diff options
Diffstat (limited to 'src/main/java/gregtech/common/render')
-rw-r--r-- | src/main/java/gregtech/common/render/GT_LaserRenderer.java | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/src/main/java/gregtech/common/render/GT_LaserRenderer.java b/src/main/java/gregtech/common/render/GT_LaserRenderer.java new file mode 100644 index 0000000000..1c54a5d58b --- /dev/null +++ b/src/main/java/gregtech/common/render/GT_LaserRenderer.java @@ -0,0 +1,90 @@ +package gregtech.common.render; + +import net.minecraft.client.renderer.OpenGlHelper; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; +import net.minecraft.tileentity.TileEntity; + +import org.lwjgl.opengl.GL11; + +import cpw.mods.fml.client.registry.ClientRegistry; +import gregtech.common.tileentities.render.TileLaser; + +public class GT_LaserRenderer extends TileEntitySpecialRenderer { + + private double zOffset = 0.0; + private double xOffset = 0.0; + + // Relative to block size + final private double lineRadius = 0.03; + + final private float lineOpacity = 0.7F; + + final private float laserSpeed = 0.8F; + + public GT_LaserRenderer() { + ClientRegistry.bindTileEntitySpecialRenderer(TileLaser.class, this); + } + + private void maths(float counter) { + float tc = (0.05F * counter); + zOffset = 0.5 + 0.45 * Math.sin(2 * Math.PI * tc); + xOffset = 0.5 + 0.45 * Math.sin(0.5 * Math.PI * tc); + } + + private void renderFakeLine(TileLaser laser, double x1, double y1, double z1, double x2, double y2, double z2) { + Tessellator tessellator = Tessellator.instance; + tessellator.startDrawingQuads(); + tessellator.setColorRGBA_F(laser.getRed(), laser.getGreen(), laser.getBlue(), lineOpacity); + tessellator.addVertex(x1 - lineRadius, y1, z1); + tessellator.addVertex(x1 + lineRadius, y1, z1); + tessellator.addVertex(x2 + lineRadius, y2, z2); + tessellator.addVertex(x2 - lineRadius, y2, z2); + + tessellator.addVertex(x1, y1, z1 - lineRadius); + tessellator.addVertex(x1, y1, z1 + lineRadius); + tessellator.addVertex(x2, y2, z2 + lineRadius); + tessellator.addVertex(x2, y2, z2 - lineRadius); + tessellator.draw(); + } + + @Override + public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float timeSinceLastTick) { + final TileLaser ltile = (TileLaser) tile; + + if (ltile.getShouldRender()) { + // Push GL state + GL11.glPushMatrix(); + GL11.glPushAttrib(GL11.GL_ENABLE_BIT); + + GL11.glDisable(GL11.GL_LIGHTING); + GL11.glDisable(GL11.GL_CULL_FACE); + GL11.glDisable(GL11.GL_TEXTURE_2D); + GL11.glEnable(GL11.GL_BLEND); + + // Full brightness on this thing (Emits glow with shaders) + OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240.f, 240.f); + + GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5); + GL11.glRotated(ltile.rotationAngle, ltile.rotAxisX, ltile.rotAxisY, ltile.rotAxisZ); + GL11.glTranslated(-x - 0.5, -y - 0.5, -z - 0.5); + + if (ltile.realism) { + renderFakeLine(ltile, x + xOffset, y + 4.0, z + zOffset, x + xOffset, y + 0.5, z + zOffset); + } else { + renderFakeLine(ltile, x + 0.5, y + 4.0, z + 0.5, x + xOffset, y + 0.5, z + zOffset); + } + + // Pop GL state + GL11.glPopAttrib(); + GL11.glPopMatrix(); + + // Movement calculations + maths(ltile.counter); + ltile.counter += laserSpeed; + if (ltile.counter >= 80) { + ltile.counter = 0; + } + } + } +} |