diff options
Diffstat (limited to 'src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java')
-rw-r--r-- | src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java | 412 |
1 files changed, 412 insertions, 0 deletions
diff --git a/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java b/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java new file mode 100644 index 0000000000..ce72d93374 --- /dev/null +++ b/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java @@ -0,0 +1,412 @@ +package gregtech.api.interfaces.internal; + +import net.minecraft.item.ItemStack; +import net.minecraftforge.fluids.Fluid; +import net.minecraftforge.fluids.FluidStack; + +public interface IGT_RecipeAdder { + /** + * Adds a FusionreactorRecipe + * Does not work anymore! + */ + @Deprecated + public boolean addFusionReactorRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aFusionDurationInTicks, int aFusionEnergyPerTick, int aEnergyNeededForStartingFusion); + + /** + * Adds a FusionreactorRecipe + * @param aInput1 = first Input (not null, and respects StackSize) + * @param aInput2 = second Input (not null, and respects StackSize) + * @param aOutput = Output of the Fusion (can be null, and respects StackSize) + * @param aFusionDurationInTicks = How many ticks the Fusion lasts (must be > 0) + * @param aFusionEnergyPerTick = The EU generated per Tick (can even be negative!) + * @param aEnergyNeededForStartingFusion = EU needed for heating the Reactor up (must be >= 0) + * @return true if the Recipe got added, otherwise false. + */ + public boolean addFusionReactorRecipe(FluidStack aInput1, FluidStack aInput2, FluidStack aOutput1, int aFusionDurationInTicks, int aFusionEnergyPerTick, int aEnergyNeededForStartingFusion); + + /** + * Adds a Centrifuge Recipe + * @param aInput1 must be != null + * @param aCellInput this is for the needed Cells, > 0 for Tincellcount, < 0 for negative Fuelcancount, == 0 for nothing + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aOutput3 can be null + * @param aOutput4 can be null + * @param aDuration must be > 0 + */ + public boolean addCentrifugeRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int aDuration); + + /** + * Adds a Centrifuge Recipe + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aOutput3 can be null + * @param aOutput4 can be null + * @param aDuration must be > 0 + */ + public boolean addCentrifugeRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int[] aChances, int aDuration, int aEUt); + + /** + * Adds a Electrolyzer Recipe + * @param aInput1 must be != null + * @param aCellInput this is for the needed Cells, > 0 for Tincellcount, < 0 for negative Fuelcancount, == 0 for nothing + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aOutput3 can be null + * @param aOutput4 can be null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addElectrolyzerRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int aDuration, int aEUt); + + /** + * Adds a Electrolyzer Recipe + * @param aInput1 must be != null + * @param aCellInput this is for the needed Cells, > 0 for Tincellcount, < 0 for negative Fuelcancount, == 0 for nothing + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aOutput3 can be null + * @param aOutput4 can be null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addElectrolyzerRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int[] aChances, int aDuration, int aEUt); + + /** + * Adds a Chemical Recipe + * @param aInput1 must be != null + * @param aInput2 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + */ + public boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput, int aDuration); + + /** + * Adds a Chemical Recipe + * @param aInput1 must be != null + * @param aInput2 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + */ + public boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput, int aDuration); + + /** + * Adds a Blast Furnace Recipe + * @param aInput1 must be != null + * @param aInput2 can be null + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + * @param aLevel should be > 0 is the minimum Heat Level needed for this Recipe + */ + @Deprecated + public boolean addBlastRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt, int aLevel); + + /** + * Adds a Blast Furnace Recipe + * @param aInput1 must be != null + * @param aInput2 can be null + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + * @param aLevel should be > 0 is the minimum Heat Level needed for this Recipe + */ + public boolean addBlastRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt, int aLevel); + + /** + * Adds a Canning Machine Recipe + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0, 100 ticks is standard. + * @param aEUt should be > 0, 1 EU/t is standard. + */ + public boolean addCannerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt); + + /** + * Adds an Alloy Smelter Recipe + * @param aInput1 must be != null + * @param aInput2 can be null + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addAlloySmelterRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt); + + /** + * Adds a CNC-Machine Recipe + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addCNCRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt); + + /** + * Adds a Circuit Assembler Recipe + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addAssemblerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt); + + /** + * Adds a Circuit Assembler Recipe + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addAssemblerRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, ItemStack aOutput1, int aDuration, int aEUt); + + /** + * Adds a Forge Hammer Recipe + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addForgeHammerRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt); + + /** + * Adds a Wiremill Recipe + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addWiremillRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt); + + /** + * Adds a Polariser Recipe + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addPolarizerRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt); + + /** + * Adds a Plate Bending Machine Recipe + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addBenderRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt); + + /** + * Adds a Extruder Machine Recipe + * @param aInput1 must be != null + * @param aShape must be != null, Set the stackSize to 0 if you don't want to let it consume this Item. + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addExtruderRecipe(ItemStack aInput, ItemStack aShape, ItemStack aOutput, int aDuration, int aEUt); + + /** + * Adds a Slicer Machine Recipe + * @param aInput1 must be != null + * @param aShape must be != null, Set the stackSize to 0 if you don't want to let it consume this Item. + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addSlicerRecipe(ItemStack aInput, ItemStack aShape, ItemStack aOutput, int aDuration, int aEUt); + + /** + * Adds an Implosion Compressor Recipe + * @param aInput1 must be != null + * @param aInput2 amount of ITNT, should be > 0 + * @param aOutput1 must be != null + * @param aOutput2 can be null + */ + public boolean addImplosionRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2); + + /** + * Adds a Grinder Recipe + * @param aInput1 must be != null + * @param aInput2 id for the Cell needed for this Recipe + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aOutput3 can be null + * @param aOutput4 can be null + */ + public boolean addGrinderRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4); + + /** + * Adds a Distillation Tower Recipe + * @param aInput1 must be != null + * @param aOutputs must be != null 1-5 Fluids + * @param aOutput2 can be null + */ + public boolean addDistillationTowerRecipe(FluidStack aInput, FluidStack[] aOutputs, ItemStack aOutput2, int aDuration, int aEUt); + + + public boolean addSimpleArcFurnaceRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt); + + public boolean addPlasmaArcFurnaceRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt); + + public boolean addPlasmaArcFurnaceRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs,FluidStack aFluidPutput, int[] aChances, int aDuration, int aEUt); + + + + + + + /** + * Adds a Distillation Tower Recipe + */ + public boolean addDistillationRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, int aDuration, int aEUt); + + /** + * Adds a Lathe Machine Recipe + */ + public boolean addLatheRecipe(ItemStack aInput1, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt); + + /** + * Adds a Cutter Recipe + */ + public boolean addCutterRecipe(ItemStack aInput, FluidStack aLubricant, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt); + + /** + * Adds Cutter Recipes with default Lubricants + */ + public boolean addCutterRecipe(ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt); + + /** + * Adds a Boxing Recipe + */ + public boolean addBoxingRecipe(ItemStack aContainedItem, ItemStack aEmptyBox, ItemStack aFullBox, int aDuration, int aEUt); + + /** + * Adds an Unboxing Recipe + */ + public boolean addUnboxingRecipe(ItemStack aFullBox, ItemStack aContainedItem, ItemStack aEmptyBox, int aDuration, int aEUt); + + /** + * Adds a Vacuum Freezer Recipe + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + */ + public boolean addVacuumFreezerRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration); + + /** + * Adds a Fuel for My Generators + * @param aInput1 must be != null + * @param aOutput1 can be null + * @param aEU EU per MilliBucket. If no Liquid Form of this Container is available, then it will give you EU*1000 per Item. + * @param aType 0 = Diesel; 1 = Gas Turbine; 2 = Thermal; 3 = Dense Fluid; 4 = Plasma; 5 = Magic; And if something is unclear or missing, then look at the GT_Recipe-Class + */ + public boolean addFuel(ItemStack aInput1, ItemStack aOutput1, int aEU, int aType); + + /** + * Adds an Amplifier Recipe for the Amplifabricator + */ + public boolean addAmplifier(ItemStack aAmplifierItem, int aDuration, int aAmplifierAmountOutputted); + + /** + * Adds a Recipe for the Brewing Machine (intentionally limited to Fluid IDs) + */ + public boolean addBrewingRecipe(ItemStack aIngredient, Fluid aInput, Fluid aOutput, boolean aHidden); + + /** + * Adds a Recipe for the Fermenter + */ + public boolean addFermentingRecipe(FluidStack aInput, FluidStack aOutput, int aDuration, boolean aHidden); + + /** + * Adds a Recipe for the Fluid Heater + */ + public boolean addFluidHeaterRecipe(ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt); + + /** + * Adds a Recipe for the Distillery + */ + public boolean addDistilleryRecipe(ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt, boolean aHidden); + + /** + * Adds a Recipe for the Fluid Solidifier + */ + public boolean addFluidSolidifierRecipe(ItemStack aMold, FluidStack aInput, ItemStack aOutput, int aDuration, int aEUt); + + /** + * Adds a Recipe for Fluid Smelting + */ + public boolean addFluidSmelterRecipe(ItemStack aInput, ItemStack aRemains, FluidStack aOutput, int aChance, int aDuration, int aEUt); + + /** + * Adds a Recipe for Fluid Extraction + */ + public boolean addFluidExtractionRecipe(ItemStack aInput, ItemStack aRemains, FluidStack aOutput, int aChance, int aDuration, int aEUt); + + /** + * Adds a Recipe for the Fluid Canner + */ + public boolean addFluidCannerRecipe(ItemStack aInput, ItemStack aOutput, FluidStack aFluidInput, FluidStack aFluidOutput); + + /** + * Adds a Recipe for the Chemical Bath + */ + public boolean addChemicalBathRecipe(ItemStack aInput, FluidStack aBathingFluid, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, int[] aChances, int aDuration, int aEUt); + + /** + * Adds a Recipe for the Electromagnetic Separator + */ + public boolean addElectromagneticSeparatorRecipe(ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, int[] aChances, int aDuration, int aEUt); + + /** + * Adds a Recipe for the Printer + */ + public boolean addPrinterRecipe(ItemStack aInput, FluidStack aFluid, ItemStack aSpecialSlot, ItemStack aOutput, int aDuration, int aEUt); + + /** + * Adds a Recipe for the Autoclave + */ + public boolean addAutoclaveRecipe(ItemStack aInput, FluidStack aFluid, ItemStack aOutput, int aChance, int aDuration, int aEUt); + + /** + * Adds a Recipe for the Mixer + */ + public boolean addMixerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aInput3, ItemStack aInput4, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput, int aDuration, int aEUt); + + /** + * Adds a Recipe for the Laser Engraver + */ + public boolean addLaserEngraverRecipe(ItemStack aItemToEngrave, ItemStack aLens, ItemStack aEngravedItem, int aDuration, int aEUt); + + /** + * Adds a Recipe for the Forming Press + */ + public boolean addFormingPressRecipe(ItemStack aItemToImprint, ItemStack aForm, ItemStack aImprintedItem, int aDuration, int aEUt); + + /** + * Adds a Recipe for the Sifter. (up to 9 Outputs) + */ + public boolean addSifterRecipe(ItemStack aItemToSift, ItemStack[] aSiftedItems, int[] aChances, int aDuration, int aEUt); + + /** + * Adds a Recipe for the Arc Furnace. (up to 4 Outputs) + */ + public boolean addArcFurnaceRecipe(ItemStack aInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt); + + /** + * Adds a Recipe for the GT Pulveriser. (up to 4 Outputs) + */ + public boolean addPulveriserRecipe(ItemStack aInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt); + + /** + * Adds a Sound to the Sonictron9001 + * you should NOT call this in the preInit-Phase! + * @param aItemStack = The Item you want to display for this Sound + * @param aSoundName = The Name of the Sound in the resources/newsound-folder like Vanillasounds + * @return true if the Sound got added, otherwise false. + */ + public boolean addSonictronSound(ItemStack aItemStack, String aSoundName); +} |