diff options
Diffstat (limited to 'src/main/java/gregtech/common/items')
24 files changed, 0 insertions, 3027 deletions
diff --git a/src/main/java/gregtech/common/items/armor/ArmorCalculation.java b/src/main/java/gregtech/common/items/armor/ArmorCalculation.java deleted file mode 100644 index 8ecc5766ba..0000000000 --- a/src/main/java/gregtech/common/items/armor/ArmorCalculation.java +++ /dev/null @@ -1,52 +0,0 @@ -package gregtech.common.items.armor; - -import gregtech.api.util.GT_ModHandler; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraftforge.fluids.FluidStack; - -public class ArmorCalculation { - public static float[] calculateArmor(ItemStack[] parts) { - return new float[32]; - } - - public static int deChargeBatterys(ItemStack[] parts, int amount) { - int decharged = 0; - for (int i = 0; decharged < amount && i < parts.length; i++) { - if (GT_ModHandler.isChargerItem(parts[i])) { - decharged = (int) (decharged + ic2.api.item.ElectricItem.manager.discharge(parts[i], amount - decharged, 10, false, false, false)); - } - } - return decharged; - } - - public static FluidStack getFluid(ItemStack[] parts, int tankCap) { - int fluidAmount; - if (parts.length > 12 && parts[12] != null) { - NBTTagCompound nbt = parts[12].getTagCompound(); - if (nbt != null) { - fluidAmount = (int) nbt.getLong("mFluidDisplayAmount"); - if (fluidAmount > tankCap) { - nbt.setLong("mFluidDisplayAmount", tankCap); - parts[12].setTagCompound(nbt); - fluidAmount = tankCap; - } - return new FluidStack(parts[12].getItemDamage(), fluidAmount); - } - - } - return null; - } - - public static void useFluid(ItemStack[] parts, int usedAmount) { - int fluidAmount; - if (parts.length > 12 && parts[12] != null) { - NBTTagCompound nbt = parts[12].getTagCompound(); - if (nbt != null) { - fluidAmount = (int) nbt.getLong("mFluidDisplayAmount"); - nbt.setLong("mFluidDisplayAmount", fluidAmount - usedAmount); - parts[12].setTagCompound(nbt); - } - } - } -} diff --git a/src/main/java/gregtech/common/items/armor/ArmorData.java b/src/main/java/gregtech/common/items/armor/ArmorData.java deleted file mode 100644 index c8061db988..0000000000 --- a/src/main/java/gregtech/common/items/armor/ArmorData.java +++ /dev/null @@ -1,418 +0,0 @@ -package gregtech.common.items.armor; - -import gregtech.api.util.GT_LanguageManager; -import gregtech.common.items.armor.components.ArmorComponent; -import gregtech.common.items.armor.components.StatType; -import gregtech.common.items.armor.gui.ContainerBasicArmor; -import gregtech.common.items.armor.gui.ContainerModularArmor; -import gregtech.common.items.armor.gui.InventoryArmor; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraftforge.fluids.FluidStack; - -import java.text.DecimalFormat; -import java.text.DecimalFormatSymbols; -import java.text.NumberFormat; -import java.util.*; - -import static gregtech.GT_Mod.GT_FML_LOGGER; - -public class ArmorData { - - public int type; // 0 = helmet; 1 = chestplate; 2 = leggings; 3 = boots; - public int armorTier; // 0 = Basic Modular Armor; 1 = Modular Exoskeleton; 2= Modular Nanosuit; 3 = Heavy Power Armor - public List info; // needs Localization - public boolean isTopItem; - public int tooltipUpdate; - public boolean openGui; - - public ArmorData helmet; - public ArmorData chestplate; - public ArmorData leggings; - public ArmorData boots; - - public Map<StatType,Float> mStat = new HashMap<StatType,Float>(); - public Map<StatType,Boolean> mBStat = new HashMap<StatType,Boolean>(); - static ArrayList<StatType> updateArmorStatTypeList; -// public boolean fullArmor; -// public boolean fullRadiationDef; -// public boolean fullElectricDef; -// -// public float fallDef; -// public float physicalDef; -// public float projectileDef; -// public float fireDef; -// public float magicDef; -// public float explosionDef; -// public float radiationDef; -// public float electricDef; -// public float witherDef; -// -// public float thorns; -// public float thornsSingle; -// public int magnet; -// public int magnetSingle; -// -// public int partsCharge; - public int maxCharge; - public int charge; -// public boolean thaumicGoggles; -// public boolean nightVision; -// public boolean potionInjector; -// public boolean autoFeeder; - - public FluidStack fluid; -// public int tankCap; -// -// public int weight; - public float maxWeight; -// public int processingPower; -// public int processingPowerUsed; -// public int partProcessing; -// public int partProcessingUsed; -// -// public int motorPower; -// public int motorEUusage; -// public int pistonJumpboost; -// public int pistonEUusage; -// public int electrolyzerProd; -// public int electrolyzerEUusage; -// public int fieldGenCap; -// public int fieldGenEUusage; -// -// public int jetpackMaxWeight; -// public int antiGravMaxWeight; - - public ArmorData(EntityPlayer player, ItemStack stack, int type, int tier) { - if(updateArmorStatTypeList == null) - { - updateArmorStatTypeList = new ArrayList<StatType>(); - updateArmorStatTypeList.add(StatType.MAGNET); - updateArmorStatTypeList.add(StatType.THORNS); - updateArmorStatTypeList.add(StatType.PROCESSINGPOWER); - updateArmorStatTypeList.add(StatType.PROCESSINGPOWERUSED); - } - this.type = type; - this.armorTier = tier; - ContainerModularArmor tmp = new ContainerBasicArmor((EntityPlayer) player, new InventoryArmor(ModularArmor_Item.class, stack)); - calculateArmor(tmp.mInvArmor.parts); - switch (tier) { - case 0: - maxCharge = 0; - break; - case 1: - maxCharge = 250000; - break; - case 2: - maxCharge = 1000000; - } - readNBT(stack.getTagCompound()); - } - - private void readNBT(NBTTagCompound nbt) { - if (nbt == null) { - return; - } - if (nbt.hasKey("Charge")) { - this.charge = nbt.getInteger("Charge"); - } - } - - public void writeToNBT(NBTTagCompound nbt) { - if (nbt == null) { - return; - } - nbt.setInteger("Charge", this.charge); - } - - public ArmorData calculateArmor(ItemStack[] parts) { - mStat.clear(); - mBStat.clear(); - for(ItemStack tPart : parts){ - if(tPart!=null && ArmorComponent.mStacks.containsKey(tPart.getUnlocalizedName())) - ArmorComponent.mStacks.get(tPart.getUnlocalizedName()).calculateArmor(this); - } - for(StatType tType : StatType.values())if(!mStat.containsKey(tType))mStat.put(tType, .0f); - for(StatType tType : StatType.values())if(!mBStat.containsKey(tType))mBStat.put(tType, false); - updateTooltip(); - return this; - } - - public void updateTooltip() { - List<String> tagList = new ArrayList<String>(); - String tmp2 = ""; - if (maxWeight > 4000) { - tmp2 = " " + GT_LanguageManager.getTranslation("Too Heavy"); - } - if (maxCharge != 0) { - DecimalFormat formatter = (DecimalFormat) NumberFormat.getInstance(Locale.US); - DecimalFormatSymbols symbols = formatter.getDecimalFormatSymbols(); - symbols.setGroupingSeparator(' '); - if (type == 0) { - if (mBStat.get(StatType.THAUMICGOGGLES)) { - tagList.add(GT_LanguageManager.getTranslation("Thaumic Goggles installed")); - } - if (mBStat.get(StatType.NIGHTVISION)) { - tagList.add(GT_LanguageManager.getTranslation("Nightvision installed")); - } - } - tagList.add("EU: " + formatter.format(charge + mStat.get(StatType.PARTSCHARGE))); - if (type == 2) { - tagList.add(GT_LanguageManager.getTranslation("Jumpboost") + ": " + mStat.get(StatType.PISTONJUMPBOOST) / 3 + "m"); - } - if (type == 2 && mStat.get(StatType.PISTONJUMPBOOST) > 0) { - tagList.add(GT_LanguageManager.getTranslation("Uphill step assist active")); - } - if (type == 2 && mStat.get(StatType.MOTPRPOWER) > 0) { - tagList.add(GT_LanguageManager.getTranslation("Speedup") + ": " + mStat.get(StatType.MOTPRPOWER)); - tagList.add(GT_LanguageManager.getTranslation("Motor energy usage") + ": " + mStat.get(StatType.MOTOREUUSAGE) + " EU"); - if (maxWeight > 4000) { - tagList.add(GT_LanguageManager.getTranslation("Too Heavy!!!")); - } - } - tagList.add(GT_LanguageManager.getTranslation("Processing power ") + " " + mStat.get(StatType.PARTPROCESSING) + " " + GT_LanguageManager.getTranslation("")); - tagList.add(GT_LanguageManager.getTranslation("Processing power used") + ": " + mStat.get(StatType.PARTPROCESSINGUSED) + " " + GT_LanguageManager.getTranslation("")); - if (type == 0 && mStat.get(StatType.ELECTROLYZERPROD) > 0) { - tagList.add(GT_LanguageManager.getTranslation("Electrolyzer produces ") + " " + mStat.get(StatType.ELECTROLYZERPROD) / 2 + GT_LanguageManager.getTranslation("per second")); - } - if (mStat.get(StatType.TANKCAP) > 0) { - if (fluid != null) { - tagList.add(GT_LanguageManager.getTranslation("Tank Capacity") + ": " + fluid.getLocalizedName() + " " + fluid.amount + "L (" + mStat.get(StatType.TANKCAP) + ")"); - } else { - tagList.add(GT_LanguageManager.getTranslation("tankcap") + ": " + mStat.get(StatType.TANKCAP)); - } - } - } - tagList.add(GT_LanguageManager.getTranslation("Weight") + ": " + mStat.get(StatType.WEIGHT) + tmp2); - tagList.add(GT_LanguageManager.getTranslation("Physical Defence") + ": " + (Math.round(mStat.get(StatType.PHYSICALDEFENCE) * 1000) / 10.0) + "%"); - tagList.add(GT_LanguageManager.getTranslation("Projectile Defence") + ": " + (Math.round(mStat.get(StatType.PROJECTILEDEFENCE) * 1000) / 10.0) + "%"); - tagList.add(GT_LanguageManager.getTranslation("Fire Defence") + ": " + (Math.round(mStat.get(StatType.FIREDEFENCE) * 1000) / 10.0) + "%"); - tagList.add(GT_LanguageManager.getTranslation("Magic Defence") + ": " + (Math.round(mStat.get(StatType.MAGICDEFENCE) * 1000) / 10.0) + "%"); - tagList.add(GT_LanguageManager.getTranslation("Explosive Defence") + ": " + (Math.round(mStat.get(StatType.EXPLOSIONDEFENCE) * 1000) / 10.0) + "%"); - if (mStat.get(StatType.FALLDEFENCE) > 0 && type == 3) { - tagList.add(GT_LanguageManager.getTranslation("Absorbs") + " " + mStat.get(StatType.FALLDEFENCE) + GT_LanguageManager.getTranslation(" m of Fall Defence")); - } - if (mStat.get(StatType.THORNS) > 0) { - tagList.add(GT_LanguageManager.getTranslation("Thorns") + ": " + mStat.get(StatType.THORNS)); - } - if (mStat.get(StatType.MAGNET) > 0) { - tagList.add(GT_LanguageManager.getTranslation("Magnet") + ": " + mStat.get(StatType.MAGNET) + "m"); - } - if (mBStat.get(StatType.FULLRADIATIONARMOR)) { - tagList.add(GT_LanguageManager.getTranslation("Is Full Radiation Defence")); - } else { - if (mStat.get(StatType.RADIATIONDEFENCE) > 0.01d) { - tagList.add(GT_LanguageManager.getTranslation("Radiation Defence") + ": " + (Math.round(mStat.get(StatType.RADIATIONDEFENCE) * 1000) / 10.0) + "%"); - } - } - info = tagList; - } - - public void armorPartsEquipped(EntityPlayer aPlayer) { - helmet = null; - chestplate = null; - leggings = null; - boots = null; - for (int i = 1; i < 5; i++) { - ItemStack stack = aPlayer.getEquipmentInSlot(i); - if (stack != null && stack.getItem() instanceof ModularArmor_Item) { - ModularArmor_Item tmp = (ModularArmor_Item) stack.getItem(); - ContainerModularArmor tmp2 = new ContainerBasicArmor(aPlayer, new InventoryArmor(ModularArmor_Item.class, stack)); - if ((this.type + i) == 4) { - fluid = ArmorCalculation.getFluid(tmp2.mInvArmor.parts, Math.round(mStat.get(StatType.TANKCAP))); - } - if (maxCharge > 0 && charge < maxCharge) { - int loaded = ArmorCalculation.deChargeBatterys(tmp2.mInvArmor.parts, maxCharge - charge); - charge = charge + loaded; - change(mStat, StatType.PARTSCHARGE, -loaded); - - } - switch (tmp.armorType) { - case 0: - helmet = tmp.data; - break; - case 1: - chestplate = tmp.data; - break; - case 2: - leggings = tmp.data; - break; - case 3: - boots = tmp.data; - break; - default: - break; - } - writeToNBT(stack.getTagCompound()); - } - } - if (helmet != null && chestplate != null && leggings != null && boots != null) { - set(mBStat, StatType.FULLARMOR, true); - boolean helmHasFullRadiationDefence=false; - boolean chestplateHasFullRadiationDefence=false; - boolean leggingsHasFullRadiationDefence=false; - boolean bootsHasFullRadiationDefence=false; - - boolean helmHasFullElectricalDefenceDefence=false; - boolean chestplateHasFullElectricalDefenceDefence=false; - boolean leggingsHasFullElectricalDefenceDefence=false; - boolean bootsHasFullElectricalDefenceDefence=false; - //Check each armor pieces for valid mStat value and verify that the Hash contains the StatType key - if(helmet.mStat!= null) - { - if(helmet.mStat.containsKey(StatType.RADIATIONDEFENCE)) - { - helmHasFullRadiationDefence = helmet.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } - if(helmet.mStat.containsKey(StatType.ELECTRICALDEFENCE)) - { - helmHasFullElectricalDefenceDefence = helmet.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } - } - if(chestplate.mStat!= null) - { - if(chestplate.mStat.containsKey(StatType.RADIATIONDEFENCE)) - { - chestplateHasFullRadiationDefence = chestplate.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } - if(chestplate.mStat.containsKey(StatType.ELECTRICALDEFENCE)) - { - chestplateHasFullElectricalDefenceDefence = chestplate.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } - } - if(leggings.mStat!= null) - { - if(leggings.mStat.containsKey(StatType.RADIATIONDEFENCE)) - { - leggingsHasFullRadiationDefence = leggings.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } - if(leggings.mStat.containsKey(StatType.ELECTRICALDEFENCE)) - { - leggingsHasFullElectricalDefenceDefence = leggings.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } - } - if(boots.mStat!= null) - { - if(boots.mStat.containsKey(StatType.RADIATIONDEFENCE)) - { - bootsHasFullRadiationDefence = boots.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } - if(boots.mStat.containsKey(StatType.ELECTRICALDEFENCE)) - { - bootsHasFullElectricalDefenceDefence = boots.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } - } - //Set Status of Full Armor types - set(mBStat, StatType.FULLRADIATIONARMOR, helmHasFullRadiationDefence&&chestplateHasFullRadiationDefence&&leggingsHasFullRadiationDefence &&bootsHasFullRadiationDefence); - set(mBStat, StatType.FULLELECTRICARMOR, helmHasFullElectricalDefenceDefence&&chestplateHasFullElectricalDefenceDefence&&leggingsHasFullElectricalDefenceDefence &&bootsHasFullElectricalDefenceDefence); - } else { - //Reset Full armor type status to false for all types if StatType.FULLARMOR is false - set(mBStat, StatType.FULLARMOR, false); - set(mBStat, StatType.FULLRADIATIONARMOR, false); - set(mBStat, StatType.FULLELECTRICARMOR, false); - } - - - set(mBStat, StatType.MAGNET, 0); - set(mBStat, StatType.THORNS, 0); - set(mBStat, StatType.PROCESSINGPOWER, 0); - set(mBStat, StatType.PROCESSINGPOWERUSED, 0); - - if (helmet != null) { - updateArmorStats(helmet,updateArmorStatTypeList ); - } - if (chestplate != null) { - updateArmorStats(chestplate,updateArmorStatTypeList ); - - } - if (leggings != null) { - updateArmorStats(leggings,updateArmorStatTypeList ); - - } - if (boots != null) { - updateArmorStats(boots,updateArmorStatTypeList ); - - } - isTopItem = false; - if (type == 0) { - isTopItem = true; - } else if (helmet == null && type == 1) { - isTopItem = true; - } else if (helmet == null && chestplate == null && type == 2) { - isTopItem = true; - } else if (helmet == null && chestplate == null && leggings == null && type == 3) { - isTopItem = true; - } - if (helmet != null) { - maxWeight = helmet.mStat.get(StatType.WEIGHT); - } - if (chestplate != null) { - maxWeight += chestplate.mStat.get(StatType.WEIGHT); - } - if (leggings != null) { - maxWeight += leggings.mStat.get(StatType.WEIGHT); - } - if (boots != null) { - maxWeight += boots.mStat.get(StatType.WEIGHT); - } - } - - private void updateArmorStats(ArmorData armorData, ArrayList<StatType> statTypes) { - for (StatType statType : statTypes) { - if(armorData == null || armorData.mStat == null || !armorData.mStat.containsKey(statType)) - continue; -// if(armorData != null && armorData.mStat != null && armorData.mStat.containsKey(statType)) -// { - set(mStat, statType, armorData.mStat.get(statType)); -// } - /*change(mStat, StatType.MAGNET, armorData.mStat.get(StatType.MAGNET)); - change(mStat, StatType.THORNS, armorData.mStat.get(StatType.THORNS)); - change(mStat, StatType.PROCESSINGPOWER, armorData.mStat.get(StatType.PROCESSINGPOWER)); - change(mStat, StatType.PROCESSINGPOWERUSED, armorData.mStat.get(StatType.PROCESSINGPOWERUSED));*/ - } - - - } - - public void set(Map aMap, StatType aType, boolean aSet){ - if(aMap.containsKey(aType))aMap.remove(aType); - aMap.put(aType, aSet); - } - - public void set(Map aMap, StatType aType, float aSet){ - if(aMap.containsKey(aType))aMap.remove(aType); - aMap.put(aType, aSet); - } - - public void change(Map aMap, StatType aType, float aChange){ - float tChange = 0; - if(aMap==null) - GT_FML_LOGGER.info("changeMapnull"); - if(aMap.containsKey(aType)){ - Object value = aMap.get(aType); - tChange = value != null ? (float) aMap.get(aType) : 0.0f; - aMap.remove(aType); - } - aMap.put(aType, (tChange + aChange)); - } - - public void dechargeComponents(int aCharge){ - - } - - public double getBaseAbsorptionRatio() { - switch (this.type) { - case 0: - return 0.15; - case 1: - return 0.40; - case 2: - return 0.30; - case 3: - return 0.15; - default: - return 0.00; - } - } -} diff --git a/src/main/java/gregtech/common/items/armor/ElectricModularArmor1.java b/src/main/java/gregtech/common/items/armor/ElectricModularArmor1.java deleted file mode 100644 index d310fa4c96..0000000000 --- a/src/main/java/gregtech/common/items/armor/ElectricModularArmor1.java +++ /dev/null @@ -1,37 +0,0 @@ -package gregtech.common.items.armor; - -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; - -public class ElectricModularArmor1 extends ModularArmor_Item{ - - public boolean mChargeProvider=false; - - public ElectricModularArmor1(int aArmorIndex, int aType, String name,int gui) { - super(aArmorIndex, aType, name,gui); - } - - public boolean canProvideEnergy(ItemStack aStack) { - return mChargeProvider; - } - - public Item getChargedItem(ItemStack aStack) { - return this; - } - - public Item getEmptyItem(ItemStack aStack) { - return this; - } - - public int getMaxCharge(ItemStack aStack) { - return data.charge; - } - - public int getTier(ItemStack aStack) { - return 2; - } - - public int getTransferLimit(ItemStack aStack) { - return openGuiNr==1?128:512; - } -} diff --git a/src/main/java/gregtech/common/items/armor/ModularArmor_Item.java b/src/main/java/gregtech/common/items/armor/ModularArmor_Item.java deleted file mode 100644 index be0596fc92..0000000000 --- a/src/main/java/gregtech/common/items/armor/ModularArmor_Item.java +++ /dev/null @@ -1,460 +0,0 @@ -package gregtech.common.items.armor; - -import cpw.mods.fml.common.FMLCommonHandler; -import cpw.mods.fml.common.Optional; -import cpw.mods.fml.common.eventhandler.SubscribeEvent; -import cpw.mods.fml.common.registry.GameRegistry; -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import gregtech.api.damagesources.GT_DamageSources; -import gregtech.api.enums.GT_Values; -import gregtech.common.items.armor.components.StatType; -import gregtech.common.items.armor.gui.ContainerBasicArmor; -import gregtech.common.items.armor.gui.ContainerModularArmor; -import gregtech.common.items.armor.gui.InventoryArmor; -import ic2.core.IC2; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.texture.IIconRegister; -import net.minecraft.client.settings.GameSettings; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Items; -import net.minecraft.item.Item; -import net.minecraft.item.ItemArmor; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.Potion; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.util.DamageSource; -import net.minecraft.world.World; -import net.minecraftforge.common.ISpecialArmor; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.event.entity.living.LivingFallEvent; -import thaumcraft.api.IGoggles; -import thaumcraft.api.nodes.IRevealer; - -import java.util.LinkedList; -import java.util.List; - -import static gregtech.api.objects.XSTR.XSTR_INSTANCE; - -@Optional.InterfaceList(value = { @Optional.Interface(iface = "thaumcraft.api.IGoggles", modid = "Thaumcraft", striprefs = true), - @Optional.Interface(iface = "thaumcraft.api.nodes.IRevealer", modid = "Thaumcraft", striprefs = true) }) -public class ModularArmor_Item extends ItemArmor implements ISpecialArmor, IGoggles, IRevealer { - - public String mName; - public int timer = 160; - public Item repairMaterial; - public int openGuiNr; - public ArmorData data; - public int jumpticks; - public int fail = 0; - - // public int maxEU; - - public ModularArmor_Item(int aArmorIndex, int aType, String name, int gui) { - super(ArmorMaterial.DIAMOND, aArmorIndex, aType); - MinecraftForge.EVENT_BUS.register(this); - setUnlocalizedName("gregtech:" + name); - GameRegistry.registerItem(this, name); - mName = name; - int mMaxDamage = (gui + 1) * 1024; - mMaxDamage *= getBaseAbsorptionRatio() * 2.5; - setMaxDamage(mMaxDamage); - repairMaterial = Items.leather; - openGuiNr = gui; - } - - @Override - public ItemStack onItemRightClick(ItemStack aStack, World aWorld, EntityPlayer aPlayer) { - if (data == null) { - data = fillArmorData(aPlayer, aStack); - } - if (!aWorld.isRemote) { - aPlayer.openGui(GT_Values.GT, openGuiNr+1000, aWorld, (int) aPlayer.posX, (int) aPlayer.posY, (int) aPlayer.posZ); - } - return aStack; - } - - @Override - public ISpecialArmor.ArmorProperties getProperties(EntityLivingBase player, ItemStack armor, DamageSource source, double damage, int slot) { - if (data == null) { - data = fillArmorData((EntityPlayer) player, armor); - } - if (player != null && armor != null && source != null) { - try{ - double tmp = 0.0d; - if (source.isMagicDamage()) { - tmp = data.mStat.get(StatType.MAGICDEFENCE); - } else if (source == GT_DamageSources.getRadioactiveDamage()) { - tmp = data.mStat.get(StatType.RADIATIONDEFENCE); - } else if (source == GT_DamageSources.getElectricDamage()) { - tmp = data.mStat.get(StatType.ELECTRICALDEFENCE); - } else if (source == DamageSource.wither) { - tmp = data.mStat.get(StatType.WITHERDEFENCE); - } else if (source.isFireDamage() || source == GT_DamageSources.getHeatDamage()) { - tmp = data.mStat.get(StatType.FIREDEFENCE); - } else if (source.isExplosion()) { - tmp = data.mStat.get(StatType.EXPLOSIONDEFENCE); - } else if (source.isProjectile()) { - tmp = data.mStat.get(StatType.PROJECTILEDEFENCE); - } else { - tmp = data.mStat.get(StatType.PHYSICALDEFENCE); - } - if (data.mStat.get(StatType.THORNS) > 0.1d && source != DamageSource.fall && source.getSourceOfDamage() != null) { - source.getSourceOfDamage().attackEntityFrom(new DamageSource("Thorns"), data.mStat.get(StatType.THORNS)); - } - - // fallDamage - if (source == DamageSource.fall) { - int fallDef = 0; - ItemStack stack = player.getEquipmentInSlot(1); - if (stack != null && stack.getItem() instanceof ModularArmor_Item) { - fallDef = Math.round(data.boots.mStat.get(StatType.FALLDEFENCE)); - } - tmp = 1.0d - (fallDef > damage ? 0.0d : (1.0d - tmp) * 0.5d); - } - if (tmp == 0.0d) { - tmp = data.mStat.get(StatType.PHYSICALDEFENCE); - } - if (openGuiNr == 2) { - tmp = 1.0f - ((1.0f - tmp) / 2.0f); - } - return new ISpecialArmor.ArmorProperties(0, data.getBaseAbsorptionRatio() * tmp, 1000); - }catch(Exception e){System.err.println(e); - return new ISpecialArmor.ArmorProperties(0, 0, 0); - } - - } else { - return new ISpecialArmor.ArmorProperties(0, 0, 0); - } - } - - @Override - public int getArmorDisplay(EntityPlayer player, ItemStack armor, int slot) { - if (data == null) { - data = fillArmorData(player, armor); - } - int tmp = (int) -Math.floor(-(data.getBaseAbsorptionRatio() * 20 * data.mStat.get(StatType.PHYSICALDEFENCE))); - - return tmp; - } - - public void addInformation(ItemStack itemStack, EntityPlayer player, List info, boolean b) { - if (data == null) { - data = fillArmorData(player, itemStack); - } - if (data.info != null) - info.addAll(data.info); - } - - @Override - public void damageArmor(EntityLivingBase entity, ItemStack stack, DamageSource source, int damage, int slot) { - if (data == null) { - data = fillArmorData((EntityPlayer) entity, stack); - } - stack.damageItem(damage, entity); - ContainerModularArmor tmp = new ContainerBasicArmor((EntityPlayer) entity, new InventoryArmor(ModularArmor_Item.class, stack)); - if (stack.getItemDamage() > stack.getMaxDamage() / 2 && XSTR_INSTANCE.nextInt(100) < 5) { - tmp.getSlot(XSTR_INSTANCE.nextInt(tmp.getSlotCount())).decrStackSize(1); - tmp.mInvArmor.onGuiSaved((EntityPlayer) entity); - - /*public void eject(ItemStack drop) - { - if ((!IC2.platform.isSimulating()) || (drop == null)) { - return; - } - float f = 0.7F; - double d = this.worldObj.rand.nextFloat() * f + (1.0F - f) * 0.5D; - double d1 = this.worldObj.rand.nextFloat() * f + (1.0F - f) * 0.5D; - double d2 = this.worldObj.rand.nextFloat() * f + (1.0F - f) * 0.5D; - EntityItem entityitem = new EntityItem(this.worldObj, this.xCoord + d, this.yCoord + d1, this.zCoord + d2, drop); - entityitem.delayBeforeCanPickup = 10; - this.worldObj.spawnEntityInWorld(entityitem); - }*/ - - } - } - - @SubscribeEvent - public void onEntityLivingFallEvent(LivingFallEvent event) { - if (FMLCommonHandler.instance().getEffectiveSide().isServer() && event.entity instanceof EntityPlayer) { - EntityPlayer player = (EntityPlayer) event.entity; - ItemStack armor = player.inventory.armorInventory[0]; - if (data != null && event != null && data.type == 3 && data.charge >= data.mStat.get(StatType.PISTONEUUSAGE) && event.distance - 3 <= data.mStat.get(StatType.FALLDEFENCE)) { - event.setCanceled(true); - } else if (data != null && event != null && data.type == 3 && data.charge >= data.mStat.get(StatType.PISTONEUUSAGE)) { - event.distance -= data.mStat.get(StatType.FALLDEFENCE); - } - } - } - - @Override - public void onArmorTick(World aWorld, EntityPlayer aPlayer, ItemStack aStack) { - if(fail>0){ - fail--; - return; - } - try{ - if (data == null) { - data = fillArmorData(aPlayer, aStack); - } - if (data.tooltipUpdate > 40) { - data.armorPartsEquipped(aPlayer); - data.tooltipUpdate = 0; - data.updateTooltip(); - } else { - data.tooltipUpdate++; - } - if (aPlayer.onGround) { - jumpticks = 4; - } else { - jumpticks--; - } - - // Breathing - if (data.type == 0 && aPlayer.getAir() < 100 && data.fluid != null) { - int air = 0; - if (data.fluid.getUnlocalizedName().equals("fluid.oxygen") && data.fluid.amount >= 150) { - aPlayer.setAir(aPlayer.getAir() + 150); - air = 150; - } else if (data.fluid.getUnlocalizedName().equals("fluid.air") && data.fluid.amount >= 500) { - aPlayer.setAir(aPlayer.getAir() + 100); - air = 500; - } - if (air > 0) { - data.fluid.amount -= air; - ItemStack stack = aPlayer.getEquipmentInSlot(4); - if (stack != null && stack.getItem() instanceof ModularArmor_Item) { - ModularArmor_Item tmp = (ModularArmor_Item) stack.getItem(); - ContainerModularArmor tmp2 = new ContainerBasicArmor(aPlayer, new InventoryArmor(ModularArmor_Item.class, stack)); - ArmorCalculation.useFluid(tmp2.mInvArmor.parts, air); - } - } - } - // Fill Air Tank - if (data.tooltipUpdate == 40 && data.mStat.get(StatType.PROCESSINGPOWER) > data.mStat.get(StatType.PROCESSINGPOWERUSED) && data.type == 0 && data.fluid != null - && data.fluid.getUnlocalizedName().equals("oxygen") && data.fluid.amount < data.mStat.get(StatType.TANKCAP) && data.charge > data.mStat.get(StatType.ELECTROLYZEREUUSAGE)) { - data.charge -= data.mStat.get(StatType.ELECTROLYZEREUUSAGE); - ItemStack stack = aPlayer.getEquipmentInSlot(4); - if (stack != null && stack.getItem() instanceof ModularArmor_Item) { - ModularArmor_Item tmp = (ModularArmor_Item) stack.getItem(); - ContainerModularArmor tmp2 = new ContainerBasicArmor(aPlayer, new InventoryArmor(ModularArmor_Item.class, stack)); - ArmorCalculation.useFluid(tmp2.mInvArmor.parts, -Math.round(data.mStat.get(StatType.ELECTROLYZERPROD))); - } - } - - if (data.isTopItem) { - if(IC2.keyboard.isModeSwitchKeyDown(aPlayer)&&!aWorld.isRemote){ - int typeMod=0; - switch(data.type){ - case 0: - typeMod=400; - break; - case 1: - typeMod=300; - break; - case 2: - typeMod=200; - break; - case 3: - typeMod=100; - break; - } - aPlayer.openGui(GT_Values.GT, openGuiNr+(typeMod), aWorld, (int) aPlayer.posX, (int) aPl |
