aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java')
-rw-r--r--src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java412
1 files changed, 412 insertions, 0 deletions
diff --git a/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java b/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java
new file mode 100644
index 0000000000..ce72d93374
--- /dev/null
+++ b/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java
@@ -0,0 +1,412 @@
+package gregtech.api.interfaces.internal;
+
+import net.minecraft.item.ItemStack;
+import net.minecraftforge.fluids.Fluid;
+import net.minecraftforge.fluids.FluidStack;
+
+public interface IGT_RecipeAdder {
+ /**
+ * Adds a FusionreactorRecipe
+ * Does not work anymore!
+ */
+ @Deprecated
+ public boolean addFusionReactorRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aFusionDurationInTicks, int aFusionEnergyPerTick, int aEnergyNeededForStartingFusion);
+
+ /**
+ * Adds a FusionreactorRecipe
+ * @param aInput1 = first Input (not null, and respects StackSize)
+ * @param aInput2 = second Input (not null, and respects StackSize)
+ * @param aOutput = Output of the Fusion (can be null, and respects StackSize)
+ * @param aFusionDurationInTicks = How many ticks the Fusion lasts (must be > 0)
+ * @param aFusionEnergyPerTick = The EU generated per Tick (can even be negative!)
+ * @param aEnergyNeededForStartingFusion = EU needed for heating the Reactor up (must be >= 0)
+ * @return true if the Recipe got added, otherwise false.
+ */
+ public boolean addFusionReactorRecipe(FluidStack aInput1, FluidStack aInput2, FluidStack aOutput1, int aFusionDurationInTicks, int aFusionEnergyPerTick, int aEnergyNeededForStartingFusion);
+
+ /**
+ * Adds a Centrifuge Recipe
+ * @param aInput1 must be != null
+ * @param aCellInput this is for the needed Cells, > 0 for Tincellcount, < 0 for negative Fuelcancount, == 0 for nothing
+ * @param aOutput1 must be != null
+ * @param aOutput2 can be null
+ * @param aOutput3 can be null
+ * @param aOutput4 can be null
+ * @param aDuration must be > 0
+ */
+ public boolean addCentrifugeRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int aDuration);
+
+ /**
+ * Adds a Centrifuge Recipe
+ * @param aInput1 must be != null
+ * @param aOutput1 must be != null
+ * @param aOutput2 can be null
+ * @param aOutput3 can be null
+ * @param aOutput4 can be null
+ * @param aDuration must be > 0
+ */
+ public boolean addCentrifugeRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int[] aChances, int aDuration, int aEUt);
+
+ /**
+ * Adds a Electrolyzer Recipe
+ * @param aInput1 must be != null
+ * @param aCellInput this is for the needed Cells, > 0 for Tincellcount, < 0 for negative Fuelcancount, == 0 for nothing
+ * @param aOutput1 must be != null
+ * @param aOutput2 can be null
+ * @param aOutput3 can be null
+ * @param aOutput4 can be null
+ * @param aDuration must be > 0
+ * @param aEUt should be > 0
+ */
+ public boolean addElectrolyzerRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int aDuration, int aEUt);
+
+ /**
+ * Adds a Electrolyzer Recipe
+ * @param aInput1 must be != null
+ * @param aCellInput this is for the needed Cells, > 0 for Tincellcount, < 0 for negative Fuelcancount, == 0 for nothing
+ * @param aOutput1 must be != null
+ * @param aOutput2 can be null
+ * @param aOutput3 can be null
+ * @param aOutput4 can be null
+ * @param aDuration must be > 0
+ * @param aEUt should be > 0
+ */
+ public boolean addElectrolyzerRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int[] aChances, int aDuration, int aEUt);
+
+ /**
+ * Adds a Chemical Recipe
+ * @param aInput1 must be != null
+ * @param aInput2 must be != null
+ * @param aOutput1 must be != null
+ * @param aDuration must be > 0
+ */
+ public boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput, int aDuration);
+
+ /**
+ * Adds a Chemical Recipe
+ * @param aInput1 must be != null
+ * @param aInput2 must be != null
+ * @param aOutput1 must be != null
+ * @param aDuration must be > 0
+ */
+ public boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput, int aDuration);
+
+ /**
+ * Adds a Blast Furnace Recipe
+ * @param aInput1 must be != null
+ * @param aInput2 can be null
+ * @param aOutput1 must be != null
+ * @param aOutput2 can be null
+ * @param aDuration must be > 0
+ * @param aEUt should be > 0
+ * @param aLevel should be > 0 is the minimum Heat Level needed for this Recipe
+ */
+ @Deprecated
+ public boolean addBlastRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt, int aLevel);
+
+ /**
+ * Adds a Blast Furnace Recipe
+ * @param aInput1 must be != null
+ * @param aInput2 can be null
+ * @param aOutput1 must be != null
+ * @param aOutput2 can be null
+ * @param aDuration must be > 0
+ * @param aEUt should be > 0
+ * @param aLevel should be > 0 is the minimum Heat Level needed for this Recipe
+ */
+ public boolean addBlastRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt, int aLevel);
+
+ /**
+ * Adds a Canning Machine Recipe
+ * @param aInput1 must be != null
+ * @param aOutput1 must be != null
+ * @param aDuration must be > 0, 100 ticks is standard.
+ * @param aEUt should be > 0, 1 EU/t is standard.
+ */
+ public boolean addCannerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt);
+
+ /**
+ * Adds an Alloy Smelter Recipe
+ * @param aInput1 must be != null
+ * @param aInput2 can be null
+ * @param aOutput1 must be != null
+ * @param aOutput2 can be null
+ * @param aDuration must be > 0
+ * @param aEUt should be > 0
+ */
+ public boolean addAlloySmelterRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt);
+
+ /**
+ * Adds a CNC-Machine Recipe
+ * @param aInput1 must be != null
+ * @param aOutput1 must be != null
+ * @param aDuration must be > 0
+ * @param aEUt should be > 0
+ */
+ public boolean addCNCRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt);
+
+ /**
+ * Adds a Circuit Assembler Recipe
+ * @param aInput1 must be != null
+ * @param aOutput1 must be != null
+ * @param aDuration must be > 0
+ * @param aEUt should be > 0
+ */
+ public boolean addAssemblerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt);
+
+ /**
+ * Adds a Circuit Assembler Recipe
+ * @param aInput1 must be != null
+ * @param aOutput1 must be != null
+ * @param aDuration must be > 0
+ * @param aEUt should be > 0
+ */
+ public boolean addAssemblerRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, ItemStack aOutput1, int aDuration, int aEUt);
+
+ /**
+ * Adds a Forge Hammer Recipe
+ * @param aInput1 must be != null
+ * @param aOutput1 must be != null
+ * @param aDuration must be > 0
+ * @param aEUt should be > 0
+ */
+ public boolean addForgeHammerRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt);
+
+ /**
+ * Adds a Wiremill Recipe
+ * @param aInput1 must be != null
+ * @param aOutput1 must be != null
+ * @param aDuration must be > 0
+ * @param aEUt should be > 0
+ */
+ public boolean addWiremillRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt);
+
+ /**
+ * Adds a Polariser Recipe
+ * @param aInput1 must be != null
+ * @param aOutput1 must be != null
+ * @param aDuration must be > 0
+ * @param aEUt should be > 0
+ */
+ public boolean addPolarizerRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt);
+
+ /**
+ * Adds a Plate Bending Machine Recipe
+ * @param aInput1 must be != null
+ * @param aOutput1 must be != null
+ * @param aDuration must be > 0
+ * @param aEUt should be > 0
+ */
+ public boolean addBenderRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt);
+
+ /**
+ * Adds a Extruder Machine Recipe
+ * @param aInput1 must be != null
+ * @param aShape must be != null, Set the stackSize to 0 if you don't want to let it consume this Item.
+ * @param aOutput1 must be != null
+ * @param aDuration must be > 0
+ * @param aEUt should be > 0
+ */
+ public boolean addExtruderRecipe(ItemStack aInput, ItemStack aShape, ItemStack aOutput, int aDuration, int aEUt);
+
+ /**
+ * Adds a Slicer Machine Recipe
+ * @param aInput1 must be != null
+ * @param aShape must be != null, Set the stackSize to 0 if you don't want to let it consume this Item.
+ * @param aOutput1 must be != null
+ * @param aDuration must be > 0
+ * @param aEUt should be > 0
+ */
+ public boolean addSlicerRecipe(ItemStack aInput, ItemStack aShape, ItemStack aOutput, int aDuration, int aEUt);
+
+ /**
+ * Adds an Implosion Compressor Recipe
+ * @param aInput1 must be != null
+ * @param aInput2 amount of ITNT, should be > 0
+ * @param aOutput1 must be != null
+ * @param aOutput2 can be null
+ */
+ public boolean addImplosionRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2);
+
+ /**
+ * Adds a Grinder Recipe
+ * @param aInput1 must be != null
+ * @param aInput2 id for the Cell needed for this Recipe
+ * @param aOutput1 must be != null
+ * @param aOutput2 can be null
+ * @param aOutput3 can be null
+ * @param aOutput4 can be null
+ */
+ public boolean addGrinderRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4);
+
+ /**
+ * Adds a Distillation Tower Recipe
+ * @param aInput1 must be != null
+ * @param aOutputs must be != null 1-5 Fluids
+ * @param aOutput2 can be null
+ */
+ public boolean addDistillationTowerRecipe(FluidStack aInput, FluidStack[] aOutputs, ItemStack aOutput2, int aDuration, int aEUt);
+
+
+ public boolean addSimpleArcFurnaceRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt);
+
+ public boolean addPlasmaArcFurnaceRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt);
+
+ public boolean addPlasmaArcFurnaceRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs,FluidStack aFluidPutput, int[] aChances, int aDuration, int aEUt);
+
+
+
+
+
+
+ /**
+ * Adds a Distillation Tower Recipe
+ */
+ public boolean addDistillationRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, int aDuration, int aEUt);
+
+ /**
+ * Adds a Lathe Machine Recipe
+ */
+ public boolean addLatheRecipe(ItemStack aInput1, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt);
+
+ /**
+ * Adds a Cutter Recipe
+ */
+ public boolean addCutterRecipe(ItemStack aInput, FluidStack aLubricant, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt);
+
+ /**
+ * Adds Cutter Recipes with default Lubricants
+ */
+ public boolean addCutterRecipe(ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt);
+
+ /**
+ * Adds a Boxing Recipe
+ */
+ public boolean addBoxingRecipe(ItemStack aContainedItem, ItemStack aEmptyBox, ItemStack aFullBox, int aDuration, int aEUt);
+
+ /**
+ * Adds an Unboxing Recipe
+ */
+ public boolean addUnboxingRecipe(ItemStack aFullBox, ItemStack aContainedItem, ItemStack aEmptyBox, int aDuration, int aEUt);
+
+ /**
+ * Adds a Vacuum Freezer Recipe
+ * @param aInput1 must be != null
+ * @param aOutput1 must be != null
+ * @param aDuration must be > 0
+ */
+ public boolean addVacuumFreezerRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration);
+
+ /**
+ * Adds a Fuel for My Generators
+ * @param aInput1 must be != null
+ * @param aOutput1 can be null
+ * @param aEU EU per MilliBucket. If no Liquid Form of this Container is available, then it will give you EU*1000 per Item.
+ * @param aType 0 = Diesel; 1 = Gas Turbine; 2 = Thermal; 3 = Dense Fluid; 4 = Plasma; 5 = Magic; And if something is unclear or missing, then look at the GT_Recipe-Class
+ */
+ public boolean addFuel(ItemStack aInput1, ItemStack aOutput1, int aEU, int aType);
+
+ /**
+ * Adds an Amplifier Recipe for the Amplifabricator
+ */
+ public boolean addAmplifier(ItemStack aAmplifierItem, int aDuration, int aAmplifierAmountOutputted);
+
+ /**
+ * Adds a Recipe for the Brewing Machine (intentionally limited to Fluid IDs)
+ */
+ public boolean addBrewingRecipe(ItemStack aIngredient, Fluid aInput, Fluid aOutput, boolean aHidden);
+
+ /**
+ * Adds a Recipe for the Fermenter
+ */
+ public boolean addFermentingRecipe(FluidStack aInput, FluidStack aOutput, int aDuration, boolean aHidden);
+
+ /**
+ * Adds a Recipe for the Fluid Heater
+ */
+ public boolean addFluidHeaterRecipe(ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for the Distillery
+ */
+ public boolean addDistilleryRecipe(ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt, boolean aHidden);
+
+ /**
+ * Adds a Recipe for the Fluid Solidifier
+ */
+ public boolean addFluidSolidifierRecipe(ItemStack aMold, FluidStack aInput, ItemStack aOutput, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for Fluid Smelting
+ */
+ public boolean addFluidSmelterRecipe(ItemStack aInput, ItemStack aRemains, FluidStack aOutput, int aChance, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for Fluid Extraction
+ */
+ public boolean addFluidExtractionRecipe(ItemStack aInput, ItemStack aRemains, FluidStack aOutput, int aChance, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for the Fluid Canner
+ */
+ public boolean addFluidCannerRecipe(ItemStack aInput, ItemStack aOutput, FluidStack aFluidInput, FluidStack aFluidOutput);
+
+ /**
+ * Adds a Recipe for the Chemical Bath
+ */
+ public boolean addChemicalBathRecipe(ItemStack aInput, FluidStack aBathingFluid, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, int[] aChances, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for the Electromagnetic Separator
+ */
+ public boolean addElectromagneticSeparatorRecipe(ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, int[] aChances, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for the Printer
+ */
+ public boolean addPrinterRecipe(ItemStack aInput, FluidStack aFluid, ItemStack aSpecialSlot, ItemStack aOutput, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for the Autoclave
+ */
+ public boolean addAutoclaveRecipe(ItemStack aInput, FluidStack aFluid, ItemStack aOutput, int aChance, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for the Mixer
+ */
+ public boolean addMixerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aInput3, ItemStack aInput4, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for the Laser Engraver
+ */
+ public boolean addLaserEngraverRecipe(ItemStack aItemToEngrave, ItemStack aLens, ItemStack aEngravedItem, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for the Forming Press
+ */
+ public boolean addFormingPressRecipe(ItemStack aItemToImprint, ItemStack aForm, ItemStack aImprintedItem, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for the Sifter. (up to 9 Outputs)
+ */
+ public boolean addSifterRecipe(ItemStack aItemToSift, ItemStack[] aSiftedItems, int[] aChances, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for the Arc Furnace. (up to 4 Outputs)
+ */
+ public boolean addArcFurnaceRecipe(ItemStack aInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for the GT Pulveriser. (up to 4 Outputs)
+ */
+ public boolean addPulveriserRecipe(ItemStack aInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt);
+
+ /**
+ * Adds a Sound to the Sonictron9001
+ * you should NOT call this in the preInit-Phase!
+ * @param aItemStack = The Item you want to display for this Sound
+ * @param aSoundName = The Name of the Sound in the resources/newsound-folder like Vanillasounds
+ * @return true if the Sound got added, otherwise false.
+ */
+ public boolean addSonictronSound(ItemStack aItemStack, String aSoundName);
+}