diff options
Diffstat (limited to 'src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java')
-rw-r--r-- | src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java | 1052 |
1 files changed, 522 insertions, 530 deletions
diff --git a/src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java b/src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java index 1c32525c4e..e06d1cc4a6 100644 --- a/src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java +++ b/src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java @@ -1,531 +1,523 @@ -package common.tileentities;
-
-import gregtech.api.enums.Textures.BlockIcons;
-import gregtech.api.gui.GT_GUIContainer_MultiMachine;
-import gregtech.api.interfaces.ITexture;
-import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
-import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
-import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_Input;
-import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_Output;
-import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase;
-import gregtech.api.objects.GT_RenderedTexture;
-import kekztech.MultiFluidHandler;
-import net.minecraft.block.Block;
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.entity.player.InventoryPlayer;
-import net.minecraft.item.ItemStack;
-import net.minecraft.nbt.NBTTagCompound;
-import net.minecraft.util.ChatComponentText;
-import net.minecraft.util.EnumChatFormatting;
-import net.minecraftforge.common.util.ForgeDirection;
-import net.minecraftforge.fluids.FluidStack;
-import org.lwjgl.input.Keyboard;
-
-import common.Blocks;
-import common.blocks.*;
-import util.MultiBlockTooltipBuilder;
-import util.Vector3i;
-import util.Vector3ic;
-
-import java.util.ArrayList;
-import java.util.HashSet;
-
-public class GTMTE_FluidMultiStorage extends GT_MetaTileEntity_MultiBlockBase {
-
- private final static String glassNameIC2Reinforced = "blockAlloyGlass";
- private final static Block CASING = Blocks.tfftCasing;
- private final static Block_TFFTStorageFieldBlockT1 STORAGE_FIELD1 = (Block_TFFTStorageFieldBlockT1) Blocks.tfftStorageField1;
- private final static Block_TFFTStorageFieldBlockT2 STORAGE_FIELD2 = (Block_TFFTStorageFieldBlockT2) Blocks.tfftStorageField2;
- private final static Block_TFFTStorageFieldBlockT3 STORAGE_FIELD3 = (Block_TFFTStorageFieldBlockT3) Blocks.tfftStorageField3;
- private final static Block_TFFTStorageFieldBlockT4 STORAGE_FIELD4 = (Block_TFFTStorageFieldBlockT4) Blocks.tfftStorageField4;
- private final static Block_TFFTStorageFieldBlockT5 STORAGE_FIELD5 = (Block_TFFTStorageFieldBlockT5) Blocks.tfftStorageField5;
- private final static Block MULTI_HATCH = Blocks.tfftMultiHatch;
- private final static int CASING_TEXTURE_ID = 176;
-
- private MultiFluidHandler mfh;
- private HashSet<TE_TFFTMultiHatch> multiHatches = new HashSet<>();
-
- private int runningCost = 0;
- private boolean doVoidExcess = false;
- private byte fluidSelector = 0;
-
- public GTMTE_FluidMultiStorage(int aID, String aName, String aNameRegional) {
- super(aID, aName, aNameRegional);
- }
-
- public GTMTE_FluidMultiStorage(String aName) {
- super(aName);
- }
-
- @Override
- public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) {
- return new GTMTE_FluidMultiStorage(super.mName);
- }
-
- @Override
- public String[] getDescription() {
- final MultiBlockTooltipBuilder b = new MultiBlockTooltipBuilder();
- b.addInfo("High-Tech fluid tank that can hold up to 25 different fluids!")
- .addInfo("Has 1/25th of the total capacity as capacity for each fluid.")
- .addInfo("Right clicking the controller with a screwdriver will turn on excess voiding.")
- .addInfo("Fluid storage amount and running cost depends on the storage field blocks used.")
- .addSeparator()
- .addInfo("Note on hatch locking:")
- .addInfo("Use an Integrated Circuit in the GUI slot to limit which fluid is output.")
- .addInfo("The index of a stored fluid can be obtained through the Tricorder.")
- .addSeparator()
- .beginStructureBlock(5, 9, 5)
- .addController("Top Center")
- .addEnergyHatch("Any top or bottom casing")
- .addOtherStructurePart("Inner 3x7x3 solid pillar", "Storage Field Blocks")
- .addOtherStructurePart("Outer 5x7x5 glass shell", "IC2 Reinforced Glass")
- .addMaintenanceHatch("Any top or bottom casing")
- .addIOHatches("Instead of any casing or glass, have to touch storage field.")
- .signAndFinalize("Kekzdealer");
- if (!Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) {
- return b.getInformation();
- } else {
- return b.getStructureInformation();
- }
- }
-
- @Override
- public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex,
- boolean aActive, boolean aRedstone) {
- return aSide == aFacing
- ? new ITexture[]{BlockIcons.casingTexturePages[1][48],
- new GT_RenderedTexture(aActive
- ? BlockIcons.OVERLAY_FRONT_LARGE_CHEMICAL_REACTOR_ACTIVE
- : BlockIcons.OVERLAY_FRONT_LARGE_CHEMICAL_REACTOR)}
- : new ITexture[]{BlockIcons.casingTexturePages[1][48]};
- }
-
- public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
- return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(),
- "MultiblockDisplay.png");
- }
-
- @Override
- public boolean isCorrectMachinePart(ItemStack var1) {
- return true;
- }
-
- @Override
- public boolean checkRecipe(ItemStack guiSlotItem) {
-
- super.mEfficiency = 10000 - (super.getIdealStatus() - super.getRepairStatus()) * 1000;
- super.mEfficiencyIncrease = 10000;
- super.mEUt = runningCost;
- super.mMaxProgresstime = 10;
-
- if(guiSlotItem != null && guiSlotItem.getUnlocalizedName().equals("gt.integrated_circuit")) {
- this.fluidSelector = (byte) guiSlotItem.getItemDamage();
- }
-
- // If there are no basic I/O hatches, let multi hatches handle it and skip a lot of code!
- if (multiHatches.size() > 0 && super.mInputHatches.size() == 0 && super.mOutputHatches.size() == 0) {
- return true;
- }
-
- // Suck in fluids
- final ArrayList<FluidStack> inputHatchFluids = super.getStoredFluids();
- if (inputHatchFluids.size() > 0) {
-
- for (FluidStack fluidStack : inputHatchFluids) {
-
- final int pushed = mfh.pushFluid(fluidStack, true);
- final FluidStack toDeplete = fluidStack.copy();
- toDeplete.amount = pushed;
- super.depleteInput(toDeplete);
- }
- }
-
- // Push out fluids
- if (guiSlotItem != null && guiSlotItem.getUnlocalizedName().equals("gt.integrated_circuit")) {
- final FluidStack storedFluid = mfh.getFluid(fluidSelector);
- // Sum available output capacity
- int possibleOutput = 0;
- for (GT_MetaTileEntity_Hatch_Output outputHatch : super.mOutputHatches) {
- if (outputHatch.isFluidLocked() && outputHatch.getLockedFluidName().equals(storedFluid.getUnlocalizedName())) {
- possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
- } else if (outputHatch.getFluid() != null && outputHatch.getFluid().getUnlocalizedName().equals(storedFluid.getUnlocalizedName())) {
- possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
- } else if (outputHatch.getFluid() == null) {
- possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
- }
- }
- // Output as much as possible
- final FluidStack tempStack = storedFluid.copy();
- tempStack.amount = possibleOutput;
- tempStack.amount = mfh.pullFluid(tempStack, fluidSelector, true);
- super.addOutput(tempStack);
-
- } else {
- for (FluidStack storedFluid : mfh.getFluids()) {
- // Sum available output capacity
- int possibleOutput = 0;
- for (GT_MetaTileEntity_Hatch_Output outputHatch : super.mOutputHatches) {
- if (outputHatch.isFluidLocked() && outputHatch.getLockedFluidName().equals(storedFluid.getUnlocalizedName())) {
- possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
- } else if (outputHatch.getFluid() != null && outputHatch.getFluid().getUnlocalizedName().equals(storedFluid.getUnlocalizedName())) {
- possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
- } else if (outputHatch.getFluid() == null) {
- possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
- }
- }
- // output as much as possible
- final FluidStack tempStack = storedFluid.copy();
- tempStack.amount = possibleOutput;
- // TODO possible concurrent modification exception as pullFluid calls remove() without an iterator
- tempStack.amount = mfh.pullFluid(tempStack, true);
- super.addOutput(tempStack);
- }
- }
-
- return true;
- }
-
- @Override
- public void onPostTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) {
- super.onPostTick(aBaseMetaTileEntity, aTick);
-
- if (mfh != null) {
- mfh.setLock(!super.getBaseMetaTileEntity().isActive());
- mfh.setFluidSelector(fluidSelector);
- mfh.setDoVoidExcess(doVoidExcess);
- }
- }
-
- public Vector3ic rotateOffsetVector(Vector3ic forgeDirection, int x, int y, int z) {
- final Vector3i offset = new Vector3i();
-
- // either direction on z-axis
- if (forgeDirection.x() == 0 && forgeDirection.z() == -1) {
- offset.x = x;
- offset.y = y;
- offset.z = z;
- }
- if (forgeDirection.x() == 0 && forgeDirection.z() == 1) {
- offset.x = -x;
- offset.y = y;
- offset.z = -z;
- }
- // either direction on x-axis
- if (forgeDirection.x() == -1 && forgeDirection.z() == 0) {
- offset.x = z;
- offset.y = y;
- offset.z = -x;
- }
- if (forgeDirection.x() == 1 && forgeDirection.z() == 0) {
- offset.x = -z;
- offset.y = y;
- offset.z = x;
- }
- // either direction on y-axis
- if (forgeDirection.y() == -1) {
- offset.x = x;
- offset.y = z;
- offset.z = y;
- }
-
- return offset;
- }
-
- @Override
- public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) {
- // Figure out the vector for the direction the back face of the controller is facing
- final Vector3ic forgeDirection = new Vector3i(
- ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX,
- ForgeDirection.getOrientation(thisController.getBackFacing()).offsetY,
- ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ
- );
- int minCasingAmount = 20;
- boolean formationChecklist = true; // If this is still true at the end, machine is good to go :)
- float runningCostAcc = 0;
- double fluidCapacityAcc = 0;
-
- multiHatches.clear();
-
- // Front segment
- for (int X = -2; X <= 2; X++) {
- for (int Y = -2; Y <= 2; Y++) {
- if (X == 0 && Y == 0) {
- continue; // Skip controller
- }
-
- // Get next TE
- final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, 0);
- final IGregTechTileEntity currentTE =
- thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
-
- // Fluid hatches should touch the storage field.
- // Maintenance/Energy hatch can go anywhere
- if (X > -2 && X < 2 && Y > -2 && Y < 2) {
- if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
-
- final Block b = thisController.getBlockOffset(offset.x(), offset.y(), offset.z());
-
- // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
- // Also check for multi hatch
- if (b == CASING) {
- // Seems to be valid casing. Decrement counter.
- minCasingAmount--;
- } else if (b == MULTI_HATCH) {
- final TE_TFFTMultiHatch mh =
- (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity(
- thisController.getXCoord() + offset.x(),
- thisController.getYCoord() + offset.y(),
- thisController.getZCoord() + offset.z());
- multiHatches.add(mh);
- } else {
- formationChecklist = false;
- }
- }
- } else {
- if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
-
- // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
- if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
- // Seems to be valid casing. Decrement counter.
- minCasingAmount--;
- } else {
- formationChecklist = false;
- }
- }
- }
- }
- }
-
- // Middle seven long segment
- for (int X = -2; X <= 2; X++) {
- for (int Y = -2; Y <= 2; Y++) {
- for (int Z = -1; Z >= -7; Z--) {
- final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, Z);
- if (X > -2 && X < 2 && Y > -2 && Y < 2) {
- if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
- .equals(STORAGE_FIELD1.getUnlocalizedName())) {
- runningCostAcc += 0.5f;
- fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT1.getCapacity();
- } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
- .equals(STORAGE_FIELD2.getUnlocalizedName())) {
- runningCostAcc += 1.0f;
- fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT2.getCapacity();
- } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
- .equals(STORAGE_FIELD3.getUnlocalizedName())) {
- runningCostAcc += 2.0f;
- fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT3.getCapacity();
- } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
- .equals(STORAGE_FIELD4.getUnlocalizedName())) {
- runningCostAcc += 4.0f;
- fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT4.getCapacity();
- } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
- .equals(STORAGE_FIELD5.getUnlocalizedName())) {
- runningCostAcc += 8.0f;
- fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT5.getCapacity();
- } else {
- formationChecklist = false;
- }
- continue;
- }
-
- // Get next TE
- final IGregTechTileEntity currentTE =
- thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
-
- // Corner allows only glass
- if (X == -2 && Y == -2 || X == 2 && Y == 2 || X == -2 && Y == 2 || X == 2 && Y == -2) {
- if (!(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameIC2Reinforced))) {
- formationChecklist = false;
- }
- } else {
- // Tries to add TE as either of those kinds of hatches.
- // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++)
- if (!super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) {
-
- // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
- // Also check for multi hatch
- if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
- // Seems to be valid casing. Decrement counter.
- minCasingAmount--;
- } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == MULTI_HATCH) {
- final TE_TFFTMultiHatch mh =
- (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity(
- thisController.getXCoord() + offset.x(),
- thisController.getYCoord() + offset.y(),
- thisController.getZCoord() + offset.z());
- multiHatches.add(mh);
- } else if (!thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameIC2Reinforced)) {
- formationChecklist = false;
- }
- }
- }
- }
- }
- }
-
- // Back segment
- for (int X = -2; X <= 2; X++) {
- for (int Y = -2; Y <= 2; Y++) {
- // Get next TE
- final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, -8);
- final IGregTechTileEntity currentTE =
- thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
-
- // Fluid hatches should touch the storage field.
- // Maintenance/Energy hatch can go anywhere
- if (X > -2 && X < 2 && Y > -2 && Y < 2) {
- if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
-
- // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
- if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
- // Seems to be valid casing. Decrement counter.
- minCasingAmount--;
- } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == MULTI_HATCH) {
- final TE_TFFTMultiHatch mh =
- (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity(
- thisController.getXCoord() + offset.x(),
- thisController.getYCoord() + offset.y(),
- thisController.getZCoord() + offset.z());
- multiHatches.add(mh);
- } else {
- formationChecklist = false;
- }
- }
- } else {
- if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
-
- // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
- if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
- // Seems to be valid casing. Decrement counter.
- minCasingAmount--;
- } else {
- formationChecklist = false;
- }
- }
- }
- }
- }
-
- if (this.mEnergyHatches.size() < 1) {
- formationChecklist = false;
- }
-
- if (this.mMaintenanceHatches.size() < 1) {
- formationChecklist = false;
- }
-
- if (minCasingAmount > 0) {
- formationChecklist = false;
- }
-
- if (formationChecklist) {
- runningCost = Math.round(-runningCostAcc);
- // Update MultiFluidHandler in case storage cells have been changed
- final int capacityPerFluid = (int) Math.round(fluidCapacityAcc / 25.0f);
- if (mfh == null) {
- mfh = new MultiFluidHandler(capacityPerFluid);
- } else {
- if (mfh.getCapacity() != capacityPerFluid) {
- mfh = new MultiFluidHandler(capacityPerFluid, mfh.getFluids());
- }
- }
- for (TE_TFFTMultiHatch mh : multiHatches) {
- mh.setMultiFluidHandler(mfh);
- }
- }
-
- return formationChecklist;
- }
-
- @Override
- public void onScrewdriverRightClick(byte aSide, EntityPlayer aPlayer, float aX, float aY, float aZ) {
- if (doVoidExcess) {
- doVoidExcess = false;
- aPlayer.addChatComponentMessage(new ChatComponentText("Auto-voiding turned off"));
- } else {
- doVoidExcess = true;
- aPlayer.addChatComponentMessage(new ChatComponentText("Auto-voiding turned on"));
- }
- }
-
- @Override
- public String[] getInfoData() {
- final ArrayList<String> ll = mfh.getInfoData();
-
- ll.add(EnumChatFormatting.YELLOW + "Operational Data:" + EnumChatFormatting.RESET);
- ll.add("Auto-voiding: " + doVoidExcess);
- ll.add("Per-Fluid Capacity: " + mfh.getCapacity() + "L");
- ll.add("Running Cost: "
- // mEUt does not naturally reflect efficiency status. Do that here.
- + ((-super.mEUt) * 10000 / Math.max(1000, super.mEfficiency)) + "EU/t");
- ll.add("Maintenance Status: " + ((super.getRepairStatus() == super.getIdealStatus())
- ? EnumChatFormatting.GREEN + "Working perfectly" + EnumChatFormatting.RESET
- : EnumChatFormatting.RED + "Has Problems" + EnumChatFormatting.RESET));
- ll.add("---------------------------------------------");
-
- final String[] a = new String[ll.size()];
- return ll.toArray(a);
- }
-
- @Override
- public void saveNBTData(NBTTagCompound nbt) {
- nbt = (nbt == null) ? new NBTTagCompound() : nbt;
-
- nbt.setInteger("runningCost", runningCost);
- nbt.setBoolean("doVoidExcess", doVoidExcess);
-
- nbt.setInteger("capacityPerFluid", mfh.getCapacity());
- nbt.setTag("fluids", mfh.saveNBTData(new NBTTagCompound()));
-
- super.saveNBTData(nbt);
- }
-
- @Override
- public void loadNBTData(NBTTagCompound nbt) {
- nbt = (nbt == null) ? new NBTTagCompound() : nbt;
-
- runningCost = nbt.getInteger("runningCost");
- doVoidExcess = nbt.getBoolean("doVoidExcess");
-
- mfh = new MultiFluidHandler();
- mfh.loadNBTData(nbt);
- for (TE_TFFTMultiHatch mh : multiHatches) {
- mh.setMultiFluidHandler(mfh);
- }
- super.loadNBTData(nbt);
- }
-
- @Override
- public boolean isGivingInformation() {
- return true;
- }
-
- @Override
- public int getMaxEfficiency(ItemStack var1) {
- return 10000;
- }
-
- @Override
- public int getPollutionPerTick(ItemStack var1) {
- return 0;
- }
-
- @Override
- public int getDamageToComponent(ItemStack var1) {
- return 0;
- }
-
- @Override
- public boolean explodesOnComponentBreak(ItemStack var1) {
- return false;
- }
+package common.tileentities; + +import common.Blocks; +import common.blocks.*; +import gregtech.api.enums.Textures.BlockIcons; +import gregtech.api.gui.GT_GUIContainer_MultiMachine; +import gregtech.api.interfaces.ITexture; +import gregtech.api.interfaces.metatileentity.IMetaTileEntity; +import gregtech.api.interfaces.tileentity.IGregTechTileEntity; +import gregtech.api.metatileentity.implementations.*; +import gregtech.api.objects.GT_RenderedTexture; +import kekztech.MultiFluidHandler; +import net.minecraft.block.Block; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.entity.player.InventoryPlayer; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.util.ChatComponentText; +import net.minecraft.util.EnumChatFormatting; +import net.minecraftforge.common.util.ForgeDirection; +import net.minecraftforge.fluids.FluidStack; +import org.lwjgl.input.Keyboard; +import util.MultiBlockTooltipBuilder; +import util.Vector3i; +import util.Vector3ic; + +import java.util.ArrayList; +import java.util.HashSet; + +public class GTMTE_FluidMultiStorage extends GT_MetaTileEntity_MultiBlockBase { + + private final static String glassNameIC2Reinforced = "blockAlloyGlass"; + private final static Block CASING = Blocks.tfftCasing; + private final static Block_TFFTStorageFieldBlockT1 STORAGE_FIELD1 = (Block_TFFTStorageFieldBlockT1) Blocks.tfftStorageField1; + private final static Block_TFFTStorageFieldBlockT2 STORAGE_FIELD2 = (Block_TFFTStorageFieldBlockT2) Blocks.tfftStorageField2; + private final static Block_TFFTStorageFieldBlockT3 STORAGE_FIELD3 = (Block_TFFTStorageFieldBlockT3) Blocks.tfftStorageField3; + private final static Block_TFFTStorageFieldBlockT4 STORAGE_FIELD4 = (Block_TFFTStorageFieldBlockT4) Blocks.tfftStorageField4; + private final static Block_TFFTStorageFieldBlockT5 STORAGE_FIELD5 = (Block_TFFTStorageFieldBlockT5) Blocks.tfftStorageField5; + private final static int CASING_TEXTURE_ID = 176; + + private MultiFluidHandler mfh; + private final HashSet<GTMTE_TFFTMultiHatch> sMultiHatches = new HashSet<>(); + + private int runningCost = 0; + private boolean doVoidExcess = false; + private byte fluidSelector = 0; + + public GTMTE_FluidMultiStorage(int aID, String aName, String aNameRegional) { + super(aID, aName, aNameRegional); + } + + public GTMTE_FluidMultiStorage(String aName) { + super(aName); + } + + @Override + public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) { + return new GTMTE_FluidMultiStorage(super.mName); + } + + @Override + public String[] getDescription() { + final MultiBlockTooltipBuilder b = new MultiBlockTooltipBuilder(); + b.addInfo("High-Tech fluid tank that can hold up to 25 different fluids!") + .addInfo("Has 1/25th of the total capacity as capacity for each fluid.") + .addInfo("Right clicking the controller with a screwdriver will turn on excess voiding.") + .addInfo("Fluid storage amount and running cost depends on the storage field blocks used.") + .addSeparator() + .addInfo("Note on hatch locking:") + .addInfo("Use an Integrated Circuit in the GUI slot to limit which fluid is output.") + .addInfo("The index of a stored fluid can be obtained through the Tricorder.") + .addSeparator() + .beginStructureBlock(5, 9, 5) + .addController("Top Center") + .addEnergyHatch("Any top or bottom casing") + .addOtherStructurePart("Inner 3x7x3 solid pillar", "Storage Field Blocks") + .addOtherStructurePart("Outer 5x7x5 glass shell", "IC2 Reinforced Glass") + .addMaintenanceHatch("Any top or bottom casing") + .addIOHatches("Instead of any casing or glass, have to touch storage field.") + .signAndFinalize("Kekzdealer"); + if (!Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) { + return b.getInformation(); + } else { + return b.getStructureInformation(); + } + } + + @Override + public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, + boolean aActive, boolean aRedstone) { + return aSide == aFacing + ? new ITexture[]{BlockIcons.casingTexturePages[1][48], + new GT_RenderedTexture(aActive + ? BlockIcons.OVERLAY_FRONT_LARGE_CHEMICAL_REACTOR_ACTIVE + : BlockIcons.OVERLAY_FRONT_LARGE_CHEMICAL_REACTOR)} + : new ITexture[]{BlockIcons.casingTexturePages[1][48]}; + } + + public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) { + return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(), + "MultiblockDisplay.png"); + } + + @Override + public boolean isCorrectMachinePart(ItemStack var1) { + return true; + } + + @Override + public boolean checkRecipe(ItemStack guiSlotItem) { + + super.mEfficiency = 10000 - (super.getIdealStatus() - super.getRepairStatus()) * 1000; + super.mEfficiencyIncrease = 10000; + super.mEUt = runningCost; + super.mMaxProgresstime = 10; + + if(guiSlotItem != null && guiSlotItem.getUnlocalizedName().equals("gt.integrated_circuit")) { + this.fluidSelector = (byte) guiSlotItem.getItemDamage(); + } + + // If there are no basic I/O hatches, let multi hatches handle it and skip a lot of code! + if (sMultiHatches.size() > 0 && super.mInputHatches.size() == 0 && super.mOutputHatches.size() == 0) { + return true; + } + + // Suck in fluids + final ArrayList<FluidStack> inputHatchFluids = super.getStoredFluids(); + if (inputHatchFluids.size() > 0) { + + for (FluidStack fluidStack : inputHatchFluids) { + + final int pushed = mfh.pushFluid(fluidStack, true); + final FluidStack toDeplete = fluidStack.copy(); + toDeplete.amount = pushed; + super.depleteInput(toDeplete); + } + } + + // Push out fluids + if (guiSlotItem != null && guiSlotItem.getUnlocalizedName().equals("gt.integrated_circuit")) { + final FluidStack storedFluid = mfh.getFluid(fluidSelector); + // Sum available output capacity + int possibleOutput = 0; + for (GT_MetaTileEntity_Hatch_Output outputHatch : super.mOutputHatches) { + if (outputHatch.isFluidLocked() && outputHatch.getLockedFluidName().equals(storedFluid.getUnlocalizedName())) { + possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); + } else if (outputHatch.getFluid() != null && outputHatch.getFluid().getUnlocalizedName().equals(storedFluid.getUnlocalizedName())) { + possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); + } else if (outputHatch.getFluid() == null) { + possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); + } + } + // Output as much as possible + final FluidStack tempStack = storedFluid.copy(); + tempStack.amount = possibleOutput; + tempStack.amount = mfh.pullFluid(tempStack, fluidSelector, true); + super.addOutput(tempStack); + + } else { + for (FluidStack storedFluid : mfh.getFluids()) { + // Sum available output capacity + int possibleOutput = 0; + for (GT_MetaTileEntity_Hatch_Output outputHatch : super.mOutputHatches) { + if (outputHatch.isFluidLocked() && outputHatch.getLockedFluidName().equals(storedFluid.getUnlocalizedName())) { + possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); + } else if (outputHatch.getFluid() != null && outputHatch.getFluid().getUnlocalizedName().equals(storedFluid.getUnlocalizedName())) { + possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); + } else if (outputHatch.getFluid() == null) { + possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); + } + } + // output as much as possible + final FluidStack tempStack = storedFluid.copy(); + tempStack.amount = possibleOutput; + // TODO possible concurrent modification exception as pullFluid calls remove() without an iterator + tempStack.amount = mfh.pullFluid(tempStack, true); + super.addOutput(tempStack); + } + } + + return true; + } + + @Override + public void onPostTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) { + super.onPostTick(aBaseMetaTileEntity, aTick); + + if (mfh != null) { + mfh.setLock(!super.getBaseMetaTileEntity().isActive()); + mfh.setFluidSelector(fluidSelector); + mfh.setDoVoidExcess(doVoidExcess); + } + } + + public Vector3ic rotateOffsetVector(Vector3ic forgeDirection, int x, int y, int z) { + final Vector3i offset = new Vector3i(); + + // either direction on z-axis + if (forgeDirection.x() == 0 && forgeDirection.z() == -1) { + offset.x = x; + offset.y = y; + offset.z = z; + } + if (forgeDirection.x() == 0 && forgeDirection.z() == 1) { + offset.x = -x; + offset.y = y; + offset.z = -z; + } + // either direction on x-axis + if (forgeDirection.x() == -1 && forgeDirection.z() == 0) { + offset.x = z; + offset.y = y; + offset.z = -x; + } + if (forgeDirection.x() == 1 && forgeDirection.z() == 0) { + offset.x = -z; + offset.y = y; + offset.z = x; + } + // either direction on y-axis + if (forgeDirection.y() == -1) { + offset.x = x; + offset.y = z; + offset.z = y; + } + + return offset; + } + + @Override + public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) { + // Figure out the vector for the direction the back face of the controller is facing + final Vector3ic forgeDirection = new Vector3i( + ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX, + ForgeDirection.getOrientation(thisController.getBackFacing()).offsetY, + ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ + ); + int minCasingAmount = 20; + boolean formationChecklist = true; // If this is still true at the end, machine is good to go :) + float runningCostAcc = 0; + double fluidCapacityAcc = 0; + + sMultiHatches.clear(); + + // Front segment + for (int X = -2; X <= 2; X++) { + for (int Y = -2; Y <= 2; Y++) { + if (X == 0 && Y == 0) { + continue; // Skip controller + } + + // Get next TE + final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, 0); + final IGregTechTileEntity currentTE = + thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z()); + + // Fluid hatches should touch the storage field. + // Maintenance/Energy hatch can go anywhere + if (X > -2 && X < 2 && Y > -2 && Y < 2) { + if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !addMultiHatchToMachineList(currentTE, CASING_TEXTURE_ID)) { + + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + // Also check for multi hatch + if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else { + formationChecklist = false; + } + } + } else { + if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) { + + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else { + formationChecklist = false; + } + } + } + } + } + + // Middle seven long segment + for (int X = -2; X <= 2; X++) { + for (int Y = -2; Y <= 2; Y++) { + for (int Z = -1; Z >= -7; Z--) { + final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, Z); + if (X > -2 && X < 2 && Y > -2 && Y < 2) { + if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() + .equals(STORAGE_FIELD1.getUnlocalizedName())) { + runningCostAcc += 0.5f; + fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT1.getCapacity(); + } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() + .equals(STORAGE_FIELD2.getUnlocalizedName())) { + runningCostAcc += 1.0f; + fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT2.getCapacity(); + } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() + .equals(STORAGE_FIELD3.getUnlocalizedName())) { + runningCostAcc += 2.0f; + fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT3.getCapacity(); + } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() + .equals(STORAGE_FIELD4.getUnlocalizedName())) { + runningCostAcc += 4.0f; + fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT4.getCapacity(); + } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() + .equals(STORAGE_FIELD5.getUnlocalizedName())) { + runningCostAcc += 8.0f; + fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT5.getCapacity(); + } else { + formationChecklist = false; + } + continue; + } + + // Get next TE + final IGregTechTileEntity currentTE = + thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z()); + + // Corner allows only glass + if (X == -2 && Y == -2 || X == 2 && Y == 2 || X == -2 && Y == 2 || X == 2 && Y == -2) { + if (!(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameIC2Reinforced))) { + formationChecklist = false; + } + } else { + // Tries to add TE as either of those kinds of hatches. + // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++) + if (!super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID) + && !addMultiHatchToMachineList(currentTE, CASING_TEXTURE_ID)) { + + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + // Also check for multi hatch + if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else if (!thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameIC2Reinforced)) { + formationChecklist = false; + } + } + } + } + } + } + + // Back segment + for (int X = -2; X <= 2; X++) { + for (int Y = -2; Y <= 2; Y++) { + // Get next TE + final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, -8); + final IGregTechTileEntity currentTE = + thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z()); + + // Fluid hatches should touch the storage field. + // Maintenance/Energy hatch can go anywhere + if (X > -2 && X < 2 && Y > -2 && Y < 2) { + if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !addMultiHatchToMachineList(currentTE, CASING_TEXTURE_ID)) { + + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else { + formationChecklist = false; + } + } + } else { + if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) { + + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else { + formationChecklist = false; + } + } + } + } + } + + if (this.mEnergyHatches.size() < 1) { + formationChecklist = false; + } + + if (this.mMaintenanceHatches.size() != 1) { + formationChecklist = false; + } + + if (minCasingAmount > 0) { + formationChecklist = false; + } + + if (formationChecklist) { + runningCost = Math.round(-runningCostAcc); + // Update MultiFluidHandler in case storage cells have been changed + final int capacityPerFluid = (int) Math.round(fluidCapacityAcc / 25.0f); + if (mfh == null) { + mfh = new MultiFluidHandler(capacityPerFluid); + } else { + if (mfh.getCapacity() != capacityPerFluid) { + mfh = new MultiFluidHandler(capacityPerFluid, mfh.getFluids()); + } + } + for (GTMTE_TFFTMultiHatch mh : sMultiHatches) { + mh.setMultiFluidHandler(mfh); + } + } + + return formationChecklist; + } + + public boolean addMultiHatchToMachineList(IGregTechTileEntity aTileEntity, int aBaseCasingIndex) { + if (aTileEntity == null) { + return false; + } else { + final IMetaTileEntity aMetaTileEntity = aTileEntity.getMetaTileEntity(); + if (aMetaTileEntity == null) { + return false; + } else if (aMetaTileEntity instanceof GTMTE_TFFTMultiHatch) { + ((GTMTE_TFFTMultiHatch)aMetaTileEntity).updateTexture(aBaseCasingIndex); + return this.sMultiHatches.add((GTMTE_TFFTMultiHatch)aMetaTileEntity); + } else { + return false; + } + } + } + + @Override + public void onScrewdriverRightClick(byte aSide, EntityPlayer aPlayer, float aX, float aY, float aZ) { + if (doVoidExcess) { + doVoidExcess = false; + aPlayer.addChatComponentMessage(new ChatComponentText("Auto-voiding turned off")); + } else { + doVoidExcess = true; + aPlayer.addChatComponentMessage(new ChatComponentText("Auto-voiding turned on")); + } + } + + @Override + public String[] getInfoData() { + final ArrayList<String> ll = mfh.getInfoData(); + + ll.add(EnumChatFormatting.YELLOW + "Operational Data:" + EnumChatFormatting.RESET); + ll.add("Auto-voiding: " + doVoidExcess); + ll.add("Per-Fluid Capacity: " + mfh.getCapacity() + "L"); + ll.add("Running Cost: " + // mEUt does not naturally reflect efficiency status. Do that here. + + ((-super.mEUt) * 10000 / Math.max(1000, super.mEfficiency)) + "EU/t"); + ll.add("Maintenance Status: " + ((super.getRepairStatus() == super.getIdealStatus()) + ? EnumChatFormatting.GREEN + "Working perfectly" + EnumChatFormatting.RESET + : EnumChatFormatting.RED + "Has Problems" + EnumChatFormatting.RESET)); + ll.add("---------------------------------------------"); + + final String[] a = new String[ll.size()]; + return ll.toArray(a); + } + + @Override + public void saveNBTData(NBTTagCompound nbt) { + nbt = (nbt == null) ? new NBTTagCompound() : nbt; + + nbt.setInteger("runningCost", runningCost); + nbt.setBoolean("doVoidExcess", doVoidExcess); + + nbt.setInteger("capacityPerFluid", mfh.getCapacity()); + nbt.setTag("fluids", mfh.saveNBTData(new NBTTagCompound())); + + super.saveNBTData(nbt); + } + + @Override + public void loadNBTData(NBTTagCompound nbt) { + nbt = (nbt == null) ? new NBTTagCompound() : nbt; + + runningCost = nbt.getInteger("runningCost"); + doVoidExcess = nbt.getBoolean("doVoidExcess"); + + mfh = new MultiFluidHandler(); + mfh.loadNBTData(nbt); + for (GTMTE_TFFTMultiHatch mh : sMultiHatches) { + mh.setMultiFluidHandler(mfh); + } + super.loadNBTData(nbt); + } + + @Override + public boolean isGivingInformation() { + return true; + } + + @Override + public int getMaxEfficiency(ItemStack var1) { + return 10000; + } + + @Override + public int getPollutionPerTick(ItemStack var1) { + return 0; + } + + @Override + public int getDamageToComponent(ItemStack var1) { + return 0; + } + + @Override + public boolean explodesOnComponentBreak(ItemStack var1) { + return false; + } }
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