diff options
Diffstat (limited to 'src/main/java/goodgenerator/blocks/tileEntity/NeutronActivator.java')
-rw-r--r-- | src/main/java/goodgenerator/blocks/tileEntity/NeutronActivator.java | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/main/java/goodgenerator/blocks/tileEntity/NeutronActivator.java b/src/main/java/goodgenerator/blocks/tileEntity/NeutronActivator.java index 40b2af3926..c3792bd7c8 100644 --- a/src/main/java/goodgenerator/blocks/tileEntity/NeutronActivator.java +++ b/src/main/java/goodgenerator/blocks/tileEntity/NeutronActivator.java @@ -16,6 +16,7 @@ import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.StatCollector; +import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.fluids.FluidStack; import com.github.bartimaeusnek.bartworks.util.Pair; @@ -131,8 +132,8 @@ public class NeutronActivator extends GT_MetaTileEntity_TooltipMultiBlockBase_EM } @Override - public boolean onWireCutterRightClick(byte aSide, byte aWrenchingSide, EntityPlayer aPlayer, float aX, float aY, - float aZ) { + public boolean onWireCutterRightClick(ForgeDirection side, ForgeDirection wrenchingSide, EntityPlayer aPlayer, + float aX, float aY, float aZ) { batchMode = !batchMode; if (batchMode) { GT_Utility.sendChatToPlayer(aPlayer, StatCollector.translateToLocal("misc.BatchModeTextOn")); @@ -406,9 +407,9 @@ public class NeutronActivator extends GT_MetaTileEntity_TooltipMultiBlockBase_EM } @Override - public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, - boolean aActive, boolean aRedstone) { - if (aSide == aFacing) { + public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, ForgeDirection side, ForgeDirection facing, + int colorIndex, boolean aActive, boolean aRedstone) { + if (side == facing) { if (aActive) return new ITexture[] { Textures.BlockIcons.getCasingTextureForId(49), TextureFactory.of(textureFontOn), TextureFactory.builder().addIcon(textureFontOn_Glow).glow().build() }; |