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-rw-r--r--src/main/java/gtPlusPlus/australia/block/AustraliaContentLoader.java87
-rw-r--r--src/main/java/gtPlusPlus/australia/block/BlockAustraliaPortal.java769
-rw-r--r--src/main/java/gtPlusPlus/australia/block/BlockAustraliaSand.java29
-rw-r--r--src/main/java/gtPlusPlus/australia/block/BlockAustraliaTopSoil.java108
-rw-r--r--src/main/java/gtPlusPlus/australia/block/BlockDarkWorldPortalFrame.java40
5 files changed, 509 insertions, 524 deletions
diff --git a/src/main/java/gtPlusPlus/australia/block/AustraliaContentLoader.java b/src/main/java/gtPlusPlus/australia/block/AustraliaContentLoader.java
index 0df84500e1..b1a1d7b66e 100644
--- a/src/main/java/gtPlusPlus/australia/block/AustraliaContentLoader.java
+++ b/src/main/java/gtPlusPlus/australia/block/AustraliaContentLoader.java
@@ -3,65 +3,64 @@ package gtPlusPlus.australia.block;
import static gtPlusPlus.australia.dimension.Dimension_Australia.*;
import cpw.mods.fml.common.registry.GameRegistry;
-import net.minecraft.block.Block;
-import net.minecraft.init.Blocks;
import gtPlusPlus.api.objects.data.AutoMap;
import gtPlusPlus.australia.biome.type.Biome_AustralianDesert;
import gtPlusPlus.australia.biome.type.Biome_AustralianDesert2;
import gtPlusPlus.australia.item.ItemAustraliaPortalTrigger;
import gtPlusPlus.australia.item.ItemBlockAustralia;
+import net.minecraft.block.Block;
+import net.minecraft.init.Blocks;
public class AustraliaContentLoader {
- private static Block blockAustralianSand;
- private static Block blockAustralianTopSoil;
-
- public static AutoMap<Block> mValidGenerationBlocks = new AutoMap<Block>();
+ private static Block blockAustralianSand;
+ private static Block blockAustralianTopSoil;
+
+ public static AutoMap<Block> mValidGenerationBlocks = new AutoMap<Block>();
+
+ public static synchronized void run() {
+ initMisc();
+ initItems();
+ initBlocks();
+ }
- public synchronized static void run() {
- initMisc();
- initItems();
- initBlocks();
- }
+ public static synchronized boolean initMisc() {
+ return true;
+ }
- public synchronized static boolean initMisc(){
- return true;
- }
+ public static synchronized boolean initItems() {
+ portalItem =
+ (ItemAustraliaPortalTrigger) (new ItemAustraliaPortalTrigger().setUnlocalizedName("australia.trigger"));
+ GameRegistry.registerItem(portalItem, "australia.trigger");
+ return true;
+ }
- public synchronized static boolean initItems(){
- portalItem = (ItemAustraliaPortalTrigger) (new ItemAustraliaPortalTrigger().setUnlocalizedName("australia.trigger"));
- GameRegistry.registerItem(portalItem, "australia.trigger");
- return true;
- }
+ public static synchronized boolean initBlocks() {
- public synchronized static boolean initBlocks(){
+ // Create Block Instances
+ portalBlock = new BlockAustraliaPortal();
+ blockPortalFrame = new BlockDarkWorldPortalFrame();
+ blockAustralianSand = new BlockAustraliaSand();
+ blockAustralianTopSoil = new BlockAustraliaTopSoil();
+ mValidGenerationBlocks.put(blockAustralianSand);
+ mValidGenerationBlocks.put(blockAustralianTopSoil);
- //Create Block Instances
- portalBlock = new BlockAustraliaPortal();
- blockPortalFrame = new BlockDarkWorldPortalFrame();
- blockAustralianSand = new BlockAustraliaSand();
- blockAustralianTopSoil = new BlockAustraliaTopSoil();
- mValidGenerationBlocks.put(blockAustralianSand);
- mValidGenerationBlocks.put(blockAustralianTopSoil);
-
- //Registry
- GameRegistry.registerBlock(portalBlock, ItemBlockAustralia.class, "dimensionAustraliaPortalBlock");
- GameRegistry.registerBlock(blockPortalFrame, ItemBlockAustralia.class, "blockAustraliaPortalFrame");
-
- GameRegistry.registerBlock(blockAustralianSand, ItemBlockAustralia.class, "blockAustralianTopSoil");
- GameRegistry.registerBlock(blockAustralianTopSoil, ItemBlockAustralia.class, "blockAustralianSand");
+ // Registry
+ GameRegistry.registerBlock(portalBlock, ItemBlockAustralia.class, "dimensionAustraliaPortalBlock");
+ GameRegistry.registerBlock(blockPortalFrame, ItemBlockAustralia.class, "blockAustraliaPortalFrame");
- //Set Biome Blocks up
- Biome_AustralianDesert.blockFluidLakes = Blocks.water;
- Biome_AustralianDesert.blockTopLayer = blockAustralianSand;
- Biome_AustralianDesert.blockSecondLayer = blockAustralianTopSoil;
-
- Biome_AustralianDesert2.blockFluidLakes = Blocks.water;
- Biome_AustralianDesert2.blockTopLayer = blockAustralianSand;
- Biome_AustralianDesert2.blockSecondLayer = blockAustralianTopSoil;
+ GameRegistry.registerBlock(blockAustralianSand, ItemBlockAustralia.class, "blockAustralianTopSoil");
+ GameRegistry.registerBlock(blockAustralianTopSoil, ItemBlockAustralia.class, "blockAustralianSand");
- return true;
- }
+ // Set Biome Blocks up
+ Biome_AustralianDesert.blockFluidLakes = Blocks.water;
+ Biome_AustralianDesert.blockTopLayer = blockAustralianSand;
+ Biome_AustralianDesert.blockSecondLayer = blockAustralianTopSoil;
+ Biome_AustralianDesert2.blockFluidLakes = Blocks.water;
+ Biome_AustralianDesert2.blockTopLayer = blockAustralianSand;
+ Biome_AustralianDesert2.blockSecondLayer = blockAustralianTopSoil;
+ return true;
+ }
}
diff --git a/src/main/java/gtPlusPlus/australia/block/BlockAustraliaPortal.java b/src/main/java/gtPlusPlus/australia/block/BlockAustraliaPortal.java
index 44ece25e43..a5c7356620 100644
--- a/src/main/java/gtPlusPlus/australia/block/BlockAustraliaPortal.java
+++ b/src/main/java/gtPlusPlus/australia/block/BlockAustraliaPortal.java
@@ -1,10 +1,14 @@
package gtPlusPlus.australia.block;
-import java.util.Random;
-
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
-
+import gtPlusPlus.api.interfaces.ITileTooltip;
+import gtPlusPlus.api.objects.minecraft.BlockPos;
+import gtPlusPlus.australia.dimension.Dimension_Australia;
+import gtPlusPlus.australia.world.AustraliaTeleporterDimensionMod;
+import gtPlusPlus.core.lib.CORE;
+import gtPlusPlus.core.util.Utils;
+import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockBreakable;
import net.minecraft.block.material.Material;
@@ -19,385 +23,382 @@ import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
-import gtPlusPlus.api.interfaces.ITileTooltip;
-import gtPlusPlus.api.objects.Logger;
-import gtPlusPlus.api.objects.minecraft.BlockPos;
-import gtPlusPlus.australia.dimension.Dimension_Australia;
-import gtPlusPlus.australia.world.AustraliaTeleporterDimensionMod;
-import gtPlusPlus.core.lib.CORE;
-import gtPlusPlus.core.util.Utils;
-
-public class BlockAustraliaPortal extends BlockBreakable implements ITileTooltip{
- IIcon gor = null, dol = null, st1 = null, st2 = null, st3 = null, st4 = null;
-
- public BlockAustraliaPortal() {
- super("portal", Material.portal, false);
- this.setTickRandomly(true);
- this.setHardness(-1.0F);
- this.setLightLevel(0.75F);
- this.setCreativeTab(CreativeTabs.tabBlock);
- this.setBlockName("dimensionAustraliaPortalBlock");
-
- }
-
- @SideOnly(Side.CLIENT)
- @Override
- public IIcon getIcon(int i, int par2) {
-
- if (i == 0)
- return gor;
-
- else if (i == 1)
- return dol;
-
- else if (i == 2)
- return st1;
-
- else if (i == 3)
- return st2;
-
- else if (i == 4)
- return st4;
-
- else if (i == 5)
- return st3;
-
- else
- return gor;
-
- }
-
- @SideOnly(Side.CLIENT)
- @Override
- public void registerBlockIcons(IIconRegister reg) {
- this.gor = reg.registerIcon("portal");
- this.dol = reg.registerIcon("portal");
- this.st1 = reg.registerIcon("portal");
- this.st2 = reg.registerIcon("portal");
- this.st3 = reg.registerIcon("portal");
- this.st4 = reg.registerIcon("portal");
- }
-
- /**
- * Ticks the block if it's been scheduled
- */
- @Override
- public void updateTick(World par1World, int x, int y, int z, Random par5Random) {
- super.updateTick(par1World, x, y, z, par5Random);
-
- int blockCount = 0;
- BlockPos portal = new BlockPos(x, y, z, par1World.provider.dimensionId);
-
- for (BlockPos side : portal.getSurroundingBlocks()) {
- Block b = side.getBlockAtPos();
- if (b == Dimension_Australia.blockPortalFrame || b == Dimension_Australia.portalBlock) {
- blockCount++;
- }
- }
- if (blockCount < 4) {
- par1World.setBlockToAir(x, y, z);
- }
-
- }
-
- /**
- * Returns a bounding box from the pool of bounding boxes (this means
- * this box can change after the pool has been cleared to be reused)
- */
- @Override
- public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) {
- return null;
- }
-
- /**
- * Updates the blocks bounds based on its current state. Args: world, x,
- * y, z
- */
- @Override
- public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) {
- float f;
- float f1;
- if (par1IBlockAccess.getBlock(par2 - 1, par3, par4) != this && par1IBlockAccess.getBlock(par2 + 1, par3, par4) != this) {
- f = 0.125F;
- f1 = 0.5F;
- this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f1, 0.5F + f, 1.0F, 0.5F + f1);
- } else {
- f = 0.5F;
- f1 = 0.125F;
- this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f1, 0.5F + f, 1.0F, 0.5F + f1);
- }
- }
-
- /**
- * Is this block (a) opaque and (B) a full 1m cube? This determines
- * whether or not to render the shared face of two adjacent blocks and
- * also whether the player can attach torches, redstone wire, etc to
- * this block.
- */
- @Override
- public boolean isOpaqueCube() {
- return false;
- }
-
- /**
- * If this block doesn't render as an ordinary block it will return
- * False (examples: signs, buttons, stairs, etc)
- */
- @Override
- public boolean renderAsNormalBlock() {
- return false;
- }
-
- /**
- * Checks to see if this location is valid to create a portal and will
- * return True if it does. Args: world, x, y, z
- */
- public boolean tryToCreatePortal(World par1World, int par2, int par3, int par4) {
- byte b0 = 0;
- byte b1 = 0;
- if (par1World.getBlock(par2 - 1, par3, par4) == Dimension_Australia.blockPortalFrame
- || par1World.getBlock(par2 + 1, par3, par4) == Dimension_Australia.blockPortalFrame) {
- b0 = 1;
- }
- if (par1World.getBlock(par2, par3, par4 - 1) == Dimension_Australia.blockPortalFrame
- || par1World.getBlock(par2, par3, par4 + 1) == Dimension_Australia.blockPortalFrame) {
- b1 = 1;
- }
- if (b0 == b1) {
- return false;
- } else {
- if (par1World.getBlock(par2 - b0, par3, par4 - b1) == Blocks.air) {
- par2 -= b0;
- par4 -= b1;
- }
- int l;
- int i1;
- for (l = -1; l <= 2; ++l) {
- for (i1 = -1; i1 <= 3; ++i1) {
- boolean flag = l == -1 || l == 2 || i1 == -1 || i1 == 3;
- if (l != -1 && l != 2 || i1 != -1 && i1 != 3) {
- Block j1 = par1World.getBlock(par2 + b0 * l, par3 + i1, par4 + b1 * l);
- if (flag) {
- if (j1 != Dimension_Australia.blockPortalFrame) {
- return false;
- }
- }
- /*
- * else if (j1 != 0 && j1 !=
- * Main.TutorialFire.blockID) { return false; }
- */
- }
- }
- }
- for (l = 0; l < 2; ++l) {
- for (i1 = 0; i1 < 3; ++i1) {
- par1World.setBlock(par2 + b0 * l, par3 + i1, par4 + b1 * l, this, 0, 2);
- }
- }
- return true;
- }
- }
-
- /**
- * Lets the block know when one of its neighbor changes. Doesn't know
- * which neighbor changed (coordinates passed are their own) Args: x, y,
- * z, neighbor blockID
- */
- public void onNeighborBlockChange(BlockPos pos) {
- int x = pos.xPos, y = pos.yPos, z = pos.zPos;
- //Logger.INFO("Trigger");
- int blockCount = 0;
- BlockPos portal = pos;
- World par1World = portal.world;
- for (BlockPos side : portal.getSurroundingBlocks()) {
- Block b = side.getBlockAtPos();
- if (b == Dimension_Australia.blockPortalFrame || b == Dimension_Australia.portalBlock) {
- blockCount++;
- }
- }
- if (blockCount < 4) {
- par1World.setBlockToAir(x, y, z);
- par1World.scheduleBlockUpdate(x, y, z, portal.getBlockAtPos(), 0);
- }
-
-
-
- byte b0 = 0;
- byte b1 = 1;
- if (par1World.getBlock(x - 1, y, z) == this || par1World.getBlock(x + 1, y, z) == this) {
- b0 = 1;
- b1 = 0;
- }
- int i1;
- for (i1 = y; par1World.getBlock(x, i1 - 1, z) == this; --i1) {
- ;
- }
- if (par1World.getBlock(x, i1 - 1, z) != Dimension_Australia.blockPortalFrame) {
- par1World.setBlockToAir(x, y, z);
- } else {
- int j1;
- for (j1 = 1; j1 < 4 && par1World.getBlock(x, i1 + j1, z) == this; ++j1) {
- ;
- }
- if (j1 == 3 && par1World.getBlock(x, i1 + j1, z) == Dimension_Australia.blockPortalFrame) {
- boolean flag = par1World.getBlock(x - 1, y, z) == this || par1World.getBlock(x + 1, y, z) == this;
- boolean flag1 = par1World.getBlock(x, y, z - 1) == this || par1World.getBlock(x, y, z + 1) == this;
- if (flag && flag1) {
- par1World.setBlockToAir(x, y, z);
- } else {
- if ((par1World.getBlock(x + b0, y, z + b1) != Dimension_Australia.blockPortalFrame || par1World
- .getBlock(x - b0, y, z - b1) != this)
- && (par1World.getBlock(x - b0, y, z - b1) != Dimension_Australia.blockPortalFrame || par1World.getBlock(x + b0, y,
- z + b1) != this)) {
- par1World.setBlockToAir(x, y, z);
- }
- }
- } else {
- par1World.setBlockToAir(x, y, z);
- }
- }
- }
-
- @Override
- public void onNeighborBlockChange(World world, int x, int y, int z, Block block) {
- onNeighborBlockChange(new BlockPos(x, y, z, world.provider.dimensionId));
- super.onNeighborBlockChange(world, x, y, z, block);
- }
-
- /*@Override
- public void onNeighborChange(IBlockAccess world, int x, int y, int z, int tileX, int tileY, int tileZ) {
- onNeighborBlockChange(new BlockPos(x, y, z, world.));
- super.onNeighborChange(world, x, y, z, tileX, tileY, tileZ);
- }*/
-
- @Override
- @SideOnly(Side.CLIENT)
- /**
- * Returns true if the given side of this block type should be rendered, if the adjacent block is at the given
- * coordinates. Args: blockAccess, x, y, z, side
- */
- public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) {
- if (par1IBlockAccess.getBlock(par2, par3, par4) == this) {
- return false;
- } else {
- boolean flag = par1IBlockAccess.getBlock(par2 - 1, par3, par4) == this && par1IBlockAccess.getBlock(par2 - 2, par3, par4) != this;
- boolean flag1 = par1IBlockAccess.getBlock(par2 + 1, par3, par4) == this && par1IBlockAccess.getBlock(par2 + 2, par3, par4) != this;
- boolean flag2 = par1IBlockAccess.getBlock(par2, par3, par4 - 1) == this && par1IBlockAccess.getBlock(par2, par3, par4 - 2) != this;
- boolean flag3 = par1IBlockAccess.getBlock(par2, par3, par4 + 1) == this && par1IBlockAccess.getBlock(par2, par3, par4 + 2) != this;
- boolean flag4 = flag || flag1;
- boolean flag5 = flag2 || flag3;
- return flag4 && par5 == 4 ? true : (flag4 && par5 == 5 ? true : (flag5 && par5 == 2 ? true : flag5 && par5 == 3));
- }
- }
-
- /**
- * Returns the quantity of items to drop on block destruction.
- */
- @Override
- public int quantityDropped(Random par1Random) {
- return 0;
- }
-
- /**
- * Triggered whenever an entity collides with this block (enters into
- * the block). Args: world, x, y, z, entity
- */
- @Override
- public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) {
- if ((par5Entity.ridingEntity == null) && (par5Entity.riddenByEntity == null) && ((par5Entity instanceof EntityPlayerMP))) {
- EntityPlayerMP thePlayer = (EntityPlayerMP) par5Entity;
- if (thePlayer.timeUntilPortal > 0) {
- thePlayer.timeUntilPortal = 100;
- } else if (thePlayer.dimension != Dimension_Australia.DIMID) {
- thePlayer.timeUntilPortal = 100;
- thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, Dimension_Australia.DIMID,
- new AustraliaTeleporterDimensionMod(thePlayer.mcServer.worldServerForDimension(Dimension_Australia.DIMID)));
- } else {
- thePlayer.timeUntilPortal = 100;
- thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, 0,
- new AustraliaTeleporterDimensionMod(thePlayer.mcServer.worldServerForDimension(0)));
- }
- }
- }
-
- @Override
- @SideOnly(Side.CLIENT)
- /**
- * Returns which pass should this block be rendered on. 0 for solids and 1 for alpha
- */
- public int getRenderBlockPass() {
- return 1;
- }
-
- @Override
- @SideOnly(Side.CLIENT)
- /**
- * A randomly called display update to be able to add particles or other items for display
- */
- public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) {
- if (CORE.RANDOM.nextInt(100) == 0) {
- par1World.playSound(par2 + 0.5D, par3 + 0.5D, par4 + 0.5D, "portal.portal", 0.5F,
- CORE.RANDOM.nextFloat() * 0.4F + 0.8F, false);
- }
- for (int l = 0; l < 4; ++l) {
- double d0 = par2 + CORE.RANDOM.nextFloat();
- double d1 = par3 + CORE.RANDOM.nextFloat();
- double d2 = par4 + CORE.RANDOM.nextFloat();
- double d3 = 0.0D;
- double d4 = 0.0D;
- double d5 = 0.0D;
- int i1 = CORE.RANDOM.nextInt(2) * 2 - 1;
- d3 = (CORE.RANDOM.nextFloat() - 0.5D) * 0.5D;
- d4 = (CORE.RANDOM.nextFloat() - 0.5D) * 0.5D;
- d5 = (CORE.RANDOM.nextFloat() - 0.5D) * 0.5D;
- if (par1World.getBlock(par2 - 1, par3, par4) != this && par1World.getBlock(par2 + 1, par3, par4) != this) {
- d0 = par2 + 0.5D + 0.25D * i1;
- d3 = CORE.RANDOM.nextFloat() * 2.0F * i1;
- } else {
- d2 = par4 + 0.5D + 0.25D * i1;
- d5 = CORE.RANDOM.nextFloat() * 2.0F * i1;
- }
- par1World.spawnParticle("reddust", d0+0.1D, d1, d2, d3, d4, d5);
- par1World.spawnParticle("smoke", d0, d1+0.1D, d2, 0, 0, 0);
-
- Random R = new Random();
-
- if (R.nextInt(10) == 0){
- par1World.spawnParticle("largesmoke", d0, d1, d2, 0, 0+0.2D, 0);
- }
- else if (R.nextInt(5)==1){
- par1World.spawnParticle("flame", d0, d1, d2, 0, 0+0.1D, 0);
- }
- }
- }
-
- @SideOnly(Side.CLIENT)
- /**
- * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
- */
- public int idPicked(World par1World, int par2, int par3, int par4) {
- return 0;
- }
-
- @Override
- public int colorMultiplier(final IBlockAccess par1IBlockAccess, final int par2, final int par3, final int par4){
- return Utils.rgbtoHexValue(0, 255, 0);
- }
-
- @Override
- public int getRenderColor(final int aMeta) {
- return Utils.rgbtoHexValue(0, 255, 0);
- }
-
- @Override
- public String getLocalizedName() {
- return EnumChatFormatting.OBFUSCATED+super.getLocalizedName();
- }
-
- @Override
- public int getTooltipID() {
- return 1;
- }
+public class BlockAustraliaPortal extends BlockBreakable implements ITileTooltip {
+ IIcon gor = null, dol = null, st1 = null, st2 = null, st3 = null, st4 = null;
+
+ public BlockAustraliaPortal() {
+ super("portal", Material.portal, false);
+ this.setTickRandomly(true);
+ this.setHardness(-1.0F);
+ this.setLightLevel(0.75F);
+ this.setCreativeTab(CreativeTabs.tabBlock);
+ this.setBlockName("dimensionAustraliaPortalBlock");
+ }
+
+ @SideOnly(Side.CLIENT)
+ @Override
+ public IIcon getIcon(int i, int par2) {
+
+ if (i == 0) return gor;
+ else if (i == 1) return dol;
+ else if (i == 2) return st1;
+ else if (i == 3) return st2;
+ else if (i == 4) return st4;
+ else if (i == 5) return st3;
+ else return gor;
+ }
+
+ @SideOnly(Side.CLIENT)
+ @Override
+ public void registerBlockIcons(IIconRegister reg) {
+ this.gor = reg.registerIcon("portal");
+ this.dol = reg.registerIcon("portal");
+ this.st1 = reg.registerIcon("portal");
+ this.st2 = reg.registerIcon("portal");
+ this.st3 = reg.registerIcon("portal");
+ this.st4 = reg.registerIcon("portal");
+ }
+
+ /**
+ * Ticks the block if it's been scheduled
+ */
+ @Override
+ public void updateTick(World par1World, int x, int y, int z, Random par5Random) {
+ super.updateTick(par1World, x, y, z, par5Random);
+
+ int blockCount = 0;
+ BlockPos portal = new BlockPos(x, y, z, par1World.provider.dimensionId);
+
+ for (BlockPos side : portal.getSurroundingBlocks()) {
+ Block b = side.getBlockAtPos();
+ if (b == Dimension_Australia.blockPortalFrame || b == Dimension_Australia.portalBlock) {
+ blockCount++;
+ }
+ }
+ if (blockCount < 4) {
+ par1World.setBlockToAir(x, y, z);
+ }
+ }
+
+ /**
+ * Returns a bounding box from the pool of bounding boxes (this means
+ * this box can change after the pool has been cleared to be reused)
+ */
+ @Override
+ public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) {
+ return null;
+ }
+
+ /**
+ * Updates the blocks bounds based on its current state. Args: world, x,
+ * y, z
+ */
+ @Override
+ public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) {
+ float f;
+ float f1;
+ if (par1IBlockAccess.getBlock(par2 - 1, par3, par4) != this
+ && par1IBlockAccess.getBlock(par2 + 1, par3, par4) != this) {
+ f = 0.125F;
+ f1 = 0.5F;
+ this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f1, 0.5F + f, 1.0F, 0.5F + f1);
+ } else {
+ f = 0.5F;
+ f1 = 0.125F;
+ this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f1, 0.5F + f, 1.0F, 0.5F + f1);
+ }
+ }
+
+ /**
+ * Is this block (a) opaque and (B) a full 1m cube? This determines
+ * whether or not to render the shared face of two adjacent blocks and
+ * also whether the player can attach torches, redstone wire, etc to
+ * this block.
+ */
+ @Override
+ public boolean isOpaqueCube() {
+ return false;
+ }
+
+ /**
+ * If this block doesn't render as an ordinary block it will return
+ * False (examples: signs, buttons, stairs, etc)
+ */
+ @Override
+ public boolean renderAsNormalBlock() {
+ return false;
+ }
+
+ /**
+ * Checks to see if this location is valid to create a portal and will
+ * return True if it does. Args: world, x, y, z
+ */
+ public boolean tryToCreatePortal(World par1World, int par2, int par3, int par4) {
+ byte b0 = 0;
+ byte b1 = 0;
+ if (par1World.getBlock(par2 - 1, par3, par4) == Dimension_Australia.blockPortalFrame
+ || par1World.getBlock(par2 + 1, par3, par4) == Dimension_Australia.blockPortalFrame) {
+ b0 = 1;
+ }
+ if (par1World.getBlock(par2, par3, par4 - 1) == Dimension_Australia.blockPortalFrame
+ || par1World.getBlock(par2, par3, par4 + 1) == Dimension_Australia.blockPortalFrame) {
+ b1 = 1;
+ }
+ if (b0 == b1) {
+ return false;
+ } else {
+ if (par1World.getBlock(par2 - b0, par3, par4 - b1) == Blocks.air) {
+ par2 -= b0;
+ par4 -= b1;
+ }
+ int l;
+ int i1;
+ for (l = -1; l <= 2; ++l) {
+ for (i1 = -1; i1 <= 3; ++i1) {
+ boolean flag = l == -1 || l == 2 || i1 == -1 || i1 == 3;
+ if (l != -1 && l != 2 || i1 != -1 && i1 != 3) {
+ Block j1 = par1World.getBlock(par2 + b0 * l, par3 + i1, par4 + b1 * l);
+ if (flag) {
+ if (j1 != Dimension_Australia.blockPortalFrame) {
+ return false;
+ }
+ }
+ /*
+ * else if (j1 != 0 && j1 !=
+ * Main.TutorialFire.blockID) { return false; }
+ */
+ }
+ }
+ }
+ for (l = 0; l < 2; ++l) {
+ for (i1 = 0; i1 < 3; ++i1) {
+ par1World.setBlock(par2 + b0 * l, par3 + i1, par4 + b1 * l, this, 0, 2);
+ }
+ }
+ return true;
+ }
+ }
+
+ /**
+ * Lets the block know when one of its neighbor changes. Doesn't know
+ * which neighbor changed (coordinates passed are their own) Args: x, y,
+ * z, neighbor blockID
+ */
+ public void onNeighborBlockChange(BlockPos pos) {
+ int x = pos.xPos, y = pos.yPos, z = pos.zPos;
+ // Logger.INFO("Trigger");
+ int blockCount = 0;
+ BlockPos portal = pos;
+ World par1World = portal.world;
+ for (BlockPos side : portal.getSurroundingBlocks()) {
+ Block b = side.getBlockAtPos();
+ if (b == Dimension_Australia.blockPortalFrame || b == Dimension_Australia.portalBlock) {
+ blockCount++;
+ }
+ }
+ if (blockCount < 4) {
+ par1World.setBlockToAir(x, y, z);
+ par1World.scheduleBlockUpdate(x, y, z, portal.getBlockAtPos(), 0);
+ }
+
+ byte b0 = 0;
+ byte b1 = 1;
+ if (par1World.getBlock(x - 1, y, z) == this || par1World.getBlock(x + 1, y, z) == this) {
+ b0 = 1;
+ b1 = 0;
+ }
+ int i1;
+ for (i1 = y; par1World.getBlock(x, i1 - 1, z) == this; --i1) {
+ ;
+ }
+ if (par1World.getBlock(x, i1 - 1, z) != Dimension_Australia.blockPortalFrame) {
+ par1World.setBlockToAir(x, y, z);
+ } else {
+ int j1;
+ for (j1 = 1; j1 < 4 && par1World.getBlock(x, i1 + j1, z) == this; ++j1) {
+ ;
+ }
+ if (j1 == 3 && par1World.getBlock(x, i1 + j1, z) == Dimension_Australia.blockPortalFrame) {
+ boolean flag = par1World.getBlock(x - 1, y, z) == this || par1World.getBlock(x + 1, y, z) == this;
+ boolean flag1 = par1World.getBlock(x, y, z - 1) == this || par1World.getBlock(x, y, z + 1) == this;
+ if (flag && flag1) {
+ par1World.setBlockToAir(x, y, z);
+ } else {
+ if ((par1World.getBlock(x + b0, y, z + b1) != Dimension_Australia.blockPortalFrame
+ || par1World.getBlock(x - b0, y, z - b1) != this)
+ && (par1World.getBlock(x - b0, y, z - b1) != Dimension_Australia.blockPortalFrame
+ || par1World.getBlock(x + b0, y, z + b1) != this)) {
+ par1World.setBlockToAir(x, y, z);
+ }
+ }
+ } else {
+ par1World.setBlockToAir(x, y, z);
+ }
+ }
+ }
+
+ @Override
+ public void onNeighborBlockChange(World world, int x, int y, int z, Block block) {
+ onNeighborBlockChange(new BlockPos(x, y, z, world.provider.dimensionId));
+ super.onNeighborBlockChange(world, x, y, z, block);
+ }
+
+ /*@Override
+ public void onNeighborChange(IBlockAccess world, int x, int y, int z, int tileX, int tileY, int tileZ) {
+ onNeighborBlockChange(new BlockPos(x, y, z, world.));
+ super.onNeighborChange(world, x, y, z, tileX, tileY, tileZ);
+ }*/
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ /**
+ * Returns true if the given side of this block type should be rendered, if the adjacent block is at the given
+ * coordinates. Args: blockAccess, x, y, z, side
+ */
+ public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) {
+ if (par1IBlockAccess.getBlock(par2, par3, par4) == this) {
+ return false;
+ } else {
+ boolean flag = par1IBlockAccess.getBlock(par2 - 1, par3, par4) == this
+ && par1IBlockAccess.getBlock(par2 - 2, par3, par4) != this;
+ boolean flag1 = par1IBlockAccess.getBlock(par2 + 1, par3, par4) == this
+ && par1IBlockAccess.getBlock(par2 + 2, par3, par4) != this;
+ boolean flag2 = par1IBlockAccess.getBlock(par2, par3, par4 - 1) == this
+ && par1IBlockAccess.getBlock(par2, par3, par4 - 2) != this;
+ boolean flag3 = par1IBlockAccess.getBlock(par2, par3, par4 + 1) == this
+ && par1IBlockAccess.getBlock(par2, par3, par4 + 2) != this;
+ boolean flag4 = flag || flag1;
+ boolean flag5 = flag2 || flag3;
+ return flag4 && par5 == 4
+ ? true
+ : (flag4 && par5 == 5 ? true : (flag5 && par5 == 2 ? true : flag5 && par5 == 3));
+ }
+ }
+
+ /**
+ * Returns the quantity of items to drop on block destruction.
+ */
+ @Override
+ public int quantityDropped(Random par1Random) {
+ return 0;
+ }
+
+ /**
+ * Triggered whenever an entity collides with this block (enters into
+ * the block). Args: world, x, y, z, entity
+ */
+ @Override
+ public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) {
+ if ((par5Entity.ridingEntity == null)
+ && (par5Entity.riddenByEntity == null)
+ && ((par5Entity instanceof EntityPlayerMP))) {
+ EntityPlayerMP thePlayer = (EntityPlayerMP) par5Entity;
+ if (thePlayer.timeUntilPortal > 0) {
+ thePlayer.timeUntilPortal = 100;
+ } else if (thePlayer.dimension != Dimension_Australia.DIMID) {
+ thePlayer.timeUntilPortal = 100;
+ thePlayer
+ .mcServer
+ .getConfigurationManager()
+ .transferPlayerToDimension(
+ thePlayer,
+ Dimension_Australia.DIMID,
+ new AustraliaTeleporterDimensionMod(
+ thePlayer.mcServer.worldServerForDimension(Dimension_Australia.DIMID)));
+ } else {
+ thePlayer.timeUntilPortal = 100;
+ thePlayer
+ .mcServer
+ .getConfigurationManager()
+ .transferPlayerToDimension(
+ thePlayer,
+ 0,
+ new AustraliaTeleporterDimensionMod(thePlayer.mcServer.worldServerForDimension(0)));
+ }
+ }
+ }
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ /**
+ * Returns which pass should this block be rendered on. 0 for solids and 1 for alpha
+ */
+ public int getRenderBlockPass() {
+ return 1;
+ }
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ /**
+ * A randomly called display update to be able to add particles or other items for display
+ */
+ public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) {
+ if (CORE.RANDOM.nextInt(100) == 0) {
+ par1World.playSound(
+ par2 + 0.5D,
+ par3 + 0.5D,
+ par4 + 0.5D,
+ "portal.portal",
+ 0.5F,
+ CORE.RANDOM.nextFloat() * 0.4F + 0.8F,
+ false);
+ }
+ for (int l = 0; l < 4; ++l) {
+ double d0 = par2 + CORE.RANDOM.nextFloat();
+ double d1 = par3 + CORE.RANDOM.nextFloat();
+ double d2 = par4 + CORE.RANDOM.nextFloat();
+ double d3 = 0.0D;
+ double d4 = 0.0D;
+ double d5 = 0.0D;
+ int i1 = CORE.RANDOM.nextInt(2) * 2 - 1;
+ d3 = (CORE.RANDOM.nextFloat() - 0.5D) * 0.5D;
+ d4 = (CORE.RANDOM.nextFloat() - 0.5D) * 0.5D;
+ d5 = (CORE.RANDOM.nextFloat() - 0.5D) * 0.5D;
+ if (par1World.getBlock(par2 - 1, par3, par4) != this && par1World.getBlock(par2 + 1, par3, par4) != this) {
+ d0 = par2 + 0.5D + 0.25D * i1;
+ d3 = CORE.RANDOM.nextFloat() * 2.0F * i1;
+ } else {
+ d2 = par4 + 0.5D + 0.25D * i1;
+ d5 = CORE.RANDOM.nextFloat() * 2.0F * i1;
+ }
+ par1World.spawnParticle("reddust", d0 + 0.1D, d1, d2, d3, d4, d5);
+ par1World.spawnParticle("smoke", d0, d1 + 0.1D, d2, 0, 0, 0);
+
+ Random R = new Random();
+
+ if (R.nextInt(10) == 0) {
+ par1World.spawnParticle("largesmoke", d0, d1, d2, 0, 0 + 0.2D, 0);
+ } else if (R.nextInt(5) == 1) {
+ par1World.spawnParticle("flame", d0, d1, d2, 0, 0 + 0.1D, 0);
+ }
+ }
+ }
+
+ @SideOnly(Side.CLIENT)
+ /**
+ * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
+ */
+ public int idPicked(World par1World, int par2, int par3, int par4) {
+ return 0;
+ }
+
+ @Override
+ public int colorMultiplier(final IBlockAccess par1IBlockAccess, final int par2, final int par3, final int par4) {
+ return Utils.rgbtoHexValue(0, 255, 0);
+ }
+
+ @Override
+ public int getRenderColor(final int aMeta) {
+ return Utils.rgbtoHexValue(0, 255, 0);
+ }
+
+ @Override
+ public String getLocalizedName() {
+ return EnumChatFormatting.OBFUSCATED + super.getLocalizedName();
+ }
+
+ @Override
+ public int getTooltipID() {
+ return 1;
+ }
}
-
-
diff --git a/src/main/java/gtPlusPlus/australia/block/BlockAustraliaSand.java b/src/main/java/gtPlusPlus/australia/block/BlockAustraliaSand.java
index 62d443bc13..99a7a45668 100644
--- a/src/main/java/gtPlusPlus/australia/block/BlockAustraliaSand.java
+++ b/src/main/java/gtPlusPlus/australia/block/BlockAustraliaSand.java
@@ -1,25 +1,22 @@
package gtPlusPlus.australia.block;
import cpw.mods.fml.common.registry.LanguageRegistry;
-
-import net.minecraft.block.BlockGrass;
-import net.minecraft.block.BlockSand;
import gtPlusPlus.api.interfaces.ITileTooltip;
import gtPlusPlus.core.creative.AddToCreativeTab;
+import net.minecraft.block.BlockSand;
-public class BlockAustraliaSand extends BlockSand implements ITileTooltip{
-
- public BlockAustraliaSand() {
- this.setCreativeTab(AddToCreativeTab.tabBlock);
- this.setBlockName("blockAustralianSand");
- this.setHardness(0.1F);
- this.setBlockTextureName("minecraft" + ":" + "sand");
- LanguageRegistry.addName(this, "Sandy Earth");
- }
+public class BlockAustraliaSand extends BlockSand implements ITileTooltip {
- @Override
- public int getTooltipID() {
- return 2;
- }
+ public BlockAustraliaSand() {
+ this.setCreativeTab(AddToCreativeTab.tabBlock);
+ this.setBlockName("blockAustralianSand");
+ this.setHardness(0.1F);
+ this.setBlockTextureName("minecraft" + ":" + "sand");
+ LanguageRegistry.addName(this, "Sandy Earth");
+ }
+ @Override
+ public int getTooltipID() {
+ return 2;
+ }
}
diff --git a/src/main/java/gtPlusPlus/australia/block/BlockAustraliaTopSoil.java b/src/main/java/gtPlusPlus/australia/block/BlockAustraliaTopSoil.java
index 09c7dbf22d..80a4c4f001 100644
--- a/src/main/java/gtPlusPlus/australia/block/BlockAustraliaTopSoil.java
+++ b/src/main/java/gtPlusPlus/australia/block/BlockAustraliaTopSoil.java
@@ -3,74 +3,66 @@ package gtPlusPlus.australia.block;
import cpw.mods.fml.common.registry.LanguageRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
-
-import net.minecraft.block.BlockDirt;
+import gtPlusPlus.api.interfaces.ITileTooltip;
import net.minecraft.block.BlockSand;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.world.ColorizerGrass;
import net.minecraft.world.IBlockAccess;
-import gtPlusPlus.api.interfaces.ITileTooltip;
-import gtPlusPlus.core.creative.AddToCreativeTab;
-
-public class BlockAustraliaTopSoil extends BlockSand implements ITileTooltip{
+public class BlockAustraliaTopSoil extends BlockSand implements ITileTooltip {
- public BlockAustraliaTopSoil() {
- this.setHardness(0.5F);
- this.setBlockTextureName("minecraft" + ":" + "dirt");
- this.setCreativeTab(CreativeTabs.tabBlock);
- this.setBlockName("blockAustralianTopSoil");
- LanguageRegistry.addName(this, "Desert Earth");
- }
-
- @Override
- @SideOnly(Side.CLIENT)
- public int getBlockColor()
- {
- double d0 = 0.5D;
- double d1 = 1.0D;
- return ColorizerGrass.getGrassColor(d0, d1);
- }
+ public BlockAustraliaTopSoil() {
+ this.setHardness(0.5F);
+ this.setBlockTextureName("minecraft" + ":" + "dirt");
+ this.setCreativeTab(CreativeTabs.tabBlock);
+ this.setBlockName("blockAustralianTopSoil");
+ LanguageRegistry.addName(this, "Desert Earth");
+ }
- /**
- * Returns the color this block should be rendered. Used by leaves.
- */
- @Override
- @SideOnly(Side.CLIENT)
- public int getRenderColor(int p_149741_1_)
- {
- return this.getBlockColor();
- }
+ @Override
+ @SideOnly(Side.CLIENT)
+ public int getBlockColor() {
+ double d0 = 0.5D;
+ double d1 = 1.0D;
+ return ColorizerGrass.getGrassColor(d0, d1);
+ }
- /**
- * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
- * when first determining what to render.
- */
- @Override
- @SideOnly(Side.CLIENT)
- public int colorMultiplier(IBlockAccess p_149720_1_, int p_149720_2_, int p_149720_3_, int p_149720_4_)
- {
- int l = 0;
- int i1 = 0;
- int j1 = 0;
+ /**
+ * Returns the color this block should be rendered. Used by leaves.
+ */
+ @Override
+ @SideOnly(Side.CLIENT)
+ public int getRenderColor(int p_149741_1_) {
+ return this.getBlockColor();
+ }
- for (int k1 = -1; k1 <= 1; ++k1)
- {
- for (int l1 = -1; l1 <= 1; ++l1)
- {
- int i2 = p_149720_1_.getBiomeGenForCoords(p_149720_2_ + l1, p_149720_4_ + k1).getBiomeGrassColor(p_149720_2_ + l1, p_149720_3_, p_149720_4_ + k1);
- l += (i2 & 16711680) >> 16;
- i1 += (i2 & 65280) >> 8;
- j1 += i2 & 255;
- }
- }
+ /**
+ * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
+ * when first determining what to render.
+ */
+ @Override
+ @SideOnly(Side.CLIENT)
+ public int colorMultiplier(IBlockAccess p_149720_1_, int p_149720_2_, int p_149720_3_, int p_149720_4_) {
+ int l = 0;
+ int i1 = 0;
+ int j1 = 0;
- return (l / 9 & 255) << 16 | (i1 / 9 & 255) << 8 | j1 / 9 & 255;
- }
+ for (int k1 = -1; k1 <= 1; ++k1) {
+ for (int l1 = -1; l1 <= 1; ++l1) {
+ int i2 = p_149720_1_
+ .getBiomeGenForCoords(p_149720_2_ + l1, p_149720_4_ + k1)
+ .getBiomeGrassColor(p_149720_2_ + l1, p_149720_3_, p_149720_4_ + k1);
+ l += (i2 & 16711680) >> 16;
+ i1 += (i2 & 65280) >> 8;
+ j1 += i2 & 255;
+ }
+ }
- @Override
- public int getTooltipID() {
- return 3;
- }
+ return (l / 9 & 255) << 16 | (i1 / 9 & 255) << 8 | j1 / 9 & 255;
+ }
+ @Override
+ public int getTooltipID() {
+ return 3;
+ }
}
diff --git a/src/main/java/gtPlusPlus/australia/block/BlockDarkWorldPortalFrame.java b/src/main/java/gtPlusPlus/australia/block/BlockDarkWorldPortalFrame.java
index 1de7425f6a..34845f5266 100644
--- a/src/main/java/gtPlusPlus/australia/block/BlockDarkWorldPortalFrame.java
+++ b/src/main/java/gtPlusPlus/australia/block/BlockDarkWorldPortalFrame.java
@@ -1,30 +1,26 @@
package gtPlusPlus.australia.block;
import cpw.mods.fml.common.registry.LanguageRegistry;
-
-import net.minecraft.block.Block;
-import net.minecraft.block.material.Material;
-
import gtPlusPlus.api.interfaces.ITileTooltip;
import gtPlusPlus.core.creative.AddToCreativeTab;
import gtPlusPlus.core.lib.CORE;
+import net.minecraft.block.Block;
+import net.minecraft.block.material.Material;
-public class BlockDarkWorldPortalFrame extends Block implements ITileTooltip{
-
- public BlockDarkWorldPortalFrame() {
- super(Material.iron);
- this.setCreativeTab(AddToCreativeTab.tabBlock);
- this.setBlockName("blockAustraliaPortalFrame");
- this.setHardness(3.0F);
- this.setLightLevel(0.5F);
- this.setBlockTextureName(CORE.MODID + ":" + "metro/TEXTURE_TECH_PANEL_A");
- LanguageRegistry.addName(this, "Containment Frame");
-
- }
-
- @Override
- public int getTooltipID() {
- return 0;
- }
-
+public class BlockDarkWorldPortalFrame extends Block implements ITileTooltip {
+
+ public BlockDarkWorldPortalFrame() {
+ super(Material.iron);
+ this.setCreativeTab(AddToCreativeTab.tabBlock);
+ this.setBlockName("blockAustraliaPortalFrame");
+ this.setHardness(3.0F);
+ this.setLightLevel(0.5F);
+ this.setBlockTextureName(CORE.MODID + ":" + "metro/TEXTURE_TECH_PANEL_A");
+ LanguageRegistry.addName(this, "Containment Frame");
+ }
+
+ @Override
+ public int getTooltipID() {
+ return 0;
+ }
}