diff options
Diffstat (limited to 'src/main/java/gregtech/api/util')
4 files changed, 749 insertions, 42 deletions
diff --git a/src/main/java/gregtech/api/util/GT_CoverBehavior.java b/src/main/java/gregtech/api/util/GT_CoverBehavior.java index 14c8cc1308..db68a50cd2 100644 --- a/src/main/java/gregtech/api/util/GT_CoverBehavior.java +++ b/src/main/java/gregtech/api/util/GT_CoverBehavior.java @@ -3,21 +3,179 @@ package gregtech.api.util; import gregtech.api.enums.GT_Values; import gregtech.api.interfaces.tileentity.ICoverable; import gregtech.api.net.GT_Packet_TileEntityCoverGUI; -import gregtech.api.objects.GT_ItemStack; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.item.ItemStack; +import net.minecraft.world.World; import net.minecraftforge.fluids.Fluid; import static gregtech.api.enums.GT_Values.E; /** - * For Covers with a special behavior. + * For Covers with a special behavior. Has fixed storage format of 4 byte. Not very convenient... */ -public abstract class GT_CoverBehavior { +public abstract class GT_CoverBehavior extends GT_CoverBehavior_New<ISerializableObject.LegacyCoverData> { public EntityPlayer lastPlayer = null; + public GT_CoverBehavior() { + super(ISerializableObject.LegacyCoverData.class); + } + + private static int convert(ISerializableObject.LegacyCoverData data) { + return data == null ? 0 : data.get(); + } + + // region bridge the parent call to legacy calls + + @Override + public final ISerializableObject.LegacyCoverData createDataObject() { + return new ISerializableObject.LegacyCoverData(); + } + + @Override + public ISerializableObject.LegacyCoverData createDataObject(int aLegacyData) { + return new ISerializableObject.LegacyCoverData(aLegacyData); + } + + @Override + protected boolean isRedstoneSensitiveImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity, long aTimer) { + return isRedstoneSensitive(aSide, aCoverID, aCoverVariable.get(), aTileEntity, aTimer); + } + + @Override + protected ISerializableObject.LegacyCoverData doCoverThingsImpl(byte aSide, byte aInputRedstone, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity, long aTimer) { + if (aCoverVariable == null) + aCoverVariable = new ISerializableObject.LegacyCoverData(); + aCoverVariable.set(doCoverThings(aSide, aInputRedstone, aCoverID, aCoverVariable.get(), aTileEntity, aTimer)); + return aCoverVariable; + } + + @Override + protected boolean onCoverRightClickImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) { + return onCoverRightclick(aSide, aCoverID, convert(aCoverVariable), aTileEntity, aPlayer, aX, aY, aZ); + } + + @Override + protected ISerializableObject.LegacyCoverData onCoverScrewdriverClickImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) { + if (aCoverVariable == null) + aCoverVariable = new ISerializableObject.LegacyCoverData(); + aCoverVariable.set(onCoverScrewdriverclick(aSide, aCoverID, convert(aCoverVariable), aTileEntity, aPlayer, aX, aY, aZ)); + return aCoverVariable; + } + + @Override + protected boolean onCoverShiftRightClickImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer) { + return onCoverShiftRightclick(aSide, aCoverID, convert(aCoverVariable), aTileEntity, aPlayer); + } + + @Override + protected Object getClientGUIImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, World aWorld) { + return getClientGUI(aSide, aCoverID, convert(aCoverVariable), aTileEntity); + } + + @Override + protected boolean onCoverRemovalImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity, boolean aForced) { + return onCoverRemoval(aSide, aCoverID, convert(aCoverVariable), aTileEntity, aForced); + } + + @Override + protected String getDescriptionImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) { + return getDescription(aSide, aCoverID, convert(aCoverVariable), aTileEntity); + } + + @Override + protected float getBlastProofLevelImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) { + return getBlastProofLevel(aSide, aCoverID, convert(aCoverVariable), aTileEntity); + } + + @Override + protected boolean letsRedstoneGoInImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) { + return letsRedstoneGoIn(aSide, aCoverID, convert(aCoverVariable), aTileEntity); + } + + @Override + protected boolean letsRedstoneGoOutImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) { + return letsRedstoneGoOut(aSide, aCoverID, convert(aCoverVariable), aTileEntity); + } + + @Override + protected boolean letsFibreGoInImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) { + return letsFibreGoIn(aSide, aCoverID, convert(aCoverVariable), aTileEntity); + } + + @Override + protected boolean letsFibreGoOutImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) { + return letsFibreGoOut(aSide, aCoverID, convert(aCoverVariable), aTileEntity); + } + + @Override + protected boolean letsEnergyInImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) { + return letsEnergyIn(aSide, aCoverID, convert(aCoverVariable), aTileEntity); + } + + @Override + protected boolean letsEnergyOutImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) { + return letsEnergyOut(aSide, aCoverID, convert(aCoverVariable), aTileEntity); + } + + @Override + protected boolean letsFluidInImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { + return letsFluidIn(aSide, aCoverID, convert(aCoverVariable), aFluid, aTileEntity); + } + + @Override + protected boolean letsFluidOutImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { + return letsFluidOut(aSide, aCoverID, convert(aCoverVariable), aFluid, aTileEntity); + } + + @Override + protected boolean letsItemsInImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, int aSlot, ICoverable aTileEntity) { + return letsItemsIn(aSide, aCoverID, convert(aCoverVariable), aSlot, aTileEntity); + } + + @Override + protected boolean letsItemsOutImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, int aSlot, ICoverable aTileEntity) { + return letsItemsOut(aSide, aCoverID, convert(aCoverVariable), aSlot, aTileEntity); + } + + @Override + protected boolean isGUIClickableImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) { + return isGUIClickable(aSide, aCoverID, convert(aCoverVariable), aTileEntity); + } + + @Override + protected boolean manipulatesSidedRedstoneOutputImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) { + return manipulatesSidedRedstoneOutput(aSide, aCoverID, convert(aCoverVariable), aTileEntity); + } + + @Override + protected boolean alwaysLookConnectedImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) { + return alwaysLookConnected(aSide, aCoverID, convert(aCoverVariable), aTileEntity); + } + + @Override + protected byte getRedstoneInputImpl(byte aSide, byte aInputRedstone, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) { + return getRedstoneInput(aSide, aInputRedstone, aCoverID, convert(aCoverVariable), aTileEntity); + } + + @Override + protected int getTickRateImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) { + return getTickRate(aSide, aCoverID, convert(aCoverVariable), aTileEntity); + } + + @Override + protected byte getLensColorImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) { + return getLensColor(aSide, aCoverID, convert(aCoverVariable), aTileEntity); + } + + @Override + protected ItemStack getDropImpl(byte aSide, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) { + return getDrop(aSide, aCoverID, convert(aCoverVariable), aTileEntity); + } + + // endregion + public boolean isRedstoneSensitive(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity, long aTimer) { return true; } @@ -39,15 +197,6 @@ public abstract class GT_CoverBehavior { } /** - * Called when someone rightclicks this Cover Client Side - * <p/> - * return true, if something actually happens. - */ - public boolean onCoverRightclickClient(byte aSide, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) { - return false; - } - - /** * Called when someone rightclicks this Cover with a Screwdriver. Doesn't call @onCoverRightclick in this Case. * <p/> * return the new Value of the Cover Variable @@ -68,22 +217,11 @@ public abstract class GT_CoverBehavior { return false; } - public boolean hasCoverGUI() { - return false; - } - public Object getClientGUI(byte aSide, int aCoverID, int coverData, ICoverable aTileEntity) { return null; } /** - * Checks if the Cover can be placed on this. - */ - public boolean isCoverPlaceable(byte aSide, GT_ItemStack aStack, ICoverable aTileEntity) { - return true; - } - - /** * Removes the Cover if this returns true, or if aForced is true. * Doesn't get called when the Machine Block is getting broken, only if you break the Cover away from the Machine. */ @@ -219,13 +357,6 @@ public abstract class GT_CoverBehavior { } /** - * If this is a simple Cover, which can also be used on Bronze Machines and similar. - */ - public boolean isSimpleCover() { - return false; - } - - /** * The MC Color of this Lens. -1 for no Color (meaning this isn't a Lens then). */ public byte getLensColor(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { @@ -238,15 +369,4 @@ public abstract class GT_CoverBehavior { public ItemStack getDrop(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return GT_OreDictUnificator.get(true, aTileEntity.getCoverItemAtSide(aSide)); } - - /** - * @return sets the Cover upon placement. - */ - public void placeCover(byte aSide, ItemStack aCover, ICoverable aTileEntity) { - aTileEntity.setCoverIDAtSide(aSide, GT_Utility.stackToInt(aCover)); - } - - public String trans(String aNr, String aEnglish){ - return GT_LanguageManager.addStringLocalization("Interaction_DESCRIPTION_Index_"+aNr, aEnglish, false); - } } diff --git a/src/main/java/gregtech/api/util/GT_CoverBehavior_New.java b/src/main/java/gregtech/api/util/GT_CoverBehavior_New.java new file mode 100644 index 0000000000..4dafcbe931 --- /dev/null +++ b/src/main/java/gregtech/api/util/GT_CoverBehavior_New.java @@ -0,0 +1,480 @@ +package gregtech.api.util; + +import gregtech.api.enums.GT_Values; +import gregtech.api.interfaces.tileentity.ICoverable; +import gregtech.api.net.GT_Packet_TileEntityCoverGUI; +import gregtech.api.objects.GT_ItemStack; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.entity.player.EntityPlayerMP; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTBase; +import net.minecraft.world.World; +import net.minecraftforge.fluids.Fluid; + +import static gregtech.api.enums.GT_Values.E; + +/** + * For Covers with a special behavior. + */ +public abstract class GT_CoverBehavior_New<T extends ISerializableObject> { + + public EntityPlayer lastPlayer = null; + private final Class<T> typeToken; + + protected GT_CoverBehavior_New(Class<T> typeToken) { + this.typeToken = typeToken; + } + + public abstract T createDataObject(int aLegacyData); + + public abstract T createDataObject(); + + public T createDataObject(NBTBase aNBT) { + T ret = createDataObject(); + ret.loadDataFromNBT(aNBT); + return ret; + } + + public final T cast(ISerializableObject aData) { + if (typeToken.isInstance(aData)) + return forceCast(aData); + return null; + } + + private T forceCast(ISerializableObject aData) { + return typeToken.cast(aData); + } + + // region facade + + public final boolean isRedstoneSensitive(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity, long aTimer) { + return isRedstoneSensitiveImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity, aTimer); + } + + /** + * Called by updateEntity inside the covered TileEntity. aCoverVariable is the Value you returned last time. + */ + public final T doCoverThings(byte aSide, byte aInputRedstone, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity, long aTimer) { + return doCoverThingsImpl(aSide, aInputRedstone, aCoverID, forceCast(aCoverVariable), aTileEntity, aTimer); + } + + /** + * Called when someone rightclicks this Cover. + * <p/> + * return true, if something actually happens. + */ + public final boolean onCoverRightClick(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) { + return onCoverRightClickImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity, aPlayer, aX, aY, aZ); + } + + /** + * Called when someone rightclicks this Cover with a Screwdriver. Doesn't call @onCoverRightclick in this Case. + * <p/> + * return the new Value of the Cover Variable + */ + public final T onCoverScrewdriverClick(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) { + return onCoverScrewdriverClickImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity, aPlayer, aX, aY, aZ); + } + + /** + * Called when someone shift-rightclicks this Cover with no tool. Doesn't call @onCoverRightclick in this Case. + */ + public final boolean onCoverShiftRightClick(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer) { + return onCoverShiftRightClickImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity, aPlayer); + } + + public final Object getClientGUI(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, World aWorld) { + return getClientGUIImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity, aPlayer, aWorld); + } + + /** + * Removes the Cover if this returns true, or if aForced is true. + * Doesn't get called when the Machine Block is getting broken, only if you break the Cover away from the Machine. + */ + public final boolean onCoverRemoval(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity, boolean aForced) { + return onCoverRemovalImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity, aForced); + } + + /** + * Gives a small Text for the status of the Cover. + */ + public final String getDescription(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity) { + return getDescriptionImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity); + } + + /** + * How Blast Proof the Cover is. 30 is normal. + */ + public final float getBlastProofLevel(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity) { + return getBlastProofLevelImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity); + } + + /** + * If it lets RS-Signals into the Block + * <p/> + * This is just Informative so that Machines know if their Redstone Input is blocked or not + */ + public final boolean letsRedstoneGoIn(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity) { + return letsRedstoneGoInImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity); + } + + /** + * If it lets RS-Signals out of the Block + */ + public final boolean letsRedstoneGoOut(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity) { + return letsRedstoneGoOutImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity); + } + + /** + * If it lets Fibre-Signals into the Block + * <p/> + * This is just Informative so that Machines know if their Redstone Input is blocked or not + */ + public final boolean letsFibreGoIn(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity) { + return letsFibreGoInImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity); + } + + /** + * If it lets Fibre-Signals out of the Block + */ + public final boolean letsFibreGoOut(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity) { + return letsFibreGoOutImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity); + } + + /** + * If it lets Energy into the Block + */ + public final boolean letsEnergyIn(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity) { + return letsEnergyInImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity); + } + + /** + * If it lets Energy out of the Block + */ + public final boolean letsEnergyOut(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity) { + return letsEnergyOutImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity); + } + + /** + * If it lets Liquids into the Block, aFluid can be null meaning if this is generally allowing Fluids or not. + */ + public final boolean letsFluidIn(byte aSide, int aCoverID, ISerializableObject aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { + return letsFluidInImpl(aSide, aCoverID, forceCast(aCoverVariable), aFluid, aTileEntity); + } + + /** + * If it lets Liquids out of the Block, aFluid can be null meaning if this is generally allowing Fluids or not. + */ + public final boolean letsFluidOut(byte aSide, int aCoverID, ISerializableObject aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { + return letsFluidOutImpl(aSide, aCoverID, forceCast(aCoverVariable), aFluid, aTileEntity); + } + + /** + * If it lets Items into the Block, aSlot = -1 means if it is generally accepting Items (return false for no eraction at all), aSlot = -2 means if it would accept for all Slots Impl(return true to skip the Checks for each Slot). + */ + public final boolean letsItemsIn(byte aSide, int aCoverID, ISerializableObject aCoverVariable, int aSlot, ICoverable aTileEntity) { + return letsItemsInImpl(aSide, aCoverID, forceCast(aCoverVariable), aSlot, aTileEntity); + } + + /** + * If it lets Items out of the Block, aSlot = -1 means if it is generally accepting Items (return false for no eraction at all), aSlot = -2 means if it would accept for all Slots Impl(return true to skip the Checks for each Slot). + */ + public final boolean letsItemsOut(byte aSide, int aCoverID, ISerializableObject aCoverVariable, int aSlot, ICoverable aTileEntity) { + return letsItemsOutImpl(aSide, aCoverID, forceCast(aCoverVariable), aSlot, aTileEntity); + } + + /** + * If it lets you rightclick the Machine normally + */ + public final boolean isGUIClickable(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity) { + return isGUIClickableImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity); + } + + /** + * Needs to return true for Covers, which have a Redstone Output on their Facing. + */ + public final boolean manipulatesSidedRedstoneOutput(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity) { + return manipulatesSidedRedstoneOutputImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity); + } + + /** + * if this Cover should let Pipe Connections look connected even if it is not the case. + */ + public final boolean alwaysLookConnected(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity) { + return alwaysLookConnectedImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity); + } + + /** + * Called to determine the incoming Redstone Signal of a Machine. + * Returns the original Redstone per default. + * The Cover should @letsRedstoneGoIn or the aInputRedstone Parameter is always 0. + */ + public final byte getRedstoneInput(byte aSide, byte aInputRedstone, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity) { + return getRedstoneInputImpl(aSide, aInputRedstone, aCoverID, forceCast(aCoverVariable), aTileEntity); + } + + /** + * Gets the Tick Rate for doCoverThings of the Cover + * <p/> + * 0 = No Ticks! Yes, 0 is Default, you have to override this + */ + public final int getTickRate(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity) { + return getTickRateImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity); + } + + + /** + * The MC Color of this Lens. -1 for no Color (meaning this isn't a Lens then). + */ + public final byte getLensColor(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity) { + return getLensColorImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity); + } + + /** + * @return the ItemStack dropped by this Cover + */ + public final ItemStack getDrop(byte aSide, int aCoverID, ISerializableObject aCoverVariable, ICoverable aTileEntity) { + return getDropImpl(aSide, aCoverID, forceCast(aCoverVariable), aTileEntity); + } + // endregion + + // region impl + + protected boolean isRedstoneSensitiveImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity, long aTimer) { + return true; + } + + /** + * Called by updateEntity inside the covered TileEntity. aCoverVariable is the Value you returned last time. + */ + protected T doCoverThingsImpl(byte aSide, byte aInputRedstone, int aCoverID, T aCoverVariable, ICoverable aTileEntity, long aTimer) { + return aCoverVariable; + } + + /** + * Called when someone rightclicks this Cover. + * <p/> + * return true, if something actually happens. + */ + protected boolean onCoverRightClickImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) { + return false; + } + + /** + * Called when someone rightclicks this Cover with a Screwdriver. Doesn't call @onCoverRightclick in this Case. + * <p/> + * return the new Value of the Cover Variable + */ + protected T onCoverScrewdriverClickImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) { + return aCoverVariable; + } + + /** + * Called when someone shift-rightclicks this Cover with no tool. Doesn't call @onCoverRightclick in this Case. + */ + protected boolean onCoverShiftRightClickImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer) { + if (hasCoverGUI() && aPlayer instanceof EntityPlayerMP) { + lastPlayer = aPlayer; + GT_Values.NW.sendToPlayer(new GT_Packet_TileEntityCoverGUI(aSide, aCoverID, aCoverVariable, aTileEntity, (EntityPlayerMP) aPlayer), (EntityPlayerMP) aPlayer); + return true; + } + return false; + } + + protected Object getClientGUIImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, World aWorld) { + return null; + } + + /** + * Removes the Cover if this returns true, or if aForced is true. + * Doesn't get called when the Machine Block is getting broken, only if you break the Cover away from the Machine. + */ + protected boolean onCoverRemovalImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity, boolean aForced) { + return true; + } + + /** + * Gives a small Text for the status of the Cover. + */ + protected String getDescriptionImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity) { + return E; + } + + /** + * How Blast Proof the Cover is. 30 is normal. + */ + protected float getBlastProofLevelImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity) { + return 10.0F; + } + + /** + * If it lets RS-Signals into the Block + * <p/> + * This is just Informative so that Machines know if their Redstone Input is blocked or not + */ + protected boolean letsRedstoneGoInImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity) { + return false; + } + + /** + * If it lets RS-Signals out of the Block + */ + protected boolean letsRedstoneGoOutImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity) { + return false; + } + + /** + * If it lets Fibre-Signals into the Block + * <p/> + * This is just Informative so that Machines know if their Redstone Input is blocked or not + */ + protected boolean letsFibreGoInImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity) { + return false; + } + + /** + * If it lets Fibre-Signals out of the Block + */ + protected boolean letsFibreGoOutImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity) { + return false; + } + + /** + * If it lets Energy into the Block + */ + protected boolean letsEnergyInImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity) { + return false; + } + + /** + * If it lets Energy out of the Block + */ + protected boolean letsEnergyOutImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity) { + return false; + } + + /** + * If it lets Liquids into the Block, aFluid can be null meaning if this is generally allowing Fluids or not. + */ + protected boolean letsFluidInImpl(byte aSide, int aCoverID, T aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { + return false; + } + + /** + * If it lets Liquids out of the Block, aFluid can be null meaning if this is generally allowing Fluids or not. + */ + protected boolean letsFluidOutImpl(byte aSide, int aCoverID, T aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { + return false; + } + + /** + * If it lets Items into the Block, aSlot = -1 means if it is generally accepting Items (return false for no Interaction at all), aSlot = -2 means if it would accept for all Slots (return true to skip the Checks for each Slot). + */ + protected boolean letsItemsInImpl(byte aSide, int aCoverID, T aCoverVariable, int aSlot, ICoverable aTileEntity) { + return false; + } + + /** + * If it lets Items out of the Block, aSlot = -1 means if it is generally accepting Items (return false for no Interaction at all), aSlot = -2 means if it would accept for all Slots (return true to skip the Checks for each Slot). + */ + protected boolean letsItemsOutImpl(byte aSide, int aCoverID, T aCoverVariable, int aSlot, ICoverable aTileEntity) { + return false; + } + + /** + * If it lets you rightclick the Machine normally + */ + protected boolean isGUIClickableImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity) { + return false; + } + + /** + * Needs to return true for Covers, which have a Redstone Output on their Facing. + */ + protected boolean manipulatesSidedRedstoneOutputImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity) { + return false; + } + + /** + * if this Cover should let Pipe Connections look connected even if it is not the case. + */ + protected boolean alwaysLookConnectedImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity) { + return false; + } + + /** + * Called to determine the incoming Redstone Signal of a Machine. + * Returns the original Redstone per default. + * The Cover should @letsRedstoneGoIn or the aInputRedstone Parameter is always 0. + */ + protected byte getRedstoneInputImpl(byte aSide, byte aInputRedstone, int aCoverID, T aCoverVariable, ICoverable aTileEntity) { + return letsRedstoneGoIn(aSide, aCoverID, aCoverVariable, aTileEntity) ? aInputRedstone : 0; + } + + /** + * Gets the Tick Rate for doCoverThings of the Cover + * <p/> + * 0 = No Ticks! Yes, 0 is Default, you have to override this + */ + protected int getTickRateImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity) { + return 0; + } + + + /** + * The MC Color of this Lens. -1 for no Color (meaning this isn't a Lens then). + */ + protected byte getLensColorImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity) { + return -1; + } + + /** + * @return the ItemStack dropped by this Cover + */ + protected ItemStack getDropImpl(byte aSide, int aCoverID, T aCoverVariable, ICoverable aTileEntity) { + return GT_OreDictUnificator.get(true, aTileEntity.getCoverItemAtSide(aSide)); + } + + //endregion + + // region no data + + /** + * Checks if the Cover can be placed on this. + */ + public boolean isCoverPlaceable(byte aSide, GT_ItemStack aStack, ICoverable aTileEntity) { + return true; + } + + public boolean hasCoverGUI() { + return false; + } + + /** + * Called when someone rightclicks this Cover Client Side + * <p/> + * return true, if something actually happens. + */ + public boolean onCoverRightclickClient(byte aSide, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) { + return false; + } + + /** + * If this is a simple Cover, which can also be used on Bronze Machines and similar. + */ + public boolean isSimpleCover() { + return false; + } + + /** + * sets the Cover upon placement. + */ + public void placeCover(byte aSide, ItemStack aCover, ICoverable aTileEntity) { + aTileEntity.setCoverIDAtSide(aSide, GT_Utility.stackToInt(aCover)); + } + + public String trans(String aNr, String aEnglish) { + return GT_LanguageManager.addStringLocalization("Interaction_DESCRIPTION_Index_" + aNr, aEnglish, false); + } + // endregion +} diff --git a/src/main/java/gregtech/api/util/GT_Utility.java b/src/main/java/gregtech/api/util/GT_Utility.java index 2ae09b6adf..08b10e4fdf 100644 --- a/src/main/java/gregtech/api/util/GT_Utility.java +++ b/src/main/java/gregtech/api/util/GT_Utility.java @@ -2157,7 +2157,7 @@ public class GT_Utility { try { if (tTileEntity instanceof ICoverable) { rEUAmount += 300; - String tString = ((ICoverable) tTileEntity).getCoverBehaviorAtSide((byte) aSide).getDescription((byte) aSide, ((ICoverable) tTileEntity).getCoverIDAtSide((byte) aSide), ((ICoverable) tTileEntity).getCoverDataAtSide((byte) aSide), (ICoverable) tTileEntity); + String tString = ((ICoverable) tTileEntity).getCoverBehaviorAtSideNew((byte) aSide).getDescription((byte) aSide, ((ICoverable) tTileEntity).getCoverIDAtSide((byte) aSide), ((ICoverable) tTileEntity).getCoverDataAtSideNew((byte) aSide), (ICoverable) tTileEntity); if (tString != null && !tString.equals(E)) tList.add(tString); } } catch (Throwable e) { diff --git a/src/main/java/gregtech/api/util/ISerializableObject.java b/src/main/java/gregtech/api/util/ISerializableObject.java new file mode 100644 index 0000000000..1a38aee5f7 --- /dev/null +++ b/src/main/java/gregtech/api/util/ISerializableObject.java @@ -0,0 +1,107 @@ +package gregtech.api.util; + +import com.google.common.io.ByteArrayDataInput; +import io.netty.buffer.ByteBuf; +import net.minecraft.entity.player.EntityPlayerMP; +import net.minecraft.nbt.NBTBase; +import net.minecraft.nbt.NBTTagInt; + +import javax.annotation.Nonnull; + +/** + * We could well have used {@link java.io.Serializable}, but that's too slow and should generally be avoided + */ +public interface ISerializableObject { + + @Nonnull + ISerializableObject copy(); + + @Nonnull + NBTBase saveDataToNBT(); + + /** + * Write data to given ByteBuf + * The data saved this way is intended to be stored for short amount of time over network. + * DO NOT store it to disks. + */ + // the NBT is an unfortunate piece of tech. everything uses it but its API is not as efficient as could be + void writeToByteBuf(ByteBuf aBuf); + + void loadDataFromNBT(NBTBase aNBT); + + /** + * Read data from given parameter and return this. + * The data read this way is intended to be stored for short amount of time over network. + */ + // the NBT is an unfortunate piece of tech. everything uses it but its API is not as efficient as could be + @Nonnull + ISerializableObject readFromPacket(ByteArrayDataInput aBuf, EntityPlayerMP aPlayer); + + final class LegacyCoverData implements ISerializableObject { + private int mData; + + public LegacyCoverData() { + } + + public LegacyCoverData(int mData) { + this.mData = mData; + } + + @Override + @Nonnull + public ISerializableObject copy() { + return new LegacyCoverData(mData); + } + + @Override + @Nonnull + public NBTBase saveDataToNBT() { + return new NBTTagInt(mData); + } + + @Override + public void writeToByteBuf(ByteBuf aBuf) { + aBuf.writeInt(mData); + } + + @Override + public void loadDataFromNBT(NBTBase aNBT) { + mData = aNBT instanceof NBTBase.NBTPrimitive ? ((NBTBase.NBTPrimitive) aNBT).func_150287_d() : 0; + } + + @Override + @Nonnull + public ISerializableObject readFromPacket(ByteArrayDataInput aBuf, EntityPlayerMP aPlayer) { + mData = aBuf.readInt(); + return this; + } + + public int get() { + return mData; + } + + public void set(int mData) { + this.mData = mData; + } + + @Override + public boolean equals(Object o) { + if (this == o) return true; + if (o == null || getClass() != o.getClass()) return false; + + LegacyCoverData that = (LegacyCoverData) o; + + return mData == that.mData; + } + + @Override + public int hashCode() { + return mData; + } + + @Override + public String toString() { + return String.valueOf(mData); + } + } +} |