diff options
Diffstat (limited to 'src/main/java/fuelcell/GTMTE_SOFuelCellMK2.java')
-rw-r--r-- | src/main/java/fuelcell/GTMTE_SOFuelCellMK2.java | 138 |
1 files changed, 96 insertions, 42 deletions
diff --git a/src/main/java/fuelcell/GTMTE_SOFuelCellMK2.java b/src/main/java/fuelcell/GTMTE_SOFuelCellMK2.java index dbe16c3795..030e926867 100644 --- a/src/main/java/fuelcell/GTMTE_SOFuelCellMK2.java +++ b/src/main/java/fuelcell/GTMTE_SOFuelCellMK2.java @@ -2,6 +2,7 @@ package fuelcell; import gregtech.api.GregTech_API; import gregtech.api.enums.Textures; +import gregtech.api.gui.GT_GUIContainer_MultiMachine; import gregtech.api.interfaces.ITexture; import gregtech.api.interfaces.metatileentity.IMetaTileEntity; import gregtech.api.interfaces.tileentity.IGregTechTileEntity; @@ -37,20 +38,18 @@ public class GTMTE_SOFuelCellMK2 extends GT_MetaTileEntity_MultiBlockBase { @Override public String[] getDescription() { return new String[] { - "Solid-oxide Fuel Cell Mk2", - "------------------------------------------", "Oxidizes gas fuels to generate electricity without polluting the environment", "375,680EU worth of fuel are consumed each second", - "Outputs 16,384EU/t and 96,000L/t Steam", + "Outputs 16,384EU/t and 96,000L/s Steam", "Additionally requires 1920L/s Oxygen gas", "------------------------------------------", "Dimensions: 3x3x5 (WxHxL)", "Structure:", - " 3x Solid GDC Ceramic Electrolyte Unit (center 1x1x3)", - " 12x Robust Tungstensteel Machine Casing (at least)", - " Controller front center", - " Dynamo Hatch back center", - " Maintenance Hatch, Input Hatches, Output Hatches" + " 3x GDC Ceramic Electrolyte Unit (center 1x1x3)", + " 12x Robust Tungstensteel Machine Casing (at least)", + " Controller front center", + " Dynamo Hatch back center", + " Maintenance Hatch, Input Hatches, Output Hatches" }; } @@ -68,8 +67,8 @@ public class GTMTE_SOFuelCellMK2 extends GT_MetaTileEntity_MultiBlockBase { //TODO public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) { - return new GUIContainer_ModularNuclearReactor(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(), - "MultiblockDisplay.png"); + return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(), + "LargeTurbine.png"); } @Override @@ -86,53 +85,108 @@ public class GTMTE_SOFuelCellMK2 extends GT_MetaTileEntity_MultiBlockBase { @Override public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) { - final byte SIDE_LENGTH_W = 3; - final byte SIDE_LENGTH_L = 5; - final byte MAX_OFFSET = (byte) Math.floor(SIDE_LENGTH_W / 2); - final int XDIR_BACKFACE = ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX * MAX_OFFSET; - final int ZDIR_BACKFACE = ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ * MAX_OFFSET; + final int XDIR_BACKFACE = ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX; + final int ZDIR_BACKFACE = ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ; int minCasingAmount = 12; boolean checklist = true; // if this is still true at the end, machine is good to go :) - for (int leftToRight = -MAX_OFFSET; leftToRight <= MAX_OFFSET; leftToRight++) { - - for (int frontToBack = -MAX_OFFSET; frontToBack <= MAX_OFFSET; frontToBack++) { + // Front slice + for(int X = -1; X <= 1; X++) { + for(int Y = -1; Y <= 1; Y++) { + if(X == 0 && Y == 0) { + continue; // is controller + } + // Get next TE + final int THIS_X = XDIR_BACKFACE + X; + final int THIS_Z = ZDIR_BACKFACE + 0; + IGregTechTileEntity currentTE = + thisController.getIGregTechTileEntityOffset(THIS_X, Y, THIS_Z);// x, y ,z - for (int thisY = -MAX_OFFSET; thisY <= MAX_OFFSET; thisY++) { + // Tries to add TE as either of those kinds of hatches. + // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++) + if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) { - // Center 3x3x3 air cube - if((leftToRight > -2 && leftToRight < 2) && (frontToBack > -2 && frontToBack < 2) && (thisY > -2 && thisY < 2)) { - if(!thisController.getAirOffset(XDIR_BACKFACE + leftToRight, thisY, ZDIR_BACKFACE + frontToBack)) { + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + if ((thisController.getBlockOffset(THIS_X, Y, THIS_Z) == CASING) && (thisController.getMetaIDOffset(THIS_X, Y, THIS_Z) == CASING_META)) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else { + checklist = false; + } + } + } + } + + // Middle three slices + for(int X = -1; X <= 1; X++) { + for(int Y = -1; Y <= 1; Y++) { + for(int Z = 1; Z <= 3; Z++) { + if(X == 0 && Y == 0) { + if(!thisController.getBlockOffset(XDIR_BACKFACE, 0, ZDIR_BACKFACE * Z).getUnlocalizedName() + .equals("kekztech_yszceramicelectrolyteunit_block")) { + checklist = false; + } + } + if(Y == 0 && (X == -1 || X == 1)) { + if(!thisController.getBlockOffset(XDIR_BACKFACE, 0, ZDIR_BACKFACE * Z).getUnlocalizedName() + .equals("blockAlloyGlass")) { checklist = false; } - } else if (!(XDIR_BACKFACE + leftToRight == 0 && ZDIR_BACKFACE + frontToBack == 0 && thisY == 0)) { // Make sure this isn't the controller - // Get next TE - final int THIS_X = XDIR_BACKFACE + leftToRight; - final int THIS_Z = ZDIR_BACKFACE + frontToBack; - IGregTechTileEntity currentTE = - thisController.getIGregTechTileEntityOffset(THIS_X, thisY, THIS_Z);// x, y ,z + } + // Get next TE + final int THIS_X = XDIR_BACKFACE + X; + final int THIS_Z = ZDIR_BACKFACE + Z; + IGregTechTileEntity currentTE = + thisController.getIGregTechTileEntityOffset(THIS_X, Y, THIS_Z);// x, y ,z + + // Tries to add TE as either of those kinds of hatches. + // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++) + if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) { - // Tries to add TE as either of those kinds of hatches. - // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++) - if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addDynamoToMachineList(currentTE, CASING_TEXTURE_ID)) { - - // If it's not a hatch, is it the right casing for this machine? Check block and block meta. - if ((thisController.getBlockOffset(THIS_X, thisY, THIS_Z) == CASING) && (thisController.getMetaIDOffset(THIS_X, thisY, THIS_Z) == CASING_META)) { - // Seems to be valid casing. Decrement counter. - minCasingAmount--; - } else { - checklist = false; - } + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + if ((thisController.getBlockOffset(THIS_X, Y, THIS_Z) == CASING) && (thisController.getMetaIDOffset(THIS_X, Y, THIS_Z) == CASING_META)) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else { + checklist = false; } } } } } + // Back slice + for(int X = -1; X <= 1; X++) { + for(int Y = -1; Y <= 1; Y++) { + // Get next TE + final int THIS_X = XDIR_BACKFACE + X; + final int THIS_Z = ZDIR_BACKFACE + 0; + IGregTechTileEntity currentTE = + thisController.getIGregTechTileEntityOffset(THIS_X, Y, THIS_Z);// x, y ,z + + // Tries to add TE as either of those kinds of hatches. + // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++) + if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addDynamoToMachineList(currentTE, CASING_TEXTURE_ID)) { + + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + if ((thisController.getBlockOffset(THIS_X, Y, THIS_Z) == CASING) && (thisController.getMetaIDOffset(THIS_X, Y, THIS_Z) == CASING_META)) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else { + checklist = false; + } + } + } + } + if(minCasingAmount > 0) { checklist = false; } |