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diff --git a/src/main/java/common/tileentities/GTMTE_ModularNuclearReactor.java b/src/main/java/common/tileentities/GTMTE_ModularNuclearReactor.java
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+++ b/src/main/java/common/tileentities/GTMTE_ModularNuclearReactor.java
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+package common.tileentities;
+
+import org.joml.Vector3i;
+import org.lwjgl.input.Keyboard;
+
+import common.blocks.Block_ControlRod;
+import common.blocks.Block_ReactorChamber_OFF;
+import common.blocks.Block_ReactorChamber_ON;
+import container.GUIContainer_ModularNuclearReactor;
+import gregtech.api.GregTech_API;
+import gregtech.api.enums.Textures;
+import gregtech.api.gui.GT_GUIContainer_MultiMachine;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase;
+import gregtech.api.objects.GT_RenderedTexture;
+import net.minecraft.block.Block;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraftforge.common.util.ForgeDirection;
+import util.MultiBlockTooltipBuilder;
+
+public class GTMTE_ModularNuclearReactor extends GT_MetaTileEntity_MultiBlockBase {
+
+ private final Block CASING = GregTech_API.sBlockCasings3;
+ private final int CASING_META = 12;
+ private final int CASING_TEXTURE_ID = 44;
+
+ private final Block CHAMBER_OFF = Block_ReactorChamber_OFF.getInstance();
+ private final Block CHAMBER_ON = Block_ReactorChamber_ON.getInstance();
+ private final Block CONTROL_ROD = Block_ControlRod.getInstance();
+
+ private boolean euMode = true;
+
+ public GTMTE_ModularNuclearReactor(int aID, String aName, String aNameRegional) {
+ super(aID, aName, aNameRegional);
+
+ }
+
+ public GTMTE_ModularNuclearReactor(String aName) {
+ super(aName);
+
+ }
+
+ @Override
+ public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) {
+ return new GTMTE_ModularNuclearReactor(super.mName);
+ }
+
+ @Override
+ public String[] getDescription() {
+ final MultiBlockTooltipBuilder b = new MultiBlockTooltipBuilder();
+ b.addInfo("Can be built, BUT DOES NOT WORK")
+ .addInfo("Converts fissile material and outputs power or heat")
+ .addSeparator()
+ .addInfo("EU-MODE:")
+ .addInfo(" Directly outputs electricity depending on inserted fuel rods")
+ .addSeparator()
+ .addInfo("COOLANT-MODE:")
+ .addInfo(" Requires coolant to be pumped into the reactor.")
+ .addInfo(" Coolant is heated and should be drained and converted to electricity by other means.")
+ .addSeparator()
+ .addInfo("NOTES:")
+ .addInfo(" Does NOT use Industrialcraft 2 reactor components!")
+ .addInfo(" Consult controller GUI on how to arrange the outer casings.")
+ .addSeparator()
+ .beginStructureBlock(7, 6, 7)
+ .addController("Front bottom Center")
+ .addCasingInfo("Radiation Proof Machine Casing", 100)
+ .addOtherStructurePart("Control Rods", "Four pillars, four blocks high each. Diagonal to the inner edges of the shell")
+ .addOtherStructurePart("Nuclear Reactor Chamber", "17 of them to fill out the rest of the floor inside the shell")
+ .addDynamoHatch("ONLY in EU-mode, at least one")
+ .addOtherStructurePart("Input Bus, Output Bus", "Optional but required for automation")
+ .addOtherStructurePart("Input Hatch, Output Hatch", "ONLY in Coolant-Mode, at least one each")
+ .signAndFinalize("Kekzdealer");
+ if(!Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) {
+ return b.getInformation();
+ } else {
+ return b.getStructureInformation();
+ }
+ }
+
+ @Override
+ public ITexture[] getTexture(final IGregTechTileEntity aBaseMetaTileEntity, final byte aSide, final byte aFacing,
+ final byte aColorIndex, final boolean aActive, final boolean aRedstone) {
+ return aSide == aFacing
+ ? new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID],
+ new GT_RenderedTexture(aActive ?
+ Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER_ACTIVE
+ : Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER)}
+ : new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID]};
+ }
+
+ // TODO: Opening UI crashes server. Controller isn't craftable right now.
+ public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
+ /*return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(),
+ "MultiblockDisplay.png");*/
+ return new GUIContainer_ModularNuclearReactor(aBaseMetaTileEntity, aPlayerInventory.player);
+ }
+
+ @Override
+ public boolean isCorrectMachinePart(ItemStack stack) {
+ return true;
+ }
+
+ @Override
+ public boolean checkRecipe(ItemStack stack) {
+ return false;
+ }
+
+ @Override
+ public void onPostTick(IGregTechTileEntity thisController, long aTick) {
+ super.onPostTick(thisController, aTick);
+
+ if(super.getBaseMetaTileEntity().isActive()) {
+ // Switch to ON blocks
+ } else {
+ // Switch to OFF blocks
+ }
+ }
+
+ @Override
+ public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) {
+ // Figure out the vector for the direction the back face of the controller is facing
+ final int dirX = ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX;
+ final int dirZ = ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ;
+ int minCasingAmount = 100;
+ boolean checklist = true; // if this is still true at the end, machine is good to go :)
+
+ // Determine the ground level center of the structure
+ final Vector3i center = new Vector3i(
+ thisController.getXCoord(),
+ thisController.getYCoord(),
+ thisController.getZCoord())
+ .add(dirX * 3, 0, dirZ * 3);
+ // Scan for outer tube
+ // - Scan sides
+ for(int x = -3; x <= 3; x++) {
+ for(int z = -3; z <= 3; z++) {
+ // Only scan the three wide even sides, skip rest
+ if((Math.abs(x) <= 1 && Math.abs(z) == 3) || (Math.abs(z) <= 1 && Math.abs(x) == 3)) {
+ for(int h = 0; h < 6; h++) {
+ final Vector3i pos = new Vector3i(center.x() + x, center.y() + h, center.z() + z);
+ if(h == 0 && pos.x() == thisController.getXCoord() && pos.y() == thisController.getYCoord() && pos.z() == thisController.getZCoord()) {
+ // Ignore controller
+ continue;
+ } else if (thisController.getBlock(pos.x(), pos.y(), pos.z()) == CASING
+ && thisController.getMetaID(pos.x(), pos.y(), pos.z()) == CASING_META) {
+ minCasingAmount--;
+ } else {
+ checklist = false;
+ }
+ }
+ }
+ }
+ }
+ // - Scan corners of tube
+ for(int x = -2; x <= 2; x++) {
+ for(int z = -2; z <= 2; z++) {
+ // Only scan the four corners, skip rest
+ if(Math.abs(x) + Math.abs(z) == 4) {
+ for(int h = 0; h < 6; h++) {
+ final Vector3i pos = new Vector3i(center.x() + x, center.y() + h, center.z() + z);
+ if(h == 0 && pos.x() == thisController.getXCoord() && pos.y() == thisController.getYCoord() && pos.z() == thisController.getZCoord()) {
+ // Ignore controller
+ continue;
+ } else if (thisController.getBlock(pos.x(), pos.y(), pos.z()) == CASING
+ && thisController.getMetaID(pos.x(), pos.y(), pos.z()) == CASING_META) {
+ minCasingAmount--;
+ } else {
+ checklist = false;
+ }
+ }
+ }
+ }
+ }
+ // Scan ground layer
+ for(int x = -2; x <= 2; x++) {
+ for(int z = -2; z <= 2; z++) {
+ if(!(thisController.getBlock(center.x() + x, center.y(), center.z() + z) == CASING
+ && thisController.getMetaID(center.x() + x, center.y(), center.z() + z) == CASING_META)) {
+ checklist = false;
+ } else {
+ minCasingAmount--;
+ }
+ }
+ }
+ // Scan reactor chambers
+ for(int x = -2; x <= 2; x++) {
+ for(int z = -2; z <= 2; z++) {
+ // Skip if diagonal, don't skip center
+ if(Math.abs(x) == Math.abs(z) && !(x == 0 && z == 0)) {
+ continue;
+ }
+ if(!(thisController.getBlock(center.x() + x, center.y() + 1, center.z() + z) == CHAMBER_OFF
+ || thisController.getBlock(center.x() + x, center.y() + 1, center.z() + z) == CHAMBER_ON)) {
+ checklist = false;
+ }
+ }
+ }
+ // Scan control rods
+ for(int h = 1; h < 5; h++) {
+ for(int x = -1; x <= 1; x++) {
+ for(int z = -1; z <= 1; z++) {
+ // Only check diagonal
+ if(x == 0 || z == 0) {
+ continue;
+ }
+ if(!(thisController.getBlock(center.x() + x, center.y() + h, center.z() + z) == CONTROL_ROD)) {
+ checklist = false;
+ }
+ }
+ }
+ }
+
+
+
+
+ if(minCasingAmount > 0) {
+ checklist = false;
+ }
+
+ return checklist;
+ }
+
+ @Override
+ public int getMaxEfficiency(ItemStack stack) {
+ return 10000;
+ }
+
+ @Override
+ public int getPollutionPerTick(ItemStack stack) {
+ return 0;
+ }
+
+ @Override
+ public int getDamageToComponent(ItemStack stack) {
+ return 0;
+ }
+
+ @Override
+ public boolean explodesOnComponentBreak(ItemStack stack) {
+ return false;
+ }
+
+}