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-rw-r--r--src/main/java/gregtech/api/gui/modularui/GT_UITextures.java8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java
index 8d0a63702c..83aeb1d029 100644
--- a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java
+++ b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java
@@ -302,12 +302,16 @@ public class GT_UITextures {
.fullImage(GregTech.ID, "gui/overlay_button/autooutput_fluid");
public static final UITexture OVERLAY_BUTTON_ALLOW_INPUT = UITexture
.fullImage(GregTech.ID, "gui/overlay_button/allow_input");
+ public static final UITexture OVERLAY_BUTTON_ALLOW_OUTPUT = UITexture
+ .fullImage(GregTech.ID, "gui/overlay_button/allow_output");
public static final UITexture OVERLAY_BUTTON_AUTOPULL_ME = UITexture
.fullImage(GregTech.ID, "gui/overlay_button/auto_pull_me");
public static final UITexture OVERLAY_BUTTON_AUTOPULL_ME_DISABLED = UITexture
.fullImage(GregTech.ID, "gui/overlay_button/auto_pull_me_disabled");
public static final UITexture OVERLAY_BUTTON_BLOCK_INPUT = UITexture
.fullImage(GregTech.ID, "gui/overlay_button/block_input");
+ public static final UITexture OVERLAY_BUTTON_BLOCK_OUTPUT = UITexture
+ .fullImage(GregTech.ID, "gui/overlay_button/block_output");
public static final UITexture OVERLAY_BUTTON_ARROW_GREEN_UP = UITexture
.fullImage(GregTech.ID, "gui/overlay_button/arrow_green_up");
public static final UITexture OVERLAY_BUTTON_ARROW_GREEN_DOWN = UITexture
@@ -358,6 +362,10 @@ public class GT_UITextures {
public static final UITexture OVERLAY_BUTTON_TANK_VOID_ALL = UITexture
.fullImage(GregTech.ID, "gui/overlay_button/tank_void_all");
public static final UITexture OVERLAY_BUTTON_NEI = UITexture.fullImage(GregTech.ID, "gui/overlay_button/nei");
+ public static final UITexture OVERLAY_BUTTON_USE_PROCESSING_STATE = UITexture
+ .fullImage(GregTech.ID, "gui/overlay_button/use_processing_state.png");
+ public static final UITexture OVERLAY_BUTTON_USE_INVERTED_PROCESSING_STATE = UITexture
+ .fullImage(GregTech.ID, "gui/overlay_button/use_inverted_processing_state.png");
/**
* Can adjust size as needed.