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-rw-r--r--src/main/java/gregtech/api/graphs/consumers/NodeEnergyReceiver.java35
1 files changed, 2 insertions, 33 deletions
diff --git a/src/main/java/gregtech/api/graphs/consumers/NodeEnergyReceiver.java b/src/main/java/gregtech/api/graphs/consumers/NodeEnergyReceiver.java
index c7c4cbeba5..fec34c9d66 100644
--- a/src/main/java/gregtech/api/graphs/consumers/NodeEnergyReceiver.java
+++ b/src/main/java/gregtech/api/graphs/consumers/NodeEnergyReceiver.java
@@ -1,7 +1,5 @@
package gregtech.api.graphs.consumers;
-import static gregtech.api.enums.GT_Values.V;
-
import java.util.ArrayList;
import net.minecraft.init.Blocks;
@@ -12,6 +10,7 @@ import net.minecraftforge.common.util.ForgeDirection;
import cofh.api.energy.IEnergyReceiver;
import gregtech.GT_Mod;
import gregtech.api.GregTech_API;
+import gregtech.api.enums.GT_Values;
import gregtech.api.enums.SoundResource;
import gregtech.api.util.GT_Utility;
import gregtech.api.util.WorldSpawnedEventBuilder;
@@ -51,37 +50,7 @@ public class NodeEnergyReceiver extends ConsumerNode {
// copied from IEnergyConnected
private void explode(int aRfOut) {
if (aRfOut > 32L * GregTech_API.mEUtoRF / 100L) {
- int aExplosionPower = aRfOut;
- float tStrength = aExplosionPower < V[0] ? 1.0F
- : aExplosionPower < V[1] ? 2.0F
- : aExplosionPower < V[2] ? 3.0F
- : aExplosionPower < V[3] ? 4.0F
- : aExplosionPower < V[4] ? 5.0F
- : aExplosionPower < V[4] * 2 ? 6.0F
- : aExplosionPower < V[5] ? 7.0F
- : aExplosionPower < V[6] ? 8.0F
- : aExplosionPower < V[7] ? 9.0F
- : aExplosionPower < V[8] ? 10.0F
- : aExplosionPower < V[8] * 2
- ? 11.0F
- : aExplosionPower
- < V[9] ? 12.0F
- : aExplosionPower
- < V[10] ? 13.0F
- : aExplosionPower
- < V[11] ? 14.0F
- : aExplosionPower
- < V[12] ? 15.0F
- : aExplosionPower
- < V[12] * 2
- ? 16.0F
- : aExplosionPower
- < V[13] ? 17.0F
- : aExplosionPower
- < V[14] ? 18.0F
- : aExplosionPower
- < V[15] ? 19.0F
- : 20.0F;
+ float tStrength = GT_Values.getExplosionPowerForVoltage(aRfOut);
int tX = mTileEntity.xCoord, tY = mTileEntity.yCoord, tZ = mTileEntity.zCoord;
World tWorld = mTileEntity.getWorldObj();
GT_Utility.sendSoundToPlayers(tWorld, SoundResource.IC2_MACHINES_MACHINE_OVERLOAD, 1.0F, -1, tX, tY, tZ);