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-rw-r--r--src/main/java/gregtech/api/enums/Materials.java1599
1 files changed, 775 insertions, 824 deletions
diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java
index 478187cb8f..f048dd11cd 100644
--- a/src/main/java/gregtech/api/enums/Materials.java
+++ b/src/main/java/gregtech/api/enums/Materials.java
@@ -42,6 +42,7 @@ import gregtech.common.render.items.TranscendentMetalRenderer;
import gregtech.common.render.items.UniversiumRenderer;
import gregtech.loaders.materialprocessing.ProcessingConfig;
import gregtech.loaders.materialprocessing.ProcessingModSupport;
+import gregtech.loaders.materials.MaterialsInit1;
@SuppressWarnings("unused") // API Legitimately has unused Members and Methods
public class Materials implements IColorModulationContainer, ISubTagContainer {
@@ -68,287 +69,287 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
/**
* Direct Elements
*/
- public static Materials Aluminium = new Materials( 19, TextureSet.SET_DULL , 10.0F, 128, 2, 1|2 |8 |32|64|128 , 128, 200, 240, 0, "Aluminium" , "Aluminium" , 0, 0, 933, 1700, true, false, 3, 1, 1, Dyes.dyeLightBlue , Element.Al , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VOLATUS, 1))).disableAutoGeneratedBlastFurnaceRecipes();
- public static Materials Americium = new Materials( 103, TextureSet.SET_METALLIC , 1.0F, 0, 3, 1|2 |8 |32 , 200, 200, 200, 0, "Americium" , "Americium" , 0, 0, 1449, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Am , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Antimony = new Materials( 58, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 220, 220, 240, 0, "Antimony" , "Antimony" , 0, 0, 903, 0, false, false, 2, 1, 1, Dyes.dyeLightGray , Element.Sb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.AQUA, 1)));
- public static Materials Argon = new Materials( 24, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 255, 0, 240, "Argon" , "Argon" , 0, 0, 83, 0, false, true, 5, 1, 1, Dyes.dyeGreen , Element.Ar , Collections.singletonList(new TC_AspectStack(TC_Aspects.AER, 2)));
- public static Materials Arsenic = new Materials( 39, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8|16|32 , 255, 255, 255, 0, "Arsenic" , "Arsenic" , 0, 0, 1090, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.As , Collections.singletonList(new TC_AspectStack(TC_Aspects.VENENUM, 3)));
- public static Materials Barium = new Materials( 63, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Barium" , "Barium" , 0, 0, 1000, 0, false, false, 1, 1, 1, Dyes._NULL , Element.Ba , Collections.singletonList(new TC_AspectStack(TC_Aspects.VINCULUM, 3)));
- public static Materials Beryllium = new Materials( 8, TextureSet.SET_METALLIC , 14.0F, 64, 2, 1|2 |8 |32|64 , 100, 180, 100, 0, "Beryllium" , "Beryllium" , 0, 0, 1560, 0, false, false, 6, 1, 1, Dyes.dyeGreen , Element.Be , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1)));
- public static Materials Bismuth = new Materials( 90, TextureSet.SET_METALLIC , 6.0F, 64, 1, 1|2 |8 |32|64|128 , 100, 160, 160, 0, "Bismuth" , "Bismuth" , 0, 0, 544, 0, false, false, 2, 1, 1, Dyes.dyeCyan , Element.Bi , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1)));
- public static Materials Boron = new Materials( 9, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |32 , 210, 250, 210, 0, "Boron" , "Boron" , 0, 0, 2349, 0, false, false, 1, 1, 1, Dyes.dyeWhite , Element.B , Collections.singletonList(new TC_AspectStack(TC_Aspects.VITREUS, 3)));
- public static Materials Caesium = new Materials( 62, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 176, 196, 222, 0, "Caesium" , "Caesium" , 0, 0, 301, 0, false, false, 4, 1, 1, Dyes._NULL , Element.Cs , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Calcium = new Materials( 26, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |32 , 255, 245, 245, 0, "Calcium" , "Calcium" , 0, 0, 1115, 1115, true, false, 4, 1, 1, Dyes.dyePink , Element.Ca , Arrays.asList(new TC_AspectStack(TC_Aspects.SANO, 1), new TC_AspectStack(TC_Aspects.TUTAMEN, 1)));
- public static Materials Carbon = new Materials( 10, TextureSet.SET_DULL , 1.0F, 64, 2, 1|2 |16|32|64|128 , 20, 20, 20, 0, "Carbon" , "Carbon" , 0, 0, 3800, 0, false, false, 2, 1, 1, Dyes.dyeBlack , Element.C , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.IGNIS, 1)));
- public static Materials Cadmium = new Materials( 55, TextureSet.SET_SHINY , 1.0F, 0, 2, 1 |8 |32 , 50, 50, 60, 0, "Cadmium" , "Cadmium" , 0, 0, 594, 0, false, false, 3, 1, 1, Dyes.dyeGray , Element.Cd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1)));
- public static Materials Cerium = new Materials( 65, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 123, 212, 144, 0, "Cerium" , "Cerium" , 0, 0, 1068, 1068, true, false, 4, 1, 1, Dyes._NULL , Element.Ce , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Chlorine = new Materials( 23, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 0, "Chlorine" , "Chlorine" , 0, 0, 171, 0, false, false, 2, 1, 1, Dyes.dyeCyan , Element.Cl , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 2), new TC_AspectStack(TC_Aspects.PANNUS, 1)));
- public static Materials Chrome = new Materials( 30, TextureSet.SET_SHINY , 11.0F, 256, 3, 1|2 |8 |32|64|128 , 255, 230, 230, 0, "Chrome" , "Chrome" , 0, 0, 2180, 1700, true, false, 5, 1, 1, Dyes.dyePink , Element.Cr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1)));
- public static Materials Cobalt = new Materials( 33, TextureSet.SET_METALLIC , 8.0F, 512, 3, 1|2 |8 |32|64|128 , 80, 80, 250, 0, "Cobalt" , "Cobalt" , 0, 0, 1768, 1700, true, false, 3, 1, 1, Dyes.dyeBlue , Element.Co , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))).disableAutoGeneratedBlastFurnaceRecipes();
- public static Materials Copper = new Materials( 35, TextureSet.SET_DULL , 1.0F, 0, 1, 1|2 |8 |32 |128 , 255, 100, 0, 0, "Copper" , "Copper" , 0, 0, 1357, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.Cu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PERMUTATIO, 1)));
- public static Materials Deuterium = new Materials( 2, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Deuterium" , "Deuterium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.D , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 3)));
- public static Materials Dysprosium = new Materials( 73, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 105, 209, 80, 0, "Dysprosium" , "Dysprosium" , 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL , Element.Dy , Collections.singletonList(new TC_AspectStack(TC_Aspects.METALLUM, 3)));
- public static Materials Empty = new Materials( 0, TextureSet.SET_NONE , 1.0F, 0, 2, 256/*Only when needed*/ , 255, 255, 255, 255, "Empty" , "Empty" , 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL , Element._NULL , Collections.singletonList(new TC_AspectStack(TC_Aspects.VACUOS, 2)));
- public static Materials Erbium = new Materials( 75, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 176, 152, 81, 0, "Erbium" , "Erbium" , 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL , Element.Er , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Europium = new Materials( 70, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 246, 181, 255, 0, "Europium" , "Europium" , 0, 0, 1099, 1099, true, false, 4, 1, 1, Dyes._NULL , Element.Eu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Fluorine = new Materials( 14, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 127, "Fluorine" , "Fluorine" , 0, 0, 53, 0, false, true, 2, 1, 1, Dyes.dyeGreen , Element.F , Collections.singletonList(new TC_AspectStack(TC_Aspects.PERDITIO, 2)));
- public static Materials Gadolinium = new Materials( 71, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 59, 186, 28, 0, "Gadolinium" , "Gadolinium" , 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL , Element.Gd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Gallium = new Materials( 37, TextureSet.SET_SHINY , 1.0F, 64, 2, 1|2 |8 |32 , 220, 220, 255, 0, "Gallium" , "Gallium" , 0, 0, 302, 0, false, false, 5, 1, 1, Dyes.dyeLightGray , Element.Ga , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1)));
- public static Materials Gold = new Materials( 86, TextureSet.SET_SHINY , 12.0F, 64, 2, 1|2 |8 |32|64|128 , 255, 255, 30, 0, "Gold" , "Gold" , 0, 0, 1337, 0, false, false, 4, 1, 1, Dyes.dyeYellow , Element.Au , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 2)));
- public static Materials Holmium = new Materials( 74, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 22, 8, 166, 0, "Holmium" , "Holmium" , 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL , Element.Ho , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Hydrogen = new Materials( 1, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 0, 255, 240, "Hydrogen" , "Hydrogen" , 1, 20, 14, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Element.H , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1)));
- public static Materials Helium = new Materials( 4, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium" , "Helium" , 0, 0, 1, 0, false, true, 5, 1, 1, Dyes.dyeYellow , Element.He , Collections.singletonList(new TC_AspectStack(TC_Aspects.AER, 2)));
- public static Materials Helium_3 = new Materials( 5, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium_3" , "Helium-3" , 0, 0, 1, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.He_3 , Collections.singletonList(new TC_AspectStack(TC_Aspects.AER, 3)));
- public static Materials Indium = new Materials( 56, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 64, 0, 128, 0, "Indium" , "Indium" , 0, 0, 429, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.In , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Iridium = new Materials( 84, TextureSet.SET_DULL , 6.0F, 2560, 3, 1|2 |8 |32|64|128 , 240, 240, 245, 0, "Iridium" , "Iridium" , 0, 0, 2719, 4500, true, false, 10, 1, 1, Dyes.dyeWhite , Element.Ir , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))).disableAutoGeneratedBlastFurnaceRecipes().disableAutoGeneratedVacuumFreezerRecipe();
- public static Materials Iron = new Materials( 32, TextureSet.SET_METALLIC , 6.0F, 256, 2, 1|2 |8 |32|64|128 , 200, 200, 200, 0, "Iron" , "Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Fe , Collections.singletonList(new TC_AspectStack(TC_Aspects.METALLUM, 3)));
- public static Materials Lanthanum = new Materials( 64, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 138, 138, 138, 0, "Lanthanum" , "Lanthanum" , 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL , Element.La , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Lead = new Materials( 89, TextureSet.SET_DULL , 8.0F, 64, 1, 1|2 |8 |32|64|128 , 140, 100, 140, 0, "Lead" , "Lead" , 0, 0, 600, 0, false, false, 3, 1, 1, Dyes.dyePurple , Element.Pb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 1)));
- public static Materials Lithium = new Materials( 6, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 |32 , 225, 220, 255, 0, "Lithium" , "Lithium" , 0, 0, 454, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue , Element.Li , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 2)));
- public static Materials Lutetium = new Materials( 78, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 188, 62, 199, 0, "Lutetium" , "Lutetium" , 0, 0, 1925, 1925, true, false, 4, 1, 1, Dyes._NULL , Element.Lu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Magic = new Materials(-128, TextureSet.SET_SHINY , 8.0F, 5120, 5, 1|2|4|8|16|32|64|128 , 100, 0, 200, 0, "Magic" , "Magic" , 5, 32, 5000, 0, false, false, 7, 1, 1, Dyes.dyePurple , Element.Ma , Collections.singletonList(new TC_AspectStack(TC_Aspects.PRAECANTATIO, 4)));
- public static Materials Magnesium = new Materials( 18, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 200, 200, 0, "Magnesium" , "Magnesium" , 0, 0, 923, 0, false, false, 3, 1, 1, Dyes.dyePink , Element.Mg , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1)));
- public static Materials Manganese = new Materials( 31, TextureSet.SET_DULL , 7.0F, 512, 2, 1|2 |8 |32|64 , 250, 250, 250, 0, "Manganese" , "Manganese" , 0, 0, 1519, 0, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Mn , Collections.singletonList(new TC_AspectStack(TC_Aspects.METALLUM, 3)));
- public static Materials Mercury = new Materials( 87, TextureSet.SET_SHINY , 1.0F, 0, 0, 16|32 , 255, 220, 220, 0, "Mercury" , "Mercury" , 5, 32, 234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Hg , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.AQUA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1)));
- public static Materials Molybdenum = new Materials( 48, TextureSet.SET_SHINY , 7.0F, 512, 2, 1|2 |8 |32|64 , 180, 180, 220, 0, "Molybdenum" , "Molybdenum" , 0, 0, 2896, 0, false, false, 1, 1, 1, Dyes.dyeBlue , Element.Mo , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1)));
- public static Materials Neodymium = new Materials( 67, TextureSet.SET_METALLIC , 7.0F, 512, 2, 1|2 |8 |32|64|128 , 100, 100, 100, 0, "Neodymium" , "Neodymium" , 0, 0, 1297, 1297, true, false, 4, 1, 1, Dyes._NULL , Element.Nd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 2)));
- public static Materials Neutronium = new Materials( 129, TextureSet.SET_DULL , 24.0F, 655360, 6, 1|2 |8 |32|64|128 , 250, 250, 250, 0, "Neutronium" , "Neutronium" , 0, 0, 10000, 10000, true, false, 20, 1, 1, Dyes.dyeWhite , Element.Nt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.VITREUS, 3), new TC_AspectStack(TC_Aspects.ALIENIS, 2))).disableAutoGeneratedBlastFurnaceRecipes().disableAutoGeneratedVacuumFreezerRecipe().setProcessingMaterialTierEU(TierEU.RECIPE_LuV);
- public static Materials Nickel = new Materials( 34, TextureSet.SET_METALLIC , 6.0F, 64, 2, 1|2 |8 |32|64|128 , 200, 200, 250, 0, "Nickel" , "Nickel" , 0, 0, 1728, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue , Element.Ni , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.IGNIS, 1)));
- public static Materials Niobium = new Materials( 47, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 190, 180, 200, 0, "Niobium" , "Niobium" , 0, 0, 2750, 2750, true, false, 5, 1, 1, Dyes._NULL , Element.Nb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1)));
- public static Materials Nitrogen = new Materials( 12, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 150, 200, 240, "Nitrogen" , "Nitrogen" , 0, 0, 63, 0, false, true, 2, 1, 1, Dyes.dyeCyan , Element.N , Collections.singletonList(new TC_AspectStack(TC_Aspects.AER, 2)));
- public static Materials Osmium = new Materials( 83, TextureSet.SET_METALLIC , 16.0F, 1280, 4, 1|2 |8 |32|64|128 , 50, 50, 255, 0, "Osmium" , "Osmium" , 0, 0, 3306, 4500, true, false, 10, 1, 1, Dyes.dyeBlue , Element.Os , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))).disableAutoGeneratedBlastFurnaceRecipes().disableAutoGeneratedVacuumFreezerRecipe();
- public static Materials Oxygen = new Materials( 13, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 100, 200, 240, "Oxygen" , "Oxygen" , 0, 0, 54, 0, false, true, 1, 1, 1, Dyes.dyeWhite , Element.O , Collections.singletonList(new TC_AspectStack(TC_Aspects.AER, 1)));
- public static Materials Palladium = new Materials( 52, TextureSet.SET_SHINY , 8.0F, 512, 4, 1|2 |8 |32|64|128 , 128, 128, 128, 0, "Palladium" , "Palladium" , 0, 0, 1828, 1828, true, false, 4, 1, 1, Dyes.dyeGray , Element.Pd , Collections.singletonList(new TC_AspectStack(TC_Aspects.METALLUM, 3))).disableAutoGeneratedVacuumFreezerRecipe();
- public static Materials Phosphorus = new Materials( 21, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |32 , 255, 255, 0, 0, "Phosphorus" , "Phosphorus" , 0, 0, 317, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.P , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.IGNIS, 2), new TC_AspectStack(TC_Aspects.POTENTIA, 1)));
- public static Materials Platinum = new Materials( 85, TextureSet.SET_SHINY , 12.0F, 64, 4, 1|2 |8 |32|64|128 , 255, 255, 200, 0, "Platinum" , "Platinum" , 0, 0, 2041, 0, false, false, 6, 1, 1, Dyes.dyeOrange , Element.Pt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 1)));
- public static Materials Plutonium = new Materials( 100, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 240, 50, 50, 0, "Plutonium" , "Plutonium 239" , 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime , Element.Pu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2)));
- public static Materials Plutonium241 = new Materials( 101, TextureSet.SET_SHINY , 6.0F, 512, 3, 1|2 |8 |32|64 , 250, 70, 70, 0, "Plutonium241" , "Plutonium 241" , 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime , Element.Pu_241 , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 3)));
- public static Materials Potassium = new Materials( 25, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |32 , 154, 172, 223, 0, "Potassium" , "Potassium" , 0, 0, 336, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.K , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1)));
- public static Materials Praseodymium = new Materials( 66, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 |32 , 117, 214, 129, 0, "Praseodymium" , "Praseodymium" , 0, 0, 1208, 1208, true, false, 4, 1, 1, Dyes._NULL , Element.Pr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Promethium = new Materials( 68, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 36, 181, 53, 0, "Promethium" , "Promethium" , 0, 0, 1315, 1315, true, false, 4, 1, 1, Dyes._NULL , Element.Pm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Radon = new Materials( 93, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 0, 255, 240, "Radon" , "Radon" , 0, 0, 202, 0, false, true, 5, 1, 1, Dyes.dyePurple , Element.Rn , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Rubidium = new Materials( 43, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 240, 30, 30, 0, "Rubidium" , "Rubidium" , 0, 0, 312, 0, false, false, 4, 1, 1, Dyes.dyeRed , Element.Rb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1)));
- public static Materials Samarium = new Materials( 69, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 204, 0, "Samarium" , "Samarium" , 0, 0, 1345, 1345, true, false, 4, 1, 1, Dyes.dyeWhite , Element.Sm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1), new TC_AspectStack(TC_Aspects.MAGNETO,10)));
- public static Materials Scandium = new Materials( 27, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 204, 204, 204, 0, "Scandium" , "Scandium" , 0, 0, 1814, 1814, true, false, 2, 1, 1, Dyes.dyeYellow , Element.Sc , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Silicon = new Materials( 20, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 60, 60, 80, 0, "Silicon" , "Raw Silicon" , 0, 0, 2273, 2273, true, false, 1, 1, 1, Dyes.dyeBlack , Element.Si , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TENEBRAE, 1)));
- public static Materials Silver = new Materials( 54, TextureSet.SET_SHINY , 10.0F, 64, 2, 1|2 |8 |32|64|128 , 220, 220, 255, 0, "Silver" , "Silver" , 0, 0, 1234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Ag , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1)));
- public static Materials Sodium = new Materials( 17, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |16|32 , 0, 0, 150, 0, "Sodium" , "Sodium" , 0, 0, 370, 0, false, false, 1, 1, 1, Dyes.dyeBlue , Element.Na , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.LUX, 1)));
- public static Materials Strontium = new Materials( 44, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 200, 0, "Strontium" , "Strontium" , 0, 0, 1050, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Element.Sr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.STRONTIO, 1)));
- public static Materials Sulfur = new Materials( 22, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 0, 0, "Sulfur" , "Sulfur" , 0, 0, 388, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.S , Collections.singletonList(new TC_AspectStack(TC_Aspects.IGNIS, 1)));
- public static Materials Tantalum = new Materials( 80, TextureSet.SET_SHINY , 6.0F, 2560, 3, 1|2 |8 |32 , 105, 183, 255, 0, "Tantalum" , "Tantalum" , 0, 0, 3290, 3290, true, false, 4, 1, 1, Dyes._NULL , Element.Ta , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VINCULUM, 1))).disableAutoGeneratedBlastFurnaceRecipes().disableAutoGeneratedVacuumFreezerRecipe();
- public static Materials Tellurium = new Materials( 59, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 |32 , 206, 277, 86, 0, "Tellurium" , "Tellurium" , 0, 0, 722, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.Te , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Terbium = new Materials( 72, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Terbium" , "Terbium" , 0, 0, 1629, 1629, true, false, 4, 1, 1, Dyes._NULL , Element.Tb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Thorium = new Materials( 96, TextureSet.SET_SHINY , 6.0F, 512, 2, 1|2 |8 |32|64 , 0, 30, 0, 0, "Thorium" , "Thorium" , 0, 0, 2115, 0, false, false, 4, 1, 1, Dyes.dyeBlack , Element.Th , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Thulium = new Materials( 76, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 89, 107, 194, 0, "Thulium" , "Thulium" , 0, 0, 1818, 1818, true, false, 4, 1, 1, Dyes._NULL , Element.Tm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Tin = new Materials( 57, TextureSet.SET_DULL , 1.0F, 0, 3, 1|2 |8 |32 |128 , 220, 220, 220, 0, "Tin" , "Tin" , 0, 0, 505, 505, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Sn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1)));
- public static Materials Titanium = new Materials( 28, TextureSet.SET_METALLIC , 7.0F, 1600, 3, 1|2 |8 |32|64|128 , 220, 160, 240, 0, "Titanium" , "Titanium" , 0, 0, 1941, 1940, true, false, 5, 1, 1, Dyes.dyePurple , Element.Ti , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))).disableAutoGeneratedBlastFurnaceRecipes().disableAutoGeneratedVacuumFreezerRecipe();
- public static Materials Tritanium = new Materials( 329, TextureSet.SET_METALLIC , 20.0F,1435392, 6, 1|2 |8 |32|64 , 96, 0, 0, 0, "Tritanium" , "Tritanium" , 0, 0, 9900, 9900, true, false, 1, 1, 1, Dyes.dyeWhite , Element.Tn ,Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 2))).disableAutoGeneratedVacuumFreezerRecipe();
- public static Materials Tritium = new Materials( 3, TextureSet.SET_METALLIC , 1.0F, 0, 2, 16|32 , 255, 0, 0, 240, "Tritium" , "Tritium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeRed , Element.T , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 4)));
- public static Materials Tungsten = new Materials( 81, TextureSet.SET_METALLIC , 7.0F, 2560, 3, 1|2 |8 |32|64|128 , 50, 50, 50, 0, "Tungsten" , "Tungsten" , 0, 0, 3695, 3000, true, false, 4, 1, 1, Dyes.dyeBlack , Element.W , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))).disableAutoGeneratedBlastFurnaceRecipes().disableAutoGeneratedVacuumFreezerRecipe();
- public static Materials Uranium = new Materials( 98, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 50, 240, 50, 0, "Uranium" , "Uranium 238" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Uranium235 = new Materials( 97, TextureSet.SET_SHINY , 6.0F, 512, 3, 1|2 |8 |32|64 , 70, 250, 70, 0, "Uranium235" , "Uranium 235" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U_235 , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2)));
- public static Materials Vanadium = new Materials( 29, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 50, 50, 50, 0, "Vanadium" , "Vanadium" , 0, 0, 2183, 2183, true, false, 2, 1, 1, Dyes.dyeBlack , Element.V , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Ytterbium = new Materials( 77, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 44, 199, 80, 0, "Ytterbium" , "Ytterbium" , 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL , Element.Yb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Yttrium = new Materials( 45, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 220, 250, 220, 0, "Yttrium" , "Yttrium" , 0, 0, 1799, 1799, true, false, 4, 1, 1, Dyes._NULL , Element.Y , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Zinc = new Materials( 36, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |8 |32 , 250, 240, 240, 0, "Zinc" , "Zinc" , 0, 0, 692, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.Zn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1)));
- public static Materials Grade1PurifiedWater = new Materials( 554, TextureSet.SET_FLUID , 1.0F, 0, 2, 16 , 63, 76, 253, 0, "Grade1PurifiedWater" , "Filtered Water (Grade 1)" , 0, 0, 273, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1))).setHasCorrespondingFluid(true);
- public static Materials Grade2PurifiedWater = new Materials( 555, TextureSet.SET_FLUID , 1.0F, 0, 2, 16 , 93, 93, 254, 0, "Grade2PurifiedWater" , "Ozonated Water (Grade 2)" , 0, 0, 273, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1))).setHasCorrespondingFluid(true);
- public static Materials Grade3PurifiedWater = new Materials( 556, TextureSet.SET_FLUID , 1.0F, 0, 2, 16 , 115, 109, 254, 0, "Grade3PurifiedWater" , "Flocculated Water (Grade 3)" , 0, 0, 273, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1))).setHasCorrespondingFluid(true);
- public static Materials Grade4PurifiedWater = new Materials( 557, TextureSet.SET_FLUID , 1.0F, 0, 2, 16 , 135, 126, 255, 0, "Grade4PurifiedWater" , "pH Neutralized Water (Grade 4)" , 0, 0, 273, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1))).setHasCorrespondingFluid(true);
- public static Materials Grade5PurifiedWater = new Materials( 558, TextureSet.SET_FLUID , 1.0F, 0, 2, 16 , 152, 144, 255, 0, "Grade5PurifiedWater" , "Extreme-Temperature Treated Water (Grade 5)" , 0, 0, 273, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1))).setHasCorrespondingFluid(true);
- public static Materials Grade6PurifiedWater = new Materials( 559, TextureSet.SET_FLUID , 1.0F, 0, 2, 16 , 168, 161, 255, 0, "Grade6PurifiedWater" , "Ultraviolet Treated Electrically Neutral Water (Grade 6)" , 0, 0, 273, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1))).setHasCorrespondingFluid(true);
- public static Materials Grade7PurifiedWater = new Materials( 560, TextureSet.SET_FLUID , 1.0F, 0, 2, 16 , 183, 179, 255, 0, "Grade7PurifiedWater" , "Degassed Decontaminant-Free Water (Grade 7)" , 0, 0, 273, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1))).setHasCorrespondingFluid(true);
- public static Materials Grade8PurifiedWater = new Materials( 561, TextureSet.SET_FLUID , 1.0F, 0, 2, 16 , 197, 197, 255, 0, "Grade8PurifiedWater" , "Subatomically Perfect Water (Grade 8)" , 0, 0, 273, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1))).setHasCorrespondingFluid(true);
- public static Materials FlocculationWasteLiquid = new Materials(562, TextureSet.SET_FLUID, 1.0f, 0, 2, 16, 61, 58, 82, 0, "FlocculationWasteLiquid", "Flocculation Waste Liquid", 0, 0, 273, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1))).setHasCorrespondingFluid(true);
+ public static Materials Aluminium;
+ public static Materials Americium;
+ public static Materials Antimony;
+ public static Materials Argon;
+ public static Materials Arsenic;
+ public static Materials Barium;
+ public static Materials Beryllium;
+ public static Materials Bismuth;
+ public static Materials Boron;
+ public static Materials Caesium;
+ public static Materials Calcium;
+ public static Materials Carbon;
+ public static Materials Cadmium;
+ public static Materials Cerium;
+ public static Materials Chlorine;
+ public static Materials Chrome;
+ public static Materials Cobalt;
+ public static Materials Copper;
+ public static Materials Deuterium;
+ public static Materials Dysprosium;
+ public static Materials Empty;
+ public static Materials Erbium;
+ public static Materials Europium;
+ public static Materials Fluorine;
+ public static Materials Gadolinium;
+ public static Materials Gallium;
+ public static Materials Gold;
+ public static Materials Holmium;
+ public static Materials Hydrogen;
+ public static Materials Helium;
+ public static Materials Helium_3;
+ public static Materials Indium;
+ public static Materials Iridium;
+ public static Materials Iron;
+ public static Materials Lanthanum;
+ public static Materials Lead;
+ public static Materials Lithium;
+ public static Materials Lutetium;
+ public static Materials Magic;
+ public static Materials Magnesium;
+ public static Materials Manganese;
+ public static Materials Mercury;
+ public static Materials Molybdenum;
+ public static Materials Neodymium;
+ public static Materials Neutronium;
+ public static Materials Nickel;
+ public static Materials Niobium;
+ public static Materials Nitrogen;
+ public static Materials Osmium;
+ public static Materials Oxygen;
+ public static Materials Palladium;
+ public static Materials Phosphorus;
+ public static Materials Platinum;
+ public static Materials Plutonium;
+ public static Materials Plutonium241;
+ public static Materials Potassium;
+ public static Materials Praseodymium;
+ public static Materials Promethium;
+ public static Materials Radon;
+ public static Materials Rubidium;
+ public static Materials Samarium;
+ public static Materials Scandium;
+ public static Materials Silicon;
+ public static Materials Silver;
+ public static Materials Sodium;
+ public static Materials Strontium;
+ public static Materials Sulfur;
+ public static Materials Tantalum;
+ public static Materials Tellurium;
+ public static Materials Terbium;
+ public static Materials Thorium;
+ public static Materials Thulium;
+ public static Materials Tin;
+ public static Materials Titanium;
+ public static Materials Tritanium;
+ public static Materials Tritium;
+ public static Materials Tungsten;
+ public static Materials Uranium;
+ public static Materials Uranium235;
+ public static Materials Vanadium;
+ public static Materials Ytterbium;
+ public static Materials Yttrium;
+ public static Materials Zinc;
+ public static Materials Grade1PurifiedWater;
+ public static Materials Grade2PurifiedWater;
+ public static Materials Grade3PurifiedWater;
+ public static Materials Grade4PurifiedWater;
+ public static Materials Grade5PurifiedWater;
+ public static Materials Grade6PurifiedWater;
+ public static Materials Grade7PurifiedWater;
+ public static Materials Grade8PurifiedWater;
+ public static Materials FlocculationWasteLiquid;
//GT++ materials
- public static Materials Flerovium = new Materials( 984, TextureSet.SET_SHINY , 1.0F, 0, 0, 1|2 |8 |32|64|128 , 255,255, 255, 0, "Flerovium_GT5U" , "Flerovium" , 0, 0, 0, 0, false, false, 1 , 1, 1, Dyes.dyeWhite , Element.Fl , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_Aspects.TC_AspectStack(TC_Aspects.RADIO, 3))).disableAutoGeneratedBlastFurnaceRecipes();
+ public static Materials Flerovium;
/**
* The "Random Material" ones.
*/
- public static Materials Organic = new Materials( -1, TextureSet.SET_LEAF , 1.0F, 0, 1, false, "Organic" , "Organic" );
- public static Materials AnyCopper = new Materials( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false, "AnyCopper" , "AnyCopper" );
- public static Materials AnyBronze = new Materials( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false, "AnyBronze" , "AnyBronze" );
- public static Materials AnyIron = new Materials( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false, "AnyIron" , "AnyIron" );
- public static Materials AnyRubber = new Materials( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false, "AnyRubber" , "AnyRubber" );
- public static Materials AnySyntheticRubber = new Materials( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false, "AnySyntheticRubber" , "AnySyntheticRubber" );
- public static Materials Crystal = new Materials( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false, "Crystal" , "Crystal" );
- public static Materials Quartz = new Materials( -1, TextureSet.SET_QUARTZ , 1.0F, 0, 2, false, "Quartz" , "Quartz" );
- public static Materials Metal = new Materials( -1, TextureSet.SET_METALLIC , 1.0F, 0, 2, false, "Metal" , "Metal" );
- public static Materials Unknown = new Materials( -1, TextureSet.SET_DULL , 1.0F, 0, 2, false, "Unknown" , "Unknown" );
- public static Materials Cobblestone = new Materials( -1, TextureSet.SET_DULL , 1.0F, 0, 1, false, "Cobblestone" , "Cobblestone" );
- public static Materials BrickNether = new Materials( -1, TextureSet.SET_DULL , 1.0F, 0, 1, false, "BrickNether" , "BrickNether" );
+ public static Materials Organic;
+ public static Materials AnyCopper;
+ public static Materials AnyBronze;
+ public static Materials AnyIron;
+ public static Materials AnyRubber;
+ public static Materials AnySyntheticRubber;
+ public static Materials Crystal;
+ public static Materials Quartz;
+ public static Materials Metal;
+ public static Materials Unknown;
+ public static Materials Cobblestone;
+ public static Materials BrickNether;
/**
* The "I don't care" Section, everything I don't want to do anything with right now, is right here. Just to make the Material Finder shut up about them.
* But I do see potential uses in some of these Materials.
*/
- public static Materials Serpentine = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 |8 , 255, 255, 255, 0, "Serpentine" , "Serpentine" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
- public static Materials Flux = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 , 255, 255, 255, 0, "Flux" , "Flux" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
- public static Materials OsmiumTetroxide = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 , 255, 255, 255, 0, "OsmiumTetroxide" , "Osmium Tetroxide" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
- public static Materials RubberTreeSap = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 0 , 255, 255, 255, 0, "RubberTreeSap" , "Rubber Tree Sap" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
- public static Materials PhasedIron = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "PhasedIron" , "Phased Iron" , 0, 0, 3300, 3300, true, false, 3, 1, 1, Dyes._NULL );
- public static Materials PhasedGold = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "PhasedGold" , "Phased Gold" , 0, 0, -1, 1800, true, false, 3, 1, 1, Dyes._NULL );
- public static Materials HeeEndium = new Materials( 770, TextureSet.SET_DULL , 16.0F, 1024, 4, 1|2 |8 |64|128 , 165, 220, 250, 0, "HeeEndium" , "Endium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeLightBlue );
- public static Materials Teslatite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 , 60, 180, 200, 0, "Teslatite" , "Teslatite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
- public static Materials Fluix = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 |4 , 255, 255, 255, 0, "Fluix" , "Fluix" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
- public static Materials DarkThaumium = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "DarkThaumium" , "Dark Thaumium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
- public static Materials Alfium = new Materials