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Diffstat (limited to 'src/main/java/gregtech/common/GT_Worldgen_Stone.java')
-rw-r--r--src/main/java/gregtech/common/GT_Worldgen_Stone.java135
1 files changed, 111 insertions, 24 deletions
diff --git a/src/main/java/gregtech/common/GT_Worldgen_Stone.java b/src/main/java/gregtech/common/GT_Worldgen_Stone.java
index c22585d26a..d7ee1d0bfd 100644
--- a/src/main/java/gregtech/common/GT_Worldgen_Stone.java
+++ b/src/main/java/gregtech/common/GT_Worldgen_Stone.java
@@ -1,6 +1,8 @@
package gregtech.common;
import gregtech.api.GregTech_API;
+import gregtech.api.objects.XSTR;
+import gregtech.api.util.GT_Log;
import gregtech.api.world.GT_Worldgen_Ore;
import gregtech.common.blocks.GT_Block_Ores_Abstract;
import gregtech.common.blocks.GT_TileEntity_Ores;
@@ -13,37 +15,116 @@ import net.minecraft.world.chunk.IChunkProvider;
import java.util.Collection;
import java.util.Random;
+import java.util.Hashtable;
+import java.util.ArrayList;
+
+import static gregtech.api.enums.GT_Values.debugStones;
public class GT_Worldgen_Stone
extends GT_Worldgen_Ore {
+
+ public Hashtable<Long, StoneSeeds> validStoneSeeds = new Hashtable(1024);
+
+ class StoneSeeds {
+ public boolean mExists;
+
+ StoneSeeds( boolean exists ) {
+ mExists = exists;
+ }
+ };
+
+ class ValidSeeds {
+ public int mX;
+ public int mZ;
+ ValidSeeds( int x, int z) {
+ this.mX = x;
+ this.mZ = z;
+ }
+ };
public GT_Worldgen_Stone(String aName, boolean aDefault, Block aBlock, int aBlockMeta, int aDimensionType, int aAmount, int aSize, int aProbability, int aMinY, int aMaxY, Collection<String> aBiomeList, boolean aAllowToGenerateinVoid) {
super(aName, aDefault, aBlock, aBlockMeta, aDimensionType, aAmount, aSize, aProbability, aMinY, aMaxY, aBiomeList, aAllowToGenerateinVoid);
}
public boolean executeWorldgen(World aWorld, Random aRandom, String aBiome, int aDimensionType, int aChunkX, int aChunkZ, IChunkProvider aChunkGenerator, IChunkProvider aChunkProvider) {
- if ((isGenerationAllowed(aWorld, aDimensionType, this.mDimensionType)) && ((this.mBiomeList.isEmpty()) || (this.mBiomeList.contains(aBiome))) && ((this.mProbability <= 1) || (aRandom.nextInt(this.mProbability) == 0))) {
+ XSTR stoneRNG = new XSTR();
+ ArrayList<ValidSeeds> stones = new ArrayList();
+
+ if ( !isGenerationAllowed(aWorld, aDimensionType, this.mDimensionType)) {
+ return false;
+ }
+ if ( !(this.mBiomeList.isEmpty() || this.mBiomeList.contains(aBiome)) ) {
+ return false;
+ }
+ int windowWidth = (mSize/8)/16 + 1; // Width of chunks to check for a potential stoneseed (I think the real size of the balls is mSize/8, but the code below is difficult to understand)
+ // Check stone seeds to see if they have been added
+ for( int x = aChunkX/16 - windowWidth; x < (aChunkX/16 + windowWidth + 1); x++ ) {
+ for( int z = aChunkZ/16 - windowWidth; z < (aChunkZ/16 + windowWidth + 1); z++ ) {
+ long hash = (( (long)x << 32) | ( (long)z & 0x00000000ffffffffL ));
+ if( !validStoneSeeds.containsKey(hash) ) {
+ // Determine if RNG says to add stone at this chunk
+ stoneRNG.setSeed((long)aWorld.getSeed() ^ hash);
+ if ( (this.mProbability <= 1) || (aRandom.nextInt(this.mProbability) == 0) ) {
+ // Add stone at this chunk
+ validStoneSeeds.put( hash, new StoneSeeds(true) );
+ // Add to generation list
+ stones.add( new ValidSeeds(x,z) );
+ if (debugStones) GT_Log.out.println(
+ "New stoneseed x="+x+
+ " z="+z+
+ " mSize="+mSize
+ );
+ } else {
+ validStoneSeeds.put( hash, new StoneSeeds(false) );
+ }
+ } else {
+ // This chunk has already been checked, check to see if a boulder exists here
+ if( validStoneSeeds.get(hash).mExists ) {
+ // Add to generation list
+ stones.add( new ValidSeeds(x,z) );
+ }
+ }
+ }
+ }
+
+ boolean result = true;
+ if (stones.size() == 0) {
+ result = false;
+ }
+ // Now process each oreseed vs this requested chunk
+ for( ; stones.size() != 0; stones.remove(0) ) {
+ int x = stones.get(0).mX*16;
+ int z = stones.get(0).mZ*16;
+
+ stoneRNG.setSeed((long)aWorld.getSeed() ^ (( (long)x << 32) | ( (long)z & 0x00000000ffffffffL )));
+
for (int i = 0; i < this.mAmount; i++) {
- int tX = aChunkX + aRandom.nextInt(16);
- int tY = this.mMinY + aRandom.nextInt(this.mMaxY - this.mMinY);
- int tZ = aChunkZ + aRandom.nextInt(16);
- if ((this.mAllowToGenerateinVoid) || (!aWorld.getBlock(tX, tY, tZ).isAir(aWorld, tX, tY, tZ))) {
+ int tX = x + stoneRNG.nextInt(16);
+ int tY = this.mMinY + stoneRNG.nextInt(this.mMaxY - this.mMinY);
+ int tZ = z + stoneRNG.nextInt(16);
+ if ((this.mAllowToGenerateinVoid) || (!aWorld.getBlock(tX, tY, tZ).isAir(aWorld, tX, tY, tZ))) { // Causes slight amount of worldgen cascade since it may load a chunk that is far away.
float math_pi = 3.141593F;//FB: CNT - CNT_ROUGH_CONSTANT_VALUE
- float var6 = aRandom.nextFloat() * math_pi;
- float var1d = this.mSize / 8.0F;int var2d = tX + 8;int var3d = tZ + 8;int var4d = tY - 2;
- float mh_s_0 = MathHelper.sin(var6) * var1d;float mh_c_0 = MathHelper.cos(var6) * var1d;
+ float var6 = stoneRNG.nextFloat() * math_pi;
+ float var1d = this.mSize / 8.0F;
+ int var2d = tX + 8;
+ int var3d = tZ + 8;
+ int var4d = tY - 2;
+ float mh_s_0 = MathHelper.sin(var6) * var1d;
+ float mh_c_0 = MathHelper.cos(var6) * var1d;
float var7 = var2d + mh_s_0;
float var11 = var3d + mh_c_0;
- int var15r = aRandom.nextInt(3);int var17r = aRandom.nextInt(3);
+ int var15r = stoneRNG.nextInt(3);
+ int var17r = stoneRNG.nextInt(3);
int var15 = var4d + var15r;
int mh_n_4=var17r - var15r;
- float mh_n_0 = -2*mh_s_0;float mh_n_1 = -2*mh_c_0;
+ float mh_n_0 = -2*mh_s_0;
+ float mh_n_1 = -2*mh_c_0;
for (int var19 = 0; var19 <= this.mSize; var19++) {
float var5d = var19 / this.mSize;
float var20 = var7 + mh_n_0 * var5d;
float var22 = var15 + mh_n_4 * var5d;
float var24 = var11 + mh_n_1 * var5d;
float var6d = var19 * math_pi / this.mSize;
- float var26 = aRandom.nextFloat() * this.mSize / 16.0F;
+ float var26 = stoneRNG.nextFloat() * this.mSize / 16.0F;
float var28 = ((MathHelper.sin(var6d) + 1.0F) * var26 + 1.0F) / 2.0F;
int tMinX = MathHelper.floor_float(var20 - var28);
int tMinY = MathHelper.floor_float(var22 - var28);
@@ -51,28 +132,35 @@ public class GT_Worldgen_Stone
int tMaxX = MathHelper.floor_float(var20 + var28);
int tMaxY = MathHelper.floor_float(var22 + var28);
int tMaxZ = MathHelper.floor_float(var24 + var28);
- for (int eX = tMinX; eX <= tMaxX; eX++) {
- float var39 = (eX + 0.5F - var20) / (var28);
+
+ int wX = Math.max( tMinX, aChunkX + 8);
+ int eX = Math.min( tMaxX, aChunkX + 8 + 16 );
+
+ int sZ = Math.max( tMinZ, aChunkZ + 8);
+ int nZ = Math.min( tMaxZ, aChunkZ + 8 + 16 );
+
+ for (int iX = wX; iX < eX; iX++) {
+ float var39 = (iX + 0.5F - var20) / (var28);
float var10d = var39 * var39;
if (var10d < 1.0F) {
- for (int eY = tMinY; eY <= tMaxY; eY++) {
- float var42 = (eY + 0.5F - var22) / (var28);
+ for (int iY = tMinY; iY <= tMaxY; iY++) {
+ float var42 = (iY + 0.5F - var22) / (var28);
float var12d = var10d + var42 * var42;
if (var12d < 1.0F) {
- for (int eZ = tMinZ; eZ <= tMaxZ; eZ++) {
- float var45 = (eZ + 0.5F - var24) / (var28);
+ for (int iZ = sZ; iZ < nZ; iZ++) {
+ float var45 = (iZ + 0.5F - var24) / (var28);
if (var12d + var45 * var45 < 1.0F) {
- Block tTargetedBlock = aWorld.getBlock(eX, eY, eZ);
+ Block tTargetedBlock = aWorld.getBlock(iX, iY, iZ);
if (tTargetedBlock instanceof GT_Block_Ores_Abstract) {
- TileEntity tTileEntity = aWorld.getTileEntity(eX, eY, eZ);
+ TileEntity tTileEntity = aWorld.getTileEntity(iX, iY, iZ);
if ((tTileEntity instanceof GT_TileEntity_Ores)) {
if (tTargetedBlock != GregTech_API.sBlockOres1) {
- ((GT_TileEntity_Ores) tTileEntity).convertOreBlock(aWorld, eX, eY, eZ);
+ ((GT_TileEntity_Ores) tTileEntity).convertOreBlock(aWorld, iX, iY, iZ);
}
((GT_TileEntity_Ores)tTileEntity).overrideOreBlockMaterial(this.mBlock, (byte) this.mBlockMeta);
}
- } else if (((this.mAllowToGenerateinVoid) && (aWorld.getBlock(eX, eY, eZ).isAir(aWorld, eX, eY, eZ))) || ((tTargetedBlock != null) && ((tTargetedBlock.isReplaceableOreGen(aWorld, eX, eY, eZ, Blocks.stone)) || (tTargetedBlock.isReplaceableOreGen(aWorld, eX, eY, eZ, Blocks.end_stone)) || (tTargetedBlock.isReplaceableOreGen(aWorld, eX, eY, eZ, Blocks.netherrack)) || (tTargetedBlock.isReplaceableOreGen(aWorld, eX, eY, eZ, GregTech_API.sBlockGranites)) || (tTargetedBlock.isReplaceableOreGen(aWorld, eX, eY, eZ, GregTech_API.sBlockStones))))) {
- aWorld.setBlock(eX, eY, eZ, this.mBlock, this.mBlockMeta, 0);
+ } else if (((this.mAllowToGenerateinVoid) && (aWorld.getBlock(iX, iY, iZ).isAir(aWorld, iX, iY, iZ))) || ((tTargetedBlock != null) && ((tTargetedBlock.isReplaceableOreGen(aWorld, iX, iY, iZ, Blocks.stone)) || (tTargetedBlock.isReplaceableOreGen(aWorld, iX, iY, iZ, Blocks.end_stone)) || (tTargetedBlock.isReplaceableOreGen(aWorld, iX, iY, iZ, Blocks.netherrack)) || (tTargetedBlock.isReplaceableOreGen(aWorld, iX, iY, iZ, GregTech_API.sBlockGranites)) || (tTargetedBlock.isReplaceableOreGen(aWorld, iX, iY, iZ, GregTech_API.sBlockStones))))) {
+ aWorld.setBlock(iX, iY, iZ, this.mBlock, this.mBlockMeta, 0);
}
}
}
@@ -83,8 +171,7 @@ public class GT_Worldgen_Stone
}
}
}
- return true;
}
- return false;
+ return result;
}
}