diff options
Diffstat (limited to 'src/main/java/gregtech/api/multitileentity/interfaces')
-rw-r--r-- | src/main/java/gregtech/api/multitileentity/interfaces/IMultiTileEntity.java | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/main/java/gregtech/api/multitileentity/interfaces/IMultiTileEntity.java b/src/main/java/gregtech/api/multitileentity/interfaces/IMultiTileEntity.java index 37a3749c8f..b42aa35195 100644 --- a/src/main/java/gregtech/api/multitileentity/interfaces/IMultiTileEntity.java +++ b/src/main/java/gregtech/api/multitileentity/interfaces/IMultiTileEntity.java @@ -29,8 +29,8 @@ import gregtech.api.multitileentity.MultiTileEntityRegistry; * Heavily inspired by GT6 */ public interface IMultiTileEntity - extends IHasWorldObjectAndCoords, ICoverable, ITurnable, IHasInventory, IEnergyConnected, IBasicEnergyContainer, - IFluidHandler, ITexturedTileEntity, IDebugableTileEntity, IColoredTileEntity { + extends IHasWorldObjectAndCoords, ICoverable, ITurnable, IHasInventory, IEnergyConnected, IBasicEnergyContainer, + IFluidHandler, ITexturedTileEntity, IDebugableTileEntity, IColoredTileEntity { /** * Those two IDs HAVE to be saved inside the NBT of the TileEntity itself. They get set by the Registry itself, when @@ -173,7 +173,7 @@ public interface IMultiTileEntity /** Adds to the Creative Tab. return false to prevent it from being added. */ boolean getSubItems(MultiTileEntityBlockInternal aBlock, Item aItem, CreativeTabs aTab, List<ItemStack> aList, - short aID); + short aID); ItemStack getPickBlock(MovingObjectPosition aTarget); @@ -182,7 +182,7 @@ public interface IMultiTileEntity boolean isSurfaceOpaque(byte aSide); boolean onPlaced(ItemStack aStack, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ, byte aSide, - float aHitX, float aHitY, float aHitZ); + float aHitX, float aHitY, float aHitZ); // ItemStack getPickBlock(MovingObjectPosition aTarget); @@ -258,14 +258,14 @@ public interface IMultiTileEntity * pipes/wires. */ boolean ignoreEntityCollisionWhenPlacing(ItemStack aStack, EntityPlayer aPlayer, World aWorld, int aX, int aY, - int aZ, byte aSide, float aHitX, float aHitY, float aHitZ); + int aZ, byte aSide, float aHitX, float aHitY, float aHitZ); } interface IMTE_CanPlace extends IMultiTileEntity { /** Return false if this TileEntity cannot be placed at that Location. */ boolean canPlace(ItemStack aStack, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ, byte aSide, - float aHitX, float aHitY, float aHitZ); + float aHitX, float aHitY, float aHitZ); } interface IMTE_GetMaxStackSize extends IMultiTileEntity { |