diff options
Diffstat (limited to 'src/main/java/goodgenerator/client')
| -rw-r--r-- | src/main/java/goodgenerator/client/render/BlockRenderHandler.java | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/main/java/goodgenerator/client/render/BlockRenderHandler.java b/src/main/java/goodgenerator/client/render/BlockRenderHandler.java index 3d705baae6..d8f903cd07 100644 --- a/src/main/java/goodgenerator/client/render/BlockRenderHandler.java +++ b/src/main/java/goodgenerator/client/render/BlockRenderHandler.java @@ -2,7 +2,7 @@ package goodgenerator.client.render; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import cpw.mods.fml.client.registry.RenderingRegistry; -import goodgenerator.blocks.regularBlock.TurbineCasing; +import goodgenerator.blocks.regularBlock.ITextureBlock; import gregtech.GT_Mod; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; @@ -36,8 +36,8 @@ public class BlockRenderHandler implements ISimpleBlockRenderingHandler { GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); - if (aBlock instanceof TurbineCasing) { - TurbineCasing tc = (TurbineCasing) aBlock; + if (aBlock instanceof ITextureBlock) { + ITextureBlock tc = (ITextureBlock) aBlock; aBlock.setBlockBoundsForItemRender(); aRenderer.setRenderBoundsFromBlock(aBlock); Tessellator.instance.startDrawingQuads(); @@ -77,10 +77,10 @@ public class BlockRenderHandler implements ISimpleBlockRenderingHandler { public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, RenderBlocks aRenderer) { aRenderer.enableAO = Minecraft.isAmbientOcclusionEnabled() && GT_Mod.gregtechproxy.mRenderTileAmbientOcclusion; aRenderer.useInventoryTint = false; - if (aBlock instanceof TurbineCasing) { + if (aBlock instanceof ITextureBlock) { aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax); aRenderer.setRenderBoundsFromBlock(aBlock); - TurbineCasing tc = (TurbineCasing) aBlock; + ITextureBlock tc = (ITextureBlock) aBlock; renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tc.getTexture(aBlock, (byte) DOWN.ordinal(), aWorld, aX, aY, aZ), true); renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tc.getTexture(aBlock, (byte) UP.ordinal(), aWorld, aX, aY, aZ), true); renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tc.getTexture(aBlock, (byte) NORTH.ordinal(), aWorld, aX, aY, aZ), true); |
