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-rw-r--r--src/main/java/gregtech/common/render/MultiTileRenderer.java179
1 files changed, 179 insertions, 0 deletions
diff --git a/src/main/java/gregtech/common/render/MultiTileRenderer.java b/src/main/java/gregtech/common/render/MultiTileRenderer.java
new file mode 100644
index 0000000000..8dca8c3c33
--- /dev/null
+++ b/src/main/java/gregtech/common/render/MultiTileRenderer.java
@@ -0,0 +1,179 @@
+package gregtech.common.render;
+
+import net.minecraft.block.Block;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.RenderBlocks;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.world.IBlockAccess;
+import net.minecraftforge.common.util.ForgeDirection;
+
+import org.lwjgl.opengl.GL11;
+
+import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
+import cpw.mods.fml.client.registry.RenderingRegistry;
+import gregtech.GTMod;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.logic.ModelRenderLogic;
+import gregtech.api.logic.interfaces.ModelRenderLogicHost;
+import gregtech.api.multitileentity.MultiTileEntityBlock;
+import gregtech.api.multitileentity.MultiTileEntityClassContainer;
+import gregtech.api.multitileentity.MultiTileEntityRegistry;
+import gregtech.api.multitileentity.interfaces.IMultiBlockController;
+import gregtech.api.multitileentity.multiblock.base.MultiBlockPart;
+
+public class MultiTileRenderer implements ISimpleBlockRenderingHandler {
+
+ private final int renderID;
+ public static MultiTileRenderer INSTANCE;
+
+ public MultiTileRenderer() {
+ this.renderID = RenderingRegistry.getNextAvailableRenderId();
+ INSTANCE = this;
+ RenderingRegistry.registerBlockHandler(this);
+ }
+
+ @Override
+ public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) {
+ if (!(block instanceof MultiTileEntityBlock muteBlock)) {
+ return;
+ }
+
+ GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+
+ final MultiTileEntityRegistry registry = muteBlock.getRegistry();
+ if (registry == null) return;
+ final MultiTileEntityClassContainer classContainer = registry.getClassContainer(metadata);
+ if (classContainer == null) return;
+ renderer.setRenderBoundsFromBlock(muteBlock);
+
+ for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) {
+ final ITexture texture = classContainer.getReferenceTileEntity()
+ .getTexture(side);
+ if (texture == null) continue;
+ switch (side) {
+ case DOWN -> renderYNegative(null, renderer, 0, 0, 0, block, texture, side);
+ case UP -> renderYPositive(null, renderer, 0, 0, 0, block, texture, side);
+ case WEST -> renderXNegative(null, renderer, 0, 0, 0, block, texture, side);
+ case EAST -> renderXPositive(null, renderer, 0, 0, 0, block, texture, side);
+ case NORTH -> renderZNegative(null, renderer, 0, 0, 0, block, texture, side);
+ case SOUTH -> renderZPositive(null, renderer, 0, 0, 0, block, texture, side);
+ default -> {
+ // Do nothing
+ }
+ }
+ }
+
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ }
+
+ @Override
+ public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId,
+ RenderBlocks renderer) {
+ final TileEntity entity = world.getTileEntity(x, y, z);
+ if (entity == null) {
+ return false;
+ }
+
+ renderer.enableAO = Minecraft.isAmbientOcclusionEnabled() && GTMod.gregtechproxy.mRenderTileAmbientOcclusion;
+ renderer.useInventoryTint = false;
+
+ if (entity instanceof ModelRenderLogicHost modelEntity && modelEntity.shouldRenderModel()) {
+ ModelRenderLogic renderLogic = modelEntity.getRenderLogic();
+ return true;
+ }
+
+ if (!(entity instanceof MultiTileBasicRender renderedEntity)) {
+ return false;
+ }
+
+ if (entity instanceof MultiBlockPart) {
+ final IMultiBlockController controller = ((MultiBlockPart) entity).getTarget(false);
+ if (controller instanceof ModelRenderLogicHost && ((ModelRenderLogicHost) controller).shouldRenderModel()) {
+ return false;
+ }
+ }
+
+ for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) {
+ final ITexture texture = renderedEntity.getTexture(side);
+ if (texture == null) continue;
+ switch (side) {
+ case DOWN -> renderYNegative(world, renderer, x, y, z, block, texture, side);
+ case UP -> renderYPositive(world, renderer, x, y, z, block, texture, side);
+ case WEST -> renderXNegative(world, renderer, x, y, z, block, texture, side);
+ case EAST -> renderXPositive(world, renderer, x, y, z, block, texture, side);
+ case NORTH -> renderZNegative(world, renderer, x, y, z, block, texture, side);
+ case SOUTH -> renderZPositive(world, renderer, x, y, z, block, texture, side);
+ default -> {
+ // Do nothing
+ }
+ }
+ }
+ return true;
+ }
+
+ @Override
+ public boolean shouldRender3DInInventory(int modelId) {
+ return true;
+ }
+
+ @Override
+ public int getRenderId() {
+ return renderID;
+ }
+
+ private static void renderYNegative(IBlockAccess world, RenderBlocks renderer, int x, int y, int z, Block block,
+ ITexture texture, ForgeDirection side) {
+ if (world != null) {
+ if (!block.shouldSideBeRendered(world, x, y - 1, z, side.ordinal())) return;
+ Tessellator.instance.setBrightness(block.getMixedBrightnessForBlock(world, x, y - 1, z));
+ }
+ texture.renderYNeg(renderer, block, x, y, z);
+ }
+
+ private static void renderZNegative(IBlockAccess world, RenderBlocks renderer, int x, int y, int z, Block block,
+ ITexture texture, ForgeDirection side) {
+ if (world != null) {
+ if (!block.shouldSideBeRendered(world, x, y, z - 1, side.ordinal())) return;
+ Tessellator.instance.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z - 1));
+ }
+ texture.renderZNeg(renderer, block, x, y, z);
+ }
+
+ private static void renderXNegative(IBlockAccess world, RenderBlocks renderer, int x, int y, int z, Block block,
+ ITexture texture, ForgeDirection side) {
+ if (world != null) {
+ if (!block.shouldSideBeRendered(world, x - 1, y, z, side.ordinal())) return;
+ Tessellator.instance.setBrightness(block.getMixedBrightnessForBlock(world, x - 1, y, z));
+ }
+ texture.renderXNeg(renderer, block, x, y, z);
+ }
+
+ private static void renderYPositive(IBlockAccess world, RenderBlocks renderer, int x, int y, int z, Block block,
+ ITexture texture, ForgeDirection side) {
+ if (world != null) {
+ if (!block.shouldSideBeRendered(world, x, y + 1, z, side.ordinal())) return;
+ Tessellator.instance.setBrightness(block.getMixedBrightnessForBlock(world, x, y + 1, z));
+ }
+ texture.renderYPos(renderer, block, x, y, z);
+ }
+
+ private static void renderXPositive(IBlockAccess world, RenderBlocks renderer, int x, int y, int z, Block block,
+ ITexture texture, ForgeDirection side) {
+ if (world != null) {
+ if (!block.shouldSideBeRendered(world, x + 1, y, z, side.ordinal())) return;
+ Tessellator.instance.setBrightness(block.getMixedBrightnessForBlock(world, x + 1, y, z));
+ }
+ texture.renderXPos(renderer, block, x, y, z);
+ }
+
+ private static void renderZPositive(IBlockAccess world, RenderBlocks renderer, int x, int y, int z, Block block,
+ ITexture texture, ForgeDirection side) {
+ if (world != null) {
+ if (!block.shouldSideBeRendered(world, x, y, z + 1, side.ordinal())) return;
+ Tessellator.instance.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z + 1));
+ }
+ texture.renderZPos(renderer, block, x, y, z);
+ }
+}