diff options
Diffstat (limited to 'src/main/java/gregtech/common/render/GT_Renderer_Block.java')
-rw-r--r-- | src/main/java/gregtech/common/render/GT_Renderer_Block.java | 598 |
1 files changed, 598 insertions, 0 deletions
diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java new file mode 100644 index 0000000000..95fd453592 --- /dev/null +++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java @@ -0,0 +1,598 @@ +package gregtech.common.render; + +import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; +import cpw.mods.fml.client.registry.RenderingRegistry; +import gregtech.api.GregTech_API; +import gregtech.api.interfaces.ITexture; +import gregtech.api.interfaces.metatileentity.IMetaTileEntity; +import gregtech.api.interfaces.tileentity.IGregTechTileEntity; +import gregtech.api.interfaces.tileentity.IPipeRenderedTileEntity; +import gregtech.api.interfaces.tileentity.ITexturedTileEntity; +import gregtech.common.blocks.GT_Block_Machines; +import gregtech.common.blocks.GT_Block_Ores; +import gregtech.common.blocks.GT_TileEntity_Ores; +import net.minecraft.block.Block; +import net.minecraft.client.renderer.RenderBlocks; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.world.IBlockAccess; +import org.lwjgl.opengl.GL11; + +public class GT_Renderer_Block + implements ISimpleBlockRenderingHandler { + public static GT_Renderer_Block INSTANCE; + public final int mRenderID; + + public GT_Renderer_Block() { + this.mRenderID = RenderingRegistry.getNextAvailableRenderId(); + INSTANCE = this; + RenderingRegistry.registerBlockHandler(this); + } + + private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer) { + if ((aMeta <= 0) || (aMeta >= GregTech_API.METATILEENTITIES.length)) { + return; + } + IMetaTileEntity tMetaTileEntity = GregTech_API.METATILEENTITIES[aMeta]; + if (tMetaTileEntity == null) { + return; + } + aBlock.setBlockBoundsForItemRender(); + aRenderer.setRenderBoundsFromBlock(aBlock); + + GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); + GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + if ((tMetaTileEntity.getBaseMetaTileEntity() instanceof IPipeRenderedTileEntity)) { + float tThickness = ((IPipeRenderedTileEntity) tMetaTileEntity.getBaseMetaTileEntity()).getThickNess(); + float sp = (1.0F - tThickness) / 2.0F; + + aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 0, (byte) 9, (byte) -1, false, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 1, (byte) 9, (byte) -1, false, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 2, (byte) 9, (byte) -1, false, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 3, (byte) 9, (byte) -1, false, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 4, (byte) 9, (byte) -1, true, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 5, (byte) 9, (byte) -1, true, false), true); + Tessellator.instance.draw(); + } else { + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 0, (byte) 4, (byte) -1, true, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 1, (byte) 4, (byte) -1, true, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 2, (byte) 4, (byte) -1, true, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 3, (byte) 4, (byte) -1, true, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 4, (byte) 4, (byte) -1, true, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 5, (byte) 4, (byte) -1, true, false), true); + Tessellator.instance.draw(); + } + aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + GL11.glTranslatef(0.5F, 0.5F, 0.5F); + } + + public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer) { + TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); + if ((tTileEntity instanceof ITexturedTileEntity)) { + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{((ITexturedTileEntity) tTileEntity).getTexture((byte) 0), ((ITexturedTileEntity) tTileEntity).getTexture((byte) 1), ((ITexturedTileEntity) tTileEntity).getTexture((byte) 2), ((ITexturedTileEntity) tTileEntity).getTexture((byte) 3), ((ITexturedTileEntity) tTileEntity).getTexture((byte) 4), ((ITexturedTileEntity) tTileEntity).getTexture((byte) 5)}); + } + return false; + } + + public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer, ITexture[][] aTextures) { + aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[0], true); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[1], true); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[2], true); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[3], true); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[4], true); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[5], true); + return true; + } + + public static boolean renderPipeBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, IPipeRenderedTileEntity aTileEntity, RenderBlocks aRenderer) { + byte aConnections = aTileEntity.getConnections(); + if ((aConnections & 0xC0) != 0) { + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); + } + float tThickness = aTileEntity.getThickNess(); + if (tThickness >= 0.99F) { + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); + } + float sp = (1.0F - tThickness) / 2.0F; + + byte tConnections = 0; + for (byte i = 0; i < 6; i = (byte) (i + 1)) { + if ((aConnections & 1 << i) != 0) { + tConnections = (byte) (tConnections | 1 << (i + 2) % 6); + } + } + boolean[] tIsCovered = new boolean[6]; + for (byte i = 0; i < 6; i = (byte) (i + 1)) { + tIsCovered[i] = (aTileEntity.getCoverIDAtSide(i) != 0 ? true : false); + } + if ((tIsCovered[0]) && (tIsCovered[1]) && (tIsCovered[2]) && (tIsCovered[3]) && (tIsCovered[4]) && (tIsCovered[5])) { + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); + } + ITexture[][] tIcons = new ITexture[6][]; + ITexture[][] tCovers = new ITexture[6][]; + for (byte i = 0; i < 6; i = (byte) (i + 1)) { + tCovers[i] = aTileEntity.getTexture(i); + tIcons[i] = aTileEntity.getTextureUncovered(i); + } + if (tConnections == 0) { + aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + } else if (tConnections == 3) { + aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + if (!tIsCovered[4]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + } + if (!tIsCovered[5]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + } + } else if (tConnections == 12) { + aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, 1.0F, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + if (!tIsCovered[0]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + } + if (!tIsCovered[1]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + } + } else if (tConnections == 48) { + aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + if (!tIsCovered[2]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + } + if (!tIsCovered[3]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + } + } else { + if ((tConnections & 0x1) == 0) { + aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + } else { + aBlock.setBlockBounds(0.0F, sp, sp, sp, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + if (!tIsCovered[4]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + } + } + if ((tConnections & 0x2) == 0) { + aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + } else { + aBlock.setBlockBounds(sp + tThickness, sp, sp, 1.0F, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + if (!tIsCovered[5]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + } + } + if ((tConnections & 0x4) == 0) { + aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + } else { + aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, sp, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + if (!tIsCovered[0]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + } + } + if ((tConnections & 0x8) == 0) { + aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + } else { + aBlock.setBlockBounds(sp, sp + tThickness, sp, sp + tThickness, 1.0F, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + if (!tIsCovered[1]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + } + } + if ((tConnections & 0x10) == 0) { + aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + } else { + aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, sp); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + if (!tIsCovered[2]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + } + } + if ((tConnections & 0x20) == 0) { + aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + } else { + aBlock.setBlockBounds(sp, sp, sp + tThickness, sp + tThickness, sp + tThickness, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + if (!tIsCovered[3]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + } + } + } + if (tIsCovered[0]) { + aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); + if (!tIsCovered[2]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); + } + if (!tIsCovered[3]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); + } + if (!tIsCovered[4]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); + } + if (!tIsCovered[5]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); + } + } + if (tIsCovered[1]) { + aBlock.setBlockBounds(0.0F, 0.875F, 0.0F, 1.0F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); + if (!tIsCovered[2]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); + } + if (!tIsCovered[3]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); + } + if (!tIsCovered[4]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); + } + if (!tIsCovered[5]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); + } + } + if (tIsCovered[2]) { + aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.125F); + aRenderer.setRenderBoundsFromBlock(aBlock); + if (!tIsCovered[0]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); + } + if (!tIsCovered[1]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); + } + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); + if (!tIsCovered[4]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); + } + if (!tIsCovered[5]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); + } + } + if (tIsCovered[3]) { + aBlock.setBlockBounds(0.0F, 0.0F, 0.875F, 1.0F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + if (!tIsCovered[0]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); + } + if (!tIsCovered[1]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); + } + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); + if (!tIsCovered[4]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); + } + if (!tIsCovered[5]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); + } + } + if (tIsCovered[4]) { + aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 0.125F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + if (!tIsCovered[0]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); + } + if (!tIsCovered[1]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); + } + if (!tIsCovered[2]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); + } + if (!tIsCovered[3]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); + } + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); + } + if (tIsCovered[5]) { + aBlock.setBlockBounds(0.875F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + if (!tIsCovered[0]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + } + if (!tIsCovered[1]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + } + if (!tIsCovered[2]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + } + if (!tIsCovered[3]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + } + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + } + aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + + return true; + } + + public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + if (aWorld != null) { + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY - 1, aZ, 0))) { + return; + } + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY - 1 : aY, aZ)); + } + if (aIcon != null) { + for (int i = 0; i < aIcon.length; i++) { + if (aIcon[i] != null) { + aIcon[i].renderYNeg(aRenderer, aBlock, aX, aY, aZ); + } + } + } + aRenderer.flipTexture = false; + } + + public static void renderPositiveYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + if (aWorld != null) { + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY + 1, aZ, 1))) { + return; + } + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY + 1 : aY, aZ)); + } + if (aIcon != null) { + for (int i = 0; i < aIcon.length; i++) { + if (aIcon[i] != null) { + aIcon[i].renderYPos(aRenderer, aBlock, aX, aY, aZ); + } + } + } + aRenderer.flipTexture = false; + } + + public static void renderNegativeZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + if (aWorld != null) { + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ - 1, 2))) { + return; + } + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ - 1 : aZ)); + } + aRenderer.flipTexture = (!aFullBlock); + if (aIcon != null) { + for (int i = 0; i < aIcon.length; i++) { + if (aIcon[i] != null) { + aIcon[i].renderZNeg(aRenderer, aBlock, aX, aY, aZ); + } + } + } + aRenderer.flipTexture = false; + } + + public static void renderPositiveZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + if (aWorld != null) { + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ + 1, 3))) { + return; + } + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ + 1 : aZ)); + } + if (aIcon != null) { + for (int i = 0; i < aIcon.length; i++) { + if (aIcon[i] != null) { + aIcon[i].renderZPos(aRenderer, aBlock, aX, aY, aZ); + } + } + } + aRenderer.flipTexture = false; + } + + public static void renderNegativeXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + if (aWorld != null) { + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX - 1, aY, aZ, 4))) { + return; + } + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX - 1 : aX, aY, aZ)); + } + if (aIcon != null) { + for (int i = 0; i < aIcon.length; i++) { + if (aIcon[i] != null) { + aIcon[i].renderXNeg(aRenderer, aBlock, aX, aY, aZ); + } + } + } + aRenderer.flipTexture = false; + } + + public static void renderPositiveXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + if (aWorld != null) { + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX + 1, aY, aZ, 5))) { + return; + } + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX + 1 : aX, aY, aZ)); + } + aRenderer.flipTexture = (!aFullBlock); + if (aIcon != null) { + for (int i = 0; i < aIcon.length; i++) { + if (aIcon[i] != null) { + aIcon[i].renderXPos(aRenderer, aBlock, aX, aY, aZ); + } + } + } + aRenderer.flipTexture = false; + } + + public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) { + if ((aBlock instanceof GT_Block_Machines)) { + if ((aMeta > 0) && (aMeta < GregTech_API.METATILEENTITIES.length) && (GregTech_API.METATILEENTITIES[aMeta] != null) && + (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) { + renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer); + } + } else if ((aBlock instanceof GT_Block_Ores)) { + GT_TileEntity_Ores tTileEntity = new GT_TileEntity_Ores(); + tTileEntity.mMetaData = ((short) aMeta); + + aBlock.setBlockBoundsForItemRender(); + aRenderer.setRenderBoundsFromBlock(aBlock); + + GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); + GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 0), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 1), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 2), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 3), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 4), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 5), true); + Tessellator.instance.draw(); + } + aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + GL11.glTranslatef(0.5F, 0.5F, 0.5F); + } + + public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, RenderBlocks aRenderer) { + TileEntity aTileEntity = aWorld.getTileEntity(aX, aY, aZ); + if (aTileEntity == null) { + return false; + } + if (((aTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity) aTileEntity).getMetaTileEntity() != null) && (((IGregTechTileEntity) aTileEntity).getMetaTileEntity().renderInWorld(aWorld, aX, aY, aZ, aBlock, aRenderer))) { + return true; + } + if ((aTileEntity instanceof IPipeRenderedTileEntity)) { + return renderPipeBlock(aWorld, aX, aY, aZ, aBlock, (IPipeRenderedTileEntity) aTileEntity, aRenderer); + } + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); + } + + public boolean shouldRender3DInInventory(int aModel) { + return true; + } + + public int getRenderId() { + return this.mRenderID; + } +} |