diff options
Diffstat (limited to 'src/main/java/gregtech/api/interfaces/internal')
7 files changed, 529 insertions, 504 deletions
diff --git a/src/main/java/gregtech/api/interfaces/internal/IBCTileEntity.java b/src/main/java/gregtech/api/interfaces/internal/IBCTileEntity.java index 3d471731ff..7eee5ce98f 100644 --- a/src/main/java/gregtech/api/interfaces/internal/IBCTileEntity.java +++ b/src/main/java/gregtech/api/interfaces/internal/IBCTileEntity.java @@ -4,5 +4,5 @@ package gregtech.api.interfaces.internal; * A simple compound Interface for generic BuildCraft Code. */ public interface IBCTileEntity /*extends IPowerReceptor*/ { - // + // }
\ No newline at end of file diff --git a/src/main/java/gregtech/api/interfaces/internal/IGT_CraftingRecipe.java b/src/main/java/gregtech/api/interfaces/internal/IGT_CraftingRecipe.java index a886cf67ac..4c1aa49c05 100644 --- a/src/main/java/gregtech/api/interfaces/internal/IGT_CraftingRecipe.java +++ b/src/main/java/gregtech/api/interfaces/internal/IGT_CraftingRecipe.java @@ -3,5 +3,5 @@ package gregtech.api.interfaces.internal; import net.minecraft.item.crafting.IRecipe; public interface IGT_CraftingRecipe extends IRecipe { - public boolean isRemovable(); + public boolean isRemovable(); } diff --git a/src/main/java/gregtech/api/interfaces/internal/IGT_Mod.java b/src/main/java/gregtech/api/interfaces/internal/IGT_Mod.java index f64d120ec8..945c988480 100644 --- a/src/main/java/gregtech/api/interfaces/internal/IGT_Mod.java +++ b/src/main/java/gregtech/api/interfaces/internal/IGT_Mod.java @@ -6,29 +6,41 @@ import net.minecraft.world.World; /** * Interface used by the Mods Main Class to reference to internals. - * + * <p/> * Don't even think about including this File in your Mod. */ public interface IGT_Mod { - /** This means that Server specific Basefiles are definitely existing! Not if the World is actually server side or not! */ - public boolean isServerSide(); - /** This means that Client specific Basefiles are definitely existing! Not if the World is actually client side or not! */ - public boolean isClientSide(); - /** This means that Bukkit specific Basefiles are definitely existing! Not if the World is actually bukkit server or not! */ - public boolean isBukkitSide(); - /** works only ClientSide otherwise returns null */ - public EntityPlayer getThePlayer(); - - //---------- Internal Usage Only ---------- - - /** - * works only ClientSide otherwise returns 0 - * @return the Index of the added Armor - */ - public int addArmor(String aArmorPrefix); - - /** - * Plays the Sonictron Sound for the ItemStack on the Client Side - */ - public void doSonictronSound(ItemStack aStack, World aWorld, double aX, double aY, double aZ); + /** + * This means that Server specific Basefiles are definitely existing! Not if the World is actually server side or not! + */ + public boolean isServerSide(); + + /** + * This means that Client specific Basefiles are definitely existing! Not if the World is actually client side or not! + */ + public boolean isClientSide(); + + /** + * This means that Bukkit specific Basefiles are definitely existing! Not if the World is actually bukkit server or not! + */ + public boolean isBukkitSide(); + + /** + * works only ClientSide otherwise returns null + */ + public EntityPlayer getThePlayer(); + + //---------- Internal Usage Only ---------- + + /** + * works only ClientSide otherwise returns 0 + * + * @return the Index of the added Armor + */ + public int addArmor(String aArmorPrefix); + + /** + * Plays the Sonictron Sound for the ItemStack on the Client Side + */ + public void doSonictronSound(ItemStack aStack, World aWorld, double aX, double aY, double aZ); }
\ No newline at end of file diff --git a/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java b/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java index 3395786037..6c2d636e70 100644 --- a/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java +++ b/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java @@ -5,448 +5,474 @@ import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidStack; public interface IGT_RecipeAdder { - /** - * Adds a FusionreactorRecipe - * Does not work anymore! - */ - @Deprecated - public boolean addFusionReactorRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aFusionDurationInTicks, int aFusionEnergyPerTick, int aEnergyNeededForStartingFusion); - - /** - * Adds a FusionreactorRecipe - * @param aInput1 = first Input (not null, and respects StackSize) - * @param aInput2 = second Input (not null, and respects StackSize) - * @param aOutput = Output of the Fusion (can be null, and respects StackSize) - * @param aFusionDurationInTicks = How many ticks the Fusion lasts (must be > 0) - * @param aFusionEnergyPerTick = The EU generated per Tick (can even be negative!) - * @param aEnergyNeededForStartingFusion = EU needed for heating the Reactor up (must be >= 0) - * @return true if the Recipe got added, otherwise false. - */ - public boolean addFusionReactorRecipe(FluidStack aInput1, FluidStack aInput2, FluidStack aOutput1, int aFusionDurationInTicks, int aFusionEnergyPerTick, int aEnergyNeededForStartingFusion); - - /** - * Adds a Centrifuge Recipe - * @param aInput1 must be != null - * @param aCellInput this is for the needed Cells, > 0 for Tincellcount, < 0 for negative Fuelcancount, == 0 for nothing - * @param aOutput1 must be != null - * @param aOutput2 can be null - * @param aOutput3 can be null - * @param aOutput4 can be null - * @param aDuration must be > 0 - */ - public boolean addCentrifugeRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int aDuration); - - /** - * Adds a Centrifuge Recipe - * @param aInput1 must be != null - * @param aOutput1 must be != null - * @param aOutput2 can be null - * @param aOutput3 can be null - * @param aOutput4 can be null - * @param aDuration must be > 0 - */ - public boolean addCentrifugeRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int[] aChances, int aDuration, int aEUt); - - /** - * Adds a Electrolyzer Recipe - * @param aInput1 must be != null - * @param aCellInput this is for the needed Cells, > 0 for Tincellcount, < 0 for negative Fuelcancount, == 0 for nothing - * @param aOutput1 must be != null - * @param aOutput2 can be null - * @param aOutput3 can be null - * @param aOutput4 can be null - * @param aDuration must be > 0 - * @param aEUt should be > 0 - */ - public boolean addElectrolyzerRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int aDuration, int aEUt); - - /** - * Adds a Electrolyzer Recipe - * @param aInput1 must be != null - * @param aCellInput this is for the needed Cells, > 0 for Tincellcount, < 0 for negative Fuelcancount, == 0 for nothing - * @param aOutput1 must be != null - * @param aOutput2 can be null - * @param aOutput3 can be null - * @param aOutput4 can be null - * @param aDuration must be > 0 - * @param aEUt should be > 0 - */ - public boolean addElectrolyzerRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int[] aChances, int aDuration, int aEUt); - - /** - * Adds a Chemical Recipe - * @param aInput1 must be != null - * @param aInput2 must be != null - * @param aOutput1 must be != null - * @param aDuration must be > 0 - */ - public boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput, int aDuration); - - /** - * Adds a Chemical Recipe - * @param aInput1 must be != null - * @param aInput2 must be != null - * @param aOutput1 must be != null - * @param aDuration must be > 0 - */ - public boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput, int aDuration); - - /** - * Adds a Chemical Recipe - * @param aInput1 must be != null - * @param aInput2 must be != null - * @param aOutput1 must be != null - * @param aDuration must be > 0 - * @param aEUtick must be > 0 - */ - public boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput, int aDuration, int aEUtick); - - - /** - * Adds a Blast Furnace Recipe - * @param aInput1 must be != null - * @param aInput2 can be null - * @param aOutput1 must be != null - * @param aOutput2 can be null - * @param aDuration must be > 0 - * @param aEUt should be > 0 - * @param aLevel should be > 0 is the minimum Heat Level needed for this Recipe - */ - @Deprecated - public boolean addBlastRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt, int aLevel); - - /** - * Adds a Blast Furnace Recipe - * @param aInput1 must be != null - * @param aInput2 can be null - * @param aOutput1 must be != null - * @param aOutput2 can be null - * @param aDuration must be > 0 - * @param aEUt should be > 0 - * @param aLevel should be > 0 is the minimum Heat Level needed for this Recipe - */ - public boolean addBlastRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt, int aLevel); - - /** - * Adds a Canning Machine Recipe - * @param aInput1 must be != null - * @param aOutput1 must be != null - * @param aDuration must be > 0, 100 ticks is standard. - * @param aEUt should be > 0, 1 EU/t is standard. - */ - public boolean addCannerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt); - - /** - * Adds an Alloy Smelter Recipe - * @param aInput1 must be != null - * @param aInput2 can be null - * @param aOutput1 must be != null - * @param aOutput2 can be null - * @param aDuration must be > 0 - * @param aEUt should be > 0 - */ - public boolean addAlloySmelterRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt); - - /** - * Adds a CNC-Machine Recipe - * @param aInput1 must be != null - * @param aOutput1 must be != null - * @param aDuration must be > 0 - * @param aEUt should be > 0 - */ - public boolean addCNCRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt); - - /** - * Adds a Circuit Assembler Recipe - * @param aInput1 must be != null - * @param aOutput1 must be != null - * @param aDuration must be > 0 - * @param aEUt should be > 0 - */ - public boolean addAssemblerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt); - - /** - * Adds a Circuit Assembler Recipe - * @param aInput1 must be != null - * @param aOutput1 must be != null - * @param aDuration must be > 0 - * @param aEUt should be > 0 - */ - public boolean addAssemblerRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, ItemStack aOutput1, int aDuration, int aEUt); - - /** - * Adds a Forge Hammer Recipe - * @param aInput1 must be != null - * @param aOutput1 must be != null - * @param aDuration must be > 0 - * @param aEUt should be > 0 - */ - public boolean addForgeHammerRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt); - - /** - * Adds a Wiremill Recipe - * @param aInput1 must be != null - * @param aOutput1 must be != null - * @param aDuration must be > 0 - * @param aEUt should be > 0 - */ - public boolean addWiremillRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt); - - /** - * Adds a Polariser Recipe - * @param aInput1 must be != null - * @param aOutput1 must be != null - * @param aDuration must be > 0 - * @param aEUt should be > 0 - */ - public boolean addPolarizerRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt); - - /** - * Adds a Plate Bending Machine Recipe - * @param aInput1 must be != null - * @param aOutput1 must be != null - * @param aDuration must be > 0 - * @param aEUt should be > 0 - */ - public boolean addBenderRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt); - - /** - * Adds a Extruder Machine Recipe - * @param aInput1 must be != null - * @param aShape must be != null, Set the stackSize to 0 if you don't want to let it consume this Item. - * @param aOutput1 must be != null - * @param aDuration must be > 0 - * @param aEUt should be > 0 - */ - public boolean addExtruderRecipe(ItemStack aInput, ItemStack aShape, ItemStack aOutput, int aDuration, int aEUt); - - /** - * Adds a Slicer Machine Recipe - * @param aInput1 must be != null - * @param aShape must be != null, Set the stackSize to 0 if you don't want to let it consume this Item. - * @param aOutput1 must be != null - * @param aDuration must be > 0 - * @param aEUt should be > 0 - */ - public boolean addSlicerRecipe(ItemStack aInput, ItemStack aShape, ItemStack aOutput, int aDuration, int aEUt); - - /** - * Adds an Implosion Compressor Recipe - * @param aInput1 must be != null - * @param aInput2 amount of ITNT, should be > 0 - * @param aOutput1 must be != null - * @param aOutput2 can be null - */ - public boolean addImplosionRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2); - - /** - * Adds a Grinder Recipe - * @param aInput1 must be != null - * @param aInput2 id for the Cell needed for this Recipe - * @param aOutput1 must be != null - * @param aOutput2 can be null - * @param aOutput3 can be null - * @param aOutput4 can be null - */ - public boolean addGrinderRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4); - - /** - * Adds a Distillation Tower Recipe - * @param aInput1 must be != null - * @param aOutputs must be != null 1-5 Fluids - * @param aOutput2 can be null - */ - public boolean addDistillationTowerRecipe(FluidStack aInput, FluidStack[] aOutputs, ItemStack aOutput2, int aDuration, int aEUt); - - - public boolean addSimpleArcFurnaceRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt); - - public boolean addPlasmaArcFurnaceRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt); - - public boolean addPlasmaArcFurnaceRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs,FluidStack aFluidPutput, int[] aChances, int aDuration, int aEUt); - - - - - - - /** - * Adds a Distillation Tower Recipe - */ - public boolean addDistillationRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, int aDuration, int aEUt); - - /** - * Adds a Lathe Machine Recipe - */ - public boolean addLatheRecipe(ItemStack aInput1, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt); - - /** - * Adds a Cutter Recipe - */ - public boolean addCutterRecipe(ItemStack aInput, FluidStack aLubricant, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt); - - /** - * Adds Cutter Recipes with default Lubricants - */ - public boolean addCutterRecipe(ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt); - - /** - * Adds a Boxing Recipe - */ - public boolean addBoxingRecipe(ItemStack aContainedItem, ItemStack aEmptyBox, ItemStack aFullBox, int aDuration, int aEUt); - - /** - * Adds an Unboxing Recipe - */ - public boolean addUnboxingRecipe(ItemStack aFullBox, ItemStack aContainedItem, ItemStack aEmptyBox, int aDuration, int aEUt); - - /** - * Adds a Vacuum Freezer Recipe - * @param aInput1 must be != null - * @param aOutput1 must be != null - * @param aDuration must be > 0 - */ - public boolean addVacuumFreezerRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration); - - /** - * Adds a Fuel for My Generators - * @param aInput1 must be != null - * @param aOutput1 can be null - * @param aEU EU per MilliBucket. If no Liquid Form of this Container is available, then it will give you EU*1000 per Item. - * @param aType 0 = Diesel; 1 = Gas Turbine; 2 = Thermal; 3 = Dense Fluid; 4 = Plasma; 5 = Magic; And if something is unclear or missing, then look at the GT_Recipe-Class - */ - public boolean addFuel(ItemStack aInput1, ItemStack aOutput1, int aEU, int aType); - - /** - * Adds an Amplifier Recipe for the Amplifabricator - */ - public boolean addAmplifier(ItemStack aAmplifierItem, int aDuration, int aAmplifierAmountOutputted); - - /** - * Adds a Recipe for the Brewing Machine (intentionally limited to Fluid IDs) - */ - public boolean addBrewingRecipe(ItemStack aIngredient, Fluid aInput, Fluid aOutput, boolean aHidden); - - /** - * Adds a Recipe for the Fermenter - */ - public boolean addFermentingRecipe(FluidStack aInput, FluidStack aOutput, int aDuration, boolean aHidden); - - /** - * Adds a Recipe for the Fluid Heater - */ - public boolean addFluidHeaterRecipe(ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt); - - /** - * Adds a Recipe for the Distillery - */ - public boolean addDistilleryRecipe(ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt, boolean aHidden); - - /** - * Adds a Recipe for the Fluid Solidifier - */ - public boolean addFluidSolidifierRecipe(ItemStack aMold, FluidStack aInput, ItemStack aOutput, int aDuration, int aEUt); - - /** - * Adds a Recipe for Fluid Smelting - */ - public boolean addFluidSmelterRecipe(ItemStack aInput, ItemStack aRemains, FluidStack aOutput, int aChance, int aDuration, int aEUt); - - /** - * Adds a Recipe for Fluid Extraction - */ - public boolean addFluidExtractionRecipe(ItemStack aInput, ItemStack aRemains, FluidStack aOutput, int aChance, int aDuration, int aEUt); - - /** - * Adds a Recipe for the Fluid Canner - */ - public boolean addFluidCannerRecipe(ItemStack aInput, ItemStack aOutput, FluidStack aFluidInput, FluidStack aFluidOutput); - - /** - * Adds a Recipe for the Chemical Bath - */ - public boolean addChemicalBathRecipe(ItemStack aInput, FluidStack aBathingFluid, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, int[] aChances, int aDuration, int aEUt); - - /** - * Adds a Recipe for the Electromagnetic Separator - */ - public boolean addElectromagneticSeparatorRecipe(ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, int[] aChances, int aDuration, int aEUt); - - /** - * Adds a Recipe for the Printer - */ - public boolean addPrinterRecipe(ItemStack aInput, FluidStack aFluid, ItemStack aSpecialSlot, ItemStack aOutput, int aDuration, int aEUt); - - /** - * Adds a Recipe for the Autoclave - */ - public boolean addAutoclaveRecipe(ItemStack aInput, FluidStack aFluid, ItemStack aOutput, int aChance, int aDuration, int aEUt); - - /** - * Adds a Recipe for the Mixer - */ - public boolean addMixerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aInput3, ItemStack aInput4, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput, int aDuration, int aEUt); - - /** - * Adds a Recipe for the Laser Engraver - */ - public boolean addLaserEngraverRecipe(ItemStack aItemToEngrave, ItemStack aLens, ItemStack aEngravedItem, int aDuration, int aEUt); - - /** - * Adds a Recipe for the Forming Press - */ - public boolean addFormingPressRecipe(ItemStack aItemToImprint, ItemStack aForm, ItemStack aImprintedItem, int aDuration, int aEUt); - - /** - * Adds a Recipe for the Sifter. (up to 9 Outputs) - */ - public boolean addSifterRecipe(ItemStack aItemToSift, ItemStack[] aSiftedItems, int[] aChances, int aDuration, int aEUt); - - /** - * Adds a Recipe for the Arc Furnace. (up to 4 Outputs) - */ - public boolean addArcFurnaceRecipe(ItemStack aInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt); - - /** - * Adds a Recipe for the GT Pulveriser. (up to 4 Outputs) - */ - public boolean addPulveriserRecipe(ItemStack aInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt); - - /** - * Adds a Distillation Tower Recipe - * Every Fluid also gets seperate distillation recipes - * @param aInput1 must be != null - * @param aOutputs must be != null 1-5 Fluids - * @param aOutput2 can be null - */ - public boolean addUniversalDistillationRecipe(FluidStack aInput, FluidStack[] aOutputs, ItemStack aOutput2, int aDuration, int aEUt); - - /** - * Adds Pyrolyse Recipe - * @param aInput - * @param intCircuit - * @param aOutput - * @param aFluidOutput - * @param aDuration - * @param aEUt - */ - public boolean addPyrolyseRecipe(ItemStack aInput, FluidStack aFluidInput,int intCircuit, ItemStack aOutput, FluidStack aFluidOutput, int aDuration, int aEUt); - - /** - * Adds Oil Cracking Recipe - * @param aInput - * @param aOutput - * @param aDuration - * @param aEUt - */ - public boolean addCrackingRecipe(FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt); - - /** - * Adds a Sound to the Sonictron9001 - * you should NOT call this in the preInit-Phase! - * @param aItemStack = The Item you want to display for this Sound - * @param aSoundName = The Name of the Sound in the resources/newsound-folder like Vanillasounds - * @return true if the Sound got added, otherwise false. - */ - public boolean addSonictronSound(ItemStack aItemStack, String aSoundName); + /** + * Adds a FusionreactorRecipe + * Does not work anymore! + */ + @Deprecated + public boolean addFusionReactorRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aFusionDurationInTicks, int aFusionEnergyPerTick, int aEnergyNeededForStartingFusion); + + /** + * Adds a FusionreactorRecipe + * + * @param aInput1 = first Input (not null, and respects StackSize) + * @param aInput2 = second Input (not null, and respects StackSize) + * @param aOutput = Output of the Fusion (can be null, and respects StackSize) + * @param aFusionDurationInTicks = How many ticks the Fusion lasts (must be > 0) + * @param aFusionEnergyPerTick = The EU generated per Tick (can even be negative!) + * @param aEnergyNeededForStartingFusion = EU needed for heating the Reactor up (must be >= 0) + * @return true if the Recipe got added, otherwise false. + */ + public boolean addFusionReactorRecipe(FluidStack aInput1, FluidStack aInput2, FluidStack aOutput1, int aFusionDurationInTicks, int aFusionEnergyPerTick, int aEnergyNeededForStartingFusion); + + /** + * Adds a Centrifuge Recipe + * + * @param aInput1 must be != null + * @param aCellInput this is for the needed Cells, > 0 for Tincellcount, < 0 for negative Fuelcancount, == 0 for nothing + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aOutput3 can be null + * @param aOutput4 can be null + * @param aDuration must be > 0 + */ + public boolean addCentrifugeRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int aDuration); + + /** + * Adds a Centrifuge Recipe + * + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aOutput3 can be null + * @param aOutput4 can be null + * @param aDuration must be > 0 + */ + public boolean addCentrifugeRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int[] aChances, int aDuration, int aEUt); + + /** + * Adds a Electrolyzer Recipe + * + * @param aInput1 must be != null + * @param aCellInput this is for the needed Cells, > 0 for Tincellcount, < 0 for negative Fuelcancount, == 0 for nothing + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aOutput3 can be null + * @param aOutput4 can be null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addElectrolyzerRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int aDuration, int aEUt); + + /** + * Adds a Electrolyzer Recipe + * + * @param aInput1 must be != null + * @param aCellInput this is for the needed Cells, > 0 for Tincellcount, < 0 for negative Fuelcancount, == 0 for nothing + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aOutput3 can be null + * @param aOutput4 can be null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addElectrolyzerRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int[] aChances, int aDuration, int aEUt); + + /** + * Adds a Chemical Recipe + * + * @param aInput1 must be != null + * @param aInput2 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + */ + public boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput, int aDuration); + + /** + * Adds a Chemical Recipe + * + * @param aInput1 must be != null + * @param aInput2 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + */ + public boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput, int aDuration); + + /** + * Adds a Chemical Recipe + * + * @param aInput1 must be != null + * @param aInput2 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUtick must be > 0 + */ + public boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput, int aDuration, int aEUtick); + + + /** + * Adds a Blast Furnace Recipe + * + * @param aInput1 must be != null + * @param aInput2 can be null + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + * @param aLevel should be > 0 is the minimum Heat Level needed for this Recipe + */ + @Deprecated + public boolean addBlastRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt, int aLevel); + + /** + * Adds a Blast Furnace Recipe + * + * @param aInput1 must be != null + * @param aInput2 can be null + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + * @param aLevel should be > 0 is the minimum Heat Level needed for this Recipe + */ + public boolean addBlastRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt, int aLevel); + + /** + * Adds a Canning Machine Recipe + * + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0, 100 ticks is standard. + * @param aEUt should be > 0, 1 EU/t is standard. + */ + public boolean addCannerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt); + + /** + * Adds an Alloy Smelter Recipe + * + * @param aInput1 must be != null + * @param aInput2 can be null + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addAlloySmelterRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt); + + /** + * Adds a CNC-Machine Recipe + * + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addCNCRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt); + + /** + * Adds a Circuit Assembler Recipe + * + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addAssemblerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt); + + /** + * Adds a Circuit Assembler Recipe + * + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addAssemblerRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, ItemStack aOutput1, int aDuration, int aEUt); + + /** + * Adds a Forge Hammer Recipe + * + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addForgeHammerRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt); + + /** + * Adds a Wiremill Recipe + * + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addWiremillRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt); + + /** + * Adds a Polariser Recipe + * + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addPolarizerRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt); + + /** + * Adds a Plate Bending Machine Recipe + * + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addBenderRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt); + + /** + * Adds a Extruder Machine Recipe + * + * @param aInput1 must be != null + * @param aShape must be != null, Set the stackSize to 0 if you don't want to let it consume this Item. + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addExtruderRecipe(ItemStack aInput, ItemStack aShape, ItemStack aOutput, int aDuration, int aEUt); + + /** + * Adds a Slicer Machine Recipe + * + * @param aInput1 must be != null + * @param aShape must be != null, Set the stackSize to 0 if you don't want to let it consume this Item. + * @param aOutput1 must be != null + * @param aDuration must be > 0 + * @param aEUt should be > 0 + */ + public boolean addSlicerRecipe(ItemStack aInput, ItemStack aShape, ItemStack aOutput, int aDuration, int aEUt); + + /** + * Adds an Implosion Compressor Recipe + * + * @param aInput1 must be != null + * @param aInput2 amount of ITNT, should be > 0 + * @param aOutput1 must be != null + * @param aOutput2 can be null + */ + public boolean addImplosionRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2); + + /** + * Adds a Grinder Recipe + * + * @param aInput1 must be != null + * @param aInput2 id for the Cell needed for this Recipe + * @param aOutput1 must be != null + * @param aOutput2 can be null + * @param aOutput3 can be null + * @param aOutput4 can be null + */ + public boolean addGrinderRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4); + + /** + * Adds a Distillation Tower Recipe + * + * @param aInput1 must be != null + * @param aOutputs must be != null 1-5 Fluids + * @param aOutput2 can be null + */ + public boolean addDistillationTowerRecipe(FluidStack aInput, FluidStack[] aOutputs, ItemStack aOutput2, int aDuration, int aEUt); + + + public boolean addSimpleArcFurnaceRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt); + + public boolean addPlasmaArcFurnaceRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt); + + public boolean addPlasmaArcFurnaceRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, FluidStack aFluidPutput, int[] aChances, int aDuration, int aEUt); + + + /** + * Adds a Distillation Tower Recipe + */ + public boolean addDistillationRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, int aDuration, int aEUt); + + /** + * Adds a Lathe Machine Recipe + */ + public boolean addLatheRecipe(ItemStack aInput1, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt); + + /** + * Adds a Cutter Recipe + */ + public boolean addCutterRecipe(ItemStack aInput, FluidStack aLubricant, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt); + + /** + * Adds Cutter Recipes with default Lubricants + */ + public boolean addCutterRecipe(ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt); + + /** + * Adds a Boxing Recipe + */ + public boolean addBoxingRecipe(ItemStack aContainedItem, ItemStack aEmptyBox, ItemStack aFullBox, int aDuration, int aEUt); + + /** + * Adds an Unboxing Recipe + */ + public boolean addUnboxingRecipe(ItemStack aFullBox, ItemStack aContainedItem, ItemStack aEmptyBox, int aDuration, int aEUt); + + /** + * Adds a Vacuum Freezer Recipe + * + * @param aInput1 must be != null + * @param aOutput1 must be != null + * @param aDuration must be > 0 + */ + public boolean addVacuumFreezerRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration); + + /** + * Adds a Fuel for My Generators + * + * @param aInput1 must be != null + * @param aOutput1 can be null + * @param aEU EU per MilliBucket. If no Liquid Form of this Container is available, then it will give you EU*1000 per Item. + * @param aType 0 = Diesel; 1 = Gas Turbine; 2 = Thermal; 3 = Dense Fluid; 4 = Plasma; 5 = Magic; And if something is unclear or missing, then look at the GT_Recipe-Class + */ + public boolean addFuel(ItemStack aInput1, ItemStack aOutput1, int aEU, int aType); + + /** + * Adds an Amplifier Recipe for the Amplifabricator + */ + public boolean addAmplifier(Ite |
