diff options
Diffstat (limited to 'src/main/java/gregtech')
-rw-r--r-- | src/main/java/gregtech/api/enums/Materials.java | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java index 2984fecd99..c4f1a2a9db 100644 --- a/src/main/java/gregtech/api/enums/Materials.java +++ b/src/main/java/gregtech/api/enums/Materials.java @@ -810,10 +810,10 @@ public class Materials implements IColorModulationContainer, ISubTagContainer { * Op materials (draconic evolution above)
*/
//TODO: add other op materials? maybe some new ores or new only fusion made op materials from op materials??? like neutronium bedrockium alloy etc.
- public static Materials InfinityCatalyst = new Materials( 394, TextureSet.SET_SHINY , 64.0F,1310720, 7, 1|2 |8 |64|128 , 255, 255, 255, 0, "InfinityCatalyst" , "Infinity Catalyst" , 5, 500000, 10800, 10800, true, false, 20, 1, 1, Dyes.dyeLightGray );
- public static Materials Infinity = new Materials( 397, TextureSet.SET_SHINY , 128.0F,2621440, 8, 1|2 |8 |64|128 , 255, 255, 255, 0, "Infinity" , "Infinity" , 5, 5000000, 10800, 10800, true, false, 40, 1, 1, Dyes.dyeWhite );
+ public static Materials InfinityCatalyst = new Materials( 394, TextureSet.SET_SHINY , 256.0F,1310720, 7, 1|2 |8 |64|128 , 255, 255, 255, 0, "InfinityCatalyst" , "Infinity Catalyst" , 5, 500000, 10800, 10800, true, false, 20, 1, 1, Dyes.dyeLightGray );
+ public static Materials Infinity = new Materials( 397, TextureSet.SET_SHINY , 512.0F,2621440, 8, 1|2 |8 |64|128 , 255, 255, 255, 0, "Infinity" , "Infinity" , 5, 5000000, 10800, 10800, true, false, 40, 1, 1, Dyes.dyeWhite );
public static Materials Bedrockium = new Materials( 395, TextureSet.SET_DULL , 8.0F, 327680, 6, 1 |8 , 50, 50, 50, 0, "Bedrockium" , "Bedrockium" , 0, 0, 9900, 9900, true, false, 4, 1, 1, Dyes.dyeBlack );
- public static Materials Trinium = new Materials( 868, TextureSet.SET_SHINY , 600.0F, 51200, 8, 1|2 |8 |64|128 , 200, 200, 210, 0, "Trinium" , "Trinium" , 0, 0, 7200, 7200, true, false, 4, 1, 1, Dyes.dyeLightGray ).disableAutoGeneratedBlastFurnaceRecipes();
+ public static Materials Trinium = new Materials( 868, TextureSet.SET_SHINY , 128.0F, 51200, 8, 1|2 |8 |64|128 , 200, 200, 210, 0, "Trinium" , "Trinium" , 0, 0, 7200, 7200, true, false, 4, 1, 1, Dyes.dyeLightGray ).disableAutoGeneratedBlastFurnaceRecipes();
public static Materials Ichorium = new Materials( 978, TextureSet.SET_SHINY , 32.0F, 850000, 7, 1|2 |8 |32|64|128 , 211, 120, 6, 0, "Ichorium" , "Ichorium" , 5, 250000, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeOrange ).disableAutoGeneratedBlastFurnaceRecipes();
//public static Materials CosmicNeutronium = new MaterialBuilder(982, TextureSet.SET_SHINY , "Cosmic Neutronium").setName("CosmicNeutronium").addDustItems().setRGB(50, 50, 50).setColor(Dyes.dyeBlack).setMeltingPoint(9000).setBlastFurnaceTemp(9000).addCell().addGearItems().addMetalItems().addToolHeadItems().setColor(Dyes.dyeBlack).setToolSpeed(96.0F).setDurability(163840).setToolQuality(8).addFluid().constructMaterial();
public static Materials CosmicNeutronium = new Materials( 982, TextureSet.SET_SHINY , 96.0F, 163840, 8, 1|2 |8 |32|64|128 , 50, 50, 50, 0, "CosmicNeutronium" , "Cosmic Neutronium" , 0, 0, 9900, 9900, true, false, 4, 1, 1, Dyes.dyeBlack );
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