diff options
Diffstat (limited to 'src/main/java/gregtech/common/render/items/TranscendentMetalRenderer.java')
-rw-r--r-- | src/main/java/gregtech/common/render/items/TranscendentMetalRenderer.java | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/main/java/gregtech/common/render/items/TranscendentMetalRenderer.java b/src/main/java/gregtech/common/render/items/TranscendentMetalRenderer.java index 866c426e59..d9149f3ec9 100644 --- a/src/main/java/gregtech/common/render/items/TranscendentMetalRenderer.java +++ b/src/main/java/gregtech/common/render/items/TranscendentMetalRenderer.java @@ -21,19 +21,19 @@ public class TranscendentMetalRenderer extends GT_GeneratedMaterial_Renderer { // frameIndex should not have 3 or more frames with same value (unless it's meant to be still) // otherwise the primitive linear interpolation will render the animation in a pretty sluggish way private final int[] frameIndex = new int[] { 0, 0, 0, 0, 1, 1, 2, 3, 4, 5, 7, 8, 9, 10, 12, 13, 14, 16, 17, 19, 21, - 22, 24, 25, 27, 29, 30, 32, 33, 35, 36, 38, 39, 40, 42, 43, 44, 45, 46, 47, 48, 49, 50, 50, 49, 48, 47, 46, - 45, 44, 43, 42, 40, 39, 38, 36, 35, 33, 32, 30, 29, 27, 25, 24, 22, 21, 19, 17, 16, 14, 13, 12, 10, 9, 8, 7, - 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 }; + 22, 24, 25, 27, 29, 30, 32, 33, 35, 36, 38, 39, 40, 42, 43, 44, 45, 46, 47, 48, 49, 50, 50, 49, 48, 47, 46, 45, + 44, 43, 42, 40, 39, 38, 36, 35, 33, 32, 30, 29, 27, 25, 24, 22, 21, 19, 17, 16, 14, 13, 12, 10, 9, 8, 7, 5, 4, + 3, 2, 1, 1, 0, 0, 0, 0 }; private final float[] frameRotation = new float[] { 0, 7, 14, 21, 28, 36, 43, 50, 57, 64, 72, 79, 86, 93, 100, 108, - 115, 122, 129, 136, 144, 151, 158, 165, 172, 180, 187, 194, 201, 208, 216, 223, 230, 237, 244, 252, 259, - 266, 273, 280, 288, 295, 302, 309, 316, 324, 331, 338, 345, 352, 360 }; + 115, 122, 129, 136, 144, 151, 158, 165, 172, 180, 187, 194, 201, 208, 216, 223, 230, 237, 244, 252, 259, 266, + 273, 280, 288, 295, 302, 309, 316, 324, 331, 338, 345, 352, 360 }; private final float[] frameAlpha = new float[] { 100 / 255f, 106 / 255f, 112 / 255f, 118 / 255f, 124 / 255f, - 131 / 255f, 137 / 255f, 143 / 255f, 149 / 255f, 155 / 255f, 162 / 255f, 168 / 255f, 174 / 255f, 180 / 255f, - 186 / 255f, 193 / 255f, 199 / 255f, 205 / 255f, 211 / 255f, 217 / 255f, 224 / 255f, 230 / 255f, 236 / 255f, - 242 / 255f, 248 / 255f, 255 / 255f, 248 / 255f, 242 / 255f, 236 / 255f, 230 / 255f, 224 / 255f, 217 / 255f, - 211 / 255f, 205 / 255f, 199 / 255f, 193 / 255f, 186 / 255f, 180 / 255f, 174 / 255f, 168 / 255f, 162 / 255f, - 155 / 255f, 149 / 255f, 143 / 255f, 137 / 255f, 131 / 255f, 124 / 255f, 118 / 255f, 112 / 255f, 106 / 255f, - 100 / 255f }; + 131 / 255f, 137 / 255f, 143 / 255f, 149 / 255f, 155 / 255f, 162 / 255f, 168 / 255f, 174 / 255f, 180 / 255f, + 186 / 255f, 193 / 255f, 199 / 255f, 205 / 255f, 211 / 255f, 217 / 255f, 224 / 255f, 230 / 255f, 236 / 255f, + 242 / 255f, 248 / 255f, 255 / 255f, 248 / 255f, 242 / 255f, 236 / 255f, 230 / 255f, 224 / 255f, 217 / 255f, + 211 / 255f, 205 / 255f, 199 / 255f, 193 / 255f, 186 / 255f, 180 / 255f, 174 / 255f, 168 / 255f, 162 / 255f, + 155 / 255f, 149 / 255f, 143 / 255f, 137 / 255f, 131 / 255f, 124 / 255f, 118 / 255f, 112 / 255f, 106 / 255f, + 100 / 255f }; private static float linearInterpolation(float[] controlPoints, int frameA, int frameB, float partial) { float a = controlPoints[frameA], b = controlPoints[frameB]; @@ -61,14 +61,14 @@ public class TranscendentMetalRenderer extends GT_GeneratedMaterial_Renderer { GT_RenderUtil.renderItemIcon(fluidIcon, 16.0D, 0.001D, 0.0F, 0.0F, -1.0F); } else { ItemRenderer.renderItemIn2D( - Tessellator.instance, - fluidIcon.getMaxU(), - fluidIcon.getMinV(), - fluidIcon.getMinU(), - fluidIcon.getMaxV(), - fluidIcon.getIconWidth(), - fluidIcon.getIconHeight(), - 0.0625F); + Tessellator.instance, + fluidIcon.getMaxU(), + fluidIcon.getMinV(), + fluidIcon.getMinU(), + fluidIcon.getMaxV(), + fluidIcon.getIconWidth(), + fluidIcon.getIconHeight(), + 0.0625F); } GL11.glDepthFunc(GL11.GL_LEQUAL); GL11.glPopMatrix(); @@ -102,10 +102,10 @@ public class TranscendentMetalRenderer extends GT_GeneratedMaterial_Renderer { if (shouldModulateColor) { GL11.glColor4f( - modulation[0] / 255.0F, - modulation[1] / 255.0F, - modulation[2] / 255.0F, - linearInterpolation(frameAlpha, frameCurrent, frameNext, partialTicks)); + modulation[0] / 255.0F, + modulation[1] / 255.0F, + modulation[2] / 255.0F, + linearInterpolation(frameAlpha, frameCurrent, frameNext, partialTicks)); } else { GL11.glColor4f(1f, 1f, 1f, linearInterpolation(frameAlpha, frameCurrent, frameNext, partialTicks)); } |