diff options
Diffstat (limited to 'src/main/java/gregtech/common/entities/GT_Entity_Arrow.java')
-rw-r--r-- | src/main/java/gregtech/common/entities/GT_Entity_Arrow.java | 156 |
1 files changed, 76 insertions, 80 deletions
diff --git a/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java b/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java index 028b3199f7..5afd1b3b47 100644 --- a/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java +++ b/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java @@ -1,13 +1,8 @@ package gregtech.common.entities; -import com.mojang.authlib.GameProfile; -import gregtech.api.enums.ParticleFX; -import gregtech.api.objects.ItemData; -import gregtech.api.util.GT_OreDictUnificator; -import gregtech.api.util.GT_Utility; -import gregtech.api.util.WorldSpawnedEventBuilder; import java.util.List; import java.util.UUID; + import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.enchantment.Enchantment; @@ -30,7 +25,16 @@ import net.minecraft.world.World; import net.minecraft.world.WorldServer; import net.minecraftforge.common.util.FakePlayerFactory; +import com.mojang.authlib.GameProfile; + +import gregtech.api.enums.ParticleFX; +import gregtech.api.objects.ItemData; +import gregtech.api.util.GT_OreDictUnificator; +import gregtech.api.util.GT_Utility; +import gregtech.api.util.WorldSpawnedEventBuilder; + public class GT_Entity_Arrow extends EntityArrow { + private int mHitBlockX = -1; private int mHitBlockY = -1; private int mHitBlockZ = -1; @@ -72,10 +76,10 @@ public class GT_Entity_Arrow extends EntityArrow { Entity tShootingEntity = this.shootingEntity; if ((this.prevRotationPitch == 0.0F) && (this.prevRotationYaw == 0.0F)) { float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ); - this.prevRotationYaw = - (this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / 3.141592653589793D)); - this.prevRotationPitch = - (this.rotationPitch = (float) (Math.atan2(this.motionY, f) * 180.0D / 3.141592653589793D)); + this.prevRotationYaw = (this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D + / 3.141592653589793D)); + this.prevRotationPitch = (this.rotationPitch = (float) (Math.atan2(this.motionY, f) * 180.0D + / 3.141592653589793D)); } if (this.mTicksAlive++ == 3000) { setDead(); @@ -83,8 +87,8 @@ public class GT_Entity_Arrow extends EntityArrow { Block tBlock = this.worldObj.getBlock(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); if (tBlock.getMaterial() != Material.air) { tBlock.setBlockBoundsBasedOnState(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); - AxisAlignedBB axisalignedbb = tBlock.getCollisionBoundingBoxFromPool( - this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); + AxisAlignedBB axisalignedbb = tBlock + .getCollisionBoundingBoxFromPool(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); if ((axisalignedbb != null) && (axisalignedbb.isVecInside(Vec3.createVectorHelper(this.posX, this.posY, this.posZ)))) { this.inGround = true; @@ -106,21 +110,19 @@ public class GT_Entity_Arrow extends EntityArrow { } else { this.ticksInAir += 1; Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ); - Vec3 vec3 = Vec3.createVectorHelper( - this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ); + Vec3 vec3 = Vec3 + .createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ); MovingObjectPosition tVector = this.worldObj.func_147447_a(vec31, vec3, false, true, false); vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ); - vec3 = Vec3.createVectorHelper( - this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ); + vec3 = Vec3 + .createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ); if (tVector != null) { vec3 = Vec3.createVectorHelper(tVector.hitVec.xCoord, tVector.hitVec.yCoord, tVector.hitVec.zCoord); } Entity tHitEntity = null; List tAllPotentiallyHitEntities = this.worldObj.getEntitiesWithinAABBExcludingEntity( this, - this.boundingBox - .addCoord(this.motionX, this.motionY, this.motionZ) - .expand(1.0D, 1.0D, 1.0D)); + this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D)); double tLargestDistance = 1.7976931348623157E+308D; for (int i = 0; i < tAllPotentiallyHitEntities.size(); i++) { Entity entity1 = (Entity) tAllPotentiallyHitEntities.get(i); @@ -141,9 +143,8 @@ public class GT_Entity_Arrow extends EntityArrow { } if ((tVector != null) && ((tVector.entityHit instanceof EntityPlayer))) { EntityPlayer entityplayer = (EntityPlayer) tVector.entityHit; - if ((entityplayer.capabilities.disableDamage) - || (((tShootingEntity instanceof EntityPlayer)) - && (!((EntityPlayer) tShootingEntity).canAttackPlayer(entityplayer)))) { + if ((entityplayer.capabilities.disableDamage) || (((tShootingEntity instanceof EntityPlayer)) + && (!((EntityPlayer) tShootingEntity).canAttackPlayer(entityplayer)))) { tVector = null; } } @@ -151,19 +152,17 @@ public class GT_Entity_Arrow extends EntityArrow { if (tVector.entityHit != null) { ItemData tData = GT_OreDictUnificator.getItemData(this.mArrow); - float tMagicDamage = (tVector.entityHit instanceof EntityLivingBase) - ? EnchantmentHelper.func_152377_a( - this.mArrow, ((EntityLivingBase) tVector.entityHit).getCreatureAttribute()) + float tMagicDamage = (tVector.entityHit instanceof EntityLivingBase) ? EnchantmentHelper + .func_152377_a(this.mArrow, ((EntityLivingBase) tVector.entityHit).getCreatureAttribute()) : 0.0F; - float tDamage = MathHelper.ceiling_double_int(MathHelper.sqrt_double(this.motionX * this.motionX - + this.motionY * this.motionY - + this.motionZ * this.motionZ) - * (getDamage() - + ((tData != null) - && (tData.mMaterial != null) - && (tData.mMaterial.mMaterial != null) - ? tData.mMaterial.mMaterial.mToolQuality / 2.0F - 1.0F - : 0.0F))); + float tDamage = MathHelper.ceiling_double_int( + MathHelper.sqrt_double( + this.motionX * this.motionX + this.motionY * this.motionY + + this.motionZ * this.motionZ) + * (getDamage() + ((tData != null) && (tData.mMaterial != null) + && (tData.mMaterial.mMaterial != null) + ? tData.mMaterial.mMaterial.mToolQuality / 2.0F - 1.0F + : 0.0F))); if (getIsCritical()) { tDamage += this.rand.nextInt((int) (tDamage / 2.0D + 2.0D)); } @@ -211,28 +210,26 @@ public class GT_Entity_Arrow extends EntityArrow { tPlayer.setDead(); } } - DamageSource tDamageSource = - DamageSource.causeArrowDamage(this, tShootingEntity == null ? this : tShootingEntity); + DamageSource tDamageSource = DamageSource + .causeArrowDamage(this, tShootingEntity == null ? this : tShootingEntity); if ((tDamage + tMagicDamage > 0.0F) && (tVector.entityHit.attackEntityFrom(tDamageSource, tDamage + tMagicDamage))) { if ((tVector.entityHit instanceof EntityLivingBase)) { if (tHitTimer >= 0) { tVector.entityHit.hurtResistantTime = tHitTimer; } - if (((tVector.entityHit instanceof EntityCreeper)) - && (EnchantmentHelper.getEnchantmentLevel( - Enchantment.fireAspect.effectId, this.mArrow) - > 0)) { + if (((tVector.entityHit instanceof EntityCreeper)) && (EnchantmentHelper + .getEnchantmentLevel(Enchantment.fireAspect.effectId, this.mArrow) > 0)) { ((EntityCreeper) tVector.entityHit).func_146079_cb(); } EntityLivingBase tHitLivingEntity = (EntityLivingBase) tVector.entityHit; if (!this.worldObj.isRemote) { - tHitLivingEntity.setArrowCountInEntity( - tHitLivingEntity.getArrowCountInEntity() + 1); + tHitLivingEntity + .setArrowCountInEntity(tHitLivingEntity.getArrowCountInEntity() + 1); } if (tKnockback > 0) { - float tKnockbackDivider = MathHelper.sqrt_double( - this.motionX * this.motionX + this.motionZ * this.motionZ); + float tKnockbackDivider = MathHelper + .sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ); if (tKnockbackDivider > 0.0F) { tHitLivingEntity.addVelocity( this.motionX * tKnockback * 0.6000000238418579D / tKnockbackDivider, @@ -250,12 +247,11 @@ public class GT_Entity_Arrow extends EntityArrow { : null, tHitLivingEntity, this.mArrow); - if ((tShootingEntity != null) - && (tHitLivingEntity != tShootingEntity) + if ((tShootingEntity != null) && (tHitLivingEntity != tShootingEntity) && ((tHitLivingEntity instanceof EntityPlayer)) && ((tShootingEntity instanceof EntityPlayerMP))) { - ((EntityPlayerMP) tShootingEntity) - .playerNetServerHandler.sendPacket(new S2BPacketChangeGameState(6, 0.0F)); + ((EntityPlayerMP) tShootingEntity).playerNetServerHandler + .sendPacket(new S2BPacketChangeGameState(6, 0.0F)); } } if (((tShootingEntity instanceof EntityPlayer)) && (tMagicDamage > 0.0F)) { @@ -284,8 +280,8 @@ public class GT_Entity_Arrow extends EntityArrow { this.mHitBlockY = tVector.blockY; this.mHitBlockZ = tVector.blockZ; this.mHitBlock = this.worldObj.getBlock(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); - this.mHitBlockMeta = - this.worldObj.getBlockMetadata(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); + this.mHitBlockMeta = this.worldObj + .getBlockMetadata(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); this.motionX = ((float) (tVector.hitVec.xCoord - this.posX)); this.motionY = ((float) (tVector.hitVec.yCoord - this.posY)); this.motionZ = ((float) (tVector.hitVec.zCoord - this.posZ)); @@ -300,30 +296,41 @@ public class GT_Entity_Arrow extends EntityArrow { setIsCritical(false); if (this.mHitBlock.getMaterial() != Material.air) { this.mHitBlock.onEntityCollidedWithBlock( - this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ, this); + this.worldObj, + this.mHitBlockX, + this.mHitBlockY, + this.mHitBlockZ, + this); } if ((!this.worldObj.isRemote) && (EnchantmentHelper.getEnchantmentLevel(Enchantment.fireAspect.effectId, this.mArrow) > 2)) { GT_Utility.setCoordsOnFire( - this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ, true); + this.worldObj, + this.mHitBlockX, + this.mHitBlockY, + this.mHitBlockZ, + true); } if (breaksOnImpact()) { setDead(); } } } - WorldSpawnedEventBuilder.ParticleEventBuilder events = - new WorldSpawnedEventBuilder.ParticleEventBuilder().setWorld(this.worldObj); + WorldSpawnedEventBuilder.ParticleEventBuilder events = new WorldSpawnedEventBuilder.ParticleEventBuilder() + .setWorld(this.worldObj); if (getIsCritical()) { events.setIdentifier(ParticleFX.CRIT) - .setMotion(-this.motionX, -this.motionY + 0.2D, -this.motionZ) - .<WorldSpawnedEventBuilder.ParticleEventBuilder>times(4, (x, i) -> x.setPosition( - this.posX + this.motionX * i / 4.0D, - this.posY + this.motionY * i / 4.0D, - this.posZ + this.motionZ * i / 4.0D) - .run()); + .setMotion( + -this.motionX, + -this.motionY + 0.2D, + -this.motionZ).<WorldSpawnedEventBuilder.ParticleEventBuilder>times( + 4, + (x, i) -> x.setPosition( + this.posX + this.motionX * i / 4.0D, + this.posY + this.motionY * i / 4.0D, + this.posZ + this.motionZ * i / 4.0D).run()); } this.posX += this.motionX; this.posY += this.motionY; @@ -331,12 +338,10 @@ public class GT_Entity_Arrow extends EntityArrow { this.rotationYaw = ((float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / 3.141592653589793D)); for (this.rotationPitch = ((float) (Math.atan2( - this.motionY, - MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ)) - * 180.0D - / 3.141592653589793D)); - this.rotationPitch - this.prevRotationPitch < -180.0F; - this.prevRotationPitch -= 360.0F) {} + this.motionY, + MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ)) * 180.0D + / 3.141592653589793D)); this.rotationPitch - this.prevRotationPitch + < -180.0F; this.prevRotationPitch -= 360.0F) {} while (this.rotationPitch - this.prevRotationPitch >= 180.0F) { this.prevRotationPitch += 360.0F; } @@ -350,8 +355,7 @@ public class GT_Entity_Arrow extends EntityArrow { this.rotationYaw = (this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F); float tFrictionMultiplier = 0.99F; if (isInWater()) { - events.setMotion(-this.motionX, -this.motionY + 0.2D, -this.motionZ) - .setIdentifier(ParticleFX.BUBBLE) + events.setMotion(-this.motionX, -this.motionY + 0.2D, -this.motionZ).setIdentifier(ParticleFX.BUBBLE) .setPosition( this.posX - this.motionX * 0.25D, this.posY - this.motionY * 0.25D, @@ -405,8 +409,7 @@ public class GT_Entity_Arrow extends EntityArrow { @Override public void onCollideWithPlayer(EntityPlayer aPlayer) { - if ((!this.worldObj.isRemote) - && (this.inGround) + if ((!this.worldObj.isRemote) && (this.inGround) && (this.arrowShake <= 0) && (this.canBePickedUp == 1) && (aPlayer.inventory.addItemStackToInventory(getArrowItem()))) { @@ -416,16 +419,9 @@ public class GT_Entity_Arrow extends EntityArrow { } } - public int[] onHitEntity( - Entity aHitEntity, - Entity aShootingEntity, - ItemStack aArrow, - int aRegularDamage, - int aMagicDamage, - int aKnockback, - int aFireDamage, - int aHitTimer) { - return new int[] {aRegularDamage, aMagicDamage, aKnockback, aFireDamage, aHitTimer}; + public int[] onHitEntity(Entity aHitEntity, Entity aShootingEntity, ItemStack aArrow, int aRegularDamage, + int aMagicDamage, int aKnockback, int aFireDamage, int aHitTimer) { + return new int[] { aRegularDamage, aMagicDamage, aKnockback, aFireDamage, aHitTimer }; } public ItemStack getArrowItem() { |