diff options
Diffstat (limited to 'src/main/java/gregtech/common/gui')
-rw-r--r-- | src/main/java/gregtech/common/gui/modularui/UIHelper.java | 82 |
1 files changed, 45 insertions, 37 deletions
diff --git a/src/main/java/gregtech/common/gui/modularui/UIHelper.java b/src/main/java/gregtech/common/gui/modularui/UIHelper.java index 0893310342..dffeeff48f 100644 --- a/src/main/java/gregtech/common/gui/modularui/UIHelper.java +++ b/src/main/java/gregtech/common/gui/modularui/UIHelper.java @@ -6,74 +6,75 @@ import java.util.List; import java.util.stream.Collectors; import javax.annotation.Nullable; +import javax.annotation.ParametersAreNonnullByDefault; import com.gtnewhorizons.modularui.api.drawable.IDrawable; import com.gtnewhorizons.modularui.api.math.Pos2d; import gregtech.api.enums.SteamVariant; import gregtech.api.gui.modularui.SteamTexture; -import gregtech.api.util.GT_Recipe; +import gregtech.api.recipe.BasicUIProperties; +import gregtech.api.util.MethodsReturnNonnullByDefault; +@ParametersAreNonnullByDefault +@MethodsReturnNonnullByDefault public class UIHelper { /** * Iterates over candidates for slot placement. */ + @SuppressWarnings("SimplifyStreamApiCallChains") public static void forEachSlots(ForEachSlot forEachItemInputSlot, ForEachSlot forEachItemOutputSlot, ForEachSlot forEachSpecialSlot, ForEachSlot forEachFluidInputSlot, ForEachSlot forEachFluidOutputSlot, - IDrawable itemSlotBackground, IDrawable fluidSlotBackground, @Nullable GT_Recipe.GT_Recipe_Map recipeMap, - int itemInputCount, int itemOutputCount, int fluidInputCount, int fluidOutputCount, SteamVariant steamVariant, - Pos2d offset) { - List<Pos2d> itemInputPositions = recipeMap != null ? recipeMap.getItemInputPositions(itemInputCount) - : UIHelper.getItemInputPositions(itemInputCount); - itemInputPositions = itemInputPositions.stream() + IDrawable itemSlotBackground, IDrawable fluidSlotBackground, BasicUIProperties uiProperties, int itemInputCount, + int itemOutputCount, int fluidInputCount, int fluidOutputCount, SteamVariant steamVariant, Pos2d offset) { + List<Pos2d> itemInputPositions = uiProperties.itemInputPositionsGetter.apply(itemInputCount) + .stream() .map(p -> p.add(offset)) .collect(Collectors.toList()); for (int i = 0; i < itemInputPositions.size(); i++) { forEachItemInputSlot.accept( i, - getBackgroundsForSlot(itemSlotBackground, recipeMap, false, false, i, false, steamVariant), + getBackgroundsForSlot(itemSlotBackground, uiProperties, false, false, i, false, steamVariant), itemInputPositions.get(i)); } - List<Pos2d> itemOutputPositions = recipeMap != null ? recipeMap.getItemOutputPositions(itemOutputCount) - : UIHelper.getItemOutputPositions(itemOutputCount); - itemOutputPositions = itemOutputPositions.stream() + List<Pos2d> itemOutputPositions = uiProperties.itemOutputPositionsGetter.apply(itemOutputCount) + .stream() .map(p -> p.add(offset)) .collect(Collectors.toList()); for (int i = 0; i < itemOutputPositions.size(); i++) { forEachItemOutputSlot.accept( i, - getBackgroundsForSlot(itemSlotBackground, recipeMap, false, true, i, false, steamVariant), + getBackgroundsForSlot(itemSlotBackground, uiProperties, false, true, i, false, steamVariant), itemOutputPositions.get(i)); } forEachSpecialSlot.accept( 0, - getBackgroundsForSlot(itemSlotBackground, recipeMap, false, false, 0, true, steamVariant), - (recipeMap != null ? recipeMap.getSpecialItemPosition() : UIHelper.getSpecialItemPosition()).add(offset)); + getBackgroundsForSlot(itemSlotBackground, uiProperties, false, false, 0, true, steamVariant), + uiProperties.specialItemPositionGetter.get() + .add(offset)); - List<Pos2d> fluidInputPositions = recipeMap != null ? recipeMap.getFluidInputPositions(fluidInputCount) - : UIHelper.getFluidInputPositions(fluidInputCount); - fluidInputPositions = fluidInputPositions.stream() + List<Pos2d> fluidInputPositions = uiProperties.fluidInputPositionsGetter.apply(fluidInputCount) + .stream() .map(p -> p.add(offset)) .collect(Collectors.toList()); for (int i = 0; i < fluidInputPositions.size(); i++) { forEachFluidInputSlot.accept( i, - getBackgroundsForSlot(fluidSlotBackground, recipeMap, true, false, i, false, steamVariant), + getBackgroundsForSlot(fluidSlotBackground, uiProperties, true, false, i, false, steamVariant), fluidInputPositions.get(i)); } - List<Pos2d> fluidOutputPositions = recipeMap != null ? recipeMap.getFluidOutputPositions(fluidOutputCount) - : UIHelper.getFluidOutputPositions(fluidOutputCount); - fluidOutputPositions = fluidOutputPositions.stream() + List<Pos2d> fluidOutputPositions = uiProperties.fluidOutputPositionsGetter.apply(fluidOutputCount) + .stream() .map(p -> p.add(offset)) .collect(Collectors.toList()); for (int i = 0; i < fluidOutputPositions.size(); i++) { forEachFluidOutputSlot.accept( i, - getBackgroundsForSlot(fluidSlotBackground, recipeMap, true, true, i, false, steamVariant), + getBackgroundsForSlot(fluidSlotBackground, uiProperties, true, true, i, false, steamVariant), fluidOutputPositions.get(i)); } } @@ -172,25 +173,32 @@ public class UIHelper { return getGridPositions(itemCount, xOrigin, yOrigin, xDirMaxCount, yDirMaxCount); } - private static IDrawable[] getBackgroundsForSlot(IDrawable base, GT_Recipe.GT_Recipe_Map recipeMap, boolean isFluid, + private static IDrawable[] getBackgroundsForSlot(IDrawable base, BasicUIProperties uiProperties, boolean isFluid, boolean isOutput, int index, boolean isSpecial, SteamVariant steamVariant) { - if (recipeMap != null) { - IDrawable overlay; - if (steamVariant != SteamVariant.NONE) { - SteamTexture steamTexture = recipeMap.getOverlayForSlotSteam(isFluid, isOutput, index, isSpecial); - if (steamTexture != null) { - overlay = steamTexture.get(steamVariant); - } else { - overlay = null; - } + IDrawable overlay = getOverlay(uiProperties, isFluid, isOutput, index, isSpecial, steamVariant); + if (overlay != null) { + return new IDrawable[] { base, overlay }; + } else { + return new IDrawable[] { base }; + } + } + + @Nullable + private static IDrawable getOverlay(BasicUIProperties uiProperties, boolean isFluid, boolean isOutput, int index, + boolean isSpecial, SteamVariant steamVariant) { + if (isSpecial && !uiProperties.useSpecialSlot) { + return null; + } + if (steamVariant != SteamVariant.NONE) { + SteamTexture steamTexture = uiProperties.getOverlayForSlotSteam(index, isFluid, isOutput, isSpecial); + if (steamTexture != null) { + return steamTexture.get(steamVariant); } else { - overlay = recipeMap.getOverlayForSlot(isFluid, isOutput, index, isSpecial); - } - if (overlay != null) { - return new IDrawable[] { base, overlay }; + return null; } + } else { + return uiProperties.getOverlayForSlot(index, isFluid, isOutput, isSpecial); } - return new IDrawable[] { base }; } @FunctionalInterface |