diff options
Diffstat (limited to 'src/main/java/gregtech/api')
| -rw-r--r-- | src/main/java/gregtech/api/enums/GT_Values.java | 19 | ||||
| -rw-r--r-- | src/main/java/gregtech/api/enums/Materials.java | 456 |
2 files changed, 191 insertions, 284 deletions
diff --git a/src/main/java/gregtech/api/enums/GT_Values.java b/src/main/java/gregtech/api/enums/GT_Values.java index ea27be01ad..f830459996 100644 --- a/src/main/java/gregtech/api/enums/GT_Values.java +++ b/src/main/java/gregtech/api/enums/GT_Values.java @@ -23,7 +23,7 @@ import java.util.Set; * <p/> * Go to "Window > Preferences > Java > Editor > Content Assist > Favorites" to set static importable Constant Classes such as this one as AutoCompleteable. */ -@SuppressWarnings("ALL") +@SuppressWarnings("unused") // API Legitimately has unused fields and methods public class GT_Values { // unused: A, C, D, G, H, I, J, K, N, O, Q, R, S, T @@ -39,6 +39,7 @@ public class GT_Values { /** * The first 32 Bits */ + @SuppressWarnings("PointlessBitwiseExpression") // Nicer source layout this way public static final int[] B = new int[]{ 1 << 0, 1 << 1, 1 << 2, 1 << 3, 1 << 4, 1 << 5, @@ -102,8 +103,9 @@ public class GT_Values { //Macerator/Compressor/Furnace... and for cheap recipes any /** - * keeping Voltage*Amps < Integer.MAX_VALUE-7 for machines (and tier logic 4x EUt 2/ time) - * AMV[4]= max amps at tier 4 + * Array of Maximum Amperes at given Tier index + * <p>keeping Voltage*Amps < Integer.MAX_VALUE-7 for machines (and tier logic 4x EUt 2/ time)</p> + * <p>AMV[4]= max amps at tier 4</p> */ public static final long[] AatV = new long[]{ @@ -349,11 +351,13 @@ public class GT_Values { */ public static int oreveinAttempts; /** - * Control number of attempts to place a valid orevein. If a vein wasn't placed due to height restrictions, completely in the water, etc, another attempt is tried. + * Control number of attempts to place a valid ore vein. + * <p>If a vein wasn't placed due to height restrictions, + * completely in the water, etc, another attempt is tried.</p> */ public static int oreveinMaxPlacementAttempts; /** - * Whether or not to place small ores as placer ores for an orevein + * Whether to place small ores as placer ores for an orevein */ public static boolean oreveinPlacerOres; /** @@ -361,11 +365,6 @@ public class GT_Values { */ public static int oreveinPlacerOresMultiplier; /** - * How wide to look for oreveins that affect a requested chunk. Trying to use oreveins larger than this will not work correctly. Increasing the size will cause additional worldgenerator lag. - * Disabled for now, using 64 in Deep Dark, 32 elsewhere - */ - // public static int oreveinMaxSize; - /** * Not really Constants, but they set using the Config and therefore should be constant (those are for the Debug Mode) */ public static boolean D1 = false, D2 = false; diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java index 948e7ac600..c91f9622ec 100644 --- a/src/main/java/gregtech/api/enums/Materials.java +++ b/src/main/java/gregtech/api/enums/Materials.java @@ -26,33 +26,33 @@ import java.util.stream.IntStream; import static gregtech.api.enums.GT_Values.M; import static gregtech.api.enums.GT_Values.MOD_ID_DC; -@SuppressWarnings("ALL") +@SuppressWarnings("unused") // API Legitimately has unused Members and Methods public class Materials implements IColorModulationContainer, ISubTagContainer { public static final List<IMaterialHandler> mMaterialHandlers = new ArrayList<>(); private static final Map<String, Materials> MATERIALS_MAP = new LinkedHashMap<>(); public static volatile int VERSION = 509; /** - * This is for keeping compatibility with addons mods (Such as TinkersGregworks etc) that looped over the old materials enum + * This is for keeping compatibility with addons mods (Such as TinkersGregworks etc.) that looped over the old materials enum */ @Deprecated public static Collection<Materials> VALUES = new LinkedHashSet<>(); /** * This is the Default Material returned in case no Material has been found or a NullPointer has been inserted at a location where it shouldn't happen. */ - public static Materials _NULL = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 0, 0, 255, 255, 255, 0, "NULL", "NULL", 0, 0, 0, 0, false, false, 1, 1, 1, Dyes._NULL, Element._NULL, Arrays.asList(new TC_AspectStack(TC_Aspects.VACUOS, 1))); + public static Materials _NULL = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 0, 0, 255, 255, 255, 0, "NULL", "NULL", 0, 0, 0, 0, false, false, 1, 1, 1, Dyes._NULL, Element._NULL, Collections.singletonList(new TC_AspectStack(TC_Aspects.VACUOS, 1))); /** * Direct Elements */ public static Materials Aluminium = new Materials( 19, TextureSet.SET_DULL , 10.0F, 128, 2, 1|2 |8 |32|64|128 , 128, 200, 240, 0, "Aluminium" , "Aluminium" , 0, 0, 933, 1700, true, false, 3, 1, 1, Dyes.dyeLightBlue , Element.Al , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VOLATUS, 1))).disableAutoGeneratedBlastFurnaceRecipes(); public static Materials Americium = new Materials( 103, TextureSet.SET_METALLIC , 1.0F, 0, 3, 1|2 |8 |32 , 200, 200, 200, 0, "Americium" , "Americium" , 0, 0, 1449, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Am , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))); public static Materials Antimony = new Materials( 58, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 220, 220, 240, 0, "Antimony" , "Antimony" , 0, 0, 903, 0, false, false, 2, 1, 1, Dyes.dyeLightGray , Element.Sb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.AQUA, 1))); - public static Materials Argon = new Materials( 24, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 255, 0, 240, "Argon" , "Argon" , 0, 0, 83, 0, false, true, 5, 1, 1, Dyes.dyeGreen , Element.Ar , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))); - public static Materials Arsenic = new Materials( 39, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8|16|32 , 255, 255, 255, 0, "Arsenic" , "Arsenic" , 0, 0, 1090, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.As , Arrays.asList(new TC_AspectStack(TC_Aspects.VENENUM, 3))); - public static Materials Barium = new Materials( 63, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Barium" , "Barium" , 0, 0, 1000, 0, false, false, 1, 1, 1, Dyes._NULL , Element.Ba , Arrays.asList(new TC_AspectStack(TC_Aspects.VINCULUM, 3))); + public static Materials Argon = new Materials( 24, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 255, 0, 240, "Argon" , "Argon" , 0, 0, 83, 0, false, true, 5, 1, 1, Dyes.dyeGreen , Element.Ar , Collections.singletonList(new TC_AspectStack(TC_Aspects.AER, 2))); + public static Materials Arsenic = new Materials( 39, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8|16|32 , 255, 255, 255, 0, "Arsenic" , "Arsenic" , 0, 0, 1090, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.As , Collections.singletonList(new TC_AspectStack(TC_Aspects.VENENUM, 3))); + public static Materials Barium = new Materials( 63, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Barium" , "Barium" , 0, 0, 1000, 0, false, false, 1, 1, 1, Dyes._NULL , Element.Ba , Collections.singletonList(new TC_AspectStack(TC_Aspects.VINCULUM, 3))); public static Materials Beryllium = new Materials( 8, TextureSet.SET_METALLIC , 14.0F, 64, 2, 1|2 |8 |32|64 , 100, 180, 100, 0, "Beryllium" , "Beryllium" , 0, 0, 1560, 0, false, false, 6, 1, 1, Dyes.dyeGreen , Element.Be , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))); public static Materials Bismuth = new Materials( 90, TextureSet.SET_METALLIC , 6.0F, 64, 1, 1|2 |8 |32|64|128 , 100, 160, 160, 0, "Bismuth" , "Bismuth" , 0, 0, 544, 0, false, false, 2, 1, 1, Dyes.dyeCyan , Element.Bi , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))); - public static Materials Boron = new Materials( 9, TextureSet.SET_DULL , 1.0F, 0, 2, 1|32 , 210, 250, 210, 0, "Boron" , "Boron" , 0, 0, 2349, 0, false, false, 1, 1, 1, Dyes.dyeWhite , Element.B , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VITREUS, 3))); + public static Materials Boron = new Materials( 9, TextureSet.SET_DULL , 1.0F, 0, 2, 1|32 , 210, 250, 210, 0, "Boron" , "Boron" , 0, 0, 2349, 0, false, false, 1, 1, 1, Dyes.dyeWhite , Element.B , Collections.singletonList(new TC_AspectStack(TC_Aspects.VITREUS, 3))); public static Materials Caesium = new Materials( 62, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 176, 196, 222, 0, "Caesium" , "Caesium" , 0, 0, 301, 0, false, false, 4, 1, 1, Dyes._NULL , Element.Cs , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))); public static Materials Calcium = new Materials( 26, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |32 , 255, 245, 245, 0, "Calcium" , "Calcium" , 0, 0, 1115, 1115, true, false, 4, 1, 1, Dyes.dyePink , Element.Ca , Arrays.asList(new TC_AspectStack(TC_Aspects.SANO, 1), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))); public static Materials Carbon = new Materials( 10, TextureSet.SET_DULL , 1.0F, 64, 2, 1|2 |16|32|64|128 , 20, 20, 20, 0, "Carbon" , "Carbon" , 0, 0, 3800, 0, false, false, 2, 1, 1, Dyes.dyeBlack , Element.C , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.IGNIS, 1))); @@ -62,39 +62,39 @@ public class Materials implements IColorModulationContainer, ISubTagContainer { public static Materials Chrome = new Materials( 30, TextureSet.SET_SHINY , 11.0F, 256, 3, 1|2 |8 |32|64|128 , 255, 230, 230, 0, "Chrome" , "Chrome" , 0, 0, 2180, 1700, true, false, 5, 1, 1, Dyes.dyePink , Element.Cr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))); public static Materials Cobalt = new Materials( 33, TextureSet.SET_METALLIC , 8.0F, 512, 3, 1|2 |8 |32|64|128 , 80, 80, 250, 0, "Cobalt" , "Cobalt" , 0, 0, 1768, 1700, true, false, 3, 1, 1, Dyes.dyeBlue , Element.Co , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))).disableAutoGeneratedBlastFurnaceRecipes(); public static Materials Copper = new Materials( 35, TextureSet.SET_DULL , 1.0F, 0, 1, 1|2 |8 |32 |128 , 255, 100, 0, 0, "Copper" , "Copper" , 0, 0, 1357, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.Cu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PERMUTATIO, 1))); - public static Materials Deuterium = new Materials( 2, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Deuterium" , "Deuterium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.D , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 3))); - public static Materials Dysprosium = new Materials( 73, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 105, 209, 80, 0, "Dysprosium" , "Dysprosium" , 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL , Element.Dy , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))); - public static Materials Empty = new Materials( 0, TextureSet.SET_NONE , 1.0F, 0, 2, 256/*Only when needed*/ , 255, 255, 255, 255, "Empty" , "Empty" , 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL , Element._NULL , Arrays.asList(new TC_AspectStack(TC_Aspects.VACUOS, 2))); + public static Materials Deuterium = new Materials( 2, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Deuterium" , "Deuterium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.D , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 3))); + public static Materials Dysprosium = new Materials( 73, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 105, 209, 80, 0, "Dysprosium" , "Dysprosium" , 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL , Element.Dy , Collections.singletonList(new TC_AspectStack(TC_Aspects.METALLUM, 3))); + public static Materials Empty = new Materials( 0, TextureSet.SET_NONE , 1.0F, 0, 2, 256/*Only when needed*/ , 255, 255, 255, 255, "Empty" , "Empty" , 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL , Element._NULL , Collections.singletonList(new TC_AspectStack(TC_Aspects.VACUOS, 2))); public static Materials Erbium = new Materials( 75, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 176, 152, 81, 0, "Erbium" , "Erbium" , 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL , Element.Er , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))); public static Materials Europium = new Materials( 70, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 246, 181, 255, 0, "Europium" , "Europium" , 0, 0, 1099, 1099, true, false, 4, 1, 1, Dyes._NULL , Element.Eu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))); - public static Materials Fluorine = new Materials( 14, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 127, "Fluorine" , "Fluorine" , 0, 0, 53, 0, false, true, 2, 1, 1, Dyes.dyeGreen , Element.F , Arrays.asList(new TC_AspectStack(TC_Aspects.PERDITIO, 2))); + public static Materials Fluorine = new Materials( 14, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 127, "Fluorine" , "Fluorine" , 0, 0, 53, 0, false, true, 2, 1, 1, Dyes.dyeGreen , Element.F , Collections.singletonList(new TC_AspectStack(TC_Aspects.PERDITIO, 2))); public static Materials Gadolinium = new Materials( 71, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 59, 186, 28, 0, "Gadolinium" , "Gadolinium" , 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL , Element.Gd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))); public static Materials Gallium = new Materials( 37, TextureSet.SET_SHINY , 1.0F, 64, 2, 1|2 |8 |32 , 220, 220, 255, 0, "Gallium" , "Gallium" , 0, 0, 302, 0, false, false, 5, 1, 1, Dyes.dyeLightGray , Element.Ga , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))); public static Materials Gold = new Materials( 86, TextureSet.SET_SHINY , 12.0F, 64, 2, 1|2 |8 |32|64|128 , 255, 255, 30, 0, "Gold" , "Gold" , 0, 0, 1337, 0, false, false, 4, 1, 1, Dyes.dyeYellow , Element.Au , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 2))); public static Materials Holmium = new Materials( 74, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 22, 8, 166, 0, "Holmium" , "Holmium" , 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL , Element.Ho , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))); - public static Materials Hydrogen = new Materials( 1, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 0, 255, 240, "Hydrogen" , "Hydrogen" , 1, 20, 14, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Element.H , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.AQUA, 1))); - public static Materials Helium = new Materials( 4, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium" , "Helium" , 0, 0, 1, 0, false, true, 5, 1, 1, Dyes.dyeYellow , Element.He , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.AER, 2))); - public static Materials Helium_3 = new Materials( 5, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium_3" , "Helium-3" , 0, 0, 1, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.He_3 , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.AER, 3))); + public static Materials Hydrogen = new Materials( 1, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 0, 255, 240, "Hydrogen" , "Hydrogen" , 1, 20, 14, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Element.H , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1))); + public static Materials Helium = new Materials( 4, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium" , "Helium" , 0, 0, 1, 0, false, true, 5, 1, 1, Dyes.dyeYellow , Element.He , Collections.singletonList(new TC_AspectStack(TC_Aspects.AER, 2))); + public static Materials Helium_3 = new Materials( 5, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium_3" , "Helium-3" , 0, 0, 1, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.He_3 , Collections.singletonList(new TC_AspectStack(TC_Aspects.AER, 3))); public static Materials Indium = new Materials( 56, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 64, 0, 128, 0, "Indium" , "Indium" , 0, 0, 429, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.In , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))); public static Materials Iridium = new Materials( 84, TextureSet.SET_DULL , 6.0F, 2560, 3, 1|2 |8 |32|64|128 , 240, 240, 245, 0, "Iridium" , "Iridium" , 0, 0, 2719, 4500, true, false, 10, 1, 1, Dyes.dyeWhite , Element.Ir , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))).disableAutoGeneratedBlastFurnaceRecipes(); - public static Materials Iron = new Materials( 32, TextureSet.SET_METALLIC , 6.0F, 256, 2, 1|2 |8 |32|64|128 , 200, 200, 200, 0, "Iron" , "Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Fe , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))); + public static Materials Iron = new Materials( 32, TextureSet.SET_METALLIC , 6.0F, 256, 2, 1|2 |8 |32|64|128 , 200, 200, 200, 0, "Iron" , "Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Fe , Collections.singletonList(new TC_AspectStack(TC_Aspects.METALLUM, 3))); public static Materials Lanthanum = new Materials( 64, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 138, 138, 138, 0, "Lanthanum" , "Lanthanum" , 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL , Element.La , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))); public static Materials Lead = new Materials( 89, TextureSet.SET_DULL , 8.0F, 64, 1, 1|2 |8 |32|64|128 , 140, 100, 140, 0, "Lead" , "Lead" , 0, 0, 600, 0, false, false, 3, 1, 1, Dyes.dyePurple , Element.Pb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 1))); public static Materials Lithium = new Materials( 6, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 |32 , 225, 220, 255, 0, "Lithium" , "Lithium" , 0, 0, 454, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue , Element.Li , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 2))); public static Materials Lutetium = new Materials( 78, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 188, 62, 199, 0, "Lutetium" , "Lutetium" , 0, 0, 1925, 1925, true, false, 4, 1, 1, Dyes._NULL , Element.Lu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))); - public static Materials Magic = new Materials(-128, TextureSet.SET_SHINY , 8.0F, 5120, 5, 1|2|4|8|16|32|64|128 , 100, 0, 200, 0, "Magic" , "Magic" , 5, 32, 5000, 0, false, false, 7, 1, 1, Dyes.dyePurple , Element.Ma , Arrays.asList(new TC_AspectStack(TC_Aspects.PRAECANTATIO, 4))); + public static Materials Magic = new Materials(-128, TextureSet.SET_SHINY , 8.0F, 5120, 5, 1|2|4|8|16|32|64|128 , 100, 0, 200, 0, "Magic" , "Magic" , 5, 32, 5000, 0, false, false, 7, 1, 1, Dyes.dyePurple , Element.Ma , Collections.singletonList(new TC_AspectStack(TC_Aspects.PRAECANTATIO, 4))); public static Materials Magnesium = new Materials( 18, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 200, 200, 0, "Magnesium" , "Magnesium" , 0, 0, 923, 0, false, false, 3, 1, 1, Dyes.dyePink , Element.Mg , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))); - public static Materials Manganese = new Materials( 31, TextureSet.SET_DULL , 7.0F, 512, 2, 1|2 |8 |32|64 , 250, 250, 250, 0, "Manganese" , "Manganese" , 0, 0, 1519, 0, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Mn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))); + public static Materials Manganese = new Materials( 31, TextureSet.SET_DULL , 7.0F, 512, 2, 1|2 |8 |32|64 , 250, 250, 250, 0, "Manganese" , "Manganese" , 0, 0, 1519, 0, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Mn , Collections.singletonList(new TC_AspectStack(TC_Aspects.METALLUM, 3))); public static Materials Mercury = new Materials( 87, TextureSet.SET_SHINY , 1.0F, 0, 0, 16|32 , 255, 220, 220, 0, "Mercury" , "Mercury" , 5, 32, 234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Hg , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.AQUA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))); public static Materials Molybdenum = new Materials( 48, TextureSet.SET_SHINY , 7.0F, 512, 2, 1|2 |8 |32|64 , 180, 180, 220, 0, "Molybdenum" , "Molybdenum" , 0, 0, 2896, 0, false, false, 1, 1, 1, Dyes.dyeBlue , Element.Mo , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))); public static Materials Neodymium = new Materials( 67, TextureSet.SET_METALLIC , 7.0F, 512, 2, 1|2 |8 |32|64|128 , 100, 100, 100, 0, "Neodymium" , "Neodymium" , 0, 0, 1297, 1297, true, false, 4, 1, 1, Dyes._NULL , Element.Nd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 2))); public static Materials Neutronium = new Materials( 129, TextureSet.SET_DULL , 24.0F, 655360, 6, 1|2 |8 |32|64|128 , 250, 250, 250, 0, "Neutronium" , "Neutronium" , 0, 0, 10000, 10000, true, false, 20, 1, 1, Dyes.dyeWhite , Element.Nt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.VITREUS, 3), new TC_AspectStack(TC_Aspects.ALIENIS, 2))).disableAutoGeneratedBlastFurnaceRecipes(); public static Materials Nickel = new Materials( 34, TextureSet.SET_METALLIC , 6.0F, 64, 2, 1|2 |8 |32|64|128 , 200, 200, 250, 0, "Nickel" , "Nickel" , 0, 0, 1728, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue , Element.Ni , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.IGNIS, 1))); public static Materials Niobium = new Materials( 47, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 190, 180, 200, 0, "Niobium" , "Niobium" , 0, 0, 2750, 2750, true, false, 5, 1, 1, Dyes._NULL , Element.Nb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))); - public static Materials Nitrogen = new Materials( 12, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 150, 200, 240, "Nitrogen" , "Nitrogen" , 0, 0, 63, 0, false, true, 2, 1, 1, Dyes.dyeCyan , Element.N , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))); + public static Materials Nitrogen = new Materials( 12, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 150, 200, 240, "Nitrogen" , "Nitrogen" , 0, 0, 63, 0, false, true, 2, 1, 1, Dyes.dyeCyan , Element.N , Collections.singletonList(new TC_AspectStack(TC_Aspects.AER, 2))); public static Materials Osmium = new Materials( 83, TextureSet.SET_METALLIC , 16.0F, 1280, 4, 1|2 |8 |32|64|128 , 50, 50, 255, 0, "Osmium" , "Osmium" , 0, 0, 3306, 4500, true, false, 10, 1, 1, Dyes.dyeBlue , Element.Os , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))).disableAutoGeneratedBlastFurnaceRecipes(); - public static Materials Oxygen = new Materials( 13, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 100, 200, 240, "Oxygen" , "Oxygen" , 0, 0, 54, 0, false, true, 1, 1, 1, Dyes.dyeWhite , Element.O , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1))); - public static Materials Palladium = new Materials( 52, TextureSet.SET_SHINY , 8.0F, 512, 4, 1|2 |8 |32|64|128 , 128, 128, 128, 0, "Palladium" , "Palladium" , 0, 0, 1828, 1828, true, false, 4, 1, 1, Dyes.dyeGray , Element.Pd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))); + public static Materials Oxygen = new Materials( 13, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 100, 200, 240, "Oxygen" , "Oxygen" , 0, 0, 54, 0, false, true, 1, 1, 1, Dyes.dyeWhite , Element.O , Collections.singletonList(new TC_AspectStack(TC_Aspects.AER, 1))); + public static Materials Palladium = new Materials( 52, TextureSet.SET_SHINY , 8.0F, 512, 4, 1|2 |8 |32|64|128 , 128, 128, 128, 0, "Palladium" , "Palladium" , 0, 0, 1828, 1828, true, false, 4, 1, 1, Dyes.dyeGray , Element.Pd , Collections.singletonList(new TC_AspectStack(TC_Aspects.METALLUM, 3))); public static Materials Phosphorus = new Materials( 21, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |32 , 255, 255, 0, 0, "Phosphorus" , "Phosphorus" , 0, 0, 317, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.P , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.IGNIS, 2), new TC_AspectStack(TC_Aspects.POTENTIA, 1))); public static Materials Platinum = new Materials( 85, TextureSet.SET_SHINY , 12.0F, 64, 4, 1|2 |8 |32|64|128 , 255, 255, 200, 0, "Platinum" , "Platinum" , 0, 0, 2041, 0, false, false, 6, 1, 1, Dyes.dyeOrange , Element.Pt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))); public static Materials Plutonium = new Materials( 100, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 240, 50, 50, 0, "Plutonium" , "Plutonium 239" , 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime , Element.Pu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))); @@ -110,7 +110,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer { public static Materials Silver = new Materials( 54, TextureSet.SET_SHINY , 10.0F, 64, 2, 1|2 |8 |32|64|128 , 220, 220, 255, 0, "Silver" , "Silver" , 0, 0, 1234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Ag , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))); public static Materials Sodium = new Materials( 17, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |32 , 0, 0, 150, 0, "Sodium" , "Sodium" , 0, 0, 370, 0, false, false, 1, 1, 1, Dyes.dyeBlue , Element.Na , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.LUX, 1))); public static Materials Strontium = new Materials( 44, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 200, 0, "Strontium" , "Strontium" , 0, 0, 1050, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Element.Sr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.STRONTIO, 1))); - public static Materials Sulfur = new Materials( 22, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 0, 0, "Sulfur" , "Sulfur" , 0, 0, 388, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.S , Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 1))); + public static Materials Sulfur = new Materials( 22, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 0, 0, "Sulfur" , "Sulfur" , 0, 0, 388, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.S , Collections.singletonList(new TC_AspectStack(TC_Aspects.IGNIS, 1))); public static Materials Tantalum = new Materials( 80, TextureSet.SET_SHINY , 6.0F, 2560, 3, 1|2 |8 |32 , 105, 183, 255, 0, "Tantalum" , "Tantalum" , 0, 0, 3290, 3290, true, false, 4, 1, 1, Dyes._NULL , Element.Ta , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VINCULUM, 1))).disableAutoGeneratedBlastFurnaceRecipes(); public static Materials Tellurium = new Materials( 59, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 |32 , 206, 277, 86, 0, "Tellurium" , "Tellurium" , 0, 0, 722, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.Te , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))); public static Materials Terbium = new Materials( 72, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Terbium" , "Terbium" , 0, 0, 1629, 1629, true, false, 4, 1, 1, Dyes._NULL , Element.Tb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))); @@ -119,7 +119,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer { public static Materials Tin = new Materials( 57, TextureSet.SET_DULL , 1.0F, 0, 3, 1|2 |8 |32 |128 , 220, 220, 220, 0, "Tin" , "Tin" , 0, 0, 505, 505, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Sn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))); public static Materials Titanium = new Materials( 28, TextureSet.SET_METALLIC , 7.0F, 1600, 3, 1|2 |8 |32|64|128 , 220, 160, 240, 0, "Titanium" , "Titanium" , 0, 0, 1941, 1940, true, false, 5, 1, 1, Dyes.dyePurple , Element.Ti , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))).disableAutoGeneratedBlastFurnaceRecipes(); public static Materials Tritanium = new Materials( 329, TextureSet.SET_METALLIC , 20.0F,1435392, 6, 1|2 |64 , 96, 0, 0, 0, "Tritanium" , "Tritanium" , 0, 0, 9900, 9900, true, false, 1, 1, 1, Dyes.dyeWhite , Element.Tn ,Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 2))); - public static Materials Tritium = new Materials( 3, TextureSet.SET_METALLIC , 1.0F, 0, 2, 16|32 , 255, 0, 0, 240, "Tritium" , "Tritium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeRed , Element.T , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 4))); + public static Materials Tritium = new Materials( 3, TextureSet.SET_METALLIC , 1.0F, 0, 2, 16|32 , 255, 0, 0, 240, "Tritium" , "Tritium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeRed , Element.T , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 4))); public static Materials Tungsten = new Materials( 81, TextureSet.SET_METALLIC , 7.0F, 2560, 3, 1|2 |8 |32|64|128 , 50, 50, 50, 0, "Tungsten" , "Tungsten" , 0, 0, 3695, 3000, true, false, 4, 1, 1, Dyes.dyeBlack , Element.W , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))).disableAutoGeneratedBlastFurnaceRecipes(); public static Materials Uranium = new Materials( 98, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 50, 240, 50, 0, "Uranium" , "Uranium 238" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))); public static Materials Uranium235 = new Materials( 97, TextureSet.SET_SHINY , 6.0F, 512, 3, 1|2 |8 |32|64 , 70, 250, 70, 0, "Uranium235" , "Uranium 235" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U_235 , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))); @@ -127,11 +127,8 @@ public class Materials implements IColorModulationContainer, ISubTagContainer { public static Materials Ytterbium = new Materials( 77, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 44, 199, 80, 0, "Ytterbium" , "Ytterbium" , 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL , Element.Yb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))); public static Materials Yttrium = new Materials( 45, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 220, 250, 220, 0, "Yttrium" , "Yttrium" , 0, 0, 1799, 1799, true, false, 4, 1, 1, Dyes._NULL , Element.Y , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))); public static Materials Zinc = new Materials( 36, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |8 |32 , 250, 240, 240, 0, "Zinc" , "Zinc" , 0, 0, 692, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.Zn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))); - //public static Materials Rhodium = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 0 , 250, 240, 220, 0, "Rhodium" , "Rhodium" , 0, 0, -1, 0, false, false, 2, 1, 1, Dyes._NULL , Element.Rh , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2))); //GT++ materials - //public static Materials Curium = new Materials( 979, TextureSet.SET_SHINY , 1.0F, 0, 0, 1|2 |8 |32|64|128 , 255,255, 255, 0, "Curium_GT5U" , "Curium" , 0, 0, 1340, 3110, false, false, 1 , 1, 1, Dyes.dyeWhite , Element.Cm , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_Aspects.TC_AspectStack(TC_Aspects.RADIO, 2))).disableAutoGeneratedBlastFurnaceRecipes(); - //public static Materials Californium = new Materials( 983, TextureSet.SET_SHINY , 1.0F, 0, 0, 1|2 |8 |32|64|128 , 255,255, 255, 0, "Californium_GT5U" , "Californium" , 0, 0, 899, 1472, false, false, 1 , 1, 1, Dyes.dyeWhite , Element.Cf , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_Aspects.TC_AspectStack(TC_Aspects.RADIO, 2))).disableAutoGeneratedBlastFurnaceRecipes(); public static Materials Flerovium = new Materials( 984, TextureSet.SET_SHINY , 1.0F, 0, 0, 1|2 |8 |32|64|128 , 255,255, 255, 0, "Flerovium_GT5U" , "Flerovium" , 0, 0, 0, 0, false, false, 1 , 1, 1, Dyes.dyeWhite , Element.Fl , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_Aspects.TC_AspectStack(TC_Aspects.RADIO, 3))).disableAutoGeneratedBlastFurnaceRecipes(); /** @@ -234,14 +231,14 @@ public class Materials implements IColorModulationContainer, ISubTagContainer { public static Materials Firestone = new Materials( 347, TextureSet.SET_QUARTZ , 6.0F, 1280, 3, 1 |4|8 |64 , 200, 20, 0, 0, "Firestone" , "Firestone" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeRed ); public static Materials Fluorite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 |8 , 255, 255, 255, 0, "Fluorite" , "Fluorite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGreen ); public static Materials FoolsRuby = new Materials( 512, TextureSet.SET_RUBY , 1.0F, 0, 2, 1 |4|8 , 255, 100, 100, 127, "FoolsRuby" , "Ruby" , 0, 0, -1, 0, false, true, 3, 1, 1, Dyes.dyeRed , 1, Arrays.asList(new MaterialStack(Magnesium, 1), new MaterialStack(Aluminium, 2), new MaterialStack(Oxygen, 4)), Arrays.asList(new TC_AspectStack(TC_Aspects.LUCRUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 2))); - public static Materials Force = new Materials( 521, TextureSet.SET_DIAMOND , 10.0F, 128, 3, 1|2|4|8 |64|128 , 255, 255, 0, 0, "Force" , "Force" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow , Arrays.asList(new TC_AspectStack(TC_Aspects.POTENTIA, 5))); - public static Materials Forcicium = new Materials( 518, TextureSet.SET_DIAMOND , 1.0F, 0, 1, 1 |4|8|16 , 50, 50, 70, 0, "Forcicium" , "Forcicium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGreen , Arrays.asList(new TC_AspectStack(TC_Aspects.POTENTIA, 2))); - public static Materials Forcillium = new Materials( 519, TextureSet.SET_DIAMOND , 1.0F, 0, 1, 1 |4|8|16 , 50, 50, 70, 0, "Forcillium" , "Forcillium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGreen , Arrays.asList(new TC_AspectStack(TC_Aspects.POTENTIA, 2))); + public static Materials Force = new Materials( 521, TextureSet.SET_DIAMOND , 10.0F, 128, 3, 1|2|4|8 |64|128 , 255, 255, 0, 0, "Force" , "Force" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow , Collections.singletonList(new TC_AspectStack(TC_Aspects.POTENTIA, 5))); + public static Materials Forcicium = new Materials( 518, TextureSet.SET_DIAMOND , 1.0F, 0, 1, 1 |4|8|16 , 50, 50, 70, 0, "Forcicium" , "Forcicium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGreen , Collections.singletonList(new TC_AspectStack(TC_Aspects.POTENTIA, 2))); + public static Materials Forcillium = new Materials( 519, TextureSet.SET_DIAMOND , 1.0F, 0, 1, 1 |4|8|16 , 50, 50, 70, 0, "Forcillium" , "Forcillium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGreen , Collections.singletonList(new TC_AspectStack(TC_Aspects.POTENTIA, 2))); public static Materials Gabbro = new Materials( 863, TextureSet.SET_DULL , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Gabbro" , "Gabbro" , 0, 0, -1, 0, false, false, 0, 1, 1, Dyes._NULL ); public static Materials Glowstone = new Materials( 811, TextureSet.SET_SHINY , 1.0F, 0, 1, 1 |16 , 255, 255, 0, 0, "Glowstone" , "Glowstone" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow , Arrays.asList(new TC_AspectStack(TC_Aspects.LUX, 2), new TC_AspectStack(TC_Aspects.SENSUS, 1))); public static Materials Gneiss = new Materials( 864, TextureSet.SET_DULL , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Gneiss" , "Gneiss" , 0, 0, -1, 0, false, false, 0, 1, 1, Dyes._NULL ); - public static Materials Graphite = new Materials( 865, TextureSet.SET_DULL , 5.0F, 32, 2, 1 |8|16 |64 , 128, 128, 128, 0, "Graphite" , "Graphite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGray , 0, Arrays.asList(new MaterialStack(Carbon, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.IGNIS, 1))); - public static Materials Graphene = new Materials( 819, TextureSet.SET_DULL , 6.0F, 32, 1, 1 |64 , 128, 128, 128, 0, "Graphene" , "Graphene" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGray , 0, Arrays.asList(new MaterialStack(Carbon, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))); + public static Materials Graphite = new Materials( 865, TextureSet.SET_DULL , 5.0F, 32, 2, 1 |8|16 |64 , 128, 128, 128, 0, "Graphite" , "Graphite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGray , 0, Collections.singletonList(new MaterialStack(Carbon, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.IGNIS, 1))); + public static Materials Graphene = new Materials( 819, TextureSet.SET_DULL , 6.0F, 32, 1, 1 |64 , 128, 128, 128, 0, "Graphene" , "Graphene" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGray , 0, Collections.singletonList(new MaterialStack(Carbon, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))); public static Materials Greenschist = new Materials( 866, TextureSet.SET_DULL , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Greenschist" , "Green Schist" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeGreen ); public static Materials Greenstone = new Materials( 867, TextureSet.SET_DULL , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Greenstone" , "Greenstone" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeGreen ); public static Materials Greywacke = new Materials( 897, TextureSet.SET_DULL , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Greywacke" , "Greywacke" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeGray ); @@ -284,7 +281,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer { public static Materials NaquadahEnriched = new Materials( 326, TextureSet.SET_METALLIC , 6.0F, 1280, 4, 1|2 |8 |64 , 50, 50, 50, 0, "NaquadahEnriched" , "Enriched Naquadah" , 0, 0, 4500, 4500, true, false, 15, 1, 1, Dyes.dyeBlack , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.RADIO, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 2))).disableAutoGeneratedBlastFurnaceRecipes(); public static Materials Naquadria = new Materials( 327, TextureSet.SET_SHINY , 1.0F, 512, 4, 1|2 |8 |64 , 30, 30, 30, 0, "Naquadria" , "Naquadria" , 0, 0, 9000, 9000, true, false, 20, 1, 1, Dyes.dyeBlack , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.RADIO, 3), new TC_AspectStack(TC_Aspects.NEBRISUM, 3))).disableAutoGeneratedBlastFurnaceRecipes(); public static Materials Nether = new Materi |
