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-rw-r--r--src/main/java/gregtech/api/graphs/GenerateNodeMapPower.java6
-rw-r--r--src/main/java/gregtech/api/graphs/Node.java3
-rw-r--r--src/main/java/gregtech/api/graphs/consumers/NodeEnergyReceiver.java12
-rw-r--r--src/main/java/gregtech/api/graphs/paths/PowerNodePath.java7
4 files changed, 19 insertions, 9 deletions
diff --git a/src/main/java/gregtech/api/graphs/GenerateNodeMapPower.java b/src/main/java/gregtech/api/graphs/GenerateNodeMapPower.java
index 62dfa2d8ea..26c3c60ef1 100644
--- a/src/main/java/gregtech/api/graphs/GenerateNodeMapPower.java
+++ b/src/main/java/gregtech/api/graphs/GenerateNodeMapPower.java
@@ -62,8 +62,10 @@ public class GenerateNodeMapPower extends GenerateNodeMap {
int dZ = aTileEntity.zCoord + ForgeDirection.getOrientation(aSide).offsetZ;
boolean crossesChuncks = dX >> 4 != aTileEntity.xCoord >> 4 || dZ >> 4 != aTileEntity.zCoord >> 4;
TileEntity tNextTo = null;
- if (!crossesChuncks || !aTileEntity.getWorldObj().blockExists(dX, dY, dZ))
- tNextTo = aTileEntity.getWorldObj().getTileEntity(dX, dY, dZ);
+ if (!crossesChuncks || !aTileEntity.getWorldObj()
+ .blockExists(dX, dY, dZ))
+ tNextTo = aTileEntity.getWorldObj()
+ .getTileEntity(dX, dY, dZ);
if (((IEnergySink) aTileEntity).acceptsEnergyFrom(tNextTo, ForgeDirection.getOrientation(aSide))) {
ConsumerNode tConsumerNode = new NodeEnergySink(
diff --git a/src/main/java/gregtech/api/graphs/Node.java b/src/main/java/gregtech/api/graphs/Node.java
index 21b9937191..38b3cd0e37 100644
--- a/src/main/java/gregtech/api/graphs/Node.java
+++ b/src/main/java/gregtech/api/graphs/Node.java
@@ -17,7 +17,8 @@ public class Node {
this.mConsumers = aConsumers;
mHighestNodeValue = aNodeValue;
// you don't want to generate map multiple times in the same tick
- mCreationTime = MinecraftServer.getServer().getTickCounter();
+ mCreationTime = MinecraftServer.getServer()
+ .getTickCounter();
}
public final TileEntity mTileEntity;
diff --git a/src/main/java/gregtech/api/graphs/consumers/NodeEnergyReceiver.java b/src/main/java/gregtech/api/graphs/consumers/NodeEnergyReceiver.java
index eec63cf935..c7c4cbeba5 100644
--- a/src/main/java/gregtech/api/graphs/consumers/NodeEnergyReceiver.java
+++ b/src/main/java/gregtech/api/graphs/consumers/NodeEnergyReceiver.java
@@ -86,11 +86,15 @@ public class NodeEnergyReceiver extends ConsumerNode {
World tWorld = mTileEntity.getWorldObj();
GT_Utility.sendSoundToPlayers(tWorld, SoundResource.IC2_MACHINES_MACHINE_OVERLOAD, 1.0F, -1, tX, tY, tZ);
tWorld.setBlock(tX, tY, tZ, Blocks.air);
- if (GregTech_API.sMachineExplosions) if (GT_Mod.gregtechproxy.mPollution) GT_Pollution
- .addPollution(tWorld.getChunkFromBlockCoords(tX, tZ), GT_Mod.gregtechproxy.mPollutionOnExplosion);
+ if (GregTech_API.sMachineExplosions) if (GT_Mod.gregtechproxy.mPollution) GT_Pollution.addPollution(
+ tWorld.getChunkFromBlockCoords(tX, tZ),
+ GT_Mod.gregtechproxy.mPollutionOnExplosion);
- new WorldSpawnedEventBuilder.ExplosionEffectEventBuilder().setStrength(tStrength).setSmoking(true)
- .setPosition(tX + 0.5, tY + 0.5, tZ + 0.5).setWorld(tWorld).run();
+ new WorldSpawnedEventBuilder.ExplosionEffectEventBuilder().setStrength(tStrength)
+ .setSmoking(true)
+ .setPosition(tX + 0.5, tY + 0.5, tZ + 0.5)
+ .setWorld(tWorld)
+ .run();
}
}
}
diff --git a/src/main/java/gregtech/api/graphs/paths/PowerNodePath.java b/src/main/java/gregtech/api/graphs/paths/PowerNodePath.java
index 1601d3b28d..7d9a76524e 100644
--- a/src/main/java/gregtech/api/graphs/paths/PowerNodePath.java
+++ b/src/main/java/gregtech/api/graphs/paths/PowerNodePath.java
@@ -27,7 +27,8 @@ public class PowerNodePath extends NodePath {
}
public void applyVoltage(long aVoltage, boolean aCountUp) {
- int tNewTime = MinecraftServer.getServer().getTickCounter();
+ int tNewTime = MinecraftServer.getServer()
+ .getTickCounter();
if (mTick != tNewTime) {
reset(tNewTime - mTick);
mTick = tNewTime;
@@ -76,7 +77,9 @@ public class PowerNodePath extends NodePath {
// if no amps pass through for more than 0.5 second reduce them to minimize wrong results
// but still allow the player to see if activity is happening
public long getAmps() {
- int tTime = MinecraftServer.getServer().getTickCounter() - 10;
+ int tTime = MinecraftServer.getServer()
+ .getTickCounter()
+ - 10;
if (mTick < tTime) {
reset(tTime - mTick);
mTick = tTime;