diff options
Diffstat (limited to 'src/main/java/gregtech/common/render/GT_MultiTexture.java')
-rw-r--r-- | src/main/java/gregtech/common/render/GT_MultiTexture.java | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/src/main/java/gregtech/common/render/GT_MultiTexture.java b/src/main/java/gregtech/common/render/GT_MultiTexture.java new file mode 100644 index 0000000000..eadcb39573 --- /dev/null +++ b/src/main/java/gregtech/common/render/GT_MultiTexture.java @@ -0,0 +1,58 @@ +package gregtech.common.render; + +import gregtech.api.interfaces.ITexture; +import net.minecraft.block.Block; +import net.minecraft.client.renderer.RenderBlocks; + +/** + * <p>Lets Multiple ITextures Render overlay over each other.<</p> + * <p>I should have done this much earlier...</p> + */ +class GT_MultiTexture implements ITexture { + protected final ITexture[] mTextures; + + GT_MultiTexture(ITexture... aTextures) { + mTextures = aTextures; + } + + @Override + public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderXPos(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderXNeg(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderYPos(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderYNeg(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderZPos(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderZNeg(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public boolean isValidTexture() { + return true; + } +} |