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Diffstat (limited to 'src/main/java/gregtech/common/render/GT_Renderer_Block.java')
-rw-r--r--src/main/java/gregtech/common/render/GT_Renderer_Block.java598
1 files changed, 598 insertions, 0 deletions
diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java
new file mode 100644
index 0000000000..95fd453592
--- /dev/null
+++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java
@@ -0,0 +1,598 @@
+package gregtech.common.render;
+
+import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
+import cpw.mods.fml.client.registry.RenderingRegistry;
+import gregtech.api.GregTech_API;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.interfaces.tileentity.IPipeRenderedTileEntity;
+import gregtech.api.interfaces.tileentity.ITexturedTileEntity;
+import gregtech.common.blocks.GT_Block_Machines;
+import gregtech.common.blocks.GT_Block_Ores;
+import gregtech.common.blocks.GT_TileEntity_Ores;
+import net.minecraft.block.Block;
+import net.minecraft.client.renderer.RenderBlocks;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.world.IBlockAccess;
+import org.lwjgl.opengl.GL11;
+
+public class GT_Renderer_Block
+ implements ISimpleBlockRenderingHandler {
+ public static GT_Renderer_Block INSTANCE;
+ public final int mRenderID;
+
+ public GT_Renderer_Block() {
+ this.mRenderID = RenderingRegistry.getNextAvailableRenderId();
+ INSTANCE = this;
+ RenderingRegistry.registerBlockHandler(this);
+ }
+
+ private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer) {
+ if ((aMeta <= 0) || (aMeta >= GregTech_API.METATILEENTITIES.length)) {
+ return;
+ }
+ IMetaTileEntity tMetaTileEntity = GregTech_API.METATILEENTITIES[aMeta];
+ if (tMetaTileEntity == null) {
+ return;
+ }
+ aBlock.setBlockBoundsForItemRender();
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+
+ GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ if ((tMetaTileEntity.getBaseMetaTileEntity() instanceof IPipeRenderedTileEntity)) {
+ float tThickness = ((IPipeRenderedTileEntity) tMetaTileEntity.getBaseMetaTileEntity()).getThickNess();
+ float sp = (1.0F - tThickness) / 2.0F;
+
+ aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
+ renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 0, (byte) 9, (byte) -1, false, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
+ renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 1, (byte) 9, (byte) -1, false, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
+ renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 2, (byte) 9, (byte) -1, false, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
+ renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 3, (byte) 9, (byte) -1, false, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
+ renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 4, (byte) 9, (byte) -1, true, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
+ renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 5, (byte) 9, (byte) -1, true, false), true);
+ Tessellator.instance.draw();
+ } else {
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
+ renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 0, (byte) 4, (byte) -1, true, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
+ renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 1, (byte) 4, (byte) -1, true, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
+ renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 2, (byte) 4, (byte) -1, true, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
+ renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 3, (byte) 4, (byte) -1, true, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
+ renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 4, (byte) 4, (byte) -1, true, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
+ renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 5, (byte) 4, (byte) -1, true, false), true);
+ Tessellator.instance.draw();
+ }
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ }
+
+ public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer) {
+ TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ);
+ if ((tTileEntity instanceof ITexturedTileEntity)) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{((ITexturedTileEntity) tTileEntity).getTexture((byte) 0), ((ITexturedTileEntity) tTileEntity).getTexture((byte) 1), ((ITexturedTileEntity) tTileEntity).getTexture((byte) 2), ((ITexturedTileEntity) tTileEntity).getTexture((byte) 3), ((ITexturedTileEntity) tTileEntity).getTexture((byte) 4), ((ITexturedTileEntity) tTileEntity).getTexture((byte) 5)});
+ }
+ return false;
+ }
+
+ public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer, ITexture[][] aTextures) {
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[0], true);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[1], true);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[2], true);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[3], true);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[4], true);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[5], true);
+ return true;
+ }
+
+ public static boolean renderPipeBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, IPipeRenderedTileEntity aTileEntity, RenderBlocks aRenderer) {
+ byte aConnections = aTileEntity.getConnections();
+ if ((aConnections & 0xC0) != 0) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
+ }
+ float tThickness = aTileEntity.getThickNess();
+ if (tThickness >= 0.99F) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
+ }
+ float sp = (1.0F - tThickness) / 2.0F;
+
+ byte tConnections = 0;
+ for (byte i = 0; i < 6; i = (byte) (i + 1)) {
+ if ((aConnections & 1 << i) != 0) {
+ tConnections = (byte) (tConnections | 1 << (i + 2) % 6);
+ }
+ }
+ boolean[] tIsCovered = new boolean[6];
+ for (byte i = 0; i < 6; i = (byte) (i + 1)) {
+ tIsCovered[i] = (aTileEntity.getCoverIDAtSide(i) != 0 ? true : false);
+ }
+ if ((tIsCovered[0]) && (tIsCovered[1]) && (tIsCovered[2]) && (tIsCovered[3]) && (tIsCovered[4]) && (tIsCovered[5])) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
+ }
+ ITexture[][] tIcons = new ITexture[6][];
+ ITexture[][] tCovers = new ITexture[6][];
+ for (byte i = 0; i < 6; i = (byte) (i + 1)) {
+ tCovers[i] = aTileEntity.getTexture(i);
+ tIcons[i] = aTileEntity.getTextureUncovered(i);
+ }
+ if (tConnections == 0) {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ } else if (tConnections == 3) {
+ aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ if (!tIsCovered[4]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ }
+ if (!tIsCovered[5]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ }
+ } else if (tConnections == 12) {
+ aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, 1.0F, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ if (!tIsCovered[0]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ }
+ if (!tIsCovered[1]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ }
+ } else if (tConnections == 48) {
+ aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ if (!tIsCovered[2]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ }
+ if (!tIsCovered[3]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ }
+ } else {
+ if ((tConnections & 0x1) == 0) {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ } else {
+ aBlock.setBlockBounds(0.0F, sp, sp, sp, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ if (!tIsCovered[4]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ }
+ }
+ if ((tConnections & 0x2) == 0) {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ } else {
+ aBlock.setBlockBounds(sp + tThickness, sp, sp, 1.0F, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ if (!tIsCovered[5]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ }
+ }
+ if ((tConnections & 0x4) == 0) {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ } else {
+ aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, sp, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ if (!tIsCovered[0]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ }
+ }
+ if ((tConnections & 0x8) == 0) {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ } else {
+ aBlock.setBlockBounds(sp, sp + tThickness, sp, sp + tThickness, 1.0F, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ if (!tIsCovered[1]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ }
+ }
+ if ((tConnections & 0x10) == 0) {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ } else {
+ aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, sp);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ if (!tIsCovered[2]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ }
+ }
+ if ((tConnections & 0x20) == 0) {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ } else {
+ aBlock.setBlockBounds(sp, sp, sp + tThickness, sp + tThickness, sp + tThickness, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ if (!tIsCovered[3]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ }
+ }
+ }
+ if (tIsCovered[0]) {
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
+ if (!tIsCovered[2]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
+ }
+ if (!tIsCovered[3]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
+ }
+ if (!tIsCovered[4]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
+ }
+ if (!tIsCovered[5]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
+ }
+ }
+ if (tIsCovered[1]) {
+ aBlock.setBlockBounds(0.0F, 0.875F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
+ if (!tIsCovered[2]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
+ }
+ if (!tIsCovered[3]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
+ }
+ if (!tIsCovered[4]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
+ }
+ if (!tIsCovered[5]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
+ }
+ }
+ if (tIsCovered[2]) {
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.125F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!tIsCovered[0]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
+ }
+ if (!tIsCovered[1]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
+ }
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
+ if (!tIsCovered[4]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
+ }
+ if (!tIsCovered[5]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
+ }
+ }
+ if (tIsCovered[3]) {
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.875F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!tIsCovered[0]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
+ }
+ if (!tIsCovered[1]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
+ }
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
+ if (!tIsCovered[4]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
+ }
+ if (!tIsCovered[5]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
+ }
+ }
+ if (tIsCovered[4]) {
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 0.125F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!tIsCovered[0]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
+ }
+ if (!tIsCovered[1]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
+ }
+ if (!tIsCovered[2]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
+ }
+ if (!tIsCovered[3]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
+ }
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
+ }
+ if (tIsCovered[5]) {
+ aBlock.setBlockBounds(0.875F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!tIsCovered[0]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ }
+ if (!tIsCovered[1]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ }
+ if (!tIsCovered[2]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ }
+ if (!tIsCovered[3]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ }
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ }
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+
+ return true;
+ }
+
+ public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) {
+ if (aWorld != null) {
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY - 1, aZ, 0))) {
+ return;
+ }
+ Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY - 1 : aY, aZ));
+ }
+ if (aIcon != null) {
+ for (int i = 0; i < aIcon.length; i++) {
+ if (aIcon[i] != null) {
+ aIcon[i].renderYNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+ aRenderer.flipTexture = false;
+ }
+
+ public static void renderPositiveYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) {
+ if (aWorld != null) {
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY + 1, aZ, 1))) {
+ return;
+ }
+ Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY + 1 : aY, aZ));
+ }
+ if (aIcon != null) {
+ for (int i = 0; i < aIcon.length; i++) {
+ if (aIcon[i] != null) {
+ aIcon[i].renderYPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+ aRenderer.flipTexture = false;
+ }
+
+ public static void renderNegativeZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) {
+ if (aWorld != null) {
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ - 1, 2))) {
+ return;
+ }
+ Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ - 1 : aZ));
+ }
+ aRenderer.flipTexture = (!aFullBlock);
+ if (aIcon != null) {
+ for (int i = 0; i < aIcon.length; i++) {
+ if (aIcon[i] != null) {
+ aIcon[i].renderZNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+ aRenderer.flipTexture = false;
+ }
+
+ public static void renderPositiveZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) {
+ if (aWorld != null) {
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ + 1, 3))) {
+ return;
+ }
+ Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ + 1 : aZ));
+ }
+ if (aIcon != null) {
+ for (int i = 0; i < aIcon.length; i++) {
+ if (aIcon[i] != null) {
+ aIcon[i].renderZPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+ aRenderer.flipTexture = false;
+ }
+
+ public static void renderNegativeXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) {
+ if (aWorld != null) {
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX - 1, aY, aZ, 4))) {
+ return;
+ }
+ Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX - 1 : aX, aY, aZ));
+ }
+ if (aIcon != null) {
+ for (int i = 0; i < aIcon.length; i++) {
+ if (aIcon[i] != null) {
+ aIcon[i].renderXNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+ aRenderer.flipTexture = false;
+ }
+
+ public static void renderPositiveXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) {
+ if (aWorld != null) {
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX + 1, aY, aZ, 5))) {
+ return;
+ }
+ Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX + 1 : aX, aY, aZ));
+ }
+ aRenderer.flipTexture = (!aFullBlock);
+ if (aIcon != null) {
+ for (int i = 0; i < aIcon.length; i++) {
+ if (aIcon[i] != null) {
+ aIcon[i].renderXPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+ aRenderer.flipTexture = false;
+ }
+
+ public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) {
+ if ((aBlock instanceof GT_Block_Machines)) {
+ if ((aMeta > 0) && (aMeta < GregTech_API.METATILEENTITIES.length) && (GregTech_API.METATILEENTITIES[aMeta] != null) &&
+ (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) {
+ renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer);
+ }
+ } else if ((aBlock instanceof GT_Block_Ores)) {
+ GT_TileEntity_Ores tTileEntity = new GT_TileEntity_Ores();
+ tTileEntity.mMetaData = ((short) aMeta);
+
+ aBlock.setBlockBoundsForItemRender();
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+
+ GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
+ renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 0), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
+ renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 1), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
+ renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 2), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
+ renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 3), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
+ renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 4), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
+ renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 5), true);
+ Tessellator.instance.draw();
+ }
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ }
+
+ public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, RenderBlocks aRenderer) {
+ TileEntity aTileEntity = aWorld.getTileEntity(aX, aY, aZ);
+ if (aTileEntity == null) {
+ return false;
+ }
+ if (((aTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity) aTileEntity).getMetaTileEntity() != null) && (((IGregTechTileEntity) aTileEntity).getMetaTileEntity().renderInWorld(aWorld, aX, aY, aZ, aBlock, aRenderer))) {
+ return true;
+ }
+ if ((aTileEntity instanceof IPipeRenderedTileEntity)) {
+ return renderPipeBlock(aWorld, aX, aY, aZ, aBlock, (IPipeRenderedTileEntity) aTileEntity, aRenderer);
+ }
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
+ }
+
+ public boolean shouldRender3DInInventory(int aModel) {
+ return true;
+ }
+
+ public int getRenderId() {
+ return this.mRenderID;
+ }
+}