diff options
Diffstat (limited to 'src/main/java/gregtech/api/interfaces/tileentity/IHasInventory.java')
-rw-r--r-- | src/main/java/gregtech/api/interfaces/tileentity/IHasInventory.java | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IHasInventory.java b/src/main/java/gregtech/api/interfaces/tileentity/IHasInventory.java index 3b3d4ee75d..3bd8b0429c 100644 --- a/src/main/java/gregtech/api/interfaces/tileentity/IHasInventory.java +++ b/src/main/java/gregtech/api/interfaces/tileentity/IHasInventory.java @@ -4,30 +4,30 @@ import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; public interface IHasInventory extends ISidedInventory, IHasWorldObjectAndCoords { - - /** - * if the Inventory of this TileEntity got modified this tick - */ - public boolean hasInventoryBeenModified(); - /** - * if this is just a Holoslot - */ - public boolean isValidSlot(int aIndex); - - /** - * Tries to add a Stack to the Slot. - * It doesn't matter if the Slot is valid or invalid as described at the Function above. - * - * @return true if aStack == null, then false if aIndex is out of bounds, then false if aStack cannot be added, and then true if aStack has been added - */ - public boolean addStackToSlot(int aIndex, ItemStack aStack); - - /** - * Tries to add X Items of a Stack to the Slot. - * It doesn't matter if the Slot is valid or invalid as described at the Function above. - * - * @return true if aStack == null, then false if aIndex is out of bounds, then false if aStack cannot be added, and then true if aStack has been added - */ - public boolean addStackToSlot(int aIndex, ItemStack aStack, int aAmount); + /** + * if the Inventory of this TileEntity got modified this tick + */ + public boolean hasInventoryBeenModified(); + + /** + * if this is just a Holoslot + */ + public boolean isValidSlot(int aIndex); + + /** + * Tries to add a Stack to the Slot. + * It doesn't matter if the Slot is valid or invalid as described at the Function above. + * + * @return true if aStack == null, then false if aIndex is out of bounds, then false if aStack cannot be added, and then true if aStack has been added + */ + public boolean addStackToSlot(int aIndex, ItemStack aStack); + + /** + * Tries to add X Items of a Stack to the Slot. + * It doesn't matter if the Slot is valid or invalid as described at the Function above. + * + * @return true if aStack == null, then false if aIndex is out of bounds, then false if aStack cannot be added, and then true if aStack has been added + */ + public boolean addStackToSlot(int aIndex, ItemStack aStack, int aAmount); }
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