!
+ if (multiHatches.size() > 0 && super.mInputHatches.size() == 0 && super.mOutputHatches.size() == 0) {
+ return true;
+ }
+
+ // Suck in fluids
+ final ArrayList<FluidStack> inputHatchFluids = super.getStoredFluids();
+ if (inputHatchFluids.size() > 0) {
+
+ for (FluidStack fluidStack : inputHatchFluids) {
+
+ final int pushed = mfh.pushFluid(fluidStack, true);
+ final FluidStack toDeplete = fluidStack.copy();
+ toDeplete.amount = pushed;
+ super.depleteInput(toDeplete);
+ }
+
+ // Void excess if that is turned on
+ if (doVoidExcess) {
+ for (GT_MetaTileEntity_Hatch_Input inputHatch : super.mInputHatches) {
+ inputHatch.setDrainableStack(null);
+ }
+ }
+ }
+
+ // Push out fluids
+ if (guiSlotItem != null && guiSlotItem.getUnlocalizedName().equals("gt.integrated_circuit")) {
+ final FluidStack storedFluid = mfh.getFluid(fluidSelector);
+ // Sum available output capacity
+ int possibleOutput = 0;
+ for (GT_MetaTileEntity_Hatch_Output outputHatch : super.mOutputHatches) {
+ if (outputHatch.isFluidLocked() && outputHatch.getLockedFluidName().equals(storedFluid.getUnlocalizedName())) {
+ possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
+ } else if (outputHatch.getFluid() != null && outputHatch.getFluid().getUnlocalizedName().equals(storedFluid.getUnlocalizedName())) {
+ possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
+ } else if (outputHatch.getFluid() == null) {
+ possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
+ }
+ }
+ // Output as much as possible
+ final FluidStack tempStack = storedFluid.copy();
+ tempStack.amount = possibleOutput;
+ tempStack.amount = mfh.pullFluid(tempStack, fluidSelector, true);
+ super.addOutput(tempStack);
+
+ } else {
+ for (FluidStack storedFluid : mfh.getFluids()) {
+ // Sum available output capacity
+ int possibleOutput = 0;
+ for (GT_MetaTileEntity_Hatch_Output outputHatch : super.mOutputHatches) {
+ if (outputHatch.isFluidLocked() && outputHatch.getLockedFluidName().equals(storedFluid.getUnlocalizedName())) {
+ possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
+ } else if (outputHatch.getFluid() != null && outputHatch.getFluid().getUnlocalizedName().equals(storedFluid.getUnlocalizedName())) {
+ possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
+ } else if (outputHatch.getFluid() == null) {
+ possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
+ }
+ }
+ // output as much as possible
+ final FluidStack tempStack = storedFluid.copy();
+ tempStack.amount = possibleOutput;
+ // TODO possible concurrent modification exception as pullFluid calls remove() without an iterator
+ tempStack.amount = mfh.pullFluid(tempStack, true);
+ super.addOutput(tempStack);
+ }
+ }
+
+ return true;
+ }
+
+ @Override
+ public void onPostTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) {
+ super.onPostTick(aBaseMetaTileEntity, aTick);
+
+ if (mfh != null) {
+ mfh.setLock(!super.getBaseMetaTileEntity().isActive());
+ mfh.setFluidSelector(fluidSelector);
+ }
+ }
+
+ public Vector3ic rotateOffsetVector(Vector3ic forgeDirection, int x, int y, int z) {
+ final Vector3i offset = new Vector3i();
+
+ // either direction on z-axis
+ if (forgeDirection.x() == 0 && forgeDirection.z() == -1) {
+ offset.x = x;
+ offset.y = y;
+ offset.z = z;
+ }
+ if (forgeDirection.x() == 0 && forgeDirection.z() == 1) {
+ offset.x = -x;
+ offset.y = y;
+ offset.z = -z;
+ }
+ // either direction on x-axis
+ if (forgeDirection.x() == -1 && forgeDirection.z() == 0) {
+ offset.x = z;
+ offset.y = y;
+ offset.z = -x;
+ }
+ if (forgeDirection.x() == 1 && forgeDirection.z() == 0) {
+ offset.x = -z;
+ offset.y = y;
+ offset.z = x;
+ }
+ // either direction on y-axis
+ if (forgeDirection.y() == -1) {
+ offset.x = x;
+ offset.y = z;
+ offset.z = y;
+ }
+
+ return offset;
+ }
+
+ /**
+ * Checks structural integrity and registers machine parts.
+ * Appears to often not run but can be jump started by forcing a block update on the controller.
+ * (Place a piece of dirt on the front face and remove it again. Dirty fix lol.)
+ *
+ * @param thisController Object reference to this controller block's Tile Entity.
+ * @param guiSlotItem References the item stack that can be placed in that GUI slot
+ * in the top right.
+ */
+ @Override
+ public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) {
+ // Figure out the vector for the direction the back face of the controller is facing
+ final Vector3ic forgeDirection = new Vector3i(
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetY,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ
+ );
+ int minCasingAmount = 20;
+ boolean formationChecklist = true; // if this is still true at the end, machine is good to go :)
+ float runningCostAcc = 0;
+ double fluidCapacityAcc = 0;
+
+ multiHatches.clear();
+
+ // Front slice
+ for (int X = -2; X <= 2; X++) {
+ for (int Y = -2; Y <= 2; Y++) {
+ if (X == 0 && Y == 0) {
+ continue; // is controller
+ }
+
+ // Get next TE
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, 0);
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+
+ // Fluid hatches should touch the storage field.
+ // Maintenance/Energy hatch can go anywhere
+ if (X > -2 && X < 2 && Y > -2 && Y < 2) {
+ if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ Block b = thisController.getBlockOffset(offset.x(), offset.y(), offset.z());
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ // Also check for multi hatch
+ if (b == CASING) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else if (b == MULTI_HATCH) {
+ final TE_TFFTMultiHatch mh =
+ (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity(
+ thisController.getXCoord() + offset.x(),
+ thisController.getYCoord() + offset.y(),
+ thisController.getZCoord() + offset.z());
+ multiHatches.add(mh);
+ } else {
+ formationChecklist = false;
+ }
+ }
+ } else {
+ if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ }
+
+ // Middle three slices
+ for (int X = -2; X <= 2; X++) {
+ for (int Y = -2; Y <= 2; Y++) {
+ for (int Z = -1; Z >= -7; Z--) {
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, Z);
+ if (X > -2 && X < 2 && Y > -2 && Y < 2) {
+ if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(STORAGE_FIELD1.getUnlocalizedName())) {
+ runningCostAcc += 0.5f;
+ fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT1.getCapacity();
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(STORAGE_FIELD2.getUnlocalizedName())) {
+ runningCostAcc += 1.0f;
+ fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT2.getCapacity();
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(STORAGE_FIELD3.getUnlocalizedName())) {
+ runningCostAcc += 2.0f;
+ fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT3.getCapacity();
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(STORAGE_FIELD4.getUnlocalizedName())) {
+ runningCostAcc += 4.0f;
+ fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT4.getCapacity();
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(STORAGE_FIELD5.getUnlocalizedName())) {
+ runningCostAcc += 8.0f;
+ fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT5.getCapacity();
+ } else {
+ formationChecklist = false;
+ }
+ continue;
+ }
+
+ // Get next TE
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());// x, y ,z
+
+ // Corner allows only glass or casings
+ if (X == -2 && Y == -2 || X == 2 && Y == 2 || X == -2 && Y == 2 || X == 2 && Y == -2) {
+ if (!(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameAE2)
+ || thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameStained)
+ || thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING)) {
+ formationChecklist = false; // do nothing yet
+ }
+ } else {
+ // Tries to add TE as either of those kinds of hatches.
+ // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++)
+ if (!super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ // Also check for multi hatch
+ if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == MULTI_HATCH) {
+ final TE_TFFTMultiHatch mh =
+ (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity(
+ thisController.getXCoord() + offset.x(),
+ thisController.getYCoord() + offset.y(),
+ thisController.getZCoord() + offset.z());
+ multiHatches.add(mh);
+ } else if (!thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameAE2)
+ && !thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameStained)) {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ // Back slice
+ for (int X = -2; X <= 2; X++) {
+ for (int Y = -2; Y <= 2; Y++) {
+ // Get next TE
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, -8);
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+
+ // Fluid hatches should touch the storage field.
+ // Maintenance/Energy hatch can go anywhere
+ if (X > -2 && X < 2 && Y > -2 && Y < 2) {
+ if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == MULTI_HATCH) {
+ final TE_TFFTMultiHatch mh =
+ (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity(
+ thisController.getXCoord() + offset.x(),
+ thisController.getYCoord() + offset.y(),
+ thisController.getZCoord() + offset.z());
+ multiHatches.add(mh);
+ } else {
+ formationChecklist = false;
+ }
+ }
+ } else {
+ if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ }
+
+ if (this.mEnergyHatches.size() < 1) {
+ System.out.println("At least one energy hatch is required!");
+ formationChecklist = false;
+ }
+
+ if (this.mMaintenanceHatches.size() < 1) {
+ System.out.println("You need a maintenance hatch to do maintenance.");
+ formationChecklist = false;
+ }
+
+ if (minCasingAmount > 0) {
+ formationChecklist = false;
+ }
+
+ if (formationChecklist) {
+ runningCost = Math.round(-runningCostAcc);
+ // Update MultiFluidHandler in case storage cells have been changed
+ final int capacityPerFluid = (int) Math.round(fluidCapacityAcc / 25.0f);
+ if (mfh == null) {
+ mfh = new MultiFluidHandler(capacityPerFluid);
+ } else {
+ if (mfh.getCapacity() != capacityPerFluid) {
+ mfh = new MultiFluidHandler(capacityPerFluid, mfh.getFluids());
+ }
+ }
+ for (TE_TFFTMultiHatch mh : multiHatches) {
+ mh.setMultiFluidHandler(mfh);
+ }
+ }
+
+ return formationChecklist;
+ }
+
+ @Override
+ public void onScrewdriverRightClick(byte aSide, EntityPlayer aPlayer, float aX, float aY, float aZ) {
+ if (doVoidExcess) {
+ doVoidExcess = false;
+ aPlayer.addChatComponentMessage(new ChatComponentText("Auto-voiding turned off"));
+ } else {
+ doVoidExcess = true;
+ aPlayer.addChatComponentMessage(new ChatComponentText("Auto-voiding turned on"));
+ }
+ }
+
+ @Override
+ public String[] getInfoData() {
+ final ArrayList<String> ll = mfh.getInfoData();
+
+ ll.add(EnumChatFormatting.YELLOW + "Operational Data:" + EnumChatFormatting.RESET);
+ ll.add("Auto-voiding: " + doVoidExcess);
+ ll.add("Per-Fluid Capacity: " + mfh.getCapacity() + "L");
+ ll.add("Running Cost: "
+ // mEUt does not naturally reflect efficiency status. Do that here.
+ + ((-super.mEUt) * 10000 / Math.max(1000, super.mEfficiency)) + "EU/t");
+ ll.add("Maintenance Status: " + ((super.getRepairStatus() == super.getIdealStatus())
+ ? EnumChatFormatting.GREEN + "Working perfectly" + EnumChatFormatting.RESET
+ : EnumChatFormatting.RED + "Has Problems" + EnumChatFormatting.RESET));
+ ll.add("---------------------------------------------");
+
+ final String[] a = new String[ll.size()];
+ return ll.toArray(a);
+ }
+
+ @Override
+ public void saveNBTData(NBTTagCompound nbt) {
+ nbt = (nbt == null) ? new NBTTagCompound() : nbt;
+
+ nbt.setInteger("runningCost", runningCost);
+ nbt.setBoolean("doVoidExcess", doVoidExcess);
+
+ nbt.setInteger("capacityPerFluid", mfh.getCapacity());
+ nbt.setTag("fluids", mfh.saveNBTData(new NBTTagCompound()));
+
+ super.saveNBTData(nbt);
+ }
+
+ @Override
+ public void loadNBTData(NBTTagCompound nbt) {
+ nbt = (nbt == null) ? new NBTTagCompound() : nbt;
+
+ runningCost = nbt.getInteger("runningCost");
+ doVoidExcess = nbt.getBoolean("doVoidExcess");
+
+ mfh = new MultiFluidHandler();
+ mfh.loadNBTData(nbt);
+ for (TE_TFFTMultiHatch mh : multiHatches) {
+ mh.setMultiFluidHandler(mfh);
+ }
+ super.loadNBTData(nbt);
+ }
+
+ @Override
+ public boolean isGivingInformation() {
+ return true;
+ }
+
+ @Override
+ public int getMaxEfficiency(ItemStack var1) {
+ return 10000;
+ }
+
+ @Override
+ public int getPollutionPerTick(ItemStack var1) {
+ return 0;
+ }
+
+ @Override
+ public int getDamageToComponent(ItemStack var1) {
+ return 0;
+ }
+
+ @Override
+ public boolean explodesOnComponentBreak(ItemStack var1) {
+ return false;
+ }
+}
\ No newline at end of file |