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-rw-r--r--src/main/java/gregtech/api/enums/Materials.java223
1 files changed, 108 insertions, 115 deletions
diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java
index 494195a861..a47a37dfdf 100644
--- a/src/main/java/gregtech/api/enums/Materials.java
+++ b/src/main/java/gregtech/api/enums/Materials.java
@@ -34,104 +34,102 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
/**
* Direct Elements
*/
- Aluminium(19, TextureSet.SET_DULL, 10.0F, 128, 2, 1 | 2 | 8 | 32 | 64 | 128, 128, 200, 240, 0, "Aluminium", 0, 0, 933, 1700, true, false, 3, 1, 1, Dyes.dyeLightBlue, Element.Al, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VOLATUS, 1))),
- Americium(103, TextureSet.SET_METALLIC, 1.0F, 0, 3, 1 | 2 | 8 | 32, 200, 200, 200, 0, "Americium", 0, 0, 1449, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Am, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Antimony(58, TextureSet.SET_SHINY, 1.0F, 0, 2, 1 | 2 | 8 | 32, 220, 220, 240, 0, "Antimony", 0, 0, 903, 0, false, false, 2, 1, 1, Dyes.dyeLightGray, Element.Sb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.AQUA, 1))),
- Argon(24, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 255, 0, 240, "Argon", 0, 0, 83, 0, false, true, 5, 1, 1, Dyes.dyeGreen, Element.Ar, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
- Arsenic(39, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 2 | 8 | 16 | 32, 255, 255, 255, 0, "Arsenic", 0, 0, 1090, 0, false, false, 3, 1, 1, Dyes.dyeOrange, Element.As, Arrays.asList(new TC_AspectStack(TC_Aspects.VENENUM, 3))),
- Barium(63, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 8 | 32, 255, 255, 255, 0, "Barium", 0, 0, 1000, 0, false, false, 1, 1, 1, Dyes._NULL, Element.Ba, Arrays.asList(new TC_AspectStack(TC_Aspects.VINCULUM, 3))),
- Beryllium(8, TextureSet.SET_METALLIC, 14.0F, 64, 2, 1 | 2 | 8 | 32 | 64, 100, 180, 100, 0, "Beryllium", 0, 0, 1560, 0, false, false, 6, 1, 1, Dyes.dyeGreen, Element.Be, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))),
- Bismuth(90, TextureSet.SET_METALLIC, 6.0F, 64, 1, 1 | 2 | 8 | 32 | 64 | 128, 100, 160, 160, 0, "Bismuth", 0, 0, 544, 0, false, false, 2, 1, 1, Dyes.dyeCyan, Element.Bi, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
- Boron(9, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8 | 32, 250, 250, 250, 0, "Boron", 0, 0, 2349, 0, false, false, 1, 1, 1, Dyes.dyeWhite, Element.B, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 3))),
- Caesium(62, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Caesium", 0, 0, 301, 0, false, false, 4, 1, 1, Dyes._NULL, Element.Cs, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Calcium(26, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 32, 255, 245, 245, 0, "Calcium", 0, 0, 1115, 0, false, false, 4, 1, 1, Dyes.dyePink, Element.Ca, Arrays.asList(new TC_AspectStack(TC_Aspects.SANO, 1), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
- Carbon(10, TextureSet.SET_DULL, 1.0F, 64, 2, 1 | 2 | 32 | 64 | 128, 20, 20, 20, 0, "Carbon", 0, 0, 3800, 0, false, false, 2, 1, 1, Dyes.dyeBlack, Element.C, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.IGNIS, 1))),
- Cadmium(55, TextureSet.SET_SHINY, 1.0F, 0, 2, 1 | 8 | 32, 50, 50, 60, 0, "Cadmium", 0, 0, 594, 0, false, false, 3, 1, 1, Dyes.dyeGray, Element.Cd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))),
- Cerium(65, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Cerium", 0, 0, 1068, 1068, true, false, 4, 1, 1, Dyes._NULL, Element.Ce, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Chlorine(23, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 255, 0, "Chlorine", 0, 0, 171, 0, false, false, 2, 1, 1, Dyes.dyeCyan, Element.Cl, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 2), new TC_AspectStack(TC_Aspects.PANNUS, 1))),
- Chrome(30, TextureSet.SET_SHINY, 11.0F, 256, 3, 1 | 2 | 8 | 32 | 64 | 128, 255, 230, 230, 0, "Chrome", 0, 0, 2180, 1700, true, false, 5, 1, 1, Dyes.dyePink, Element.Cr, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))),
- Cobalt(33, TextureSet.SET_METALLIC, 8.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 80, 80, 250, 0, "Cobalt", 0, 0, 1768, 0, false, false, 3, 1, 1, Dyes.dyeBlue, Element.Co, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
- Copper(35, TextureSet.SET_SHINY, 1.0F, 0, 1, 1 | 2 | 8 | 32 | 128, 255, 100, 0, 0, "Copper", 0, 0, 1357, 0, false, false, 3, 1, 1, Dyes.dyeOrange, Element.Cu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PERMUTATIO, 1))),
- Deuterium(2, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 0, 240, "Deuterium", 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow, Element.D, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 3))),
- Dysprosium(73, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Dysprosium", 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL, Element.Dy, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
- Empty(0, TextureSet.SET_NONE, 1.0F, 0, 2, 256/*Only for Prefixes which need it*/, 255, 255, 255, 255, "Empty", 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL, Element._NULL, Arrays.asList(new TC_AspectStack(TC_Aspects.VACUOS, 2))),
- Erbium(75, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Erbium", 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL, Element.Er, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Europium(70, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Europium", 0, 0, 1099, 1099, true, false, 4, 1, 1, Dyes._NULL, Element.Eu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Fluorine(14, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 255, 127, "Fluorine", 0, 0, 53, 0, false, true, 2, 1, 1, Dyes.dyeGreen, Element.F, Arrays.asList(new TC_AspectStack(TC_Aspects.PERDITIO, 2))),
- Gadolinium(71, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Gadolinium", 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL, Element.Gd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Gallium(37, TextureSet.SET_SHINY, 1.0F, 64, 2, 1 | 2 | 8 | 32, 220, 220, 255, 0, "Gallium", 0, 0, 302, 0, false, false, 5, 1, 1, Dyes.dyeLightGray, Element.Ga, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))),
- Gold(86, TextureSet.SET_SHINY, 12.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 255, 255, 30, 0, "Gold", 0, 0, 1337, 0, false, false, 4, 1, 1, Dyes.dyeYellow, Element.Au, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 2))),
- Holmium(74, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Holmium", 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL, Element.Ho, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Hydrogen(1, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 0, 255, 240, "Hydrogen", 1, 15, 14, 0, false, true, 2, 1, 1, Dyes.dyeBlue, Element.H, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 1))),
- Helium(4, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 0, 240, "Helium", 0, 0, 1, 0, false, true, 5, 1, 1, Dyes.dyeYellow, Element.He, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
- Helium_3(5, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 0, 240, "Helium-3", 0, 0, 1, 0, false, true, 10, 1, 1, Dyes.dyeYellow, Element.He_3, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 3))),
- Indium(56, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 64, 0, 128, 0, "Indium", 0, 0, 429, 0, false, false, 4, 1, 1, Dyes.dyeGray, Element.In, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Iridium(84, TextureSet.SET_DULL, 6.0F, 5120, 4, 1 | 2 | 8 | 32 | 64 | 128, 240, 240, 245, 0, "Iridium", 0, 0, 2719, 0, false, false, 10, 1, 1, Dyes.dyeWhite, Element.Ir, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))),
- Iron(32, TextureSet.SET_METALLIC, 6.0F, 256, 2, 1 | 2 | 8 | 32 | 64 | 128, 200, 200, 200, 0, "Iron", 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Fe, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
- Lanthanum(64, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Lanthanum", 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL, Element.La, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Lead(89, TextureSet.SET_DULL, 8.0F, 64, 1, 1 | 2 | 8 | 32 | 64 | 128, 140, 100, 140, 0, "Lead", 0, 0, 600, 0, false, false, 3, 1, 1, Dyes.dyePurple, Element.Pb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 1))),
- Lithium(6, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 2 | 8 | 32, 225, 220, 255, 0, "Lithium", 0, 0, 454, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue, Element.Li, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 2))),
- Lutetium(78, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Lutetium", 0, 0, 1925, 1925, true, false, 4, 1, 1, Dyes._NULL, Element.Lu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Magic(-128, TextureSet.SET_SHINY, 8.0F, 5120, 5, 1 | 2 | 4 | 8 | 16 | 32 | 64 | 128, 100, 0, 200, 0, "Magic", 5, 32, 5000, 0, false, false, 7, 1, 1, Dyes.dyePurple, Element.Ma, Arrays.asList(new TC_AspectStack(TC_Aspects.PRAECANTIO, 4))),
- Magnesium(18, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 200, 200, 0, "Magnesium", 0, 0, 923, 0, false, false, 3, 1, 1, Dyes.dyePink, Element.Mg, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))),
- Manganese(31, TextureSet.SET_DULL, 7.0F, 512, 2, 1 | 2 | 8 | 32 | 64, 250, 250, 250, 0, "Manganese", 0, 0, 1519, 0, false, false, 3, 1, 1, Dyes.dyeWhite, Element.Mn, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
- Mercury(87, TextureSet.SET_SHINY, 1.0F, 0, 0, 16 | 32, 255, 220, 220, 0, "Mercury", 5, 32, 234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Hg, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.AQUA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))),
- Molybdenum(48, TextureSet.SET_SHINY, 7.0F, 512, 2, 1 | 2 | 8 | 32 | 64, 180, 180, 220, 0, "Molybdenum", 0, 0, 2896, 0, false, false, 1, 1, 1, Dyes.dyeBlue, Element.Mo, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
- Neodymium(67, TextureSet.SET_METALLIC, 7.0F, 512, 2, 1 | 2 | 8 | 32 | 64 | 128, 100, 100, 100, 0, "Neodymium", 0, 0, 1297, 1297, true, false, 4, 1, 1, Dyes._NULL, Element.Nd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 2))),
- Neutronium(129, TextureSet.SET_DULL, 6.0F, 81920, 6, 1 | 2 | 8 | 32 | 64 | 128, 250, 250, 250, 0, "Neutronium", 0, 0, 10000, 0, false, false, 20, 1, 1, Dyes.dyeWhite, Element.Nt, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.VITREUS, 3), new TC_AspectStack(TC_Aspects.ALIENIS, 2))),
- Nickel(34, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 200, 200, 250, 0, "Nickel", 0, 0, 1728, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue, Element.Ni, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.IGNIS, 1))),
- Niobium(47, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 190, 180, 200, 0, "Niobium", 0, 0, 2750, 2750, true, false, 5, 1, 1, Dyes._NULL, Element.Nb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))),
- Nitrogen(12, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 150, 200, 240, "Nitrogen", 0, 0, 63, 0, false, true, 2, 1, 1, Dyes.dyeCyan, Element.N, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
- Osmium(83, TextureSet.SET_METALLIC, 16.0F, 1280, 4, 1 | 2 | 8 | 32 | 64 | 128, 50, 50, 255, 0, "Osmium", 0, 0, 3306, 0, false, false, 10, 1, 1, Dyes.dyeBlue, Element.Os, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))),
- Oxygen(13, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 100, 200, 240, "Oxygen", 0, 0, 54, 0, false, true, 1, 1, 1, Dyes.dyeWhite, Element.O, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1))),
- Palladium(52, TextureSet.SET_SHINY, 8.0F, 512, 2, 1 | 2 | 8 | 32 | 64 | 128, 128, 128, 128, 0, "Palladium", 0, 0, 1828, 1828, false, false, 4, 1, 1, Dyes.dyeGray, Element.Pd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
- Phosphor(21, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8 | 32, 255, 255, 0, 0, "Phosphor", 0, 0, 317, 0, false, false, 2, 1, 1, Dyes.dyeYellow, Element.P, Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 2), new TC_AspectStack(TC_Aspects.POTENTIA, 1))),
- Platinum(85, TextureSet.SET_SHINY, 12.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 255, 255, 200, 0, "Platinum", 0, 0, 2041, 0, false, false, 6, 1, 1, Dyes.dyeOrange, Element.Pt, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))),
- Plutonium(100, TextureSet.SET_METALLIC, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 240, 50, 50, 0, "Plutonium 244", 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime, Element.Pu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))),
- Plutonium241(101, TextureSet.SET_SHINY, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 250, 70, 70, 0, "Plutonium 241", 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime, Element.Pu_241, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 3))),
- Potassium(25, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1 | 2 | 32, 250, 250, 250, 0, "Potassium", 0, 0, 336, 0, false, false, 2, 1, 1, Dyes.dyeWhite, Element.K, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1))),
- Praseodymium(66, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Praseodymium", 0, 0, 1208, 1208, true, false, 4, 1, 1, Dyes._NULL, Element.Pr, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Promethium(68, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Promethium", 0, 0, 1315, 1315, true, false, 4, 1, 1, Dyes._NULL, Element.Pm, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Radon(93, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 0, 255, 240, "Radon", 0, 0, 202, 0, false, true, 5, 1, 1, Dyes.dyePurple, Element.Rn, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Rubidium(43, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 240, 30, 30, 0, "Rubidium", 0, 0, 312, 0, false, false, 4, 1, 1, Dyes.dyeRed, Element.Rb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))),
- Samarium(69, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Samarium", 0, 0, 1345, 1345, true, false, 4, 1, 1, Dyes._NULL, Element.Sm, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Scandium(27, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Scandium", 0, 0, 1814, 1814, true, false, 2, 1, 1, Dyes.dyeYellow, Element.Sc, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Silicon(20, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 60, 60, 80, 0, "Silicon", 0, 0, 1687, 1687, true, false, 1, 1, 1, Dyes.dyeBlack, Element.Si, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TENEBRAE, 1))),
- Silver(54, TextureSet.SET_SHINY, 10.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 220, 220, 255, 0, "Silver", 0, 0, 1234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Ag, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))),
- Sodium(17, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 32, 0, 0, 150, 0, "Sodium", 0, 0, 370, 0, false, false, 1, 1, 1, Dyes.dyeBlue, Element.Na, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.LUX, 1))),
- Strontium(44, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 8 | 32, 200, 200, 200, 0, "Strontium", 0, 0, 1050, 0, false, false, 1, 1, 1, Dyes.dyeLightGray, Element.Sr, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.STRONTIO, 1))),
- Sulfur(22, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8 | 32, 200, 200, 0, 0, "Sulfur", 0, 0, 388, 0, false, false, 2, 1, 1, Dyes.dyeYellow, Element.S, Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 1))),
- Tantalum(80, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Tantalum", 0, 0, 3290, 0, false, false, 4, 1, 1, Dyes._NULL, Element.Ta, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VINCULUM, 1))),
- Tellurium(59, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Tellurium", 0, 0, 722, 0, false, false, 4, 1, 1, Dyes.dyeGray, Element.Te, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Terbium(72, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Terbium", 0, 0, 1629, 1629, true, false, 4, 1, 1, Dyes._NULL, Element.Tb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Thorium(96, TextureSet.SET_SHINY, 6.0F, 512, 2, 1 | 2 | 8 | 32 | 64, 0, 30, 0, 0, "Thorium", 0, 0, 2115, 0, false, false, 4, 1, 1, Dyes.dyeBlack, Element.Th, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Thulium(76, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Thulium", 0, 0, 1818, 1818, true, false, 4, 1, 1, Dyes._NULL, Element.Tm, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Tin(57, TextureSet.SET_DULL, 1.0F, 0, 1, 1 | 2 | 8 | 32 | 128, 220, 220, 220, 0, "Tin", 0, 0, 505, 505, false, false, 3, 1, 1, Dyes.dyeWhite, Element.Sn, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))),
- Titanium(28, TextureSet.SET_METALLIC, 8.0F, 2560, 3, 1 | 2 | 8 | 32 | 64 | 128, 220, 160, 240, 0, "Titanium", 0, 0, 1941, 1500, true, false, 5, 1, 1, Dyes.dyePurple, Element.Ti, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
- Tritium(3, TextureSet.SET_METALLIC, 1.0F, 0, 2, 16 | 32, 255, 0, 0, 240, "Tritium", 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeRed, Element.T, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 4))),
- Tungsten(81, TextureSet.SET_METALLIC, 8.0F, 5120, 3, 1 | 2 | 8 | 32 | 64 | 128, 50, 50, 50, 0, "Tungsten", 0, 0, 3695, 2500, true, false, 4, 1, 1, Dyes.dyeBlack, Element.W, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
- Uranium(98, TextureSet.SET_METALLIC, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 50, 240, 50, 0, "Uranium 238", 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen, Element.U, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Uranium235(97, TextureSet.SET_SHINY, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 70, 250, 70, 0, "Uranium 235", 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen, Element.U_235, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))),
- Vanadium(29, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 50, 50, 50, 0, "Vanadium", 0, 0, 2183, 2183, true, false, 2, 1, 1, Dyes.dyeBlack, Element.V, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Ytterbium(77, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Ytterbium", 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL, Element.Yb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Yttrium(45, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 220, 250, 220, 0, "Yttrium", 0, 0, 1799, 1799, true, false, 4, 1, 1, Dyes._NULL, Element.Y, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
- Zinc(36, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1 | 2 | 8 | 32, 250, 240, 240, 0, "Zinc", 0, 0, 692, 0, false, false, 2, 1, 1, Dyes.dyeWhite, Element.Zn, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))),
-
+ Aluminium ( 19, TextureSet.SET_DULL , 10.0F, 128, 2, 1|2 |8 |32|64|128 , 128, 200, 240, 0, "Aluminium" , 0, 0, 933, 1700, true, false, 3, 1, 1, Dyes.dyeLightBlue , Element.Al , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VOLATUS, 1))),
+ Americium ( 103, TextureSet.SET_METALLIC , 1.0F, 0, 3, 1|2 |8 |32 , 200, 200, 200, 0, "Americium" , 0, 0, 1449, 1449, true, false, 3, 1, 1, Dyes.dyeLightGray , Element.Am , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Antimony ( 58, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 220, 220, 240, 0, "Antimony" , 0, 0, 903, 0, false, false, 2, 1, 1, Dyes.dyeLightGray , Element.Sb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.AQUA, 1))),
+ Argon ( 24, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 255, 0, 240, "Argon" , 0, 0, 83, 0, false, true, 5, 1, 1, Dyes.dyeGreen , Element.Ar , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
+ Arsenic ( 39, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8|16|32 , 255, 255, 255, 0, "Arsenic" , 0, 0, 1090, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.As , Arrays.asList(new TC_AspectStack(TC_Aspects.VENENUM, 3))),
+ Barium ( 63, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 |32 , 255, 255, 255, 0, "Barium" , 0, 0, 1000, 0, false, false, 1, 1, 1, Dyes._NULL , Element.Ba , Arrays.asList(new TC_AspectStack(TC_Aspects.VINCULUM, 3))),
+ Beryllium ( 8, TextureSet.SET_METALLIC , 14.0F, 64, 2, 1|2 |8 |32|64 , 100, 180, 100, 0, "Beryllium" , 0, 0, 1560, 0, false, false, 6, 1, 1, Dyes.dyeGreen , Element.Be , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))),
+ Bismuth ( 90, TextureSet.SET_METALLIC , 6.0F, 64, 1, 1|2 |8 |32|64|128 , 100, 160, 160, 0, "Bismuth" , 0, 0, 544, 0, false, false, 2, 1, 1, Dyes.dyeCyan , Element.Bi , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
+ Boron ( 9, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 250, 250, 250, 0, "Boron" , 0, 0, 2349, 0, false, false, 1, 1, 1, Dyes.dyeWhite , Element.B , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 3))),
+ Caesium ( 62, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Caesium" , 0, 0, 301, 0, false, false, 4, 1, 1, Dyes._NULL , Element.Cs , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Calcium ( 26, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |32 , 255, 245, 245, 0, "Calcium" , 0, 0, 1115, 0, false, false, 4, 1, 1, Dyes.dyePink , Element.Ca , Arrays.asList(new TC_AspectStack(TC_Aspects.SANO, 1), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
+ Carbon ( 10, TextureSet.SET_DULL , 1.0F, 64, 2, 1|2 |32|64|128 , 20, 20, 20, 0, "Carbon" , 0, 0, 3800, 0, false, false, 2, 1, 1, Dyes.dyeBlack , Element.C , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.IGNIS, 1))),
+ Cadmium ( 55, TextureSet.SET_SHINY , 1.0F, 0, 2, 1 |8 |32 , 50, 50, 60, 0, "Cadmium" , 0, 0, 594, 0, false, false, 3, 1, 1, Dyes.dyeGray , Element.Cd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))),
+ Cerium ( 65, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Cerium" , 0, 0, 1068, 1068, true, false, 4, 1, 1, Dyes._NULL , Element.Ce , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Chlorine ( 23, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 0, "Chlorine" , 0, 0, 171, 0, false, false, 2, 1, 1, Dyes.dyeCyan , Element.Cl , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 2), new TC_AspectStack(TC_Aspects.PANNUS, 1))),
+ Chrome ( 30, TextureSet.SET_SHINY , 11.0F, 256, 3, 1|2 |8 |32|64|128 , 255, 230, 230, 0, "Chrome" , 0, 0, 2180, 1700, true, false, 5, 1, 1, Dyes.dyePink , Element.Cr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))),
+ Cobalt ( 33, TextureSet.SET_METALLIC , 8.0F, 512, 3, 1|2 |8 |32|64 , 80, 80, 250, 0, "Cobalt" , 0, 0, 1768, 0, false, false, 3, 1, 1, Dyes.dyeBlue , Element.Co , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
+ Copper ( 35, TextureSet.SET_SHINY , 1.0F, 0, 1, 1|2 |8 |32 |128 , 255, 100, 0, 0, "Copper" , 0, 0, 1357, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.Cu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PERMUTATIO, 1))),
+ Deuterium ( 2, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Deuterium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.D , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 3))),
+ Dysprosium ( 73, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Dysprosium" , 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL , Element.Dy , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
+ Empty ( 0, TextureSet.SET_NONE , 1.0F, 0, 2, 256/*Only for Prefixes which need it*/, 255, 255, 255, 255, "Empty" , 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL , Element._NULL , Arrays.asList(new TC_AspectStack(TC_Aspects.VACUOS, 2))),
+ Erbium ( 75, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Erbium" , 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL , Element.Er , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Europium ( 70, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Europium" , 0, 0, 1099, 1099, true, false, 4, 1, 1, Dyes._NULL , Element.Eu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Fluorine ( 14, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 127, "Fluorine" , 0, 0, 53, 0, false, true, 2, 1, 1, Dyes.dyeGreen , Element.F , Arrays.asList(new TC_AspectStack(TC_Aspects.PERDITIO, 2))),
+ Gadolinium ( 71, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Gadolinium" , 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL , Element.Gd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Gallium ( 37, TextureSet.SET_SHINY , 1.0F, 64, 2, 1|2 |8 |32 , 220, 220, 255, 0, "Gallium" , 0, 0, 302, 0, false, false, 5, 1, 1, Dyes.dyeLightGray , Element.Ga , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))),
+ Gold ( 86, TextureSet.SET_SHINY , 12.0F, 64, 2, 1|2 |8 |32|64|128 , 255, 255, 30, 0, "Gold" , 0, 0, 1337, 0, false, false, 4, 1, 1, Dyes.dyeYellow , Element.Au , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 2))),
+ Holmium ( 74, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Holmium" , 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL , Element.Ho , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Hydrogen ( 1, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 0, 255, 240, "Hydrogen" , 1, 15, 14, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Element.H , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 1))),
+ Helium ( 4, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium" , 0, 0, 1, 0, false, true, 5, 1, 1, Dyes.dyeYellow , Element.He , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
+ Helium_3 ( 5, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium-3" , 0, 0, 1, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.He_3 , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 3))),
+ Indium ( 56, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 64, 0, 128, 0, "Indium" , 0, 0, 429, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.In , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Iridium ( 84, TextureSet.SET_DULL , 6.0F, 2560, 3, 1|2 |8 |32|64|128 , 240, 240, 245, 0, "Iridium" , 0, 0, 2719, 2719, true, false, 10, 1, 1, Dyes.dyeWhite , Element.Ir , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))),
+ Iron ( 32, TextureSet.SET_METALLIC , 6.0F, 256, 2, 1|2 |8 |32|64|128 , 200, 200, 200, 0, "Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Fe , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
+ Lanthanum ( 64, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Lanthanum" , 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL , Element.La , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Lead ( 89, TextureSet.SET_DULL , 8.0F, 64, 1, 1|2 |8 |32|64|128 , 140, 100, 140, 0, "Lead" , 0, 0, 600, 0, false, false, 3, 1, 1, Dyes.dyePurple , Element.Pb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 1))),
+ Lithium ( 6, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 |32 , 225, 220, 255, 0, "Lithium" , 0, 0, 454, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue , Element.Li , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 2))),
+ Lutetium ( 78, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Lutetium" , 0, 0, 1925, 1925, true, false, 4, 1, 1, Dyes._NULL , Element.Lu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Magic (-128, TextureSet.SET_SHINY , 8.0F, 5120, 5, 1|2|4|8|16|32|64|128 , 100, 0, 200, 0, "Magic" , 5, 32, 5000, 0, false, false, 7, 1, 1, Dyes.dyePurple , Element.Ma , Arrays.asList(new TC_AspectStack(TC_Aspects.PRAECANTIO, 4))),
+ Magnesium ( 18, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 200, 200, 0, "Magnesium" , 0, 0, 923, 0, false, false, 3, 1, 1, Dyes.dyePink , Element.Mg , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))),
+ Manganese ( 31, TextureSet.SET_DULL , 7.0F, 512, 2, 1|2 |8 |32|64 , 250, 250, 250, 0, "Manganese" , 0, 0, 1519, 0, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Mn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
+ Mercury ( 87, TextureSet.SET_SHINY , 1.0F, 0, 0, 16|32 , 255, 220, 220, 0, "Mercury" , 5, 32, 234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Hg , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.AQUA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))),
+ Molybdenum ( 48, TextureSet.SET_SHINY , 7.0F, 512, 2, 1|2 |8 |32|64 , 180, 180, 220, 0, "Molybdenum" , 0, 0, 2896, 0, false, false, 1, 1, 1, Dyes.dyeBlue , Element.Mo , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
+ Neodymium ( 67, TextureSet.SET_METALLIC , 7.0F, 512, 2, 1|2 |8 |32|64|128 , 100, 100, 100, 0, "Neodymium" , 0, 0, 1297, 1297, true, false, 4, 1, 1, Dyes._NULL , Element.Nd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 2))),
+ Neutronium ( 129, TextureSet.SET_DULL , 6.0F, 81920, 6, 1|2 |8 |32|64|128 , 250, 250, 250, 0, "Neutronium" , 0, 0, 10000, 0, false, false, 20, 1, 1, Dyes.dyeWhite , Element.Nt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.VITREUS, 3), new TC_AspectStack(TC_Aspects.ALIENIS, 2))),
+ Nickel ( 34, TextureSet.SET_METALLIC , 6.0F, 64, 2, 1|2 |8 |32|64|128 , 200, 200, 250, 0, "Nickel" , 0, 0, 1728, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue , Element.Ni , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.IGNIS, 1))),
+ Niobium ( 47, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 190, 180, 200, 0, "Niobium" , 0, 0, 2750, 2750, true, false, 5, 1, 1, Dyes._NULL , Element.Nb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))),
+ Nitrogen ( 12, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 150, 200, 240, "Nitrogen" , 0, 0, 63, 0, false, true, 2, 1, 1, Dyes.dyeCyan , Element.N , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
+ Osmium ( 83, TextureSet.SET_METALLIC , 16.0F, 1280, 4, 1|2 |8 |32|64|128 , 50, 50, 255, 0, "Osmium" , 0, 0, 3306, 3306, true, false, 10, 1, 1, Dyes.dyeBlue , Element.Os , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))),
+ Oxygen ( 13, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 100, 200, 240, "Oxygen" , 0, 0, 54, 0, false, true, 1, 1, 1, Dyes.dyeWhite , Element.O , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1))),
+ Palladium ( 52, TextureSet.SET_SHINY , 8.0F, 512, 2, 1|2 |8 |32|64|128 , 128, 128, 128, 0, "Palladium" , 0, 0, 1828, 1828, true, false, 4, 1, 1, Dyes.dyeGray , Element.Pd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
+ Phosphor ( 21, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 255, 255, 0, 0, "Phosphor" , 0, 0, 317, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.P , Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 2), new TC_AspectStack(TC_Aspects.POTENTIA, 1))),
+ Platinum ( 85, TextureSet.SET_SHINY , 12.0F, 64, 2, 1|2 |8 |32|64|128 , 255, 255, 200, 0, "Platinum" , 0, 0, 2041, 2041, true, false, 6, 1, 1, Dyes.dyeOrange , Element.Pt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))),
+ Plutonium ( 100, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 240, 50, 50, 0, "Plutonium 244" , 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime , Element.Pu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))),
+ Plutonium241 ( 101, TextureSet.SET_SHINY , 6.0F, 512, 3, 1|2 |8 |32|64 , 250, 70, 70, 0, "Plutonium 241" , 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime , Element.Pu_241 , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 3))),
+ Potassium ( 25, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |32 , 250, 250, 250, 0, "Potassium" , 0, 0, 336, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.K , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1))),
+ Praseodymium ( 66, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Praseodymium" , 0, 0, 1208, 1208, true, false, 4, 1, 1, Dyes._NULL , Element.Pr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Promethium ( 68, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Promethium" , 0, 0, 1315, 1315, true, false, 4, 1, 1, Dyes._NULL , Element.Pm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Radon ( 93, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 0, 255, 240, "Radon" , 0, 0, 202, 0, false, true, 5, 1, 1, Dyes.dyePurple , Element.Rn , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Rubidium ( 43, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 240, 30, 30, 0, "Rubidium" , 0, 0, 312, 0, false, false, 4, 1, 1, Dyes.dyeRed , Element.Rb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))),
+ Samarium ( 69, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Samarium" , 0, 0, 1345, 1345, true, false, 4, 1, 1, Dyes._NULL , Element.Sm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Scandium ( 27, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Scandium" , 0, 0, 1814, 1814, true, false, 2, 1, 1, Dyes.dyeYellow , Element.Sc , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Silicon ( 20, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 60, 60, 80, 0, "Silicon" , 0, 0, 1687, 1687, true, false, 1, 1, 1, Dyes.dyeBlack , Element.Si , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TENEBRAE, 1))),
+ Silver ( 54, TextureSet.SET_SHINY , 10.0F, 64, 2, 1|2 |8 |32|64|128 , 220, 220, 255, 0, "Silver" , 0, 0, 1234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Ag , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))),
+ Sodium ( 17, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |32 , 0, 0, 150, 0, "Sodium" , 0, 0, 370, 0, false, false, 1, 1, 1, Dyes.dyeBlue , Element.Na , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.LUX, 1))),
+ Strontium ( 44, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 200, 0, "Strontium" , 0, 0, 1050, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Element.Sr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.STRONTIO, 1))),
+ Sulfur ( 22, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 0, 0, "Sulfur" , 0, 0, 388, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.S , Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 1))),
+ Tantalum ( 80, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Tantalum" , 0, 0, 3290, 0, false, false, 4, 1, 1, Dyes._NULL , Element.Ta , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VINCULUM, 1))),
+ Tellurium ( 59, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Tellurium" , 0, 0, 722, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.Te , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Terbium ( 72, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Terbium" , 0, 0, 1629, 1629, true, false, 4, 1, 1, Dyes._NULL , Element.Tb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Thorium ( 96, TextureSet.SET_SHINY , 6.0F, 512, 2, 1|2 |8 |32|64 , 0, 30, 0, 0, "Thorium" , 0, 0, 2115, 0, false, false, 4, 1, 1, Dyes.dyeBlack , Element.Th , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Thulium ( 76, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Thulium" , 0, 0, 1818, 1818, true, false, 4, 1, 1, Dyes._NULL , Element.Tm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Tin ( 57, TextureSet.SET_DULL , 1.0F, 0, 1, 1|2 |8 |32 |128 , 220, 220, 220, 0, "Tin" , 0, 0, 505, 505, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Sn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))),
+ Titanium ( 28, TextureSet.SET_METALLIC , 7.0F, 1600, 3, 1|2 |8 |32|64|128 , 220, 160, 240, 0, "Titanium" , 0, 0, 1941, 1500, true, false, 5, 1, 1, Dyes.dyePurple , Element.Ti , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
+ Tritium ( 3, TextureSet.SET_METALLIC , 1.0F, 0, 2, 16|32 , 255, 0, 0, 240, "Tritium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeRed , Element.T , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 4))),
+ Tungsten ( 81, TextureSet.SET_METALLIC , 7.0F, 2560, 3, 1|2 |8 |32|64|128 , 50, 50, 50, 0, "Tungsten" , 0, 0, 3695, 2500, true, false, 4, 1, 1, Dyes.dyeBlack , Element.W , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
+ Uranium ( 98, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 50, 240, 50, 0, "Uranium 238" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Uranium235 ( 97, TextureSet.SET_SHINY , 6.0F, 512, 3, 1|2 |8 |32|64 , 70, 250, 70, 0, "Uranium 235" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U_235 , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))),
+ Vanadium ( 29, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 50, 50, 50, 0, "Vanadium" , 0, 0, 2183, 2183, true, false, 2, 1, 1, Dyes.dyeBlack , Element.V , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Ytterbium ( 77, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Ytterbium" , 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL , Element.Yb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Yttrium ( 45, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 220, 250, 220, 0, "Yttrium" , 0, 0, 1799, 1799, true, false, 4, 1, 1, Dyes._NULL , Element.Y , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
+ Zinc ( 36, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |8 |32 , 250, 240, 240, 0, "Zinc" , 0, 0, 692, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.Zn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))),
/**
* The "Random Material" ones.
*/
- Organic(-1, TextureSet.SET_LEAF, 1.0F, 0, 1, false),
- AnyCopper(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false),
- AnyBronze(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false),
- AnyIron(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false),
- Crystal(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false),
- Quartz(-1, TextureSet.SET_QUARTZ, 1.0F, 0, 2, false),
- Metal(-1, TextureSet.SET_METALLIC, 1.0F, 0, 2, false),
- Unknown(-1, TextureSet.SET_DULL, 1.0F, 0, 2, false),
- Cobblestone(-1, TextureSet.SET_DULL, 1.0F, 0, 1, false),
- Brick(-1, TextureSet.SET_DULL, 1.0F, 0, 1, false),
- BrickNether(-1, TextureSet.SET_DULL, 1.0F, 0, 1, false),
-
+ Organic ( -1, TextureSet.SET_LEAF , 1.0F, 0, 1, false),
+ AnyCopper ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false),
+ AnyBronze ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false),
+ AnyIron ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false),
+ Crystal ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false),
+ Quartz ( -1, TextureSet.SET_QUARTZ , 1.0F, 0, 2, false),
+ Metal ( -1, TextureSet.SET_METALLIC , 1.0F, 0, 2, false),
+ Unknown ( -1, TextureSet.SET_DULL , 1.0F, 0, 2, false),
+ Cobblestone ( -1, TextureSet.SET_DULL , 1.0F, 0, 1, false),
+ Brick ( -1, TextureSet.SET_DULL , 1.0F, 0, 1, false),
+ BrickNether ( -1, TextureSet.SET_DULL , 1.0F, 0, 1, false),
/**
* The "I don't care" Section, everything I don't want to do anything with right now, is right here. Just to make the Material Finder shut up about them.
* But I do see potential uses in some of these Materials.
@@ -152,7 +150,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
Legendary(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Legendary", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
MutatedIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Mutated Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
Witheria(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Witheria", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
- RedstoneAlloy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Redstone Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
+ RedstoneAlloy ( 381, TextureSet.SET_METALLIC , 6.0F, 128, 2, 1 |8 |64|128 , 181, 51, 51, 0, "Redstone Alloy" , 0, 0, 500, 0, false, false, 3, 1, 1, Dyes.dyeRed ),
OsmiumTetroxide(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Osmium Tetroxide", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
NitricAcid(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Nitric Acid", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
RubberTreeSap(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Rubber Tree Sap", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
@@ -163,19 +161,17 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
Lumium(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Lumium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
PhasedIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Phased Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
PhasedGold(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Phased Gold", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
- Soularium(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Soularium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
- Endium(770, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 2 | 8, 165, 220, 250, 0, "Endium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow),
+ Soularium ( 379, TextureSet.SET_METALLIC , 12.0F, 256, 2, 1|2 |8 |64|128 , 65, 46, 29, 0, "Soularium" , 0, 0, 1400, 0, false, false, 3, 1, 1, Dyes.dyeBrown ),
+ Endium ( 770, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 , 165, 220, 250, 0, "Endium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow ),
Prismarine(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 4, 255, 255, 255, 0, "Prismarine", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
GraveyardDirt(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Graveyard Dirt", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
- DarkSteel(364, TextureSet.SET_DULL, 8.0F, 512, 3, 1 | 2 | 8 | 64, 80, 70, 80, 0, "Dark Steel", 0, 0, 1811, 0, false, false, 5, 1, 1, Dyes.dyePurple),
- Terrasteel(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Terrasteel", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
- TerrasteelAlloyRaw(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Raw Terrasteel Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
- TerrasteelAlloyStrengthened(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Strengthened Terrasteel Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
- ConductiveIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Conductive Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
- ElectricalSteel(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Electrical Steel", 0, 0, 1811, 1000, true, false, 3, 1, 1, Dyes._NULL),
- EnergeticAlloy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Energetic Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
- VibrantAlloy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Vibrant Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
- PulsatingIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Pulsating Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
+ DarkSteel ( 364, TextureSet.SET_DULL , 8.0F, 512, 3, 1|2 |8 |64 , 80, 70, 80, 0, "Dark Steel" , 0, 0, 1811, 0, false, false, 5, 1, 1, Dyes.dyePurple ),
+ Terrasteel ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Terrasteel" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
+ ConductiveIron ( 369, TextureSet.SET_METALLIC , 6.0F, 256, 2, 1|2 |8 |64|128 , 217, 178, 171, 0, "Conductive Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeRed ),
+ ElectricalSteel ( 365, TextureSet.SET_METALLIC , 6.0F, 512, 2, 1|2 |8 |64|128 , 185, 185, 185, 0, "Electrical Steel" , 0, 0, 1811, 1000, true, false, 5, 1, 1, Dyes.dyeGray ),
+ EnergeticAlloy ( 366, TextureSet.SET_METALLIC , 12.0F, 64, 2, 1|2 |8 |64|128 , 255, 170, 81, 0, "Energetic Alloy" , 0, 0, 1400, 0, false, false, 3, 1, 1, Dyes.dyeOrange ),
+ VibrantAlloy ( 367, TextureSet.SET_METALLIC , 18.0F, 128, 2, 1|2 |8 |64|128 , 157, 188, 53, 0, "Vibrant Alloy" , 0, 0, 2000, 0, false, false, 5, 1, 1, Dyes.dyeLime ),
+ PulsatingIron ( 378, TextureSet.SET_METALLIC , 9.0F, 256, 2, 1|2 |8 |64|128 , 128, 246, 155, 0, "Pulsating Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLime ),
Rutile(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Rutile", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), // TiO2
Teslatite(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 60, 180, 200, 0, "Teslatite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
Fluix(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 4, 255, 255, 255, 0, "Fluix", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
@@ -252,8 +248,8 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
Eclogite(860, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Eclogite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
ElectrumFlux(320, TextureSet.SET_SHINY, 16.0F, 512, 3, 1 | 2 | 64, 255, 255, 120, 0, "Fluxed Electrum", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeYellow),
Emery(861, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8, 255, 255, 255, 0, "Emery", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
- Enderium(321, TextureSet.SET_DULL, 8.0F, 256, 3, 1 | 2 | 64, 89, 145, 135, 0, "Enderium", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))),
- EnderiumBase(-1, TextureSet.SET_DULL, 8.0F, 256, 3, 1 | 2 | 64, 89, 145, 135, 0, "Enderium Base", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))),
+ Enderium ( 321, TextureSet.SET_DULL , 8.0F, 256, 3, 1|2 |64 , 89, 145, 135, 0, "Enderium" , 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))),
+ EnderiumBase ( 380, TextureSet.SET_DULL , 16.0F, 512, 4, 1|2 |8 |64 , 72, 119, 153, 0, "Enderium Base" , 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))),
Energized(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Energized", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
Epidote(862, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Epidote", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes._NULL),
Eximite(959, TextureSet.SET_METALLIC, 5.0F, 2560, 3, 1 | 2 | 8 | 64, 124, 90, 150, 0, "Eximite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
@@ -427,8 +423,8 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
* TODO: This
*/
AluminiumBrass(-1, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 64, 255, 255, 255, 0, "Aluminium Brass", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow),
- Osmiridium(317, TextureSet.SET_METALLIC, 8.0F, 3000, 4, 1 | 2 | 64 | 128, 100, 100, 255, 0, "Osmiridium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightBlue),
- Sunnarium(318, TextureSet.SET_SHINY, 1.0F, 0, 1, 1 | 2, 255, 255, 0, 0, "Sunnarium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow),
+ Osmiridium ( 317, TextureSet.SET_METALLIC , 7.0F, 1600, 3, 1|2 |64|128 , 100, 100, 255, 0, "Osmiridium" , 0, 0, 3500, 3500, true, false, 1, 1, 1, Dyes.dyeLightBlue ),
+ Sunnarium ( 318, TextureSet.SET_SHINY , 1.0F, 0, 1, 1|2 |64|128 , 255, 255, 0, 0, "Sunnarium" , 0, 0, 3600, 3600, true, false, 1, 1, 1, Dyes.dyeYellow ),
Endstone(808, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Endstone", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeYellow),
Netherrack(807, TextureSet.SET_DULL, 1.0F, 0, 0, 1, 200, 0, 0, 0, "Netherrack", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeRed),
SoulSand(-1, TextureSet.SET_DULL, 1.0F, 0, 0, 1, 255, 255, 255, 0, "Soulsand", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeBrown),
@@ -666,8 +662,6 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
@Deprecated Endereye(EnderEye, false),
@Deprecated EyeOfEnder(EnderEye, false),
@Deprecated Eyeofender(EnderEye, false),
- @Deprecated RawTerrasteelAlloy(TerrasteelAlloyRaw, false),
- @Deprecated StrengthenedTerrasteelAlloy(TerrasteelAlloyStrengthened, false),
@Deprecated Flour(Wheat, false),
@Deprecated Meat(MeatRaw, false),
@Deprecated Garnet(GarnetRed, true),
@@ -714,7 +708,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
SubTag.BLASTFURNACE_CALCITE_TRIPLE.addTo(Iron, PigIron, DeepIron, ShadowIron, WroughtIron, MeteoricIron, BrownLimonite);
SubTag.WASHING_MERCURY.addTo(Gold, Silver, Osmium, Mithril, Platinum, Midasium, Cooperite, AstralSilver);
SubTag.WASHING_SODIUMPERSULFATE.addTo(Zinc, Nickel, Copper, Cobalt, Cobaltite, Tetrahedrite);
- SubTag.METAL.addTo(AnyIron, AnyCopper, AnyBronze, Metal, Aluminium, Americium, Antimony, Beryllium, Bismuth, Caesium, Cerium, Chrome, Cobalt, Copper, Dysprosium, Erbium, Europium, Gadolinium, Gallium, Gold, Holmium, Indium, Iridium, Iron, Lanthanum, Lead, Lutetium, Magnesium, Manganese, Mercury, Niobium, Molybdenum, Neodymium, Neutronium, Nickel, Osmium, Palladium, Platinum, Plutonium, Plutonium241, Praseodymium, Promethium, Rubidium, Samarium, Scandium, Silicon, Silver, Tantalum, Tellurium, Terbium, Thorium, Thulium, Tin, Titanium, Tungsten, Uranium, Uranium235, Vanadium, Ytterbium, Yttrium, Zinc, Satinspar, Selenite, Microcline, Serpentine, Sylvite, Signalum, Lumium, PhasedIron, PhasedGold, DarkSteel, Terrasteel, TerrasteelAlloyRaw, TerrasteelAlloyStrengthened, TinAlloy, ConductiveIron, ElectricalSteel, EnergeticAlloy, VibrantAlloy, PulsatingIron, Manasteel, DarkThaumium, ElvenElementium, EnrichedCopper, DiamondCopper, Adamantium, Amordrine, Angmallen, Ardite, Aredrite, Atlarus, Blutonium, Carmot, Celenegil, Ceruclase, DarkIron, Desh, Desichalkos, Duranium, ElectrumFlux, Enderium, EnderiumBase, Eximite, FierySteel, Force, Haderoth, Hematite, Hepatizon, HSLA, Infuscolium, InfusedGold, Inolashite, Mercassium, MeteoricIron, MeteoricSteel, Naquadah, NaquadahAlloy, NaquadahEnriched, Naquadria, ObsidianFlux, Orichalcum, Osmonium, Oureclase, Phoenixite, Prometheum, RefinedGlowstone, RefinedObsidian, Sanguinite, Starconium, Tartarite, Thyrium, Tritanium, Vulcanite, Vyroxeres, Yellorium, Zectium, AluminiumBrass, Osmiridium, Sunnarium, AnnealedCopper, BatteryAlloy, Brass, Bronze, ChromiumDioxide, Cupronickel, DeepIron, Electrum, Invar, IronCompressed, Kanthal, Magnalium, Nichrome, NiobiumNitride, NiobiumTitanium, PigIron, SolderingAlloy, StainlessSteel, Steel, Ultimet, VanadiumGallium, WroughtIron, YttriumBariumCuprate, IronWood, Alumite, Manyullyn, ShadowIron, ShadowSteel, Steeleaf, SterlingSilver, RoseGold, BlackBronze, BismuthBronze, BlackSteel, RedSteel, BlueSteel, DamascusSteel, TungstenSteel, AstralSilver, Midasium, Mithril, BlueAlloy, RedAlloy, CobaltBrass, Thaumium, IronMagnetic, SteelMagnetic, NeodymiumMagnetic, Knightmetal);
+ SubTag.METAL.addTo(AnyIron, AnyCopper, AnyBronze, Metal, Aluminium, Americium, Antimony, Beryllium, Bismuth, Caesium, Cerium, Chrome, Cobalt, Copper, Dysprosium, Erbium, Europium, Gadolinium, Gallium, Gold, Holmium, Indium, Iridium, Iron, Lanthanum, Lead, Lutetium, Magnesium, Manganese, Mercury, Niobium, Molybdenum, Neodymium, Neutronium, Nickel, Osmium, Palladium, Platinum, Plutonium, Plutonium241, Praseodymium, Promethium, Rubidium, Samarium, Scandium, Silicon, Silver, Tantalum, Tellurium, Terbium, Thorium, Thulium, Tin, Titanium, Tungsten, Uranium, Uranium235, Vanadium, Ytterbium, Yttrium, Zinc, Satinspar, Selenite, Microcline, Serpentine, Sylvite, Signalum, Lumium, PhasedIron, PhasedGold, DarkSteel, Terrasteel, TinAlloy, ConductiveIron, ElectricalSteel, EnergeticAlloy, VibrantAlloy, PulsatingIron, Manasteel, DarkThaumium, ElvenElementium, EnrichedCopper, DiamondCopper, Adamantium, Amordrine, Angmallen, Ardite, Aredrite, Atlarus, Blutonium, Carmot, Celenegil, Ceruclase, DarkIron, Desh, Desichalkos, Duranium, ElectrumFlux, Enderium, EnderiumBase, Eximite, FierySteel, Force, Haderoth, Hematite, Hepatizon, HSLA, Infuscolium, InfusedGold, Inolashite, Mercassium, MeteoricIron, MeteoricSteel, Naquadah, NaquadahAlloy, NaquadahEnriched, Naquadria, ObsidianFlux, Orichalcum, Osmonium, Oureclase, Phoenixite, Prometheum, RefinedGlowstone, RefinedObsidian, Sanguinite, Starconium, Tartarite, Thyrium, Tritanium, Vulcanite, Vyroxeres, Yellorium, Zectium, AluminiumBrass, Osmiridium, Sunnarium, AnnealedCopper, BatteryAlloy, Brass, Bronze, ChromiumDioxide, Cupronickel, DeepIron, Electrum, Invar, IronCompressed, Kanthal, Magnalium, Nichrome, NiobiumNitride, NiobiumTitanium, PigIron, SolderingAlloy, StainlessSteel, Steel, Ultimet, VanadiumGallium, WroughtIron, YttriumBariumCuprate, IronWood, Alumite, Manyullyn, ShadowIron, ShadowSteel, Steeleaf, SterlingSilver, RoseGold, BlackBronze, BismuthBronze, BlackSteel, RedSteel, BlueSteel, DamascusSteel, TungstenSteel, AstralSilver, Midasium, Mithril, BlueAlloy, RedAlloy, CobaltBrass, Thaumium, IronMagnetic, SteelMagnetic, NeodymiumMagnetic, Knightmetal);
SubTag.FOOD.addTo(MeatRaw, MeatCooked, Ice, Water, Salt, Chili, Cocoa, Cheese, Coffee, Chocolate, Milk, Honey, FryingOilHot, FishOil, SeedOil, SeedOilLin, SeedOilHemp, Wheat, Sugar, FreshWater);
@@ -1677,5 +1671,4 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
return mRGBa;
}
- public static volatile int VERSION = 508;
} \ No newline at end of file