diff options
Diffstat (limited to 'src/main/java/ggfab/ConfigurationHandler.java')
-rw-r--r-- | src/main/java/ggfab/ConfigurationHandler.java | 54 |
1 files changed, 8 insertions, 46 deletions
diff --git a/src/main/java/ggfab/ConfigurationHandler.java b/src/main/java/ggfab/ConfigurationHandler.java index a1f83c8bbf..d6844641b2 100644 --- a/src/main/java/ggfab/ConfigurationHandler.java +++ b/src/main/java/ggfab/ConfigurationHandler.java @@ -1,52 +1,14 @@ package ggfab; -import java.io.File; -import java.util.Map; +import com.gtnewhorizon.gtnhlib.config.Config; -import net.minecraftforge.common.config.ConfigCategory; -import net.minecraftforge.common.config.Configuration; -import net.minecraftforge.common.config.Property; +import gregtech.api.enums.Mods; -public enum ConfigurationHandler { +@Config(modid = Mods.Names.G_G_FAB, filename = "ggfab") +@Config.RequiresMcRestart +public class ConfigurationHandler { - INSTANCE; - - private Configuration config; - private float laserOCPenaltyFactor; - - void init(File f) { - config = new Configuration(f); - loadConfig(); - setLanguageKeys(); - } - - private void setLanguageKeys() { - for (String categoryName : config.getCategoryNames()) { - ConfigCategory category = config.getCategory(categoryName); - category.setLanguageKey("ggfab.config." + categoryName); - for (Map.Entry<String, Property> entry : category.entrySet()) { - entry.getValue() - .setLanguageKey(String.format("%s.%s", category.getLanguagekey(), entry.getKey())); - } - } - } - - private void loadConfig() { - laserOCPenaltyFactor = config.getFloat( - "advasslinePenaltyFactor", - "common.balancing", - 0.3f, - 0f, - 10f, - "Laser overclock penalty factor. This will incredibly change the game balance. Even a small step from 0.2 to 0.3 can have very significant impact. Tweak with caution!"); - config.save(); - } - - public Configuration getConfig() { - return config; - } - - public float getLaserOCPenaltyFactor() { - return laserOCPenaltyFactor; - } + @Config.Comment("Laser overclock penalty factor. This will incredibly change the game balance. Even a small step from 0.2 to 0.3 can have very significant impact. Tweak with caution!") + @Config.RangeFloat(min = 0.0f, max = 10.0f) + public static float laserOCPenaltyFactor = 0.3f; } |