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-rw-r--r--src/main/java/gregtech/api/multitileentity/interfaces/IMultiTileEntity.java12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/main/java/gregtech/api/multitileentity/interfaces/IMultiTileEntity.java b/src/main/java/gregtech/api/multitileentity/interfaces/IMultiTileEntity.java
index 37a3749c8f..b42aa35195 100644
--- a/src/main/java/gregtech/api/multitileentity/interfaces/IMultiTileEntity.java
+++ b/src/main/java/gregtech/api/multitileentity/interfaces/IMultiTileEntity.java
@@ -29,8 +29,8 @@ import gregtech.api.multitileentity.MultiTileEntityRegistry;
* Heavily inspired by GT6
*/
public interface IMultiTileEntity
- extends IHasWorldObjectAndCoords, ICoverable, ITurnable, IHasInventory, IEnergyConnected, IBasicEnergyContainer,
- IFluidHandler, ITexturedTileEntity, IDebugableTileEntity, IColoredTileEntity {
+ extends IHasWorldObjectAndCoords, ICoverable, ITurnable, IHasInventory, IEnergyConnected, IBasicEnergyContainer,
+ IFluidHandler, ITexturedTileEntity, IDebugableTileEntity, IColoredTileEntity {
/**
* Those two IDs HAVE to be saved inside the NBT of the TileEntity itself. They get set by the Registry itself, when
@@ -173,7 +173,7 @@ public interface IMultiTileEntity
/** Adds to the Creative Tab. return false to prevent it from being added. */
boolean getSubItems(MultiTileEntityBlockInternal aBlock, Item aItem, CreativeTabs aTab, List<ItemStack> aList,
- short aID);
+ short aID);
ItemStack getPickBlock(MovingObjectPosition aTarget);
@@ -182,7 +182,7 @@ public interface IMultiTileEntity
boolean isSurfaceOpaque(byte aSide);
boolean onPlaced(ItemStack aStack, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ, byte aSide,
- float aHitX, float aHitY, float aHitZ);
+ float aHitX, float aHitY, float aHitZ);
// ItemStack getPickBlock(MovingObjectPosition aTarget);
@@ -258,14 +258,14 @@ public interface IMultiTileEntity
* pipes/wires.
*/
boolean ignoreEntityCollisionWhenPlacing(ItemStack aStack, EntityPlayer aPlayer, World aWorld, int aX, int aY,
- int aZ, byte aSide, float aHitX, float aHitY, float aHitZ);
+ int aZ, byte aSide, float aHitX, float aHitY, float aHitZ);
}
interface IMTE_CanPlace extends IMultiTileEntity {
/** Return false if this TileEntity cannot be placed at that Location. */
boolean canPlace(ItemStack aStack, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ, byte aSide,
- float aHitX, float aHitY, float aHitZ);
+ float aHitX, float aHitY, float aHitZ);
}
interface IMTE_GetMaxStackSize extends IMultiTileEntity {