diff options
Diffstat (limited to 'src/main/java/gregtech/common/render/GT_Renderer_Block.java')
-rw-r--r-- | src/main/java/gregtech/common/render/GT_Renderer_Block.java | 1014 |
1 files changed, 553 insertions, 461 deletions
diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java index 795e93f582..a9eafd7854 100644 --- a/src/main/java/gregtech/common/render/GT_Renderer_Block.java +++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java @@ -2,6 +2,7 @@ package gregtech.common.render; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import cpw.mods.fml.client.registry.RenderingRegistry; +import gregtech.GT_Mod; import gregtech.api.GregTech_API; import gregtech.api.interfaces.ITexture; import gregtech.api.interfaces.metatileentity.IMetaTileEntity; @@ -12,14 +13,36 @@ import gregtech.common.blocks.GT_Block_Machines; import gregtech.common.blocks.GT_Block_Ores_Abstract; import gregtech.common.blocks.GT_TileEntity_Ores; import net.minecraft.block.Block; +import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.IBlockAccess; import org.lwjgl.opengl.GL11; -public class GT_Renderer_Block - implements ISimpleBlockRenderingHandler { +import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_DOWN; +import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_EAST; +import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_NORTH; +import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_SOUTH; +import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_UP; +import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_WEST; +import static gregtech.api.interfaces.metatileentity.IConnectable.HAS_FRESHFOAM; +import static gregtech.api.interfaces.metatileentity.IConnectable.HAS_HARDENEDFOAM; +import static gregtech.api.interfaces.metatileentity.IConnectable.NO_CONNECTION; +import static net.minecraftforge.common.util.ForgeDirection.DOWN; +import static net.minecraftforge.common.util.ForgeDirection.EAST; +import static net.minecraftforge.common.util.ForgeDirection.NORTH; +import static net.minecraftforge.common.util.ForgeDirection.SOUTH; +import static net.minecraftforge.common.util.ForgeDirection.UP; +import static net.minecraftforge.common.util.ForgeDirection.VALID_DIRECTIONS; +import static net.minecraftforge.common.util.ForgeDirection.WEST; + +public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { + public static final float blockMin = 0.0F; + public static final float blockMax = 1.0F; + private static final float coverThickness = blockMax / 8.0F; + private static final float coverInnerMin = blockMin + coverThickness; + private static final float coverInnerMax = blockMax - coverThickness; public static GT_Renderer_Block INSTANCE; public final int mRenderID; @@ -29,569 +52,638 @@ public class GT_Renderer_Block RenderingRegistry.registerBlockHandler(this); } - private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer) { - if ((aMeta <= 0) || (aMeta >= GregTech_API.METATILEENTITIES.length)) { - return; - } - IMetaTileEntity tMetaTileEntity = GregTech_API.METATILEENTITIES[aMeta]; - if (tMetaTileEntity == null) { - return; - } - aBlock.setBlockBoundsForItemRender(); - aRenderer.setRenderBoundsFromBlock(aBlock); - - GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); - GL11.glTranslatef(-0.5F, -0.5F, -0.5F); - if ((tMetaTileEntity.getBaseMetaTileEntity() instanceof IPipeRenderedTileEntity)) { - float tThickness = ((IPipeRenderedTileEntity) tMetaTileEntity.getBaseMetaTileEntity()).getThickNess(); - float sp = (1.0F - tThickness) / 2.0F; - - aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); - renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 0, (byte) 9, (byte) -1, false, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); - renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 1, (byte) 9, (byte) -1, false, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); - renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 2, (byte) 9, (byte) -1, false, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); - renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 3, (byte) 9, (byte) -1, false, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); - renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 4, (byte) 9, (byte) -1, true, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); - renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 5, (byte) 9, (byte) -1, true, false), true); - Tessellator.instance.draw(); - } else { - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); - renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 0, (byte) 4, (byte) -1, true, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); - renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 1, (byte) 4, (byte) -1, true, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); - renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 2, (byte) 4, (byte) -1, true, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); - renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 3, (byte) 4, (byte) -1, true, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); - renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 4, (byte) 4, (byte) -1, true, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); - renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 5, (byte) 4, (byte) -1, true, false), true); - Tessellator.instance.draw(); - } - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - GL11.glTranslatef(0.5F, 0.5F, 0.5F); - } - public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); + if ((tTileEntity instanceof IPipeRenderedTileEntity)) { + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{ + ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) DOWN.ordinal()), + ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) UP.ordinal()), + ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) NORTH.ordinal()), + ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) SOUTH.ordinal()), + ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) WEST.ordinal()), + ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) EAST.ordinal())}); + } if ((tTileEntity instanceof ITexturedTileEntity)) { - return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 0), ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 1), ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 2), ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 3), ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 4), ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 5)}); + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{ + ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) DOWN.ordinal()), + ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) UP.ordinal()), + ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) NORTH.ordinal()), + ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) SOUTH.ordinal()), + ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) WEST.ordinal()), + ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) EAST.ordinal())}); } return false; } public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer, ITexture[][] aTextures) { - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax); aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[0], true); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[1], true); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[2], true); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[3], true); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[4], true); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[5], true); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[DOWN.ordinal()], true); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[UP.ordinal()], true); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[NORTH.ordinal()], true); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[SOUTH.ordinal()], true); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[WEST.ordinal()], true); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[EAST.ordinal()], true); return true; } public static boolean renderPipeBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, IPipeRenderedTileEntity aTileEntity, RenderBlocks aRenderer) { - byte aConnections = aTileEntity.getConnections(); - if ((aConnections & 0xC0) != 0) { + final byte aConnections = aTileEntity.getConnections(); + if ((aConnections & (HAS_FRESHFOAM | HAS_HARDENEDFOAM)) != 0) { return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); } - float tThickness = aTileEntity.getThickNess(); - if (tThickness >= 0.99F) { + final float thickness = aTileEntity.getThickNess(); + if (thickness >= 0.99F) { return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); } - float sp = (1.0F - tThickness) / 2.0F; - - byte tConnections = 0; - for (byte i = 0; i < 6; i = (byte) (i + 1)) { - if ((aConnections & 1 << i) != 0) { - tConnections = (byte) (tConnections | 1 << (i + 2) % 6); - } + // Range of block occupied by pipe + final float pipeMin = (blockMax - thickness) / 2.0F; + final float pipeMax = blockMax - pipeMin; + final boolean[] tIsCovered = new boolean[VALID_DIRECTIONS.length]; + for (int i = 0; i < VALID_DIRECTIONS.length; i++) { + tIsCovered[i] = (aTileEntity.getCoverIDAtSide((byte) i) != 0); } - boolean[] tIsCovered = new boolean[6]; - for (byte i = 0; i < 6; i = (byte) (i + 1)) { - tIsCovered[i] = (aTileEntity.getCoverIDAtSide(i) != 0 ? true : false); - } - if ((tIsCovered[0]) && (tIsCovered[1]) && (tIsCovered[2]) && (tIsCovered[3]) && (tIsCovered[4]) && (tIsCovered[5])) { - return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); - } - ITexture[][] tIcons = new ITexture[6][]; - ITexture[][] tCovers = new ITexture[6][]; - for (byte i = 0; i < 6; i = (byte) (i + 1)) { - tCovers[i] = aTileEntity.getTexture(aBlock, i); - tIcons[i] = aTileEntity.getTextureUncovered(i); + + final ITexture[][] tIcons = new ITexture[VALID_DIRECTIONS.length][]; + final ITexture[][] tCovers = new ITexture[VALID_DIRECTIONS.length][]; + for (int i = 0; i < VALID_DIRECTIONS.length; i++) { + tCovers[i] = aTileEntity.getTexture(aBlock, (byte) i); + tIcons[i] = aTileEntity.getTextureUncovered((byte) i); } - if (tConnections == 0) { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - } else if (tConnections == 3) { - aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - } - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - } - } else if (tConnections == 12) { - aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, 1.0F, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - } - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - } - } else if (tConnections == 48) { - aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - } - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - } - } else { - if ((tConnections & 0x1) == 0) { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + + switch (aConnections) { + case NO_CONNECTION: + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax); aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - } else { - aBlock.setBlockBounds(0.0F, sp, sp, sp, sp + tThickness, sp + tThickness); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); + break; + case CONNECTED_EAST | CONNECTED_WEST: + // EAST - WEST Pipe Sides + aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, blockMax, pipeMax, pipeMax); aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - } - } - if ((tConnections & 0x2) == 0) { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + + // EAST - WEST Pipe Ends + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); + break; + case CONNECTED_DOWN | CONNECTED_UP: + // UP - DOWN Pipe Sides + aBlock.setBlockBounds(pipeMin, blockMin, pipeMin, pipeMax, blockMax, pipeMax); aRenderer.setRenderBoundsFromBlock(aBlock); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - } else { - aBlock.setBlockBounds(sp + tThickness, sp, sp, 1.0F, sp + tThickness, sp + tThickness); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); + + // UP - DOWN Pipe Ends + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + break; + case CONNECTED_NORTH | CONNECTED_SOUTH: + // NORTH - SOUTH Pipe Sides + aBlock.setBlockBounds(pipeMin, pipeMin, blockMin, pipeMax, pipeMax, blockMax); aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); + + // NORTH - SOUTH Pipe Ends + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + break; + default: + if ((aConnections & CONNECTED_WEST) == 0) { + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + } else { + aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, pipeMin, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); } - } - if ((tConnections & 0x4) == 0) { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - } else { - aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, sp, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + + if ((aConnections & CONNECTED_EAST) == 0) { + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + } else { + aBlock.setBlockBounds(pipeMax, pipeMin, pipeMin, blockMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); } - } - if ((tConnections & 0x8) == 0) { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - } else { - aBlock.setBlockBounds(sp, sp + tThickness, sp, sp + tThickness, 1.0F, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); + + if ((aConnections & CONNECTED_DOWN) == 0) { + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + } else { + aBlock.setBlockBounds(pipeMin, blockMin, pipeMin, pipeMax, pipeMin, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); } - } - if ((tConnections & 0x10) == 0) { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - } else { - aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, sp); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + + if ((aConnections & CONNECTED_UP) == 0) { + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + } else { + aBlock.setBlockBounds(pipeMin, pipeMax, pipeMin, pipeMax, blockMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); } - } - if ((tConnections & 0x20) == 0) { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - } else { - aBlock.setBlockBounds(sp, sp, sp + tThickness, sp + tThickness, sp + tThickness, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + + if ((aConnections & CONNECTED_NORTH) == 0) { + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + } else { + aBlock.setBlockBounds(pipeMin, pipeMin, blockMin, pipeMax, pipeMax, pipeMin); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); } - } + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + + if ((aConnections & CONNECTED_SOUTH) == 0) { + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + } else { + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMax, pipeMax, pipeMax, blockMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); + } + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + break; } - if (tIsCovered[0]) { - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F); + + // Render covers on pipes + if (tIsCovered[DOWN.ordinal()]) { + aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, coverInnerMin, blockMax); aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - } - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - } - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - } - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - } - } - if (tIsCovered[1]) { - aBlock.setBlockBounds(0.0F, 0.875F, 0.0F, 1.0F, 1.0F, 1.0F); + if (!tIsCovered[NORTH.ordinal()]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + } + if (!tIsCovered[SOUTH.ordinal()]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + } + if (!tIsCovered[WEST.ordinal()]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + } + if (!tIsCovered[EAST.ordinal()]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + } + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + if ((aConnections & CONNECTED_DOWN) != 0) { + // Split outer face to leave hole for pipe + // Lower panel + aRenderer.setRenderBounds(blockMin, blockMin, blockMin, blockMax, blockMin, pipeMin); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + // Upper panel + aRenderer.setRenderBounds(blockMin, blockMin, pipeMax, blockMax, blockMin, blockMax); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + // Middle left panel + aRenderer.setRenderBounds(blockMin, blockMin, pipeMin, pipeMin, blockMin, pipeMax); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + // Middle right panel + aRenderer.setRenderBounds(pipeMax, blockMin, pipeMin, blockMax, blockMin, pipeMax); + } + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + } + + if (tIsCovered[UP.ordinal()]) { + aBlock.setBlockBounds(blockMin, coverInnerMax, blockMin, blockMax, blockMax, blockMax); aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - } - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - } - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - } - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - } - } - if (tIsCovered[2]) { - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.125F); + if (!tIsCovered[NORTH.ordinal()]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + } + if (!tIsCovered[SOUTH.ordinal()]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + } + if (!tIsCovered[WEST.ordinal()]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + } + if (!tIsCovered[EAST.ordinal()]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + } + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + if ((aConnections & CONNECTED_UP) != 0) { + // Split outer face to leave hole for pipe + // Lower panel + aRenderer.setRenderBounds(blockMin, blockMax, blockMin, blockMax, blockMax, pipeMin); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + // Upper panel + aRenderer.setRenderBounds(blockMin, blockMax, pipeMax, blockMax, blockMax, blockMax); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + // Middle left panel + aRenderer.setRenderBounds(blockMin, blockMax, pipeMin, pipeMin, blockMax, pipeMax); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + // Middle right panel + aRenderer.setRenderBounds(pipeMax, blockMax, pipeMin, blockMax, blockMax, pipeMax); + } + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + } + + if (tIsCovered[NORTH.ordinal()]) { + aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, coverInnerMin); aRenderer.setRenderBoundsFromBlock(aBlock); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - } - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - } - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - } - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - } - } - if (tIsCovered[3]) { - aBlock.setBlockBounds(0.0F, 0.0F, 0.875F, 1.0F, 1.0F, 1.0F); + if (!tIsCovered[DOWN.ordinal()]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + } + if (!tIsCovered[UP.ordinal()]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + } + if (!tIsCovered[WEST.ordinal()]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + } + if (!tIsCovered[EAST.ordinal()]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + } + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + if ((aConnections & CONNECTED_NORTH) != 0) { + // Split outer face to leave hole for pipe + // Lower panel + aRenderer.setRenderBounds(blockMin, blockMin, blockMin, blockMax, pipeMin, blockMin); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + // Upper panel + aRenderer.setRenderBounds(blockMin, pipeMax, blockMin, blockMax, blockMax, blockMin); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + // Middle left panel + aRenderer.setRenderBounds(blockMin, pipeMin, blockMin, pipeMin, pipeMax, blockMin); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + // Middle right panel + aRenderer.setRenderBounds(pipeMax, pipeMin, blockMin, blockMax, pipeMax, blockMin); + } + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + } + + if (tIsCovered[SOUTH.ordinal()]) { + aBlock.setBlockBounds(blockMin, blockMin, coverInnerMax, blockMax, blockMax, blockMax); aRenderer.setRenderBoundsFromBlock(aBlock); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - } - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - } - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - } - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - } - } - if (tIsCovered[4]) { - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 0.125F, 1.0F, 1.0F); + if (!tIsCovered[DOWN.ordinal()]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + } + if (!tIsCovered[UP.ordinal()]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + } + if (!tIsCovered[WEST.ordinal()]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + } + if (!tIsCovered[EAST.ordinal()]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + } + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + if ((aConnections & CONNECTED_SOUTH) != 0) { + // Split outer face to leave hole for pipe + // Lower panel + aRenderer.setRenderBounds(blockMin, blockMin, blockMax, blockMax, pipeMin, blockMax); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + // Upper panel + aRenderer.setRenderBounds(blockMin, pipeMax, blockMax, blockMax, blockMax, blockMax); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + // Middle left panel + aRenderer.setRenderBounds(blockMin, pipeMin, blockMax, pipeMin, pipeMax, blockMax); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + // Middle right panel + aRenderer.setRenderBounds(pipeMax, pipeMin, blockMax, blockMax, pipeMax, blockMax); + } + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + } + + if (tIsCovered[WEST.ordinal()]) { + aBlock.setBlockBounds(blockMin, blockMin, blockMin, coverInnerMin, blockMax, blockMax); aRenderer.setRenderBoundsFromBlock(aBlock); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - } - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - } - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - } - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - } - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - } - if (tIsCovered[5]) { - aBlock.setBlockBounds(0.875F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + if (!tIsCovered[DOWN.ordinal()]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + } + if (!tIsCovered[UP.ordinal()]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + } + if (!tIsCovered[NORTH.ordinal()]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + } + if (!tIsCovered[SOUTH.ordinal()]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + } + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + if ((aConnections & CONNECTED_WEST) != 0) { + // Split outer face to leave hole for pipe + // Lower panel + aRenderer.setRenderBounds(blockMin, blockMin, blockMin, blockMin, pipeMin, blockMax); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + // Upper panel + aRenderer.setRenderBounds(blockMin, pipeMax, blockMin, blockMin, blockMax, blockMax); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + // Middle left panel + aRenderer.setRenderBounds(blockMin, pipeMin, blockMin, blockMin, pipeMax, pipeMin); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + // Middle right panel + aRenderer.setRenderBounds(blockMin, pipeMin, pipeMax, blockMin, pipeMax, blockMax); + } + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + } + + if (tIsCovered[EAST.ordinal()]) { + aBlock.setBlockBounds(coverInnerMax, blockMin, blockMin, blockMax, blockMax, blockMax); aRenderer.setRenderBoundsFromBlock(aBlock); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + if (!tIsCovered[DOWN.ordinal()]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); + } + if (!tIsCovered[UP.ordinal()]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); } - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + if (!tIsCovered[NORTH.ordinal()]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); } - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + if (!tIsCovered[SOUTH.ordinal()]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); } - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); + + if ((aConnections & CONNECTED_EAST) != 0) { + // Split outer face to leave hole for pipe + // Lower panel + aRenderer.setRenderBounds(blockMax, blockMin, blockMin, blockMax, pipeMin, blockMax); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); + // Upper panel + aRenderer.setRenderBounds(blockMax, pipeMax, blockMin, blockMax, blockMax, blockMax); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); + // Middle left panel + aRenderer.setRenderBounds(blockMax, pipeMin, blockMin, blockMax, pipeMax, pipeMin); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); + // Middle right panel + aRenderer.setRenderBounds(blockMax, pipeMin, pipeMax, blockMax, pipeMax, blockMax); } - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); } - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax); aRenderer.setRenderBoundsFromBlock(aBlock); return true; } + @Override + public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) { + aRenderer.enableAO = false; + aRenderer.useInventoryTint = true; + + GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); + GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + + if (aBlock instanceof GT_Block_Ores_Abstract) { + GT_TileEntity_Ores tTileEntity = new GT_TileEntity_Ores(); + tTileEntity.mMetaData = ((short) aMeta); + + aBlock.setBlockBoundsForItemRender(); + aRenderer.setRenderBoundsFromBlock(aBlock); + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(0, -1, 0); // TODO: Remove this once all addons have migrated to the new Texture API + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) DOWN.ordinal()), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(0, 1, 0); // TODO: Remove this once all addons have migrated to the new Texture API + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) UP.ordinal()), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(0, 0, -1); // TODO: Remove this once all addons have migrated to the new Texture API + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) NORTH.ordinal()), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(0, 0, 1); // TODO: Remove this once all addons have migrated to the new Texture API + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) SOUTH.ordinal()), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(-1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) WEST.ordinal()), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) EAST.ordinal()), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + + } else if (aMeta > 0 + && (aMeta < GregTech_API.METATILEENTITIES.length) + && aBlock instanceof GT_Block_Machines + && (GregTech_API.METATILEENTITIES[aMeta] != null) + && (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) { + renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer); + } + + aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + + GL11.glTranslatef(0.5F, 0.5F, 0.5F); + aRenderer.useInventoryTint = false; + } + + private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer) { + if ((aMeta <= 0) || (aMeta >= GregTech_API.METATILEENTITIES.length)) { + return; + } + IMetaTileEntity tMetaTileEntity = GregTech_API.METATILEENTITIES[aMeta]; + if (tMetaTileEntity == null) { + return; + } + aBlock.setBlockBoundsForItemRender(); + aRenderer.setRenderBoundsFromBlock(aBlock); + + final IGregTechTileEntity iGregTechTileEntity = tMetaTileEntity.getBaseMetaTileEntity(); + + if ((iGregTechTileEntity instanceof IPipeRenderedTileEntity)) { + final float tThickness = ((IPipeRenderedTileEntity) iGregTechTileEntity).getThickNess(); + final float pipeMin = (blockMax - tThickness) / 2.0F; + final float pipeMax = blockMax - pipeMin; + + aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, blockMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(0, -1, 0); // TODO: Remove this once all addons have migrated to the new Texture API + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(0, 1, 0); // TODO: Remove this once all addons have migrated to the new Texture API + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(0, 0, -1); // TODO: Remove this once all addons have migrated to the new Texture API + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(0, 0, 1); // TODO: Remove this once all addons have migrated to the new Texture API + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(-1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + } else { + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(0, -1, 0); // TODO: Remove this once all addons have migrated to the new Texture API + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(0, 1, 0); // TODO: Remove this once all addons have migrated to the new Texture API + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(0, 0, -1); // TODO: Remove this once all addons have migrated to the new Texture API + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(0, 0, 1); // TODO: Remove this once all addons have migrated to the new Texture API + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(-1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + Tessellator.instance.setNormal(1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API + } + } + public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { if (aWorld != null) { - if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY - 1, aZ, 0))) { - return; - } + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY - 1, aZ, 0))) return; Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY - 1 : aY, aZ)); } - if (aIcon != null) { - for (int i = 0; i < aIcon.length; i++) { - if (aIcon[i] != null) { - aIcon[i].renderYNeg(aRenderer, aBlock, aX, aY, aZ); - } + if (aIcon == null) return; + for (ITexture iTexture : aIcon) { + if (iTexture != null) { + iTexture.renderYNeg(aRenderer, aBlock, aX, aY, aZ); } } - aRenderer.flipTexture = false; } public static void renderPositiveYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { if (aWorld != null) { - if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY + 1, aZ, 1))) { - return; - } + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY + 1, aZ, 1))) return; Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY + 1 : aY, aZ)); } - if (aIcon != null) { - for (int i = 0; i < aIcon.length; i++) { - if (aIcon[i] != null) { - aIcon[i].renderYPos(aRenderer, aBlock, aX, aY, aZ); - } + if (aIcon == null) return; + for (ITexture iTexture : aIcon) { + if (iTexture != null) { + iTexture.renderYPos(aRenderer, aBlock, aX, aY, aZ); } } - aRenderer.flipTexture = false; } public static void renderNegativeZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { if (aWorld != null) { - if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ - 1, 2))) { - return; - } + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ - 1, 2))) return; Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ - 1 : aZ)); } - aRenderer.flipTexture = (!aFullBlock); - if (aIcon != null) { - for (int i = 0; i < aIcon.length; i++) { - if (aIcon[i] != null) { - aIcon[i].renderZNeg(aRenderer, aBlock, aX, aY, aZ); - } + if (aIcon == null) return; + for (ITexture iTexture : aIcon) { + if (iTexture != null) { + iTexture.renderZNeg(aRenderer, aBlock, aX, aY, aZ); } } - aRenderer.flipTexture = false; } public static void renderPositiveZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { if (aWorld != null) { - if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ + 1, 3))) { - return; - } + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ + 1, 3))) return; Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ + 1 : aZ)); } - if (aIcon != null) { - for (int i = 0; i < aIcon.length; i++) { - if (aIcon[i] != null) { - aIcon[i].renderZPos(aRenderer, aBlock, aX, aY, aZ); - } + if (aIcon == null) return; + for (ITexture iTexture : aIcon) { + if (iTexture != null) { + iTexture.renderZPos(aRenderer, aBlock, aX, aY, aZ); } } - aRenderer.flipTexture = false; } public static void renderNegativeXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { if (aWorld != null) { - if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX - 1, aY, aZ, 4))) { - return; - } + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX - 1, aY, aZ, 4))) return; Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX - 1 : aX, aY, aZ)); } - if (aIcon != null) { - for (int i = 0; i < aIcon.length; i++) { - if (aIcon[i] != null) { - aIcon[i].renderXNeg(aRenderer, aBlock, aX, aY, aZ); - } + if (aIcon == null) return; + for (ITexture iTexture : aIcon) { + if (iTexture != null) { + iTexture.renderXNeg(aRenderer, aBlock, aX, aY, aZ); } } - aRenderer.flipTexture = false; } public static void renderPositiveXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { if (aWorld != null) { - if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX + 1, aY, aZ, 5))) { - return; - } + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX + 1, aY, aZ, 5))) return; Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX + 1 : aX, aY, aZ)); } - aRenderer.flipTexture = (!aFullBlock); - if (aIcon != null) { - for (int i = 0; i < aIcon.length; i++) { - if (aIcon[i] != null) { - aIcon[i].renderXPos(aRenderer, aBlock, aX, aY, aZ); - } - } - } - aRenderer.flipTexture = false; - } - - public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) { - if ((aBlock instanceof GT_Block_Machines)) { - if ((aMeta > 0) && (aMeta < GregTech_API.METATILEENTITIES.length) && (GregTech_API.METATILEENTITIES[aMeta] != null) && - (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) { - renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer); + if (aIcon == null) return; + for (ITexture iTexture : aIcon) { + if (iTexture != null) { + iTexture.renderXPos(aRenderer, aBlock, aX, aY, aZ); } - } else if ((aBlock instanceof GT_Block_Ores_Abstract)) { - GT_TileEntity_Ores tTileEntity = new GT_TileEntity_Ores(); - tTileEntity.mMetaData = ((short) aMeta); - - aBlock.setBlockBoundsForItemRender(); - aRenderer.setRenderBoundsFromBlock(aBlock); - - GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); - GL11.glTranslatef(-0.5F, -0.5F, -0.5F); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); - renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 0), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); - renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 1), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); - renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 2), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); - renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 3), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); - renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 4), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); - renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 5), true); - Tessellator.instance.draw(); } - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - GL11.glTranslatef(0.5F, 0.5F, 0.5F); } + @Override public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, RenderBlocks aRenderer) { - TileEntity aTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (aTileEntity == null) { - return false; - } - if (((aTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity) aTileEntity).getMetaTileEntity() != null) && (((IGregTechTileEntity) aTileEntity).getMetaTileEntity().renderInWorld(aWorld, aX, aY, aZ, aBlock, aRenderer))) { + aRenderer.enableAO = Minecraft.isAmbientOcclusionEnabled() && GT_Mod.gregtechproxy.mRenderTileAmbientOcclusion; + aRenderer.useInventoryTint = false; + TileEntity tileEntity = aWorld.getTileEntity(aX, aY, aZ); + if (tileEntity == null) return false; + if (tileEntity instanceof IGregTechTileEntity) { + IMetaTileEntity metaTileEntity; + if ((metaTileEntity = ((IGregTechTileEntity) tileEntity).getMetaTileEntity()) != null && + metaTileEntity.renderInWorld(aWorld, aX, aY, aZ, aBlock, aRenderer)) { + aRenderer.enableAO = false; + return true; + } + } + if (tileEntity instanceof IPipeRenderedTileEntity && + renderPipeBlock(aWorld, aX, aY, aZ, aBlock, (IPipeRenderedTileEntity) tileEntity, aRenderer)) { + aRenderer.enableAO = false; return true; } - if ((aTileEntity instanceof IPipeRenderedTileEntity)) { - return renderPipeBlock(aWorld, aX, aY, aZ, aBlock, (IPipeRenderedTileEntity) aTileEntity, aRenderer); + if (renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer)) { + aRenderer.enableAO = false; + return true; } - return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); + return false; } + @Override public boolean shouldRender3DInInventory(int aModel) { return true; } + @Override public int getRenderId() { return this.mRenderID; } |