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-rw-r--r--src/main/java/gtPlusPlus/core/entity/EntityPrimedMiningExplosive.java216
-rw-r--r--src/main/java/gtPlusPlus/core/entity/EntityTeleportFX.java247
-rw-r--r--src/main/java/gtPlusPlus/core/entity/EntityTeslaTowerLightning.java168
-rw-r--r--src/main/java/gtPlusPlus/core/entity/InternalEntityRegistry.java96
-rw-r--r--src/main/java/gtPlusPlus/core/entity/ai/batking/EntityAIBatKingAttack.java406
-rw-r--r--src/main/java/gtPlusPlus/core/entity/item/ItemEntityGiantEgg.java117
-rw-r--r--src/main/java/gtPlusPlus/core/entity/monster/EntityBatKing.java712
-rw-r--r--src/main/java/gtPlusPlus/core/entity/monster/EntityGiantChickenBase.java311
-rw-r--r--src/main/java/gtPlusPlus/core/entity/monster/EntitySickBlaze.java225
-rw-r--r--src/main/java/gtPlusPlus/core/entity/monster/EntityStaballoyConstruct.java553
-rw-r--r--src/main/java/gtPlusPlus/core/entity/projectile/EntityHydrofluoricAcidPotion.java127
-rw-r--r--src/main/java/gtPlusPlus/core/entity/projectile/EntityLightningAttack.java76
-rw-r--r--src/main/java/gtPlusPlus/core/entity/projectile/EntitySulfuricAcidPotion.java115
-rw-r--r--src/main/java/gtPlusPlus/core/entity/projectile/EntityThrowableBomb.java145
-rw-r--r--src/main/java/gtPlusPlus/core/entity/projectile/EntityToxinball.java327
-rw-r--r--src/main/java/gtPlusPlus/core/entity/projectile/EntityToxinballSmall.java88
16 files changed, 3929 insertions, 0 deletions
diff --git a/src/main/java/gtPlusPlus/core/entity/EntityPrimedMiningExplosive.java b/src/main/java/gtPlusPlus/core/entity/EntityPrimedMiningExplosive.java
new file mode 100644
index 0000000000..9abd07392d
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/EntityPrimedMiningExplosive.java
@@ -0,0 +1,216 @@
+package gtPlusPlus.core.entity;
+
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.item.EntityTNTPrimed;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.world.World;
+
+import gtPlusPlus.core.util.math.MathUtils;
+import gtPlusPlus.core.world.explosions.ExplosionHandler;
+
+public class EntityPrimedMiningExplosive extends EntityTNTPrimed
+{
+ /** How long the fuse is */
+ private EntityLivingBase tntPlacedBy;
+
+ public EntityPrimedMiningExplosive(final World world){
+ super(world);
+ this.fuse = 160;
+ this.preventEntitySpawning = true;
+ this.setSize(0.98F, 0.98F);
+ this.yOffset = this.height / 2.0F;
+ }
+
+ public EntityPrimedMiningExplosive(final World world, final double x, final double y, final double z, final EntityLivingBase placingEntity)
+ {
+ this(world);
+ this.setPosition(x, y, z);
+ final float f = (float)(Math.random() * Math.PI * 2.0D);
+ this.motionX = -((float)Math.sin(f)) * 0.02F;
+ this.motionY = 0.20000000298023224D;
+ this.motionZ = -((float)Math.cos(f)) * 0.02F;
+ this.fuse = 160;
+ this.prevPosX = x;
+ this.prevPosY = y;
+ this.prevPosZ = z;
+ this.tntPlacedBy = placingEntity;
+ }
+
+ @Override
+ protected void entityInit() {}
+
+ /**
+ * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
+ * prevent them from trampling crops
+ */
+ @Override
+ protected boolean canTriggerWalking()
+ {
+ return false;
+ }
+
+ /**
+ * Returns true if other Entities should be prevented from moving through this Entity.
+ */
+ @Override
+ public boolean canBeCollidedWith()
+ {
+ return !this.isDead;
+ }
+
+ /**
+ * Called to update the entity's position/logic.
+ */
+ @Override
+ public void onUpdate()
+ {
+ this.prevPosX = this.posX;
+ this.prevPosY = this.posY;
+ this.prevPosZ = this.posZ;
+ this.motionY -= 0.03999999910593033D;
+ this.moveEntity(this.motionX, this.motionY, this.motionZ);
+ this.motionX *= 0.9800000190734863D;
+ this.motionY *= 0.9800000190734863D;
+ this.motionZ *= 0.9800000190734863D;
+
+ if (this.onGround)
+ {
+ this.motionX *= 0.699999988079071D;
+ this.motionZ *= 0.699999988079071D;
+ this.motionY *= -0.5D;
+ }
+
+ if (this.fuse-- <= 0)
+ {
+ this.setDead();
+
+ if (!this.worldObj.isRemote)
+ {
+ this.explode();
+ }
+ }
+ else
+ {
+
+ int t = MathUtils.randInt(0, 15);
+
+ if (t <= 2){
+ int e = MathUtils.randInt(0, 3);
+ if (e <= 1){
+ this.worldObj.spawnParticle("smoke", this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("cloud", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ }
+ else if (e == 2){
+ this.worldObj.spawnParticle("explode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largeexplode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("hugeexplosion", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+
+ }
+ }
+ else if (t <= 4){
+ int e = MathUtils.randInt(0, 5);
+ if (e <= 1){
+ this.worldObj.spawnParticle("smoke", this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("cloud", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ }
+ else if (e == 2){
+ this.worldObj.spawnParticle("explode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largeexplode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("hugeexplosion", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+
+ }
+ }
+ else if (t <= 6){
+ int e = MathUtils.randInt(0, 4);
+ if (e <= 1){
+ this.worldObj.spawnParticle("smoke", this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("cloud", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ }
+ else if (e == 2){
+ this.worldObj.spawnParticle("explode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largeexplode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("hugeexplosion", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+
+ }
+ }
+ else if (t <= 8){
+ int e = MathUtils.randInt(0, 1);
+ if (e <= 1){
+ this.worldObj.spawnParticle("smoke", this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("cloud", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ }
+ else if (e == 2){
+ this.worldObj.spawnParticle("explode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largeexplode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("hugeexplosion", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+
+ }
+ }
+ else if (t <= 10){
+ int e = MathUtils.randInt(0, 6);
+ if (e <= 1){
+ this.worldObj.spawnParticle("smoke", this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("cloud", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ }
+ else if (e >= 2){
+ this.worldObj.spawnParticle("explode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largeexplode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("hugeexplosion", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D);
+
+ }
+ }
+
+ }
+ }
+
+ private void explode()
+ {
+ final float f = 100.0F;
+
+ ExplosionHandler explode = new ExplosionHandler();
+ explode.createExplosion(this.worldObj, this, this.posX, this.posY, this.posZ, f, false, true);
+
+ /*this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, f, true);
+ this.worldObj.createExplosion(this, this.posX+MathUtils.randDouble(-10, 10), this.posY, this.posZ+MathUtils.randDouble(-10, 10), f+MathUtils.randFloat(-5F, 5F), true);
+ this.worldObj.createExplosion(this, this.posX+MathUtils.randDouble(-10, 10), this.posY, this.posZ+MathUtils.randDouble(-10, 10), f+MathUtils.randFloat(-5F, 5F), true);
+ this.worldObj.createExplosion(this, this.posX+MathUtils.randDouble(-10, 10), this.posY, this.posZ+MathUtils.randDouble(-10, 10), f+MathUtils.randFloat(-5F, 5F), true);
+ this.worldObj.createExplosion(this, this.posX+MathUtils.randDouble(-10, 10), this.posY, this.posZ+MathUtils.randDouble(-10, 10), f+MathUtils.randFloat(-5F, 5F), true);*/
+ }
+
+ /**
+ * (abstract) Protected helper method to write subclass entity data to NBT.
+ */
+ @Override
+ protected void writeEntityToNBT(final NBTTagCompound tag)
+ {
+ tag.setByte("Fuse", (byte)this.fuse);
+ }
+
+ /**
+ * (abstract) Protected helper method to read subclass entity data from NBT.
+ */
+ @Override
+ protected void readEntityFromNBT(final NBTTagCompound tag)
+ {
+ this.fuse = tag.getByte("Fuse");
+ }
+
+ /**
+ * returns null or the entityliving it was placed or ignited by
+ */
+ @Override
+ public EntityLivingBase getTntPlacedBy()
+ {
+ return this.tntPlacedBy;
+ }
+} \ No newline at end of file
diff --git a/src/main/java/gtPlusPlus/core/entity/EntityTeleportFX.java b/src/main/java/gtPlusPlus/core/entity/EntityTeleportFX.java
new file mode 100644
index 0000000000..ea667b8667
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/EntityTeleportFX.java
@@ -0,0 +1,247 @@
+package gtPlusPlus.core.entity;
+
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+
+import net.minecraft.entity.Entity;
+import net.minecraft.entity.item.EntityItem;
+import net.minecraft.init.Items;
+import net.minecraft.item.ItemStack;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.util.MathHelper;
+import net.minecraft.world.World;
+
+public class EntityTeleportFX extends Entity
+{
+ /** 'x' location the eye should float towards. */
+ private double targetX;
+ /** 'y' location the eye should float towards. */
+ private double targetY;
+ /** 'z' location the eye should float towards. */
+ private double targetZ;
+ private int despawnTimer;
+ private boolean shatterOrDrop;
+ private static final String __OBFID = "CL_00001716";
+
+ public EntityTeleportFX(final World p_i1757_1_)
+ {
+ super(p_i1757_1_);
+ this.setSize(0.25F, 0.25F);
+ }
+
+ @Override
+ protected void entityInit() {}
+
+ /**
+ * Checks if the entity is in range to render by using the past in distance and comparing it to its average edge
+ * length * 64 * renderDistanceWeight Args: distance
+ */
+ @Override
+ @SideOnly(Side.CLIENT)
+ public boolean isInRangeToRenderDist(final double p_70112_1_)
+ {
+ double d1 = this.boundingBox.getAverageEdgeLength() * 4.0D;
+ d1 *= 64.0D;
+ return p_70112_1_ < (d1 * d1);
+ }
+
+ public EntityTeleportFX(final World p_i1758_1_, final double p_i1758_2_, final double p_i1758_4_, final double p_i1758_6_)
+ {
+ super(p_i1758_1_);
+ this.despawnTimer = 0;
+ this.setSize(0.25F, 0.25F);
+ this.setPosition(p_i1758_2_, p_i1758_4_, p_i1758_6_);
+ this.yOffset = 0.0F;
+ }
+
+ /**
+ * The location the eye should float/move towards. Currently used for moving towards the nearest stronghold. Args:
+ * strongholdX, strongholdY, strongholdZ
+ */
+ public void moveTowards(final double p_70220_1_, final int p_70220_3_, final double p_70220_4_)
+ {
+ final double d2 = p_70220_1_ - this.posX;
+ final double d3 = p_70220_4_ - this.posZ;
+ final float f = MathHelper.sqrt_double((d2 * d2) + (d3 * d3));
+
+ if (f > 12.0F)
+ {
+ this.targetX = this.posX + ((d2 / f) * 12.0D);
+ this.targetZ = this.posZ + ((d3 / f) * 12.0D);
+ this.targetY = this.posY + 8.0D;
+ }
+ else
+ {
+ this.targetX = p_70220_1_;
+ this.targetY = p_70220_3_;
+ this.targetZ = p_70220_4_;
+ }
+
+ this.despawnTimer = 0;
+ this.shatterOrDrop = this.rand.nextInt(5) > 0;
+ }
+
+ /**
+ * Sets the velocity to the args. Args: x, y, z
+ */
+ @Override
+ @SideOnly(Side.CLIENT)
+ public void setVelocity(final double p_70016_1_, final double p_70016_3_, final double p_70016_5_)
+ {
+ this.motionX = p_70016_1_;
+ this.motionY = p_70016_3_;
+ this.motionZ = p_70016_5_;
+
+ if ((this.prevRotationPitch == 0.0F) && (this.prevRotationYaw == 0.0F))
+ {
+ final float f = MathHelper.sqrt_double((p_70016_1_ * p_70016_1_) + (p_70016_5_ * p_70016_5_));
+ this.prevRotationYaw = this.rotationYaw = (float)((Math.atan2(p_70016_1_, p_70016_5_) * 180.0D) / Math.PI);
+ this.prevRotationPitch = this.rotationPitch = (float)((Math.atan2(p_70016_3_, f) * 180.0D) / Math.PI);
+ }
+ }
+
+ /**
+ * Called to update the entity's position/logic.
+ */
+ @Override
+ public void onUpdate()
+ {
+ this.lastTickPosX = this.posX;
+ this.lastTickPosY = this.posY;
+ this.lastTickPosZ = this.posZ;
+ super.onUpdate();
+ this.posX += this.motionX;
+ this.posY += this.motionY;
+ this.posZ += this.motionZ;
+ final float f = MathHelper.sqrt_double((this.motionX * this.motionX) + (this.motionZ * this.motionZ));
+ this.rotationYaw = (float)((Math.atan2(this.motionX, this.motionZ) * 180.0D) / Math.PI);
+
+ for (this.rotationPitch = (float)((Math.atan2(this.motionY, f) * 180.0D) / Math.PI); (this.rotationPitch - this.prevRotationPitch) < -180.0F; this.prevRotationPitch -= 360.0F)
+ {
+ ;
+ }
+
+ while ((this.rotationPitch - this.prevRotationPitch) >= 180.0F)
+ {
+ this.prevRotationPitch += 360.0F;
+ }
+
+ while ((this.rotationYaw - this.prevRotationYaw) < -180.0F)
+ {
+ this.prevRotationYaw -= 360.0F;
+ }
+
+ while ((this.rotationYaw - this.prevRotationYaw) >= 180.0F)
+ {
+ this.prevRotationYaw += 360.0F;
+ }
+
+ this.rotationPitch = this.prevRotationPitch + ((this.rotationPitch - this.prevRotationPitch) * 0.2F);
+ this.rotationYaw = this.prevRotationYaw + ((this.rotationYaw - this.prevRotationYaw) * 0.2F);
+
+ if (!this.worldObj.isRemote)
+ {
+ final double d0 = this.targetX - this.posX;
+ final double d1 = this.targetZ - this.posZ;
+ final float f1 = (float)Math.sqrt((d0 * d0) + (d1 * d1));
+ final float f2 = (float)Math.atan2(d1, d0);
+ double d2 = f + ((f1 - f) * 0.0025D);
+
+ if (f1 < 1.0F)
+ {
+ d2 *= 0.8D;
+ this.motionY *= 0.8D;
+ }
+
+ this.motionX = Math.cos(f2) * d2;
+ this.motionZ = Math.sin(f2) * d2;
+
+ if (this.posY < this.targetY)
+ {
+ this.motionY += (1.0D - this.motionY) * 0.014999999664723873D;
+ }
+ else
+ {
+ this.motionY += (-1.0D - this.motionY) * 0.014999999664723873D;
+ }
+ }
+
+ final float f3 = 0.25F;
+
+ if (this.isInWater())
+ {
+ for (int i = 0; i < 4; ++i)
+ {
+ this.worldObj.spawnParticle("bubble", this.posX - (this.motionX * f3), this.posY - (this.motionY * f3), this.posZ - (this.motionZ * f3), this.motionX, this.motionY, this.motionZ);
+ }
+ }
+ else
+ {
+ this.worldObj.spawnParticle("portal", ((this.posX - (this.motionX * f3)) + (this.rand.nextDouble() * 0.6D)) - 0.3D, this.posY - (this.motionY * f3) - 0.5D, ((this.posZ - (this.motionZ * f3)) + (this.rand.nextDouble() * 0.6D)) - 0.3D, this.motionX, this.motionY, this.motionZ);
+ }
+
+ if (!this.worldObj.isRemote)
+ {
+ this.setPosition(this.posX, this.posY, this.posZ);
+ ++this.despawnTimer;
+
+ if ((this.despawnTimer > 80) && !this.worldObj.isRemote)
+ {
+ this.setDead();
+
+ if (this.shatterOrDrop)
+ {
+ this.worldObj.spawnEntityInWorld(new EntityItem(this.worldObj, this.posX, this.posY, this.posZ, new ItemStack(Items.ender_eye)));
+ }
+ else
+ {
+ this.worldObj.playAuxSFX(2003, (int)Math.round(this.posX), (int)Math.round(this.posY), (int)Math.round(this.posZ), 0);
+ }
+ }
+ }
+ }
+
+ /**
+ * (abstract) Protected helper method to write subclass entity data to NBT.
+ */
+ @Override
+ public void writeEntityToNBT(final NBTTagCompound p_70014_1_) {}
+
+ /**
+ * (abstract) Protected helper method to read subclass entity data from NBT.
+ */
+ @Override
+ public void readEntityFromNBT(final NBTTagCompound p_70037_1_) {}
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ public float getShadowSize()
+ {
+ return 0.0F;
+ }
+
+ /**
+ * Gets how bright this entity is.
+ */
+ @Override
+ public float getBrightness(final float p_70013_1_)
+ {
+ return 1.0F;
+ }
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ public int getBrightnessForRender(final float p_70070_1_)
+ {
+ return 15728880;
+ }
+
+ /**
+ * If returns false, the item will not inflict any damage against entities.
+ */
+ @Override
+ public boolean canAttackWithItem()
+ {
+ return false;
+ }
+} \ No newline at end of file
diff --git a/src/main/java/gtPlusPlus/core/entity/EntityTeslaTowerLightning.java b/src/main/java/gtPlusPlus/core/entity/EntityTeslaTowerLightning.java
new file mode 100644
index 0000000000..bf629bd147
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/EntityTeslaTowerLightning.java
@@ -0,0 +1,168 @@
+package gtPlusPlus.core.entity;
+import java.util.List;
+import java.util.Random;
+import java.util.UUID;
+
+import net.minecraft.block.material.Material;
+import net.minecraft.entity.Entity;
+import net.minecraft.entity.effect.EntityWeatherEffect;
+import net.minecraft.init.Blocks;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.util.AxisAlignedBB;
+import net.minecraft.util.MathHelper;
+import net.minecraft.world.EnumDifficulty;
+import net.minecraft.world.World;
+
+import gtPlusPlus.api.damage.DamageTeslaTower;
+import gtPlusPlus.api.objects.Logger;
+import gtPlusPlus.api.objects.random.XSTR;
+import gtPlusPlus.core.util.minecraft.EntityUtils;
+
+public class EntityTeslaTowerLightning extends EntityWeatherEffect
+{
+ /** Declares which state the lightning bolt is in. Whether it's in the air, hit the ground, etc. */
+ private int lightningState;
+ /** A random long that is used to change the vertex of the lightning rendered in RenderLightningBolt */
+ public long boltVertex;
+ /** Determines the time before the EntityLightningBolt is destroyed. It is a random integer decremented over time. */
+ private int boltLivingTime;
+
+ private final UUID boltID;
+ private final UUID boltOwnerID;
+
+ private final Entity boltValidDamageTarget;
+
+
+ public EntityTeslaTowerLightning(World p_i1703_1_, double p_i1703_2_, double p_i1703_4_, double p_i1703_6_, Entity valid, UUID owner)
+ {
+ super(p_i1703_1_);
+ Logger.INFO("Plasma Bolt - Created.");
+ Random rand = new XSTR(p_i1703_1_.getSeed());
+ this.setLocationAndAngles(p_i1703_2_, p_i1703_4_, p_i1703_6_, 0.0F, 0.0F);
+ this.lightningState = 2;
+ this.boltVertex = rand.nextLong();
+ this.boltLivingTime = (1) + rand.nextInt(3) + 1;
+ this.boltValidDamageTarget = valid;
+ this.boltID = UUID.randomUUID();
+ this.boltOwnerID = owner;
+
+ //Puts fires out
+ if (!p_i1703_1_.isRemote && p_i1703_1_.getGameRules().getGameRuleBooleanValue("doFireTick") && (p_i1703_1_.difficultySetting == EnumDifficulty.NORMAL || p_i1703_1_.difficultySetting == EnumDifficulty.HARD) && p_i1703_1_.doChunksNearChunkExist(MathHelper.floor_double(p_i1703_2_), MathHelper.floor_double(p_i1703_4_), MathHelper.floor_double(p_i1703_6_), 10))
+ {
+ Logger.INFO("Plasma Bolt - Putting out fires?.");
+ int i = MathHelper.floor_double(p_i1703_2_);
+ int j = MathHelper.floor_double(p_i1703_4_);
+ int k = MathHelper.floor_double(p_i1703_6_);
+
+ if (p_i1703_1_.getBlock(i, j, k).getMaterial() == Material.fire)
+ {
+ p_i1703_1_.setBlock(i, j, k, Blocks.air);
+ }
+
+ for (i = 0; i < 4; ++i)
+ {
+ j = MathHelper.floor_double(p_i1703_2_) + rand.nextInt(3) - 1;
+ k = MathHelper.floor_double(p_i1703_4_) + rand.nextInt(3) - 1;
+ int l = MathHelper.floor_double(p_i1703_6_) + rand.nextInt(3) - 1;
+
+ if (p_i1703_1_.getBlock(j, k, l).getMaterial() == Material.fire)
+ {
+ p_i1703_1_.setBlock(j, k, l, Blocks.air);
+ }
+ }
+ }
+ }
+
+ /**
+ * Called to update the entity's position/logic.
+ */
+ public void onUpdate()
+ {
+ //Logger.INFO("Zap");
+ super.onUpdate();
+ Logger.INFO("Plasma Bolt - Tick.");
+ Random rand = new XSTR(this.worldObj.getSeed());
+
+ if (this.lightningState == 2)
+ {
+ Logger.INFO("Plasma Bolt - Playing Sound.");
+ this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "ambient.weather.thunder", 10000.0F, 0.8F + rand.nextFloat() * 0.2F);
+ }
+ --this.lightningState;
+
+
+ if (this.lightningState >= 0)
+ {
+ Logger.INFO("Plasma Bolt - state >= 0.");
+ if (this.worldObj.isRemote)
+ {
+ Logger.INFO("Plasma Bolt - World is remote, resetting state to 2.");
+ this.worldObj.lastLightningBolt = 2;
+ }
+ else
+ {
+ Logger.INFO("Plasma Bolt - World is server side.");
+ double d0 = 3.0D;
+ List<Entity> list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, AxisAlignedBB.getBoundingBox(this.posX - d0, this.posY - d0, this.posZ - d0, this.posX + d0, this.posY + 6.0D + d0, this.posZ + d0));
+
+ for (int l = 0; l < list.size(); ++l)
+ {
+ Entity entity = list.get(l);
+ if (this.boltValidDamageTarget.getUniqueID().equals(entity.getUniqueID())){
+ if (!entity.getUniqueID().equals(boltOwnerID)){
+ Logger.INFO("Plasma Bolt - Hurting Entity.");
+ Logger.INFO("Plasma Bolt - "+entity.getCommandSenderName()+".");
+ //if (!net.minecraftforge.event.ForgeEventFactory.onEntityStruckByLightning(entity, this))
+ EntityUtils.doFireDamage(entity, 5);
+ EntityUtils.doDamage(entity, new DamageTeslaTower(entity), 20);
+ }
+ }
+ }
+
+ }
+ }
+
+ if (this.lightningState < 0)
+ {
+ Logger.INFO("Plasma Bolt - state < 0.");
+ if (this.boltLivingTime == 0)
+ {
+ Logger.INFO("Plasma Bolt - setting dead.");
+ this.setDead();
+ }
+ else if (this.lightningState < -rand.nextInt(10))
+ {
+ Logger.INFO("Plasma Bolt - dunno.");
+ --this.boltLivingTime;
+ this.lightningState = 1;
+ this.boltVertex = rand.nextLong();
+ //Puts fires out.
+ if (!this.worldObj.isRemote && this.worldObj.getGameRules().getGameRuleBooleanValue("doFireTick") && this.worldObj.doChunksNearChunkExist(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ), 10))
+ {
+ Logger.INFO("Plasma Bolt - Putting fires out [2].");
+ int i = MathHelper.floor_double(this.posX);
+ int j = MathHelper.floor_double(this.posY);
+ int k = MathHelper.floor_double(this.posZ);
+
+ if (this.worldObj.getBlock(i, j, k).getMaterial() == Material.fire)
+ {
+ this.worldObj.setBlock(i, j, k, Blocks.air);
+ }
+ }
+
+ }
+ }
+ }
+
+ protected void entityInit() {}
+
+ /**
+ * (abstract) Protected helper method to read subclass entity data from NBT.
+ */
+ protected void readEntityFromNBT(NBTTagCompound p_70037_1_) {}
+
+ /**
+ * (abstract) Protected helper method to write subclass entity data to NBT.
+ */
+ protected void writeEntityToNBT(NBTTagCompound p_70014_1_) {}
+} \ No newline at end of file
diff --git a/src/main/java/gtPlusPlus/core/entity/InternalEntityRegistry.java b/src/main/java/gtPlusPlus/core/entity/InternalEntityRegistry.java
new file mode 100644
index 0000000000..6b88d5775c
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/InternalEntityRegistry.java
@@ -0,0 +1,96 @@
+package gtPlusPlus.core.entity;
+
+import cpw.mods.fml.common.registry.EntityRegistry;
+
+import gtPlusPlus.GTplusplus;
+import gtPlusPlus.api.objects.Logger;
+import gtPlusPlus.australia.entity.type.EntityAustralianSpiderBase;
+import gtPlusPlus.australia.entity.type.EntityBoar;
+import gtPlusPlus.australia.entity.type.EntityDingo;
+import gtPlusPlus.australia.entity.type.EntityOctopus;
+import gtPlusPlus.core.entity.monster.EntityBatKing;
+import gtPlusPlus.core.entity.monster.EntityGiantChickenBase;
+import gtPlusPlus.core.entity.monster.EntitySickBlaze;
+import gtPlusPlus.core.entity.monster.EntityStaballoyConstruct;
+import gtPlusPlus.core.entity.projectile.EntityHydrofluoricAcidPotion;
+import gtPlusPlus.core.entity.projectile.EntityLightningAttack;
+import gtPlusPlus.core.entity.projectile.EntitySulfuricAcidPotion;
+import gtPlusPlus.core.entity.projectile.EntityThrowableBomb;
+import gtPlusPlus.core.entity.projectile.EntityToxinballSmall;
+import gtPlusPlus.core.item.general.spawn.ItemCustomSpawnEgg;
+import gtPlusPlus.core.util.Utils;
+
+public class InternalEntityRegistry {
+
+ static int mEntityID = 0;
+
+ public static void registerEntities(){
+ Logger.INFO("Registering GT++ Entities.");
+
+ //EntityRegistry.registerGlobalEntityID(EntityPrimedMiningExplosive.class, "MiningCharge", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(0, 0, 0), Utils.rgbtoHexValue(125, 125, 125));
+ EntityRegistry.registerModEntity(EntityPrimedMiningExplosive.class, "MiningCharge", mEntityID++, GTplusplus.instance, 64, 20, true);
+
+ //EntityRegistry.registerGlobalEntityID(EntitySulfuricAcidPotion.class, "throwablePotionSulfuric", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(200, 0, 200), Utils.rgbtoHexValue(125, 125, 125));
+ EntityRegistry.registerModEntity(EntitySulfuricAcidPotion.class, "throwablePotionSulfuric", mEntityID++, GTplusplus.instance, 64, 20, true);
+
+
+ //EntityRegistry.registerGlobalEntityID(EntityHydrofluoricAcidPotion.class, "throwablePotionHydrofluoric", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(0, 0, 0), Utils.rgbtoHexValue(255, 255, 255));
+ EntityRegistry.registerModEntity(EntityHydrofluoricAcidPotion.class, "throwablePotionHydrofluoric", mEntityID++, GTplusplus.instance, 64, 20, true);
+
+
+ //EntityRegistry.registerGlobalEntityID(EntityToxinballSmall.class, "toxinBall", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(0, 25, 0), Utils.rgbtoHexValue(0, 125, 0));
+ EntityRegistry.registerModEntity(EntityToxinballSmall.class, "toxinBall", mEntityID++, GTplusplus.instance, 64, 20, true);
+
+
+ //EntityRegistry.registerGlobalEntityID(EntityStaballoyConstruct.class, "constructStaballoy", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(0, 75, 0), Utils.rgbtoHexValue(50, 220, 50));
+ EntityRegistry.registerModEntity(EntityStaballoyConstruct.class, "constructStaballoy", mEntityID++, GTplusplus.instance, 64, 20, true);
+ ItemCustomSpawnEgg.registerEntityForSpawnEgg(0, "constructStaballoy", Utils.rgbtoHexValue(20, 200, 20), Utils.rgbtoHexValue(20, 20, 20));
+
+ //EntityRegistry.registerGlobalEntityID(EntitySickBlaze.class, "sickBlaze", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(0, 75, 0), Utils.rgbtoHexValue(75, 175, 75));
+ EntityRegistry.registerModEntity(EntitySickBlaze.class, "sickBlaze", mEntityID++, GTplusplus.instance, 64, 20, true);
+ ItemCustomSpawnEgg.registerEntityForSpawnEgg(1, "sickBlaze", Utils.rgbtoHexValue(40, 180, 40), Utils.rgbtoHexValue(75, 75, 75));
+
+ //EntityRegistry.registerGlobalEntityID(EntityTeslaTowerLightning.class, "plasmaBolt", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(255, 0, 0), Utils.rgbtoHexValue(125, 125, 125));
+ EntityRegistry.registerModEntity(EntityTeslaTowerLightning.class, "plasmaBolt", mEntityID++, GTplusplus.instance, 64, 5, true);
+
+ EntityRegistry.registerModEntity(EntityThrowableBomb.class, "EntityThrowableBomb", mEntityID++, GTplusplus.instance, 64, 10, true);
+
+ EntityRegistry.registerModEntity(EntityLightningAttack.class, "EntityLightningAttack", mEntityID++, GTplusplus.instance, 64, 20, true);
+
+ /**
+ * Globals, which generate spawn eggs. (Currently required for Giant chicken spawning)
+ */
+
+ EntityRegistry.registerModEntity(EntityGiantChickenBase.class, "bigChickenFriendly", mEntityID++, GTplusplus.instance, 64, 20, true);
+ ItemCustomSpawnEgg.registerEntityForSpawnEgg(2, "bigChickenFriendly", Utils.rgbtoHexValue(255, 0, 0), Utils.rgbtoHexValue(175, 175, 175));
+ EntityRegistry.registerModEntity(EntityBatKing.class, "batKing", mEntityID++, GTplusplus.instance, 64, 20, true);
+ ItemCustomSpawnEgg.registerEntityForSpawnEgg(3, "batKing", Utils.rgbtoHexValue(175, 175, 0), Utils.rgbtoHexValue(0, 175, 175));
+ //EntityRegistry.registerModEntity(EntityGiantChickenBase.class, "bigChickenFriendly", mEntityID++, GTplusplus.instance, 64, 20, true);
+
+
+
+
+
+ //Australia
+ EntityRegistry.registerModEntity(EntityAustralianSpiderBase.class, "AusSpider", mEntityID++, GTplusplus.instance, 64, 20, true);
+ ItemCustomSpawnEgg.registerEntityForSpawnEgg(30, "AusSpider", Utils.rgbtoHexValue(125, 0, 125), Utils.rgbtoHexValue(175, 175, 175));
+ EntityRegistry.registerModEntity(EntityBoar.class, "AusBoar", mEntityID++, GTplusplus.instance, 64, 20, true);
+ ItemCustomSpawnEgg.registerEntityForSpawnEgg(31, "AusBoar", Utils.rgbtoHexValue(75, 75, 0), Utils.rgbtoHexValue(175, 175, 75));
+ EntityRegistry.registerModEntity(EntityDingo.class, "AusDingo", mEntityID++, GTplusplus.instance, 64, 20, true);
+ ItemCustomSpawnEgg.registerEntityForSpawnEgg(32, "AusDingo", Utils.rgbtoHexValue(175, 125, 0), Utils.rgbtoHexValue(175, 75, 175));
+ EntityRegistry.registerModEntity(EntityOctopus.class, "AusOctopus", mEntityID++, GTplusplus.instance, 32, 20, true);
+ ItemCustomSpawnEgg.registerEntityForSpawnEgg(33, "AusOctopus", Utils.rgbtoHexValue(150, 50, 150), Utils.rgbtoHexValue(75, 175, 175));
+ //EntityRegistry.registerGlobalEntityID(EntityAustralianSpiderBase.class, "AusSpider", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(255, 0, 0), Utils.rgbtoHexValue(175, 175, 175));
+ //EntityRegistry.registerGlobalEntityID(EntityBoar.class, "AusBoar", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(255, 0, 0), Utils.rgbtoHexValue(175, 175, 175));
+ //EntityRegistry.registerGlobalEntityID(EntityDingo.class, "AusDingo", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(255, 0, 0), Utils.rgbtoHexValue(175, 175, 175));
+ //EntityRegistry.registerGlobalEntityID(EntityOctopus.class, "AusOctopus", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(255, 0, 0), Utils.rgbtoHexValue(175, 175, 175));
+
+
+
+
+
+
+
+ }
+
+}
diff --git a/src/main/java/gtPlusPlus/core/entity/ai/batking/EntityAIBatKingAttack.java b/src/main/java/gtPlusPlus/core/entity/ai/batking/EntityAIBatKingAttack.java
new file mode 100644
index 0000000000..52d1d6100c
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/ai/batking/EntityAIBatKingAttack.java
@@ -0,0 +1,406 @@
+package gtPlusPlus.core.entity.ai.batking;
+
+import gtPlusPlus.api.objects.Logger;
+import gtPlusPlus.core.entity.monster.EntityBatKing;
+import gtPlusPlus.core.util.math.MathUtils;
+import gtPlusPlus.core.util.minecraft.EntityUtils;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.IRangedAttackMob;
+import net.minecraft.entity.ai.EntityAIBase;
+import net.minecraft.pathfinding.PathEntity;
+import net.minecraft.pathfinding.PathPoint;
+import net.minecraft.util.MathHelper;
+
+public class EntityAIBatKingAttack extends EntityAIBase {
+
+ private final Ranged mRangedAI;
+ private final Melee mMeleeAI;
+ private boolean mIsMelee = false;
+
+ /** The Bat King in control of this AI. */
+ private final EntityBatKing mAttackingEntity;
+
+ /** The PathEntity of our entity. */
+ private PathEntity mEntityPathEntity;
+
+ /** The current target of Bat King in control of this AI. */
+ private EntityLivingBase mEntityTarget;
+
+ private final Class mClassTarget;
+
+ public EntityAIBatKingAttack(EntityBatKing aAttacker, Class aClassTarget,
+ double aMovementSpeed, int someInt, int aMaxRangedAttackTime, float someFloat, boolean aLongMemory) {
+ mRangedAI = new Ranged(this, aMovementSpeed, someInt, 5, someFloat);
+ mMeleeAI = new Melee(this, aClassTarget, aMovementSpeed, aLongMemory);
+ mAttackingEntity = aAttacker;
+ mClassTarget = aClassTarget;
+ }
+
+ @Override
+ public boolean shouldExecute() {
+ determineCombatStyle();
+ EntityLivingBase entitylivingbase = this.mAttackingEntity.getAttackTarget();
+ if (entitylivingbase == null) {
+ this.mEntityTarget = null;
+ return false;
+ } else if (!entitylivingbase.isEntityAlive()) {
+ return false;
+ } else if (this.mClassTarget != null && !this.mClassTarget.isAssignableFrom(entitylivingbase.getClass())) {
+ return false;
+ } else {
+ if (this.mIsMelee) {
+ return this.mMeleeAI.shouldExecute();
+ }
+ else {
+ this.mEntityTarget = entitylivingbase;
+ this.mEntityPathEntity = this.mAttackingEntity.getNavigator().getPathToEntityLiving(entitylivingbase);
+ return mRangedAI != null && mMeleeAI != null && hasValidTarget();
+ }
+ }
+ }
+
+ public EntityBatKing getBatKing() {
+ return this.mAttackingEntity;
+ }
+
+ public IRangedAttackMob getBatKingAsIRangedAttackMob() {
+ return this.mAttackingEntity;
+ }
+
+ public boolean hasValidTarget() {
+ return this.mEntityTarget != null;
+ }
+
+ public EntityLivingBase getTarget() {
+ return mEntityTarget;
+ }
+
+ @Override
+ public boolean continueExecuting() {
+ determineCombatStyle();
+ if (mIsMelee) {
+ return mMeleeAI.continueExecuting();
+ } else {
+ return mRangedAI.continueExecuting();
+ }
+ }
+
+ @Override
+ public boolean isInterruptible() {
+ if (mIsMelee) {
+
+ } else {
+
+ }
+ return super.isInterruptible();
+ }
+
+ @Override
+ public void startExecuting() {
+ determineCombatStyle();
+ if (mIsMelee) {
+ mMeleeAI.startExecuting();
+ } else {
+ mRangedAI.startExecuting();
+ }
+ }
+
+ @Override
+ public void resetTask() {
+ determineCombatStyle();
+ if (mIsMelee) {
+ mMeleeAI.resetTask();
+ } else {
+ mRangedAI.resetTask();
+ }
+ }
+
+ @Override
+ public void updateTask() {
+ determineCombatStyle();
+ if (mIsMelee) {
+ mMeleeAI.updateTask();
+ } else {
+ mRangedAI.updateTask();
+ }
+ }
+
+
+ private final void determineCombatStyle() {
+ boolean aisMeleeNow = this.mIsMelee;
+ if (this.mEntityTarget != null && EntityUtils.getDistance(getBatKing(), mEntityTarget) < 4) {
+ this.mIsMelee = true;
+ }
+ else {
+ this.mIsMelee = false;
+ }
+ if (aisMeleeNow != this.mIsMelee) {
+ Logger.INFO("Bat King changed combat style from "+(aisMeleeNow ? "Melee" : "Ranged")+" to "+(this.mIsMelee ? "Melee" : "Ranged"));
+ }
+ }
+
+ private class Ranged {
+
+ private final EntityAIBatKingAttack parentAI;
+
+ /**
+ * A decrementing tick that spawns a ranged attack once this value reaches 0. It
+ * is then set back to the maxRangedAttackTime.
+ */
+ private int rangedAttackTime;
+ private double entityMoveSpeed;
+ private int mCooldownTime;
+ private int field_96561_g;
+ /**
+ * The maximum time the AI has to wait before performing another ranged attack.
+ */
+ private int maxRangedAttackTime;
+ private float field_96562_i;
+ private float field_82642_h; //Max range
+
+ public Ranged(EntityAIBatKingAttack aParent, double aMovementSpeed, int someInt,
+ int aMaxRangedAttackTime, float someFloat) {
+ this.rangedAttackTime = -1;
+ this.parentAI = aParent;
+ this.entityMoveSpeed = aMovementSpeed;
+ this.field_96561_g = someInt;
+ this.maxRangedAttackTime = aMaxRangedAttackTime;
+ this.field_96562_i = someFloat;
+ this.field_82642_h = someFloat * someFloat * 8;
+ parentAI.setMutexBits(3);
+
+ }
+
+ /**
+ * Execute a one shot task or start executing a continuous task
+ */
+ public void startExecuting() {
+ parentAI.getBatKing().getNavigator().setPath(parentAI.mEntityPathEntity, this.entityMoveSpeed);
+ }
+
+ /**
+ * Returns whether an in-progress EntityAIBase should continue executing
+ */
+ public boolean continueExecuting() {
+ return parentAI.shouldExecute() || !parentAI.getBatKing().getNavigator().noPath();
+ }
+
+ /**
+ * Resets the task
+ */
+ public void resetTask() {
+ parentAI.mEntityTarget = null;
+ this.mCooldownTime = 0;
+ this.rangedAttackTime = -1;
+ }
+
+ /**
+ * Updates the task
+ */
+ public void updateTask() {
+
+ if (MathUtils.randInt(0, 100) == 0) {
+ maxRangedAttackTime = MathUtils.balance(maxRangedAttackTime, 20, 40);
+ }
+
+ double d0 = parentAI.getBatKing().getDistanceSq(parentAI.mEntityTarget.posX, parentAI.mEntityTarget.boundingBox.minY,
+ parentAI.mEntityTarget.posZ);
+ boolean flag = parentAI.getBatKing().getEntitySenses().canSee(parentAI.mEntityTarget);
+
+ if (flag) {
+ ++this.mCooldownTime;
+ } else {
+ this.mCooldownTime = 0;
+ }
+
+ if (d0 <= (double) this.field_82642_h && this.mCooldownTime >= 20) {
+ parentAI.getBatKing().getNavigator().clearPathEntity();
+ } else {
+ if (parentAI.getBatKing().getNavigator().tryMoveToEntityLiving(parentAI.mEntityTarget, this.entityMoveSpeed)) {
+ Logger.INFO("Doing Ranged Ai Task.");
+ }
+ else {
+ Logger.INFO("Not Doing Ranged Ai Task.");
+ }
+ }
+
+ parentAI.getBatKing().getLookHelper().setLookPositionWithEntity(parentAI.mEntityTarget, 30.0F, 30.0F);
+ float f;
+ Logger.INFO("Ranged AI - "+rangedAttackTime);
+
+ if (--this.rangedAttackTime == 0) {
+ if (d0 > (double) this.field_82642_h || !flag) {
+ Logger.INFO("Stopping ranged attack. "+flag+"|"+(d0 > (double) this.field_82642_h)+"|"+d0+"|"+(double) this.field_82642_h);
+ return;
+ }
+
+ f = MathHelper.sqrt_double(d0) / this.field_96562_i;
+ float f1 = f;
+
+ if (f < 0.1F) {
+ f1 = 0.1F;
+ }
+
+ if (f1 > 1.0F) {
+ f1 = 1.0F;
+ }
+ Logger.INFO("Trying to do a ranged attack.");
+ parentAI.getBatKingAsIRangedAttackMob().attackEntityWithRangedAttack(parentAI.mEntityTarget, f1);
+ this.rangedAttackTime = MathHelper.floor_float(
+ f * (float) (this.maxRangedAttackTime - this.field_96561_g) + (float) this.field_96561_g);
+ } else if (this.rangedAttackTime < 0) {
+ f = MathHelper.sqrt_double(d0) / this.field_96562_i;
+ this.rangedAttackTime = MathHelper.floor_float(
+ f * (float) (this.maxRangedAttackTime - this.field_96561_g) + (float) this.field_96561_g);
+ }
+ }
+
+ }
+
+ private class Melee {
+
+ private final EntityAIBatKingAttack parentAI;
+
+ /**
+ * An amount of decrementing ticks that allows the entity to attack once the
+ * tick reaches 0.
+ */
+ int attackTick;
+ /** The speed with which the mob will approach the target */
+ double speedTowardsTarget;
+ /**
+ * When true, the mob will continue chasing its target, even if it can't find a
+ * path to them right now.
+ */
+ boolean longMemory;
+ Class classTarget;
+ private int field_75445_i;
+ private double field_151497_i;
+ private double field_151495_j;
+ private double field_151496_k;
+
+ private int failedPathFindingPenalty;
+
+ public Melee(EntityAIBatKingAttack aParent, Class aClassTarget,
+ double aMoveToTargetSpeed, boolean aLongMemory) {
+ this.parentAI = aParent;
+ this.classTarget = aClassTarget;
+ this.speedTowardsTarget = aMoveToTargetSpeed;
+ this.longMemory = aLongMemory;
+ parentAI.setMutexBits(3);
+ }
+
+ /**
+ * Returns whether the EntityAIBase should begin execution.
+ */
+ public boolean shouldExecute() {
+ if (!parentAI.hasValidTarget()) {
+ return false;
+ }
+ EntityLivingBase entitylivingbase = parentAI.getTarget();
+
+ if (entitylivingbase == null) {
+ return false;
+ } else if (!entitylivingbase.isEntityAlive()) {
+ return false;
+ } else if (this.classTarget != null && !this.classTarget.isAssignableFrom(entitylivingbase.getClass())) {
+ return false;
+ } else {
+ if (--this.field_75445_i <= 0) {
+ parentAI.mEntityPathEntity = parentAI.mAttackingEntity.getNavigator().getPathToEntityLiving(entitylivingbase);
+ this.field_75445_i = 4 + parentAI.mAttackingEntity.getRNG().nextInt(7);
+ return parentAI.mEntityPathEntity != null;
+ } else {
+ return true;
+ }
+ }
+ }
+
+ /**
+ * Returns whether an in-progress EntityAIBase should continue executing
+ */
+ public boolean continueExecuting() {
+ EntityLivingBase entitylivingbase = parentAI.mAttackingEntity.getAttackTarget();
+ return entitylivingbase == null ? false
+ : (!entitylivingbase.isEntityAlive() ? false
+ : (!this.longMemory ? !parentAI.mAttackingEntity.getNavigator().noPath()
+ : parentAI.mAttackingEntity.isWithinHomeDistance(MathHelper.floor_double(entitylivingbase.posX),
+ MathHelper.floor_double(entitylivingbase.posY),
+ MathHelper.floor_double(entitylivingbase.posZ))));
+ }
+
+ /**
+ * Execute a one shot task or start executing a continuous task
+ */
+ public void startExecuting() {
+ parentAI.mAttackingEntity.getNavigator().setPath(parentAI.mEntityPathEntity, this.speedTowardsTarget);
+ this.field_75445_i = 0;
+ }
+
+ /**
+ * Resets the task
+ */
+ public void resetTask() {
+ parentAI.mAttackingEntity.getNavigator().clearPathEntity();
+ }
+
+ /**
+ * Updates the task
+ */
+ public void updateTask() {
+ EntityLivingBase entitylivingbase = parentAI.mAttackingEntity.getAttackTarget();
+ parentAI.mAttackingEntity.getLookHelper().setLookPositionWithEntity(entitylivingbase, 30.0F, 30.0F);
+ double d0 = parentAI.mAttackingEntity.getDistanceSq(entitylivingbase.posX, entitylivingbase.boundingBox.minY,
+ entitylivingbase.posZ);
+ double d1 = (double) (parentAI.mAttackingEntity.width * 2.0F * parentAI.mAttackingEntity.width * 2.0F + entitylivingbase.width);
+ --this.field_75445_i;
+
+ if ((this.longMemory || parentAI.mAttackingEntity.getEntitySenses().canSee(entitylivingbase)) && this.field_75445_i <= 0
+ && (this.field_151497_i == 0.0D && this.field_151495_j == 0.0D && this.field_151496_k == 0.0D
+ || entitylivingbase.getDistanceSq(this.field_151497_i, this.field_151495_j,
+ this.field_151496_k) >= 1.0D
+ || parentAI.mAttackingEntity.getRNG().nextFloat() < 0.05F)) {
+ this.field_151497_i = entitylivingbase.posX;
+ this.field_151495_j = entitylivingbase.boundingBox.minY;
+ this.field_151496_k = entitylivingbase.posZ;
+ this.field_75445_i = failedPathFindingPenalty + 4 + parentAI.mAttackingEntity.getRNG().nextInt(7);
+
+ if (parentAI.mAttackingEntity.getNavigator().getPath() != null) {
+ PathPoint finalPathPoint = parentAI.mAttackingEntity.getNavigator().getPath().getFinalPathPoint();
+ if (finalPathPoint != null && entitylivingbase.getDistanceSq(finalPathPoint.xCoord,
+ finalPathPoint.yCoord, finalPathPoint.zCoord) < 1) {
+ failedPathFindingPenalty = 0;
+ } else {
+ failedPathFindingPenalty += 10;
+ }
+ } else {
+ failedPathFindingPenalty += 10;
+ }
+
+ if (d0 > 1024.0D) {
+ this.field_75445_i += 10;
+ } else if (d0 > 256.0D) {
+ this.field_75445_i += 5;
+ }
+
+ if (!parentAI.mAttackingEntity.getNavigator().tryMoveToEntityLiving(entitylivingbase, this.speedTowardsTarget)) {
+ this.field_75445_i += 15;
+ }
+ }
+
+ this.attackTick = Math.max(this.attackTick - 1, 0);
+
+ if (d0 <= d1 && this.attackTick <= 20) {
+ this.attackTick = 20;
+
+ if (parentAI.mAttackingEntity.getHeldItem() != null) {
+ parentAI.mAttackingEntity.swingItem();
+ }
+
+ parentAI.mAttackingEntity.attackEntityAsMob(entitylivingbase);
+ }
+ }
+
+ }
+
+} \ No newline at end of file
diff --git a/src/main/java/gtPlusPlus/core/entity/item/ItemEntityGiantEgg.java b/src/main/java/gtPlusPlus/core/entity/item/ItemEntityGiantEgg.java
new file mode 100644
index 0000000000..8e0b1b48ce
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/item/ItemEntityGiantEgg.java
@@ -0,0 +1,117 @@
+package gtPlusPlus.core.entity.item;
+
+import net.minecraft.entity.item.EntityItem;
+import net.minecraft.item.ItemStack;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.world.World;
+
+import gtPlusPlus.api.objects.Logger;
+import gtPlusPlus.core.entity.monster.EntityGiantChickenBase;
+import gtPlusPlus.core.item.ModItems;
+import gtPlusPlus.core.util.math.MathUtils;
+import gtPlusPlus.core.util.minecraft.ItemUtils;
+import gtPlusPlus.core.util.minecraft.NBTUtils;
+
+public class ItemEntityGiantEgg extends EntityItem {
+
+ /**
+ * The maximum age of this Chicken Egg. The item will try hatch once this is reached.
+ */
+ public int mEggAge = 10000;
+ public int mEggSize = -1;
+
+ public ItemEntityGiantEgg(World aWorld) {
+ super(aWorld);
+ }
+
+ public ItemEntityGiantEgg(World aWorld, double aX, double aY, double aZ) {
+ super(aWorld, aX, aY, aZ);
+ }
+
+ public ItemEntityGiantEgg(World aWorld, double aX, double aY, double aZ, ItemStack aStack) {
+ super(aWorld, aX, aY, aZ, aStack);
+ }
+
+ private boolean spawnGiantChicken() {
+ try {
+ EntityGiantChickenBase entitychicken = new EntityGiantChickenBase(this.worldObj);
+ entitychicken.setGrowingAge(-MathUtils.randInt(20000, 40000));
+ entitychicken.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, 0.0F);
+ return this.worldObj.spawnEntityInWorld(entitychicken);
+ }
+ catch (Throwable t) {
+ return false;
+ }
+ }
+
+ //These eggs also do not combine.
+ @Override
+ public boolean combineItems(EntityItem p_70289_1_) {
+ return false;
+ }
+
+ @Override
+ public void writeEntityToNBT(NBTTagCompound aNBT) {
+ super.writeEntityToNBT(aNBT);
+ aNBT.setInteger("mEggAge", mEggAge);
+ aNBT.setInteger("mTicksExisted", this.age);
+ }
+
+ @Override
+ public void readEntityFromNBT(NBTTagCompound aNBT) {
+ super.readEntityFromNBT(aNBT);
+ mEggAge = aNBT.getInteger("mEggAge");
+ }
+
+ //They're fireproof
+ @Override
+ public void setFire(int p_70015_1_) {
+ }
+
+ @Override
+ public boolean isBurning() {
+ return false;
+ }
+
+ @Override
+ public void onEntityUpdate() {
+ super.onEntityUpdate();
+ Logger.INFO("1");
+ //Large eggs don't despawn, because they will try hatch first.
+ if (this.lifespan != Integer.MAX_VALUE-1) {
+ this.lifespan = Integer.MAX_VALUE-1;
+ }
+
+ if (this.getEntityItem() != null) {
+ ItemStack g = this.getEntityItem();
+ NBTUtils.setInteger(g, "mTicksExisted", this.age);
+ NBTUtils.setInteger(g, "lifespan", this.lifespan);
+ NBTUtils.setBoolean(g, "playerHeld", false);
+ this.setEntityItemStack(g);
+ Logger.INFO("Writing age to NBT of stored stack item.");
+ }
+ else {
+ ItemStack g = ItemUtils.getSimpleStack(ModItems.itemBigEgg);
+ NBTUtils.setInteger(g, "mTicksExisted", this.age);
+ NBTUtils.setInteger(g, "lifespan", this.lifespan);
+ NBTUtils.setBoolean(g, "playerHeld", false);
+ this.setEntityItemStack(g);
+ Logger.INFO("Writing age to NBT of new stack item.");
+
+ }
+
+ if (this.age >= 1000) {
+ //Cache the value for efficiency
+ if (mEggSize == -1)
+ mEggSize = (this.getEntityItem() != null ? (this.getEntityItem().hasTagCompound() ? (this.getEntityItem().getTagCompound().hasKey("size") ? this.getEntityItem().getTagCompound().getInteger("size") : 1) : 1) : 1);
+ if (MathUtils.randInt(100*mEggSize, 1000) >= MathUtils.randInt(950, 1000)) {
+ //Spawn Chicken
+ if (spawnGiantChicken()) {
+ this.kill();
+ }
+ }
+ }
+ }
+
+
+}
diff --git a/src/main/java/gtPlusPlus/core/entity/monster/EntityBatKing.java b/src/main/java/gtPlusPlus/core/entity/monster/EntityBatKing.java
new file mode 100644
index 0000000000..55e0f4c571
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/monster/EntityBatKing.java
@@ -0,0 +1,712 @@
+package gtPlusPlus.core.entity.monster;
+
+import java.lang.reflect.Field;
+
+import gtPlusPlus.api.objects.Logger;
+import gtPlusPlus.api.objects.minecraft.BlockPos;
+import gtPlusPlus.core.entity.ai.batking.EntityAIBatKingAttack;
+import gtPlusPlus.core.entity.projectile.EntityThrowableBomb;
+import gtPlusPlus.core.util.math.MathUtils;
+import gtPlusPlus.core.util.minecraft.EntityUtils;
+import gtPlusPlus.core.util.reflect.ReflectionUtils;
+import net.minecraft.entity.Entity;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.EnumCreatureAttribute;
+import net.minecraft.entity.IRangedAttackMob;
+import net.minecraft.entity.SharedMonsterAttributes;
+import net.minecraft.entity.ai.EntityAIAttackOnCollide;
+import net.minecraft.entity.ai.EntityAIHurtByTarget;
+import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
+import net.minecraft.entity.ai.EntityAIWander;
+import net.minecraft.entity.ai.RandomPositionGenerator;
+import net.minecraft.entity.monster.EntityMob;
+import net.minecraft.entity.passive.EntityBat;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.entity.projectile.EntityArrow;
+import net.minecraft.entity.projectile.EntityLargeFireball;
+import net.minecraft.init.Items;
+import net.minecraft.item.Item;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.util.AxisAlignedBB;
+import net.minecraft.util.DamageSource;
+import net.minecraft.util.MathHelper;
+import net.minecraft.util.Vec3;
+import net.minecraft.world.EnumDifficulty;
+import net.minecraft.world.World;
+
+public class EntityBatKing extends EntityMob implements IRangedAttackMob {
+
+ public int courseChangeCooldown;
+ public double waypointX;
+ public double waypointY;
+ public double waypointZ;
+ private Entity targetedEntity;
+ private int aggroCooldown;
+ public int prevAttackCounter;
+ public int attackCounter;
+ private int explosionStrength = 1;
+
+ private EntityAIBatKingAttack aiAttack = new EntityAIBatKingAttack(this, null, 1.0D, 20, 60, 15.0F, true);
+ private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D,
+ false);
+
+ public EntityBatKing(World p_i1680_1_) {
+ super(p_i1680_1_);
+ this.setSize(2.5F, 1.5F);
+
+ this.setIsBatHanging(false);
+ this.isImmuneToFire = true;
+ this.experienceValue = 1000;
+
+ this.tasks.addTask(3, this.aiAttack);
+ //this.tasks.addTask(4, this.aiAttackOnCollide);
+ //this.tasks.addTask(4, new EntityAIRestrictSun(this));
+ //this.tasks.addTask(5, new EntityAIFleeSun(this, 1.0D));
+ this.tasks.addTask(4, new EntityAIWander(this, 1.0D));
+ //this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
+ //this.tasks.addTask(6, new EntityAILookIdle(this));
+
+ this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
+ //this.targetTasks.addTask(2, this.aiAttack);
+ this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true));
+ this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityBat.class, 0, false));
+
+ }
+
+ protected void entityInit() {
+ super.entityInit();
+ }
+
+ /**
+ * Get this Entity's EnumCreatureAttribute
+ */
+ public EnumCreatureAttribute getCreatureAttribute() {
+ return EnumCreatureAttribute.UNDEAD;
+ }
+
+ /**
+ * Gets the pitch of living sounds in living entities.
+ */
+ protected float getSoundPitch() {
+ return super.getSoundPitch() * 0.15F;
+ }
+
+ /**
+ * Returns the sound this mob makes while it's alive.
+ */
+ protected String getLivingSound() {
+ int aRand = MathUtils.randInt(0, 10);
+ if (aRand < 6) {
+ return null;
+ } else if (aRand <= 8) {
+ return "mob.bat.idle";
+ } else {
+ return "mob.blaze.breathe";
+ }
+ }
+
+ /**
+ * Returns the sound this mob makes when it is hurt.
+ */
+ protected String getHurtSound() {
+ return "mob.blaze.hit";
+ }
+
+ /**
+ * Returns the sound this mob makes on death.
+ */
+ protected String getDeathSound() {
+ return "mob.bat.death";
+ }
+
+ /**
+ * Returns true if this entity should push and be pushed by other entities when
+ * colliding.
+ */
+ public boolean canBePushed() {
+ return true;
+ }
+
+ protected void collideWithEntity(Entity aEntity) {
+ if (aEntity != null) {
+ if (aEntity instanceof EntityPlayer) {
+ EntityUtils.doDamage(aEntity, DamageSource.magic, (int) (((EntityPlayer) aEntity).getHealth() / 20));
+ }
+ }
+ }
+
+ protected void collideWithNearbyEntities() {
+ }
+
+ protected void applyEntityAttributes() {
+
+ this.getAttributeMap().registerAttribute(SharedMonsterAttributes.maxHealth);
+ this.getAttributeMap().registerAttribute(SharedMonsterAttributes.attackDamage);
+ this.getAttributeMap().registerAttribute(SharedMonsterAttributes.knockbackResistance);
+ this.getAttributeMap().registerAttribute(SharedMonsterAttributes.movementSpeed);
+ this.getAttributeMap().registerAttribute(SharedMonsterAttributes.followRange);
+
+ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(250.0D);
+ this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(6.0D);
+ this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(1D);
+ this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(120.0D);
+ }
+
+ public boolean getIsBatHanging() {
+ return false;
+ }
+
+ public void setIsBatHanging(boolean p_82236_1_) {
+ generateParticles(this);
+ generateParticles(this);
+ generateParticles(this);
+ for (int i = 0; i < 32; ++i) {
+ //
+ String particleName = "lava";
+ if (MathUtils.randInt(0, 3) <= 2) {
+ particleName = "crit";
+ }
+ this.worldObj.spawnParticle(particleName,
+ this.posX + (this.rand.nextDouble() - 0.5D) * (double) this.width,
+ this.posY + this.rand.nextDouble() * (double) this.height,
+ this.posZ + (this.rand.nextDouble() - 0.5D) * (double) this.width, 0.0D, 0.0D, 0.0D);
+ }
+
+ }
+
+ /**
+ * Returns true if the newer Entity AI code should be run
+ */
+ protected boolean isAIEnabled() {
+ return true;
+ }
+
+ /**
+ * Called to update the entity's position/logic.
+ */
+ public void onUpdate() {
+ super.onUpdate();
+ generateParticles(this);
+
+ if (!this.worldObj.isRemote && (this.targetedEntity == null || this.aggroCooldown-- <= 0)) {
+ this.targetedEntity = this.worldObj.getClosestVulnerablePlayerToEntity(this, 100.0D);
+
+ if (this.targetedEntity != null) {
+ this.aggroCooldown = 30;
+ if (aiAttack.hasValidTarget()) {
+ this.setAttackTarget(aiAttack.getTarget());
+ }
+ else {
+ Logger.INFO("No valid target.");
+ if (ReflectionUtils.doesFieldExist(aiAttack.getClass(), "mEntityTarget")) {
+ Logger.INFO("Found field.");
+ }
+ else {
+ Logger.INFO("Did not find field.");
+ }
+ Field target = ReflectionUtils.getField(EntityAIBatKingAttack.class, "mEntityTarget");
+ if (target != null) {
+ ReflectionUtils.setField(aiAttack, target, this.targetedEntity);
+ Logger.INFO("Set target.");
+ }
+ else {
+ Logger.INFO("Could not set via reflection.");
+ }
+
+
+ }
+ }
+ else {
+ Vec3 vec3 = RandomPositionGenerator.findRandomTarget(this, 32, 20);
+ if (vec3 != null) {
+ double xPosition = vec3.xCoord;
+ double yPosition = vec3.yCoord;
+ double zPosition = vec3.zCoord;
+ this.getNavigator().tryMoveToXYZ(xPosition, yPosition, zPosition, 3);
+ }
+ }
+ }
+
+ }
+
+ private static void generateParticles(EntityBatKing aKing) {
+ for (int i = 0; i < 20; ++i) {
+ //
+ if (MathUtils.randInt(0, 50) <= 1) {
+ String particleName = "smoke";
+ if (MathUtils.randInt(0, 3) <= 2) {
+ particleName = "largesmoke";
+ }
+ aKing.worldObj.spawnParticle(particleName,
+ aKing.posX + (aKing.rand.nextDouble() - 0.5D) * (double) aKing.width,
+ aKing.posY + aKing.rand.nextDouble() * (double) aKing.height,
+ aKing.posZ + (aKing.rand.nextDouble() - 0.5D) * (double) aKing.width, 0.0D, 0.0D, 0.0D);
+ }
+ if (MathUtils.randInt(0, 100) <= 1) {
+ String particleName = "smoke";
+ int test2 = MathUtils.randInt(0, 3);
+ if (test2 == 2) {
+ particleName = "dripLava";
+ } else if (test2 == 3) {
+ particleName = "portal";
+ }
+ aKing.worldObj.spawnParticle(particleName,
+ aKing.posX + (aKing.rand.nextDouble() - 0.5D) * (double) aKing.width,
+ aKing.posY + aKing.rand.nextDouble() * (double) aKing.height,
+ aKing.posZ + (aKing.rand.nextDouble() - 0.5D) * (double) aKing.width, 0.0D, 0.0D, 0.0D);
+ }
+ }
+ }
+
+ protected void updateAITasks() {
+ super.updateAITasks();
+ }
+
+ private boolean isFlying() {
+ if (this.onGround) {
+ return false;
+ }
+ return true;
+ }
+
+ private boolean hasAir() {
+ BlockPos p = EntityUtils.findBlockPosUnderEntity(this);
+ int y = p.yPos;
+ int yOriginal = p.yPos;
+
+ for (int u = 0; u<5;u++) {
+ if (u > 50 || y <= 0) {
+ break;
+ }
+ if (!this.worldObj.isAirBlock(p.xPos, y, p.zPos)) {
+ break;
+ }
+ y--;
+ }
+ if (yOriginal != y) {
+ for (int i = 0; i < y; y++) {
+ this.jump();
+ }
+ return true;
+ }
+ return false;
+ }
+
+ /**
+ * returns if this entity triggers Block.onEntityWalking on the blocks they walk
+ * on. used for spiders and wolves to prevent them from trampling crops
+ */
+ protected boolean canTriggerWalking() {
+ return false;
+ }
+
+ /**
+ * Return whether this entity should NOT trigger a pressure plate or a tripwire.
+ */
+ public boolean doesEntityNotTriggerPressurePlate() {
+ return true;
+ }
+
+ /**
+ * Called when the entity is attacked.
+ */
+ public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_) {
+ if (this.isEntityInvulnerable()) {
+ return false;
+ } else {
+ if (!this.worldObj.isRemote && this.getIsBatHanging()) {
+ this.setIsBatHanging(false);
+ }
+
+ return super.attackEntityFrom(p_70097_1_, p_70097_2_);
+ }
+ }
+
+ /**
+ * (abstract) Protected helper method to read subclass entity data from NBT.
+ */
+ public void readEntityFromNBT(NBTTagCompound p_70037_1_) {
+ super.readEntityFromNBT(p_70037_1_);
+ if (p_70037_1_.hasKey("ExplosionPower", 99)) {
+ this.explosionStrength = p_70037_1_.getInteger("ExplosionPower");
+ }
+ }
+
+ /**
+ * (abstract) Protected helper method to write subclass entity data to NBT.
+ */
+ public void writeEntityToNBT(NBTTagCompound p_70014_1_) {
+ super.writeEntityToNBT(p_70014_1_);
+ p_70014_1_.setInteger("ExplosionPower", this.explosionStrength);
+ }
+
+ /**
+ * Attack the specified entity using a ranged attack.
+ */
+ @Override
+ public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_) {
+ Logger.INFO("Trying to do ranged attack 1 |"+(this.targetedEntity != null)+"|");
+
+ if (!this.isFlying() || !this.isAirBorne) {
+ //this.hasAir();
+ /*
+ * for (int i=0;i<3;i++) { this.jump(); }
+ */
+ }
+
+
+ double d4 = 64.0D;
+ if (this.targetedEntity != null && this.targetedEntity.getDistanceSqToEntity(this) < d4 * d4 * 8) {
+ Logger.INFO("Trying to do ranged attack 2");
+ double d5 = this.targetedEntity.posX - this.posX;
+ double d6 = this.targetedEntity.boundingBox.minY + (double) (this.targetedEntity.height / 2.0F)
+ - (this.posY + (double) (this.height / 2.0F));
+ double d7 = this.targetedEntity.posZ - this.posZ;
+ this.renderYawOffset = this.rotationYaw = -((float) Math.atan2(d5, d7)) * 180.0F / (float) Math.PI;
+
+ ++this.attackCounter;
+
+ if (this.canEntityBeSeen(this.targetedEntity)) {
+ Logger.INFO("Trying to do ranged attack 3a | "+attackCounter);
+
+
+ if (this.attackCounter >= 2) {
+ Logger.INFO("Trying to do ranged attack 3a1");
+
+ this.worldObj.playAuxSFXAtEntity((EntityPlayer) null, 1008, (int) this.posX, (int) this.posY,
+ (int) this.posZ, 0);
+ setIsBatHanging(true);
+
+ EntityThrowableBomb entitylargefireball = new EntityThrowableBomb(this.worldObj, this/*d5, d6, d7*/);
+ //entitylargefireball.field_92057_e = this.explosionStrength;
+ //entitylargefireball.accelerationX *= 2;
+ //entitylargefireball.accelerationY *= 2;
+ //entitylargefireball.accelerationZ *= 2;
+ double d8 = 4.0D;
+ Vec3 vec3 = this.getLook(1.0F);
+ entitylargefireball.posX = this.posX + vec3.xCoord * d8;
+ entitylargefireball.posY = this.posY + (double) (this.height / 2.0F) + 0.5D;
+ entitylargefireball.posZ = this.posZ + vec3.zCoord * d8;
+ this.worldObj.spawnEntityInWorld(entitylargefireball);
+
+ for (int u=0; u<MathUtils.randInt(2, 10);u++) {
+ if (this.attackCounter > 0) {
+ Logger.INFO("Trying to do ranged attack 5a");
+ --this.attackCounter;
+ EntityArrow entityarrow = new EntityArrow(this.worldObj, this, p_82196_1_, MathUtils.randFloat(1f, 3f),
+ (float) (14 - this.worldObj.difficultySetting.getDifficultyId() * 4));
+ int i = MathUtils.randInt(0, 4);
+ int j = MathUtils.randInt(0, 3);
+ int k = MathUtils.randInt(0, 3);
+ entityarrow.setDamage((double) (p_82196_2_ * 2.0F) + this.rand.nextGaussian() * 0.25D
+ + (double) ((float) this.worldObj.difficultySetting.getDifficultyId() * 0.11F));
+
+ boolean boostAttack = MathUtils.randInt(0, 100) <= 21;
+ if (boostAttack) {
+ if (i > 0) {
+ entityarrow.setDamage(entityarrow.getDamage() + (double) i * 0.5D + 0.5D);
+ }
+
+ if (j > 0) {
+ entityarrow.setKnockbackStrength(j);
+ }
+ if (k > 0) {
+ entityarrow.setFire(50 * k);
+ }
+ }
+
+ this.playSound("mob.skeleton.say", 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F));
+ this.worldObj.spawnEntityInWorld(entityarrow);
+ Logger.INFO("Trying to do ranged attack 5a done");
+ }
+ }
+
+
+
+
+ this.attackCounter = 0;
+ }
+ } else if (this.attackCounter > 0) {
+ Logger.INFO("Trying to do ranged attack 3b");
+ --this.attackCounter;
+ }
+ } else {
+ Logger.INFO("Trying to do ranged attack 4a");
+ this.renderYawOffset = this.rotationYaw = -((float) Math.atan2(this.motionX, this.motionZ)) * 180.0F
+ / (float) Math.PI;
+
+ if (this.attackCounter > 0) {
+ Logger.INFO("Trying to do ranged attack 5a");
+ --this.attackCounter;
+ EntityArrow entityarrow = new EntityArrow(this.worldObj, this, p_82196_1_, 1.6F,
+ (float) (14 - this.worldObj.difficultySetting.getDifficultyId() * 4));
+ int i = MathUtils.randInt(0, 4);
+ int j = MathUtils.randInt(0, 3);
+ int k = MathUtils.randInt(0, 3);
+ entityarrow.setDamage((double) (p_82196_2_ * 2.0F) + this.rand.nextGaussian() * 0.25D
+ + (double) ((float) this.worldObj.difficultySetting.getDifficultyId() * 0.11F));
+
+ boolean boostAttack = MathUtils.randInt(0, 100) <= 21;
+ if (boostAttack) {
+ if (i > 0) {
+ entityarrow.setDamage(entityarrow.getDamage() + (double) i * 0.5D + 0.5D);
+ }
+
+ if (j > 0) {
+ entityarrow.setKnockbackStrength(j);
+ }
+ if (k > 0) {
+ entityarrow.setFire(50 * k);
+ }
+ }
+
+ this.playSound("mob.skeleton.say", 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F));
+ this.worldObj.spawnEntityInWorld(entityarrow);
+ Logger.INFO("Trying to do ranged attack 5a done");
+ }
+
+ }
+
+ }
+
+ /**
+ * Returns the volume for the sounds this mob makes.
+ */
+ protected float getSoundVolume() {
+ return 10.0F;
+ }
+
+ /**
+ * Checks if the entity's current position is a valid location to spawn this
+ * entity.
+ */
+ public boolean getCanSpawnHere() {
+ return super.getCanSpawnHere() && this.worldObj.difficultySetting != EnumDifficulty.PEACEFUL;
+ }
+
+ /**
+ * Will return how many at most can spawn in a chunk at once.
+ */
+ public int getMaxSpawnedInChunk() {
+ return 1;
+ }
+
+ protected Item getDropItem() {
+ return Items.gunpowder;
+ }
+
+ /**
+ * Drop 0-2 items of this living's type. @param par1 - Whether this entity has
+ * recently been hit by a player. @param par2 - Level of Looting used to kill
+ * this mob.
+ */
+ protected void dropFewItems(boolean p_70628_1_, int p_70628_2_) {
+ int j = this.rand.nextInt(2) + this.rand.nextInt(1 + p_70628_2_);
+ int k;
+
+ for (k = 0; k < j; ++k) {
+ this.dropItem(Items.ghast_tear, 1);
+ }
+
+ j = this.rand.nextInt(3) + this.rand.nextInt(1 + p_70628_2_);
+
+ for (k = 0; k < j; ++k) {
+ this.dropItem(Items.gunpowder, 1);
+ }
+ }
+
+ @Override
+ protected void updateEntityActionState() {
+ if (!this.worldObj.isRemote && this.worldObj.difficultySetting == EnumDifficulty.PEACEFUL) {
+ this.setDead();
+ }
+
+ this.despawnEntity();
+ this.prevAttackCounter = this.attackCounter;
+ double d0 = this.waypointX - this.posX;
+ double d1 = this.waypointY - this.posY;
+ double d2 = this.waypointZ - this.posZ;
+ double d3 = d0 * d0 + d1 * d1 + d2 * d2;
+
+ if (d3 < 1.0D || d3 > 3600.0D) {
+ this.waypointX = this.posX + (double) ((this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F);
+ this.waypointY = this.posY + (double) ((this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F);
+ this.waypointZ = this.posZ + (double) ((this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F);
+ }
+
+ if (this.courseChangeCooldown-- <= 0) {
+ this.courseChangeCooldown += this.rand.nextInt(5) + 2;
+ d3 = (double) MathHelper.sqrt_double(d3);
+
+ if (this.isCourseTraversable(this.waypointX, this.waypointY, this.waypointZ, d3)) {
+ this.motionX += d0 / d3 * 0.1D;
+ this.motionY += d1 / d3 * 0.1D;
+ this.motionZ += d2 / d3 * 0.1D;
+ } else {
+ this.waypointX = this.posX;
+ this.waypointY = this.posY;
+ this.waypointZ = this.posZ;
+ }
+ }
+
+ if (this.targetedEntity != null && this.targetedEntity.isDead) {
+ this.targetedEntity = null;
+ }
+
+ if (this.targetedEntity == null || this.aggroCooldown-- <= 0) {
+ this.targetedEntity = this.worldObj.getClosestVulnerablePlayerToEntity(this, 100.0D);
+
+ if (this.targetedEntity != null) {
+ this.aggroCooldown = 20;
+ }
+ }
+
+ double d4 = 64.0D;
+
+ if (this.targetedEntity != null && this.targetedEntity.getDistanceSqToEntity(this) < d4 * d4) {
+ double d5 = this.targetedEntity.posX - this.posX;
+ double d6 = this.targetedEntity.boundingBox.minY + (double) (this.targetedEntity.height / 2.0F)
+ - (this.posY + (double) (this.height / 2.0F));
+ double d7 = this.targetedEntity.posZ - this.posZ;
+ this.renderYawOffset = this.rotationYaw = -((float) Math.atan2(d5, d7)) * 180.0F / (float) Math.PI;
+
+ if (this.canEntityBeSeen(this.targetedEntity)) {
+ if (this.attackCounter == 10) {
+ this.worldObj.playAuxSFXAtEntity((EntityPlayer) null, 1007, (int) this.posX, (int) this.posY,
+ (int) this.posZ, 0);
+ }
+
+ ++this.attackCounter;
+
+ if (this.attackCounter == 20) {
+ this.worldObj.playAuxSFXAtEntity((EntityPlayer) null, 1008, (int) this.posX, (int) this.posY,
+ (int) this.posZ, 0);
+ EntityLargeFireball entitylargefireball = new EntityLargeFireball(this.worldObj, this, d5, d6, d7);
+ entitylargefireball.field_92057_e = this.explosionStrength;
+ double d8 = 4.0D;
+ Vec3 vec3 = this.getLook(1.0F);
+ entitylargefireball.posX = this.posX + vec3.xCoord * d8;
+ entitylargefireball.posY = this.posY + (double) (this.height / 2.0F) + 0.5D;
+ entitylargefireball.posZ = this.posZ + vec3.zCoord * d8;
+ this.worldObj.spawnEntityInWorld(entitylargefireball);
+ this.attackCounter = -40;
+ }
+ } else if (this.attackCounter > 0) {
+ --this.attackCounter;
+ }
+ } else {
+ this.renderYawOffset = this.rotationYaw = -((float) Math.atan2(this.motionX, this.motionZ)) * 180.0F
+ / (float) Math.PI;
+
+ if (this.attackCounter > 0) {
+ --this.attackCounter;
+ }
+ }
+
+ if (!this.worldObj.isRemote) {
+ byte b1 = this.dataWatcher.getWatchableObjectByte(16);
+ byte b0 = (byte) (this.attackCounter > 10 ? 1 : 0);
+
+ if (b1 != b0) {
+ this.dataWatcher.updateObject(16, Byte.valueOf(b0));
+ }
+ }
+ }
+
+ /**
+ * True if the ghast has an unobstructed line of travel to the waypoint.
+ */
+ private boolean isCourseTraversable(double p_70790_1_, double p_70790_3_, double p_70790_5_, double p_70790_7_) {
+ double d4 = (this.waypointX - this.posX) / p_70790_7_;
+ double d5 = (this.waypointY - this.posY) / p_70790_7_;
+ double d6 = (this.waypointZ - this.posZ) / p_70790_7_;
+ AxisAlignedBB axisalignedbb = this.boundingBox.copy();
+
+ for (int i = 1; (double) i < p_70790_7_; ++i) {
+ axisalignedbb.offset(d4, d5, d6);
+
+ /*
+ * if (!this.worldObj.getCollidingBoundingBoxes(this, axisalignedbb).isEmpty())
+ * { return false; }
+ */
+ }
+
+ return true;
+ }
+
+ /**
+ * Called when the mob is falling. Calculates and applies fall damage.
+ */
+ protected void fall(float p_70069_1_) {
+ }
+
+ /**
+ * Takes in the distance the entity has fallen this tick and whether its on the
+ * ground to update the fall distance and deal fall damage if landing on the
+ * ground. Args: distanceFallenThisTick, onGround
+ */
+ protected void updateFallState(double p_70064_1_, boolean p_70064_3_) {
+ }
+
+ /**
+ * Moves the entity based on the specified heading. Args: strafe, forward
+ */
+ public void moveEntityWithHeading(float p_70612_1_, float p_70612_2_) {
+ if (this.isInWater()) {
+ this.moveFlying(p_70612_1_, p_70612_2_, 0.02F);
+ this.moveEntity(this.motionX, this.motionY, this.motionZ);
+ this.motionX *= 0.800000011920929D;
+ this.motionY *= 0.800000011920929D;
+ this.motionZ *= 0.800000011920929D;
+ } else if (this.handleLavaMovement()) {
+ this.moveFlying(p_70612_1_, p_70612_2_, 0.02F);
+ this.moveEntity(this.motionX, this.motionY, this.motionZ);
+ this.motionX *= 0.5D;
+ this.motionY *= 0.5D;
+ this.motionZ *= 0.5D;
+ } else {
+ float f2 = 0.91F;
+
+ if (this.onGround) {
+ f2 = this.worldObj.getBlock(MathHelper.floor_double(this.posX),
+ MathHelper.floor_double(this.boundingBox.minY) - 1,
+ MathHelper.floor_double(this.posZ)).slipperiness * 0.91F;
+ }
+
+ float f3 = 0.16277136F / (f2 * f2 * f2);
+ this.moveFlying(p_70612_1_, p_70612_2_, this.onGround ? 0.1F * f3 : 0.02F);
+ f2 = 0.91F;
+
+ if (this.onGround) {
+ f2 = this.worldObj.getBlock(MathHelper.floor_double(this.posX),
+ MathHelper.floor_double(this.boundingBox.minY) - 1,
+ MathHelper.floor_double(this.posZ)).slipperiness * 0.91F;
+ }
+
+ this.moveEntity(this.motionX, this.motionY, this.motionZ);
+ this.motionX *= (double) f2;
+ this.motionY *= (double) f2;
+ this.motionZ *= (double) f2;
+ }
+
+ this.prevLimbSwingAmount = this.limbSwingAmount;
+ double d1 = this.posX - this.prevPosX;
+ double d0 = this.posZ - this.prevPosZ;
+ float f4 = MathHelper.sqrt_double(d1 * d1 + d0 * d0) * 4.0F;
+
+ if (f4 > 1.0F) {
+ f4 = 1.0F;
+ }
+
+ this.limbSwingAmount += (f4 - this.limbSwingAmount) * 0.4F;
+ this.limbSwing += this.limbSwingAmount;
+ }
+
+ /**
+ * returns true if this entity is by a ladder, false otherwise
+ */
+ public boolean isOnLadder() {
+ return false;
+ }
+
+} \ No newline at end of file
diff --git a/src/main/java/gtPlusPlus/core/entity/monster/EntityGiantChickenBase.java b/src/main/java/gtPlusPlus/core/entity/monster/EntityGiantChickenBase.java
new file mode 100644
index 0000000000..3a094e129b
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/monster/EntityGiantChickenBase.java
@@ -0,0 +1,311 @@
+package gtPlusPlus.core.entity.monster;
+
+import net.minecraft.entity.*;
+import net.minecraft.entity.ai.*;
+import net.minecraft.entity.effect.EntityLightningBolt;
+import net.minecraft.entity.passive.EntityChicken;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.init.Items;
+import net.minecraft.item.Item;
+import net.minecraft.item.ItemStack;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.potion.Potion;
+import net.minecraft.util.ChunkCoordinates;
+import net.minecraft.util.MathHelper;
+import net.minecraft.world.World;
+
+import gtPlusPlus.core.item.ModItems;
+import gtPlusPlus.core.item.general.ItemGemShards;
+import gtPlusPlus.core.util.math.MathUtils;
+import net.minecraftforge.common.ForgeHooks;
+
+public class EntityGiantChickenBase extends EntityChicken {
+
+ /** The time until the next egg is spawned. */
+ public int timeUntilNextBigEgg;
+
+ public EntityGiantChickenBase(World aWorld)
+ {
+ super(aWorld);
+ this.setSize(0.6F, 1.4F); //Double
+ this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000;
+ this.timeUntilNextBigEgg = this.rand.nextInt(16000) + 4000;
+ this.tasks.addTask(0, new EntityAISwimming(this));
+ this.tasks.addTask(1, new EntityAIPanic(this, 1.4D));
+ this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
+ this.tasks.addTask(3, new EntityAITempt(this, 1.0D, ModItems.itemGemShards, false));
+ this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
+ this.tasks.addTask(4, new EntityAIEatGrass(this));
+ this.tasks.addTask(5, new EntityAIWander(this, 1.0D));
+ this.tasks.addTask(5, new EntityAILookIdle(this));
+ this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
+
+ }
+
+ protected void applyEntityAttributes()
+ {
+ super.applyEntityAttributes();
+ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(40.0D);
+ this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.35D);
+ }
+
+ /**
+ * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
+ * use this to react to sunlight and start to burn.
+ */
+ public void onLivingUpdate()
+ {
+ super.onLivingUpdate();
+ this.field_70888_h = this.field_70886_e;
+ this.field_70884_g = this.destPos;
+ this.destPos = (float)((double)this.destPos + (double)(this.onGround ? -1 : 4) * 0.3D);
+
+ if (this.destPos < 0.0F)
+ {
+ this.destPos = 0.0F;
+ }
+
+ if (this.destPos > 1.0F)
+ {
+ this.destPos = 1.0F;
+ }
+
+ if (!this.onGround && this.field_70889_i < 1.0F)
+ {
+ this.field_70889_i = 1.0F;
+ }
+
+ this.field_70889_i = (float)((double)this.field_70889_i * 0.9D);
+
+ if (!this.onGround && this.motionY < 0.0D)
+ {
+ this.motionY *= 0.6D;
+ }
+
+ if (MathUtils.randInt(0, 10000) <= 5) {
+ jump();
+ }
+
+ this.field_70886_e += this.field_70889_i * 2.0F;
+
+ if (!this.worldObj.isRemote && --this.timeUntilNextEgg <= 0)
+ {
+ this.playSound("mob.chicken.plop", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
+ this.dropItem(Items.egg, 1);
+ this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000;
+ }
+ if (!this.worldObj.isRemote && !this.isChild() && --this.timeUntilNextEgg <= 0)
+ {
+ this.playSound("mob.chicken.plop", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
+ this.dropItem(ModItems.itemBigEgg, MathUtils.randInt(1, 4));
+ this.timeUntilNextBigEgg = this.rand.nextInt(16000) + 4000;
+ }
+ }
+
+ /**
+ * Called when the mob is falling. Calculates and applies fall damage.
+ */
+ protected void fall(float p_70069_1_) {
+
+ if (MathUtils.randInt(0, 10) <= 5) {
+ jump();
+ }
+
+ }
+
+ protected Item getDropItem()
+ {
+ return ModItems.itemBigEgg;
+ }
+
+ /**
+ * Drop 0-2 items of this living's type. @param par1 - Whether this entity has recently been hit by a player. @param
+ * par2 - Level of Looting used to kill this mob.
+ */
+ protected void dropFewItems(boolean recentHit, int lootLevel)
+ {
+ int j = this.rand.nextInt(3) + this.rand.nextInt(1 + lootLevel);
+
+ for (int k = 0; k < j; ++k)
+ {
+ this.dropItem(Items.feather, 1);
+ }
+
+ //Large Egg Chance
+ for (int k = 0; k < j*2; ++k)
+ {
+ this.dropItem(ModItems.itemBigEgg, MathUtils.getRandomFromArray(new int[] {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2}));
+ }
+
+ //Chicken Corpses Dropped
+ int mBodies = MathUtils.getRandomFromArray(new int[] {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 6});
+ if (this.isBurning())
+ {
+ this.dropItem(Items.cooked_chicken, mBodies);
+ }
+ else
+ {
+ this.dropItem(Items.chicken, mBodies);
+ }
+ }
+
+ public EntityGiantChickenBase createChild(EntityAgeable p_90011_1_)
+ {
+ return new EntityGiantChickenBase(this.worldObj);
+ }
+
+ /**
+ * Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
+ * the animal type)
+ */
+ public boolean isBreedingItem(ItemStack aStack)
+ {
+ return aStack != null && aStack.getItem() instanceof ItemGemShards;
+ }
+
+ /**
+ * (abstract) Protected helper method to read subclass entity data from NBT.
+ */
+ public void readEntityFromNBT(NBTTagCompound aNBT)
+ {
+ super.readEntityFromNBT(aNBT);
+ timeUntilNextBigEgg = aNBT.getInteger("timeUntilNextBigEgg");
+ }
+
+ /**
+ * Get the experience points the entity currently has.
+ */
+ protected int getExperiencePoints(EntityPlayer p_70693_1_)
+ {
+ return this.isChickenJockey() ? 20 : super.getExperiencePoints(p_70693_1_);
+ }
+
+ /**
+ * (abstract) Protected helper method to write subclass entity data to NBT.
+ */
+ public void writeEntityToNBT(NBTTagCompound aNBT)
+ {
+ super.writeEntityToNBT(aNBT);
+ aNBT.setInteger("timeUntilNextBigEgg", timeUntilNextBigEgg);
+ }
+
+ /**
+ * Determines if an entity can be despawned, used on idle far away entities
+ */
+ protected boolean canDespawn()
+ {
+ return this.isChickenJockey() && this.riddenByEntity == null;
+ }
+
+ public void updateRiderPosition()
+ {
+ super.updateRiderPosition();
+ float f = MathHelper.sin(this.renderYawOffset * (float)Math.PI / 180.0F);
+ float f1 = MathHelper.cos(this.renderYawOffset * (float)Math.PI / 180.0F);
+ float f2 = 0.1F;
+ float f3 = 0.0F;
+ this.riddenByEntity.setPosition(this.posX + (double)(f2 * f), this.posY + (double)(this.height * 0.5F) + this.riddenByEntity.getYOffset() + (double)f3, this.posZ - (double)(f2 * f1));
+
+ if (this.riddenByEntity instanceof EntityLivingBase)
+ {
+ ((EntityLivingBase)this.riddenByEntity).renderYawOffset = this.renderYawOffset;
+ }
+ }
+
+ public boolean isChickenJockey() {
+ return func_152116_bZ();
+ }
+ public void setIsChickenJockey(boolean isJockey) {
+ func_152117_i(isJockey);
+ }
+
+ @Override
+ protected Entity findPlayerToAttack() {
+ // TODO Auto-generated method stub
+ return super.findPlayerToAttack();
+ }
+
+ @Override
+ public boolean interact(EntityPlayer p_70085_1_) {
+ // TODO Auto-generated method stub
+ return super.interact(p_70085_1_);
+ }
+
+ @Override
+ public void setHomeArea(int p_110171_1_, int p_110171_2_, int p_110171_3_, int p_110171_4_) {
+ // TODO Auto-generated method stub
+ super.setHomeArea(p_110171_1_, p_110171_2_, p_110171_3_, p_110171_4_);
+ }
+
+ @Override
+ public ChunkCoordinates getHomePosition() {
+ // TODO Auto-generated method stub
+ return super.getHomePosition();
+ }
+
+ @Override
+ public void detachHome() {
+ // TODO Auto-generated method stub
+ super.detachHome();
+ }
+
+ @Override
+ public boolean hasHome() {
+ // TODO Auto-generated method stub
+ return super.hasHome();
+ }
+
+ @Override
+ public void eatGrassBonus() {
+ if (this.isChild()) {
+ this.addGrowth(60);
+ }
+ }
+
+ @Override
+ public float getRenderSizeModifier() {
+ return 1.0f;
+ }
+
+ @Override
+ protected void jump() {
+ this.motionY = 0.68999998688697815D;
+ this.motionY += 0.068999998688697815D;
+ if (this.isPotionActive(Potion.jump))
+ {
+ this.motionY += (double)((float)(this.getActivePotionEffect(Potion.jump).getAmplifier() + 1) * 0.5F);
+ }
+
+ if (this.isSprinting())
+ {
+ float f = this.rotationYaw * 0.017453292F;
+ this.motionX -= (double)(MathHelper.sin(f) * 0.2F);
+ this.motionZ += (double)(MathHelper.cos(f) * 0.2F);
+ }
+
+ this.isAirBorne = true;
+
+ if (MathUtils.randInt(0, 10) < 10) {
+ jump();
+ }
+
+ ForgeHooks.onLivingJump(this);
+ }
+
+ @Override
+ public void onStruckByLightning(EntityLightningBolt p_70077_1_) {
+ this.spawnExplosionParticle();
+ this.spawnExplosionParticle();
+ this.spawnExplosionParticle();
+ this.spawnExplosionParticle();
+ this.spawnExplosionParticle();
+ this.spawnExplosionParticle();
+ this.spawnExplosionParticle();
+ super.onStruckByLightning(p_70077_1_);
+ }
+
+ @Override
+ public boolean shouldDismountInWater(Entity rider) {
+ return true;
+ }
+} \ No newline at end of file
diff --git a/src/main/java/gtPlusPlus/core/entity/monster/EntitySickBlaze.java b/src/main/java/gtPlusPlus/core/entity/monster/EntitySickBlaze.java
new file mode 100644
index 0000000000..a530f294e1
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/monster/EntitySickBlaze.java
@@ -0,0 +1,225 @@
+package gtPlusPlus.core.entity.monster;
+
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+
+import net.minecraft.entity.Entity;
+import net.minecraft.entity.SharedMonsterAttributes;
+import net.minecraft.entity.monster.EntityMob;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.init.Items;
+import net.minecraft.item.Item;
+import net.minecraft.util.DamageSource;
+import net.minecraft.util.MathHelper;
+import net.minecraft.world.World;
+
+import gtPlusPlus.core.entity.projectile.EntityToxinballSmall;
+
+public class EntitySickBlaze extends EntityMob {
+ /** Random offset used in floating behaviour */
+ private float heightOffset = 0.5F;
+ /** ticks until heightOffset is randomized */
+ private int heightOffsetUpdateTime;
+ private int field_70846_g;
+ private final int mDataWatcherID = 30;
+
+ public EntitySickBlaze(World p_i1731_1_) {
+ super(p_i1731_1_);
+ this.isImmuneToFire = true;
+ this.experienceValue = 10;
+ }
+
+ @Override
+ protected void applyEntityAttributes() {
+ super.applyEntityAttributes();
+ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(20.0D);
+ this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(1.5D);
+ this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(6.0D);
+ }
+
+ @Override
+ protected void entityInit() {
+ super.entityInit();
+ this.dataWatcher.addObject(mDataWatcherID, new Byte((byte) 0));
+ }
+
+ /**
+ * Returns the sound this mob makes while it's alive.
+ */
+ @Override
+ protected String getLivingSound() {
+ return "mob.blaze.breathe";
+ }
+
+ /**
+ * Returns the sound this mob makes when it is hurt.
+ */
+ @Override
+ protected String getHurtSound() {
+ return "mob.blaze.hit";
+ }
+
+ /**
+ * Returns the sound this mob makes on death.
+ */
+ @Override
+ protected String getDeathSound() {
+ return "mob.blaze.death";
+ }
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ public int getBrightnessForRender(float p_70070_1_) {
+ return 15728880;
+ }
+
+ /**
+ * Gets how bright this entity is.
+ */
+ @Override
+ public float getBrightness(float p_70013_1_) {
+ return p_70013_1_;
+ }
+
+ /**
+ * Called frequently so the entity can update its state every tick as
+ * required. For example, zombies and skeletons use this to react to
+ * sunlight and start to burn.
+ */
+ @Override
+ public void onLivingUpdate() {
+ if (!this.worldObj.isRemote) {
+ if (this.isWet()) {
+ this.attackEntityFrom(DamageSource.drown, 1.0F);
+ }
+
+ --this.heightOffsetUpdateTime;
+
+ if (this.heightOffsetUpdateTime <= 0) {
+ this.heightOffsetUpdateTime = 100;
+ this.heightOffset = 0.5F + (float) this.rand.nextGaussian() * 3.0F;
+ }
+
+ if (this.getEntityToAttack() != null && this.getEntityToAttack().posY
+ + this.getEntityToAttack().getEyeHeight() > this.posY + this.getEyeHeight() + this.heightOffset) {
+ this.motionY += (0.30000001192092896D - this.motionY) * 0.30000001192092896D;
+ }
+ }
+
+ if (this.rand.nextInt(24) == 0) {
+ /*this.worldObj.playSoundEffect(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D, "fire.fire",
+ 1.0F + this.rand.nextFloat(), this.rand.nextFloat() * 0.7F + 0.3F);*/
+ }
+
+ if (!this.onGround && this.motionY < 0.0D) {
+ this.motionY *= 0.6D;
+ }
+
+ for (int i = 0; i < 2; ++i) {
+ this.worldObj.spawnParticle("crit", this.posX + (this.rand.nextDouble() - 0.5D) * this.width,
+ this.posY + this.rand.nextDouble() * this.height,
+ this.posZ + (this.rand.nextDouble() - 0.5D) * this.width, 0.0D, 0.0D, 0.0D);
+ }
+
+ super.onLivingUpdate();
+ }
+
+ /**
+ * Basic mob attack. Default to touch of death in EntityCreature. Overridden
+ * by each mob to define their attack.
+ */
+ @Override
+ protected void attackEntity(Entity entity, float p_70785_2_) {
+ if (this.attackTime <= 0 && p_70785_2_ < 2.0F && entity.boundingBox.maxY > this.boundingBox.minY
+ && entity.boundingBox.minY < this.boundingBox.maxY) {
+ this.attackTime = 20;
+ this.attackEntityAsMob(entity);
+ }
+ else if (p_70785_2_ < 30.0F) {
+ double d0 = entity.posX - this.posX;
+ double d1 = entity.boundingBox.minY + entity.height / 2.0F - (this.posY + this.height / 2.0F);
+ double d2 = entity.posZ - this.posZ;
+
+ if (this.attackTime == 0) {
+ ++this.field_70846_g;
+
+ if (this.field_70846_g == 1) {
+ this.attackTime = 60;
+ }
+ else if (this.field_70846_g <= 4) {
+ this.attackTime = 6;
+ }
+ else {
+ this.attackTime = 100;
+ this.field_70846_g = 0;
+ }
+
+ if (this.field_70846_g > 1) {
+ float f1 = MathHelper.sqrt_float(p_70785_2_) * 0.5F;
+ this.worldObj.playAuxSFXAtEntity((EntityPlayer) null, 1009, (int) this.posX, (int) this.posY,
+ (int) this.posZ, 0);
+
+ for (int i = 0; i < 1; ++i) {
+ EntityToxinballSmall entitysmalltoxinball = new EntityToxinballSmall(this.worldObj, this,
+ d0 + this.rand.nextGaussian() * f1, d1, d2 + this.rand.nextGaussian() * f1);
+ entitysmalltoxinball.posY = this.posY + this.height / 2.0F + 0.5D;
+ this.worldObj.spawnEntityInWorld(entitysmalltoxinball);
+ }
+ }
+ }
+
+ this.rotationYaw = (float) (Math.atan2(d2, d0) * 180.0D / Math.PI) - 90.0F;
+ this.hasAttacked = true;
+ }
+ }
+
+ /**
+ * Called when the mob is falling. Calculates and applies fall damage.
+ */
+ @Override
+ protected void fall(float p_70069_1_) {
+ }
+
+ @Override
+ protected Item getDropItem() {
+ return Items.slime_ball;
+ }
+
+ /**
+ * Returns true if the entity is on fire. Used by render to add the fire
+ * effect on rendering.
+ */
+ @Override
+ public boolean isBurning() {
+ return false;
+ }
+
+ /**
+ * Drop 0-2 items of this living's type. @param par1 - Whether this entity
+ * has recently been hit by a player. @param par2 - Level of Looting used to
+ * kill this mob.
+ */
+ @Override
+ protected void dropFewItems(boolean p_70628_1_, int p_70628_2_) {
+ if (p_70628_1_) {
+ int j = this.rand.nextInt(2 + p_70628_2_);
+
+ for (int k = 0; k < j; ++k) {
+ this.dropItem(getDropItem(), 1);
+ }
+ }
+ }
+
+ /**
+ * Checks to make sure the light is not too bright where the mob is spawning
+ */
+ @Override
+ protected boolean isValidLightLevel() {
+ return true;
+ }
+
+ @Override
+ public int getMaxSpawnedInChunk() {
+ return 8;
+ }
+} \ No newline at end of file
diff --git a/src/main/java/gtPlusPlus/core/entity/monster/EntityStaballoyConstruct.java b/src/main/java/gtPlusPlus/core/entity/monster/EntityStaballoyConstruct.java
new file mode 100644
index 0000000000..f6f397f59e
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/monster/EntityStaballoyConstruct.java
@@ -0,0 +1,553 @@
+package gtPlusPlus.core.entity.monster;
+
+import java.lang.reflect.Field;
+
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+import gtPlusPlus.core.util.math.MathUtils;
+import gtPlusPlus.core.util.minecraft.ItemUtils;
+import gtPlusPlus.core.util.reflect.ReflectionUtils;
+import gtPlusPlus.core.world.explosions.ExplosionHandler;
+import net.minecraft.block.Block;
+import net.minecraft.block.material.Material;
+import net.minecraft.entity.*;
+import net.minecraft.entity.ai.*;
+import net.minecraft.entity.effect.EntityLightningBolt;
+import net.minecraft.entity.monster.EntityIronGolem;
+import net.minecraft.entity.monster.IMob;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.util.DamageSource;
+import net.minecraft.util.MathHelper;
+import net.minecraft.village.Village;
+import net.minecraft.world.World;
+
+public class EntityStaballoyConstruct extends EntityIronGolem {
+
+ /*
+ * Determines whether or not the entity is in a fluid at all.
+ */
+ private boolean inFluid = false;
+ private boolean mReflectFirstUpdate = true;
+ private boolean isReadyToExplode = false;
+ private int fuse = 60;
+ private int attackTimer;
+
+ public EntityStaballoyConstruct(World world) {
+ super(world);
+ this.experienceValue = 250;
+ this.setSize(1.4F, 2.9F);
+ this.getNavigator().setAvoidsWater(true);
+ this.getNavigator().setBreakDoors(true);
+ this.getNavigator().setCanSwim(false);
+ this.getNavigator().setAvoidSun(false);
+ this.tasks.addTask(1, new EntityAIAttackOnCollide(this, 1.0D, true));
+ this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
+ //this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
+ this.tasks.addTask(3, new EntityAIMoveTowardsRestriction(this, 1.0D));
+ this.tasks.addTask(4, new EntityAIWander(this, 0.6D));
+ this.tasks.addTask(5, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
+ this.tasks.addTask(6, new EntityAILookIdle(this));
+ this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
+ this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, true, IMob.mobSelector));
+ }
+
+ /**
+ * (abstract) Protected helper method to write subclass entity data to NBT.
+ */
+ @Override
+ public void writeEntityToNBT(NBTTagCompound p_70014_1_) {
+ super.writeEntityToNBT(p_70014_1_);
+ p_70014_1_.setBoolean("inFluid", this.inFluid);
+ p_70014_1_.setBoolean("isReadyToExplode", this.isReadyToExplode);
+ p_70014_1_.setInteger("fuse", this.fuse);
+ }
+
+ /**
+ * (abstract) Protected helper method to read subclass entity data from NBT.
+ */
+ @Override
+ public void readEntityFromNBT(NBTTagCompound p_70037_1_) {
+ super.readEntityFromNBT(p_70037_1_);
+ this.inFluid = p_70037_1_.getBoolean("inFluid");
+ this.isReadyToExplode = p_70037_1_.getBoolean("isReadyToExplode");
+ this.fuse = p_70037_1_.getInteger("fuse");
+ }
+
+ @Override
+ protected void entityInit() {
+ super.entityInit();
+ this.dataWatcher.addObject(17, Byte.valueOf((byte) 0));
+ }
+
+ /**
+ * Returns true if the newer Entity AI code should be run
+ */
+ @Override
+ public boolean isAIEnabled() {
+ return true;
+ }
+
+ /**
+ * main AI tick function, replaces updateEntityActionState
+ */
+ @Override
+ protected void updateAITick() {
+ super.updateAITick();
+ }
+
+ @Override
+ protected void applyEntityAttributes() {
+ super.applyEntityAttributes();
+ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(500.0D);
+ this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.5D);
+ }
+
+ /**
+ * Decrements the entity's air supply when underwater
+ */
+ @Override
+ protected int decreaseAirSupply(int p_70682_1_) {
+ return 0;
+ }
+
+ @Override
+ protected void collideWithEntity(Entity p_82167_1_) {
+ if (p_82167_1_ instanceof IMob && this.getRNG().nextInt(20) == 0) {
+ this.setAttackTarget((EntityLivingBase) p_82167_1_);
+ }
+
+ super.collideWithEntity(p_82167_1_);
+ }
+
+ /**
+ * Called frequently so the entity can update its state every tick as
+ * required. For example, zombies and skeletons use this to react to
+ * sunlight and start to burn.
+ */
+ @Override
+ public void onLivingUpdate() {
+ super.onLivingUpdate();
+
+ if (this.attackTimer > 0) {
+ --this.attackTimer;
+ }
+
+ if (this.motionX * this.motionX + this.motionZ * this.motionZ > 2.500000277905201E-7D
+ && this.rand.nextInt(5) == 0) {
+ int i = MathHelper.floor_double(this.posX);
+ int j = MathHelper.floor_double(this.posY - 0.20000000298023224D - this.yOffset);
+ int k = MathHelper.floor_double(this.posZ);
+ Block block = this.worldObj.getBlock(i, j, k);
+
+
+
+ if (block.getMaterial() != Material.air) {
+ this.worldObj.spawnParticle(
+ "blockcrack_" + Block.getIdFromBlock(block) + "_" + this.worldObj.getBlockMetadata(i, j, k),
+ this.posX + (this.rand.nextFloat() - 0.5D) * this.width,
+ this.boundingBox.minY + 0.1D,
+ this.posZ + (this.rand.nextFloat() - 0.5D) * this.width,
+ 4.0D * (this.rand.nextFloat() - 0.5D), 0.5D,
+ (this.rand.nextFloat() - 0.5D) * 4.0D);
+ }
+ }
+ }
+
+ /**
+ * Returns true if this entity can attack entities of the specified class.
+ */
+ @Override
+ public boolean canAttackClass(Class clazz) {
+ return clazz.equals(this.getClass()) ? false : true;
+ }
+
+ @Override
+ public boolean attackEntityAsMob(Entity p_70652_1_) {
+ this.attackTimer = 10;
+ this.worldObj.setEntityState(this, (byte) 4);
+ boolean flag = p_70652_1_.attackEntityFrom(DamageSource.causeMobDamage(this),
+ 7 + this.rand.nextInt(15));
+
+ if (flag) {
+ p_70652_1_.motionY += 0.4000000059604645D;
+ }
+
+ this.playSound("mob.irongolem.throw", 1.0F, 1.0F);
+ return flag;
+ }
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ public void handleHealthUpdate(byte p_70103_1_) {
+ if (p_70103_1_ == 4) {
+ this.attackTimer = 10;
+ this.playSound("mob.irongolem.throw", 1.0F, 1.0F);
+ }
+ else {
+ super.handleHealthUpdate(p_70103_1_);
+ }
+ }
+
+ @Override
+ public Village getVillage() {
+ return null;
+ }
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ public int getAttackTimer() {
+ return this.attackTimer;
+ }
+
+ /**
+ * Returns the sound this mob makes when it is hurt.
+ */
+ @Override
+ protected String getHurtSound() {
+ return "mob.irongolem.hit";
+ }
+
+ /**
+ * Returns the sound this mob makes on death.
+ */
+ @Override
+ protected String getDeathSound() {
+ return "mob.irongolem.death";
+ }
+
+ @Override
+ protected void func_145780_a(int p_145780_1_, int p_145780_2_, int p_145780_3_, Block p_145780_4_) {
+ this.playSound("mob.irongolem.walk", 1.0F, 1.0F);
+ }
+
+ /**
+ * Drop 0-2 items of this living's type. @param par1 - Whether this entity
+ * has recently been hit by a player. @param par2 - Level of Looting used to
+ * kill this mob.
+ */
+ @Override
+ protected void dropFewItems(boolean p_70628_1_, int p_70628_2_) {
+ int lootingChance = p_70628_2_+1;
+ int j = this.rand.nextInt(3);
+ int k;
+
+ for (k = 0; k < j; ++k) {
+ this.entityDropItem(ItemUtils.getItemStackOfAmountFromOreDict("blockStaballoy", 1), 0f);
+ }
+
+ k = 3 + this.rand.nextInt(3);
+
+ for (int l = 0; l < k; ++l) {
+ this.entityDropItem(ItemUtils.getItemStackOfAmountFromOreDict("ingotStaballoy", lootingChance), 0f);
+ if (MathUtils.randInt(0, 2) == 0){
+ this.entityDropItem(ItemUtils.getItemStackOfAmountFromOreDict("plateStaballoy", lootingChance), 0f);
+ }
+ }
+ }
+
+ @Override
+ public boolean isPlayerCreated() {
+ return false;
+ }
+
+ @Override
+ public void setPlayerCreated(boolean p_70849_1_) {
+
+ }
+
+ /**
+ * Called when the mob's health reaches 0.
+ */
+ @Override
+ public void onDeath(DamageSource p_70645_1_) {
+ super.onDeath(p_70645_1_);
+ }
+
+ @Override
+ protected String getLivingSound() { //TODO
+ return super.getLivingSound();
+ }
+
+ @Override
+ public int getTalkInterval() {
+ return 0;
+ }
+
+ @Override
+ protected boolean canDespawn() {
+ return true;
+ }
+
+ @Override
+ public void onEntityUpdate() {
+ //Set Fire Immunity
+ if (!this.isImmuneToFire){
+ this.isImmuneToFire = true;
+ }
+
+ if (!this.worldObj.isRemote) {
+ final float hp = getHealth();
+ final float modifier = MathUtils.randInt(5,10)/100F;
+ final float amountToExplode = (hp*modifier);
+
+ if (hp <= amountToExplode && !isReadyToExplode){
+ if (this.ticksExisted >= 50) {
+ //Logger.INFO("Construct has low hp, trying to enable explosions. HP: "+this.getHealth()+", Max: "+this.getMaxHealth()+", Mod: "+modifier);
+ //Logger.INFO("Construct required HP to be <= "+amountToExplode);
+ float r = MathUtils.randFloat(0, 10);
+ if (r <= 0.1){
+ this.isReadyToExplode = true;
+ //Logger.INFO("Construct can now explode.");
+ }
+ }
+ }
+ //Handle Exploding
+ else if (hp <= amountToExplode && isReadyToExplode){
+ //Logger.INFO("Trying to explode. ["+this.fuse+"]");
+ if (this.fuse-- <= 0){
+ //Logger.INFO("Fuse has run out.");
+ this.setDead();
+ if (!this.worldObj.isRemote)
+ {
+ this.explode();
+ }
+ }
+ else {
+ //Logger.INFO("Ticking fuse and spawning particles.");
+
+ int maxFuse = 60;
+ int fuseUsed = maxFuse-this.fuse;
+ float var2 = (float) (fuseUsed * 0.1);
+
+ this.setSize(1.4F+(var2/2), 2.9F+(var2/2));
+
+ float r = MathUtils.randFloat(0, 1);
+ int r2 = MathUtils.randInt(5, 15);
+ for (int o=0;o<r2;o++){
+ if (r <= 0.3){
+ this.worldObj.spawnParticle("smoke", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+
+ }
+ else if (r <= 0.6){
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+
+ }
+ if (r <= 0.3){
+ this.worldObj.spawnParticle("cloud", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+
+ }
+ else if (r <= 0.7){
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+
+ }
+ if (r <= 0.2){
+ this.worldObj.spawnParticle("explode", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+
+ }
+ else if (r <= 0.5){
+ this.worldObj.spawnParticle("largeexplode", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+
+ }
+ else if (r <= 0.7){
+ this.worldObj.spawnParticle("hugeexplosion", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+
+ }
+ }
+
+
+ }
+ }
+ else {
+
+ }
+
+ //Get a private field from a super class if it exists.
+ if (mFirstUpdateField == null) {
+ mFirstUpdateField = ReflectionUtils.getField(this.getClass(), "firstUpdate");
+ }
+ if (mFirstUpdateField != null && mReflectFirstUpdate == true){
+ try {
+ this.mReflectFirstUpdate = (boolean) mFirstUpdateField.get(this);
+ }
+ catch (IllegalArgumentException | IllegalAccessException e) {}
+ }
+ }
+ super.onEntityUpdate();
+ }
+
+ private static Field mFirstUpdateField;
+
+ @Override
+ public int getMaxSpawnedInChunk() {
+ return 1;
+ }
+
+ @Override
+ public boolean canBreatheUnderwater() {
+ return true;
+ }
+
+ @Override
+ public void knockBack(Entity p_70653_1_, float p_70653_2_, double p_70653_3_, double p_70653_5_) {
+ // Do Nothing because he weighs metric shittonnes.
+ }
+
+ @Override
+ protected void setOnFireFromLava() {
+ extinguish();
+ }
+
+ @Override
+ public void setFire(int p_70015_1_) {
+ extinguish();
+ }
+
+ @Override
+ protected void dealFireDamage(int p_70081_1_) {
+
+ }
+
+ @Override
+ public boolean isInWater() {
+ if (super.isInWater()){
+ return true;
+ }
+ else {
+ this.moveForward *= 0.98F;
+ return false;
+ }
+ }
+
+ @Override
+ public boolean handleWaterMovement() {
+ this.moveForward *= 0.74F;
+ return handleFluidMovement(Material.water);
+ }
+
+ @Override
+ public boolean handleLavaMovement() {
+ this.moveForward *= 0.74F;
+ return handleFluidMovement(Material.lava);
+ }
+
+ /**
+ * Returns if this entity is in water and will end up adding the waters velocity to the entity
+ */
+ public boolean handleFluidMovement(Material fluid){
+
+
+
+ if (this.worldObj.handleMaterialAcceleration(this.boundingBox.expand(0.0D, -0.4000000059604645D, 0.0D).contract(0.001D, 0.001D, 0.001D), fluid, this))
+ {
+ if (!this.inFluid && !this.mReflectFirstUpdate)
+ {
+ float f = MathHelper.sqrt_double(this.motionX * this.motionX * 0.20000000298023224D + this.motionY * this.motionY + this.motionZ * this.motionZ * 0.20000000298023224D) * 0.2F;
+
+ if (f > 1.0F)
+ {
+ f = 1.0F;
+ }
+
+ this.playSound(this.getSplashSound(), f, 1.0F + (this.rand.nextFloat() - this.rand.nextFloat()) * 0.4F);
+ float f1 = MathHelper.floor_double(this.boundingBox.minY);
+ int i;
+ float f2;
+ float f3;
+
+ for (i = 0; i < 1.0F + this.width * 20.0F; ++i)
+ {
+ f2 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width;
+ f3 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width;
+ this.worldObj.spawnParticle("bubble", this.posX + f2, f1 + 1.0F, this.posZ + f3, this.motionX, this.motionY - this.rand.nextFloat() * 0.2F, this.motionZ);
+ }
+
+ for (i = 0; i < 1.0F + this.width * 20.0F; ++i)
+ {
+ f2 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width;
+ f3 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width;
+ this.worldObj.spawnParticle("splash", this.posX + f2, f1 + 1.0F, this.posZ + f3, this.motionX, this.motionY, this.motionZ);
+ }
+ }
+ this.fallDistance = 0.0F;
+ this.inFluid = true;
+ }
+ else
+ {
+ this.inFluid = false;
+ }
+ return this.inFluid;
+ }
+
+ @Override
+ public void onChunkLoad() {
+ // TODO Auto-generated method stub
+ super.onChunkLoad();
+ }
+
+ @Override
+ public void onStruckByLightning(EntityLightningBolt p_70077_1_) {
+ this.isReadyToExplode = true;
+ this.fuse = 20;
+ }
+
+ private void explode(){
+ /* float f = 12.0F;
+ this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, f, true);*/
+
+ if (!this.worldObj.isRemote) {
+ final float f = 6.5F;
+ ExplosionHandler explode = new ExplosionHandler();
+ explode.createExplosion(this.worldObj, this, this.posX, this.posY, this.posZ, f, true, true);
+
+ float r = MathUtils.randFloat(0, 1);
+ int r2 = MathUtils.randInt(20, 40);
+ for (int o=0;o<r2;o++){
+ if (r <= 0.3){
+ this.worldObj.spawnParticle("smoke", this.posX+MathUtils.randDouble(-4, 4), this.posY+MathUtils.randDouble(0, 3), this.posZ+MathUtils.randDouble(-4, 4), 0.0D, 0.0D, 0.0D);
+
+ }
+ else if (r <= 0.6){
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(-4, 4), this.posY+MathUtils.randDouble(-4, 4), this.posZ+MathUtils.randDouble(-4, 4), 0.0D, 0.0D, 0.0D);
+
+ }
+ if (r <= 0.3){
+ this.worldObj.spawnParticle("cloud", this.posX+MathUtils.randDouble(-4, 4), this.posY+MathUtils.randDouble(-4, 4), this.posZ+MathUtils.randDouble(-4, 4), 0.0D, 0.0D, 0.0D);
+
+ }
+ else if (r <= 0.7){
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-4, 4), this.posY+MathUtils.randDouble(-4, 4), this.posZ+MathUtils.randDouble(-4, 4), 0.0D, 0.0D, 0.0D);
+
+ }
+ if (r <= 0.2){
+ this.worldObj.spawnParticle("explode", this.posX+MathUtils.randDouble(-4, 4), this.posY+MathUtils.randDouble(-4, 4), this.posZ+MathUtils.randDouble(-4, 4), 0.0D, 0.0D, 0.0D);
+
+ }
+ else if (r <= 0.5){
+ this.worldObj.spawnParticle("largeexplode", this.posX+MathUtils.randDouble(-4, 4), this.posY+MathUtils.randDouble(-4, 4), this.posZ+MathUtils.randDouble(-4, 4), 0.0D, 0.0D, 0.0D);
+
+ }
+ else if (r <= 0.7){
+ this.worldObj.spawnParticle("hugeexplosion", this.posX+MathUtils.randDouble(-4, 4), this.posY+MathUtils.randDouble(-4, 4), this.posZ+MathUtils.randDouble(-4, 4), 0.0D, 0.0D, 0.0D);
+
+ }
+ }
+ }
+
+ }
+
+ @Override
+ public boolean canAttackWithItem() {
+ return true;
+ }
+
+ @Override
+ public boolean canRenderOnFire() {
+ return false;
+ }
+
+ @Override
+ public boolean isPushedByWater() {
+ return false;
+ }
+} \ No newline at end of file
diff --git a/src/main/java/gtPlusPlus/core/entity/projectile/EntityHydrofluoricAcidPotion.java b/src/main/java/gtPlusPlus/core/entity/projectile/EntityHydrofluoricAcidPotion.java
new file mode 100644
index 0000000000..9f3e6b8bf1
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/projectile/EntityHydrofluoricAcidPotion.java
@@ -0,0 +1,127 @@
+package gtPlusPlus.core.entity.projectile;
+
+import net.minecraft.block.Block;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.entity.projectile.EntityThrowable;
+import net.minecraft.init.Blocks;
+import net.minecraft.potion.Potion;
+import net.minecraft.potion.PotionEffect;
+import net.minecraft.util.DamageSource;
+import net.minecraft.util.MovingObjectPosition;
+import net.minecraft.world.World;
+
+import gregtech.api.util.GT_Utility;
+
+import gtPlusPlus.api.objects.minecraft.BlockPos;
+import gtPlusPlus.core.util.math.MathUtils;
+import gtPlusPlus.core.util.minecraft.EntityUtils;
+
+public class EntityHydrofluoricAcidPotion extends EntityThrowable {
+
+ public EntityHydrofluoricAcidPotion(World world) {
+ super(world);
+ }
+
+ public EntityHydrofluoricAcidPotion(World world, EntityLivingBase entity) {
+ super(world, entity);
+ }
+
+ public EntityHydrofluoricAcidPotion(World world, double posX, double posY, double posZ) {
+ super(world, posX, posY, posZ);
+ }
+
+ /**
+ * Called when this EntityThrowable hits a block or entity.
+ */
+ @Override
+ protected void onImpact(MovingObjectPosition object) {
+ int xBlock = object.blockX;
+ int yBlock = object.blockY;
+ int zBlock = object.blockZ;
+ if (object.entityHit != null) {
+ byte b0 = 6;
+ if (!GT_Utility.isWearingFullRadioHazmat((EntityLivingBase) object.entityHit)){
+ object.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), b0);
+ EntityUtils.setEntityOnFire(object.entityHit, 5);
+
+ if (object.entityHit instanceof EntityPlayer){
+ EntityPlayer mPlayer = (EntityPlayer) object.entityHit;
+ mPlayer.addPotionEffect(new PotionEffect(Potion.blindness.getId(), 200, 1));
+ mPlayer.addPotionEffect(new PotionEffect(Potion.moveSlowdown.getId(), 300, 2));
+ mPlayer.addPotionEffect(new PotionEffect(Potion.confusion.getId(), 250, 2));
+ }
+
+ object.entityHit.fireResistance = 0;
+ ravage(EntityUtils.findBlockPosUnderEntity(object.entityHit));
+
+ }
+ }
+ if (object.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK){
+ ravage(new BlockPos(xBlock, yBlock, zBlock));
+ }
+
+ String mParticleType = "reddust";
+ int e=0;
+ for (int i = 0; i < 24; ++i) {
+ if ((e = MathUtils.randInt(0, 5)) <= 1){
+ if (e==0)
+ mParticleType = "largesmoke";
+ if (e==1)
+ mParticleType = "flame";
+ }
+ this.worldObj.spawnParticle(mParticleType, this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ }
+
+ if (!this.worldObj.isRemote) {
+ this.setDead();
+ }
+ }
+
+ private boolean ravage(BlockPos blockpos){
+
+ int radius = 2;
+
+ for (int i=(blockpos.xPos-radius);i<(blockpos.xPos+radius);i++){
+ for (int j=(blockpos.yPos-radius);j<(blockpos.yPos+radius);j++){
+ for (int h=(blockpos.zPos-radius);h<(blockpos.zPos+radius);h++){
+
+ int mChance = MathUtils.randInt(1, 10);
+ if (mChance <= 3){
+ Block mBlockhit = worldObj.getBlock(i, j, h);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+
+ //GT_Pollution.addPollution(worldObj.getChunkFromBlockCoords(blockpos.xPos, blockpos.zPos), mPol);
+
+ if (mBlockhit == Blocks.grass || mBlockhit == Blocks.mycelium){
+ worldObj.setBlock(i, j+1, h, Blocks.fire);
+ worldObj.setBlock(i, j, h, Blocks.dirt);
+ }
+ else if (mBlockhit == Blocks.leaves || mBlockhit == Blocks.leaves2){
+ worldObj.setBlock(i, j, h, Blocks.fire);
+ }
+ else if (mBlockhit == Blocks.tallgrass){
+ worldObj.setBlock(i, j, h, Blocks.fire);
+ if (worldObj.getBlock(i, j-1, h) == Blocks.grass){
+ worldObj.setBlock(i, j-1, h, Blocks.dirt);
+ }
+ }
+ else if (mBlockhit == Blocks.carrots || mBlockhit == Blocks.melon_block || mBlockhit == Blocks.pumpkin || mBlockhit == Blocks.potatoes){
+ worldObj.setBlock(i, j+1, h, Blocks.fire);
+ worldObj.setBlock(i, j, h, Blocks.dirt);
+ }
+ else if (mBlockhit == Blocks.air){
+ worldObj.setBlock(i, j, h, Blocks.fire);
+ }
+ }
+ }
+ }
+ }
+
+
+ return true;
+ }
+
+
+} \ No newline at end of file
diff --git a/src/main/java/gtPlusPlus/core/entity/projectile/EntityLightningAttack.java b/src/main/java/gtPlusPlus/core/entity/projectile/EntityLightningAttack.java
new file mode 100644
index 0000000000..868517d1db
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/projectile/EntityLightningAttack.java
@@ -0,0 +1,76 @@
+package gtPlusPlus.core.entity.projectile;
+
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.projectile.EntityWitherSkull;
+import net.minecraft.potion.Potion;
+import net.minecraft.potion.PotionEffect;
+import net.minecraft.util.DamageSource;
+import net.minecraft.util.MovingObjectPosition;
+import net.minecraft.world.EnumDifficulty;
+import net.minecraft.world.World;
+
+public class EntityLightningAttack extends EntityWitherSkull {
+
+ public EntityLightningAttack(World p_i1793_1_)
+ {
+ super(p_i1793_1_);
+ this.setSize(0.3125F, 0.3125F);
+ }
+
+ public EntityLightningAttack(World p_i1794_1_, EntityLivingBase p_i1794_2_, double p_i1794_3_, double p_i1794_5_, double p_i1794_7_)
+ {
+ super(p_i1794_1_, p_i1794_2_, p_i1794_3_, p_i1794_5_, p_i1794_7_);
+ this.setSize(0.3125F, 0.3125F);
+ }
+
+ @SideOnly(Side.CLIENT)
+ public EntityLightningAttack(World p_i1795_1_, double p_i1795_2_, double p_i1795_4_, double p_i1795_6_, double p_i1795_8_, double p_i1795_10_, double p_i1795_12_)
+ {
+ super(p_i1795_1_, p_i1795_2_, p_i1795_4_, p_i1795_6_, p_i1795_8_, p_i1795_10_, p_i1795_12_);
+ this.setSize(0.3125F, 0.3125F);
+ }
+
+
+ /**
+ * Called when this EntityFireball hits a block or entity.
+ */
+ protected void onImpact(MovingObjectPosition p_70227_1_) {
+
+ if (!this.worldObj.isRemote) {
+ if (p_70227_1_.entityHit != null) {
+ if (this.shootingEntity != null) {
+ if (p_70227_1_.entityHit.attackEntityFrom(DamageSource.causeMobDamage(this.shootingEntity), 8.0F)
+ && !p_70227_1_.entityHit.isEntityAlive()) {
+ this.shootingEntity.heal(0.5F);
+ }
+ } else {
+ p_70227_1_.entityHit.attackEntityFrom(DamageSource.lava, 10.0F);
+ }
+
+ if (p_70227_1_.entityHit instanceof EntityLivingBase) {
+ byte b0 = 0;
+
+ if (this.worldObj.difficultySetting == EnumDifficulty.NORMAL) {
+ b0 = 10;
+ } else if (this.worldObj.difficultySetting == EnumDifficulty.HARD) {
+ b0 = 40;
+ }
+
+ if (b0 > 0) {
+ ((EntityLivingBase) p_70227_1_.entityHit).addPotionEffect(new PotionEffect(Potion.poison.id, 20 * b0, 1));
+ ((EntityLivingBase) p_70227_1_.entityHit).addPotionEffect(new PotionEffect(Potion.confusion.id, 20 * b0, 1));
+ ((EntityLivingBase) p_70227_1_.entityHit).addPotionEffect(new PotionEffect(Potion.weakness.id, 20 * b0, 1));
+ }
+ }
+ }
+
+ this.worldObj.newExplosion(this, this.posX, this.posY, this.posZ, 1.0F, false,
+ this.worldObj.getGameRules().getGameRuleBooleanValue("mobGriefing"));
+ this.setDead();
+ }
+ }
+
+
+} \ No newline at end of file
diff --git a/src/main/java/gtPlusPlus/core/entity/projectile/EntitySulfuricAcidPotion.java b/src/main/java/gtPlusPlus/core/entity/projectile/EntitySulfuricAcidPotion.java
new file mode 100644
index 0000000000..7660dd1b75
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/projectile/EntitySulfuricAcidPotion.java
@@ -0,0 +1,115 @@
+package gtPlusPlus.core.entity.projectile;
+
+import net.minecraft.block.Block;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.projectile.EntityThrowable;
+import net.minecraft.init.Blocks;
+import net.minecraft.util.DamageSource;
+import net.minecraft.util.MovingObjectPosition;
+import net.minecraft.world.World;
+
+import gregtech.api.util.GT_Utility;
+
+import gtPlusPlus.api.objects.minecraft.BlockPos;
+import gtPlusPlus.core.util.math.MathUtils;
+import gtPlusPlus.core.util.minecraft.EntityUtils;
+
+public class EntitySulfuricAcidPotion extends EntityThrowable {
+
+ public EntitySulfuricAcidPotion(World world) {
+ super(world);
+ }
+
+ public EntitySulfuricAcidPotion(World world, EntityLivingBase entity) {
+ super(world, entity);
+ }
+
+ public EntitySulfuricAcidPotion(World world, double posX, double posY, double posZ) {
+ super(world, posX, posY, posZ);
+ }
+
+ /**
+ * Called when this EntityThrowable hits a block or entity.
+ */
+ @Override
+ protected void onImpact(MovingObjectPosition object) {
+ int xBlock = object.blockX;
+ int yBlock = object.blockY;
+ int zBlock = object.blockZ;
+ if (object.entityHit != null) {
+ byte b0 = 6;
+ if (!GT_Utility.isWearingFullRadioHazmat((EntityLivingBase) object.entityHit)){
+ object.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), b0);
+ EntityUtils.setEntityOnFire(object.entityHit, 10);
+ object.entityHit.fireResistance = 0;
+ ravage(EntityUtils.findBlockPosUnderEntity(object.entityHit));
+ }
+ }
+ if (object.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK){
+ ravage(new BlockPos(xBlock, yBlock, zBlock));
+ }
+
+ String mParticleType = "reddust";
+ int e=0;
+ for (int i = 0; i < 24; ++i) {
+ if ((e = MathUtils.randInt(0, 5)) <= 1){
+ if (e==0)
+ mParticleType = "largesmoke";
+ if (e==1)
+ mParticleType = "flame";
+ }
+ this.worldObj.spawnParticle(mParticleType, this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ }
+
+ if (!this.worldObj.isRemote) {
+ this.setDead();
+ }
+ }
+
+ private boolean ravage(BlockPos blockpos){
+
+ int radius = 1;
+
+ for (int i=(blockpos.xPos-radius);i<(blockpos.xPos+radius);i++){
+ for (int j=(blockpos.yPos-radius);j<(blockpos.yPos+radius);j++){
+ for (int h=(blockpos.zPos-radius);h<(blockpos.zPos+radius);h++){
+
+ int mChance = MathUtils.randInt(1, 10);
+ if (mChance <= 3){
+ Block mBlockhit = worldObj.getBlock(i, j, h);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+
+ //GT_Pollution.addPollution(worldObj.getChunkFromBlockCoords(blockpos.xPos, blockpos.zPos), mPol);
+
+ if (mBlockhit == Blocks.grass || mBlockhit == Blocks.mycelium){
+ worldObj.setBlock(i, j+1, h, Blocks.fire);
+ worldObj.setBlock(i, j, h, Blocks.dirt);
+ }
+ else if (mBlockhit == Blocks.leaves || mBlockhit == Blocks.leaves2){
+ worldObj.setBlock(i, j, h, Blocks.fire);
+ }
+ else if (mBlockhit == Blocks.tallgrass){
+ worldObj.setBlock(i, j, h, Blocks.fire);
+ if (worldObj.getBlock(i, j-1, h) == Blocks.grass){
+ worldObj.setBlock(i, j-1, h, Blocks.dirt);
+ }
+ }
+ else if (mBlockhit == Blocks.carrots || mBlockhit == Blocks.melon_block || mBlockhit == Blocks.pumpkin || mBlockhit == Blocks.potatoes){
+ worldObj.setBlock(i, j+1, h, Blocks.fire);
+ worldObj.setBlock(i, j, h, Blocks.dirt);
+ }
+ else if (mBlockhit == Blocks.air){
+ worldObj.setBlock(i, j, h, Blocks.fire);
+ }
+ }
+ }
+ }
+ }
+
+
+ return true;
+ }
+
+
+} \ No newline at end of file
diff --git a/src/main/java/gtPlusPlus/core/entity/projectile/EntityThrowableBomb.java b/src/main/java/gtPlusPlus/core/entity/projectile/EntityThrowableBomb.java
new file mode 100644
index 0000000000..49daa459e0
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/projectile/EntityThrowableBomb.java
@@ -0,0 +1,145 @@
+package gtPlusPlus.core.entity.projectile;
+
+import net.minecraft.block.Block;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.projectile.EntityThrowable;
+import net.minecraft.init.Blocks;
+import net.minecraft.util.DamageSource;
+import net.minecraft.util.MovingObjectPosition;
+import net.minecraft.world.World;
+
+import gregtech.api.util.GT_Utility;
+
+import gtPlusPlus.api.objects.minecraft.BlockPos;
+import gtPlusPlus.core.util.math.MathUtils;
+import gtPlusPlus.core.util.minecraft.EntityUtils;
+import gtPlusPlus.core.util.minecraft.gregtech.PollutionUtils;
+
+public class EntityThrowableBomb extends EntityThrowable {
+
+ public EntityThrowableBomb(World world) {
+ super(world);
+ }
+
+ public EntityThrowableBomb(World world, EntityLivingBase entity) {
+ super(world, entity);
+ }
+
+ public EntityThrowableBomb(World world, double posX, double posY, double posZ) {
+ super(world, posX, posY, posZ);
+ }
+
+ /**
+ * Called when this EntityThrowable hits a block or entity.
+ */
+ @Override
+ protected void onImpact(MovingObjectPosition object) {
+ int xBlock = object.blockX;
+ int yBlock = object.blockY;
+ int zBlock = object.blockZ;
+ if (object.entityHit != null) {
+ byte b0 = 6;
+ if (!GT_Utility.isWearingFullRadioHazmat((EntityLivingBase) object.entityHit)){
+ object.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), 20);
+ EntityUtils.setEntityOnFire(object.entityHit, 20);
+ object.entityHit.fireResistance = 0;
+ ravage(EntityUtils.findBlockPosUnderEntity(object.entityHit));
+ }
+ }
+ if (object.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK){
+
+ ravage(new BlockPos(xBlock, yBlock, zBlock));
+ for (BlockPos aSur : new BlockPos(xBlock, yBlock, zBlock).getSurroundingBlocks()) {
+ ravage(new BlockPos(aSur.xPos, aSur.yPos, aSur.zPos));
+ for (BlockPos aSur2 : new BlockPos(aSur.xPos, aSur.yPos, aSur.zPos).getSurroundingBlocks()) {
+ //ravage(new BlockPos(aSur2.xPos, aSur2.yPos, aSur2.zPos));
+ }
+ }
+ }
+
+ String mParticleType = "reddust";
+ int e=0;
+ for (int i = 0; i < 127; ++i) {
+ if ((e = MathUtils.randInt(0, 5)) <= 1){
+ if (e==0)
+ mParticleType = "largesmoke";
+ if (e==1)
+ mParticleType = "flame";
+ }
+ this.worldObj.spawnParticle(mParticleType, this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ }
+
+ if (!this.worldObj.isRemote) {
+ this.setDead();
+ }
+ }
+
+ private boolean ravage(BlockPos blockpos){
+
+ int radius = 5;
+
+ for (int i=(blockpos.xPos-radius);i<(blockpos.xPos+radius);i++){
+ for (int j=(blockpos.yPos-radius);j<(blockpos.yPos+radius);j++){
+ for (int h=(blockpos.zPos-radius);h<(blockpos.zPos+radius);h++){
+
+ int mChance = MathUtils.randInt(0, 100);
+ if (mChance <= 3){
+ Block mBlockhit = worldObj.getBlock(i, j, h);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+
+ PollutionUtils.addPollution(worldObj.getChunkFromBlockCoords(blockpos.xPos, blockpos.zPos), 500);
+ this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 0.01f, true);
+ if (mBlockhit == Blocks.grass || mBlockhit == Blocks.mycelium){
+ worldObj.setBlock(i, j+1, h, Blocks.fire);
+ worldObj.setBlock(i, j, h, Blocks.dirt);
+ }
+ else if (mBlockhit == Blocks.leaves || mBlockhit == Blocks.leaves2){
+ worldObj.setBlock(i, j, h, Blocks.fire);
+ }
+ else if (mBlockhit == Blocks.tallgrass){
+ worldObj.setBlock(i, j, h, Blocks.fire);
+ if (worldObj.getBlock(i, j-1, h) == Blocks.grass){
+ worldObj.setBlock(i, j-1, h, Blocks.dirt);
+ }
+ }
+ else if (mBlockhit == Blocks.carrots || mBlockhit == Blocks.melon_block || mBlockhit == Blocks.pumpkin || mBlockhit == Blocks.potatoes){
+ worldObj.setBlock(i, j+1, h, Blocks.fire);
+ worldObj.setBlock(i, j, h, Blocks.dirt);
+ }
+ else if (mBlockhit == Blocks.air){
+ worldObj.setBlock(i, j, h, Blocks.fire);
+ }
+ }
+ }
+ }
+ }
+
+
+ return true;
+ }
+
+
+} \ No newline at end of file
diff --git a/src/main/java/gtPlusPlus/core/entity/projectile/EntityToxinball.java b/src/main/java/gtPlusPlus/core/entity/projectile/EntityToxinball.java
new file mode 100644
index 0000000000..4fe72345b2
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/projectile/EntityToxinball.java
@@ -0,0 +1,327 @@
+package gtPlusPlus.core.entity.projectile;
+
+import java.util.List;
+
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+
+import net.minecraft.block.Block;
+import net.minecraft.entity.Entity;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.projectile.EntityFireball;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.nbt.NBTTagList;
+import net.minecraft.util.*;
+import net.minecraft.world.World;
+
+public abstract class EntityToxinball extends EntityFireball {
+ protected int entityX = -1;
+ protected int entityY = -1;
+ protected int entityZ = -1;
+ private Block block;
+ private boolean inGround;
+ private int ticksAlive;
+ private int ticksInAir;
+
+ public EntityToxinball(World world) {
+ super(world);
+ this.setSize(1.0F, 1.0F);
+ }
+
+ @Override
+ protected void entityInit() {
+ }
+
+ /**
+ * Checks if the entity is in range to render by using the past in distance
+ * and comparing it to its average edge length * 64 * renderDistanceWeight
+ * Args: distance
+ */
+ @Override
+ @SideOnly(Side.CLIENT)
+ public boolean isInRangeToRenderDist(double p_70112_1_) {
+ double d1 = this.boundingBox.getAverageEdgeLength() * 4.0D;
+ d1 *= 64.0D;
+ return p_70112_1_ < d1 * d1;
+ }
+
+ public EntityToxinball(World world, double x, double y, double z, double f1, double f2, double f3) {
+ super(world);
+ this.setSize(1.0F, 1.0F);
+ this.setLocationAndAngles(x, y, z, this.rotationYaw, this.rotationPitch);
+ this.setPosition(x, y, z);
+ double d6 = MathHelper
+ .sqrt_double(f1 * f1 + f2 * f2 + f3 * f3);
+ this.accelerationX = f1 / d6 * 0.1D;
+ this.accelerationY = f2 / d6 * 0.1D;
+ this.accelerationZ = f3 / d6 * 0.1D;
+ }
+
+ public EntityToxinball(World world, EntityLivingBase entity, double x, double y, double z) {
+ super(world);
+ this.shootingEntity = entity;
+ this.setSize(1.0F, 1.0F);
+ this.setLocationAndAngles(entity.posX, entity.posY, entity.posZ, entity.rotationYaw,
+ entity.rotationPitch);
+ this.setPosition(this.entityX, this.entityY, this.entityZ);
+ this.yOffset = 0.0F;
+ this.motionX = this.motionY = this.motionZ = 0.0D;
+ x += this.rand.nextGaussian() * 0.4D;
+ y += this.rand.nextGaussian() * 0.4D;
+ z += this.rand.nextGaussian() * 0.4D;
+ double d3 = MathHelper.sqrt_double(x * x + y * y + z * z);
+ this.accelerationX = x / d3 * 0.1D;
+ this.accelerationY = y / d3 * 0.1D;
+ this.accelerationZ = z / d3 * 0.1D;
+ }
+
+ /**
+ * Called to update the entity's position/logic.
+ */
+ @Override
+ public void onUpdate() {
+ if (!this.worldObj.isRemote && (this.shootingEntity != null && this.shootingEntity.isDead
+ || !this.worldObj.blockExists(this.entityX, this.entityY, this.entityZ))) {
+ this.setDead();
+ }
+ else {
+ super.onUpdate();
+ this.setFire(1);
+
+ if (this.inGround) {
+ if (this.worldObj.getBlock(this.entityX, this.entityY,
+ this.entityZ) == this.block) {
+ ++this.ticksAlive;
+
+ if (this.ticksAlive == 600) {
+ this.setDead();
+ }
+
+ return;
+ }
+
+ this.inGround = false;
+ this.motionX *= this.rand.nextFloat() * 0.2F;
+ this.motionY *= this.rand.nextFloat() * 0.2F;
+ this.motionZ *= this.rand.nextFloat() * 0.2F;
+ this.ticksAlive = 0;
+ this.ticksInAir = 0;
+ }
+ else {
+ ++this.ticksInAir;
+ }
+
+ Vec3 vec3 = Vec3.createVectorHelper(this.entityX, this.entityY, this.entityZ);
+ Vec3 vec31 = Vec3.createVectorHelper(this.entityX + this.motionX, this.entityY + this.motionY,
+ this.entityZ + this.motionZ);
+ MovingObjectPosition movingobjectposition = this.worldObj.rayTraceBlocks(vec3, vec31);
+ vec3 = Vec3.createVectorHelper(this.entityX, this.entityY, this.entityZ);
+ vec31 = Vec3.createVectorHelper(this.entityX + this.motionX, this.entityY + this.motionY,
+ this.entityZ + this.motionZ);
+
+ if (movingobjectposition != null) {
+ vec31 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord,
+ movingobjectposition.hitVec.zCoord);
+ }
+
+ Entity entity = null;
+ List<?> list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this,
+ this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
+ double d0 = 0.0D;
+
+ for (int i = 0; i < list.size(); ++i) {
+ Entity entity1 = (Entity) list.get(i);
+
+ if (entity1.canBeCollidedWith()
+ && (!entity1.isEntityEqual(this.shootingEntity) || this.ticksInAir >= 25)) {
+ float f = 0.3F;
+ AxisAlignedBB axisalignedbb = entity1.boundingBox.expand(f, f, f);
+ MovingObjectPosition movingobjectposition1 = axisalignedbb.calculateIntercept(vec3, vec31);
+
+ if (movingobjectposition1 != null) {
+ double d1 = vec3.distanceTo(movingobjectposition1.hitVec);
+
+ if (d1 < d0 || d0 == 0.0D) {
+ entity = entity1;
+ d0 = d1;
+ }
+ }
+ }
+ }
+
+ if (entity != null) {
+ movingobjectposition = new MovingObjectPosition(entity);
+ }
+
+ if (movingobjectposition != null) {
+ this.onImpact(movingobjectposition);
+ }
+
+ this.entityX += this.motionX;
+ this.entityY += this.motionY;
+ this.entityZ += this.motionZ;
+ float f1 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
+ this.rotationYaw = (float) (Math.atan2(this.motionZ, this.motionX) * 180.0D / Math.PI) + 90.0F;
+
+ for (this.rotationPitch = (float) (Math.atan2(f1, this.motionY) * 180.0D / Math.PI)
+ - 90.0F; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F) {
+ ;
+ }
+
+ while (this.rotationPitch - this.prevRotationPitch >= 180.0F) {
+ this.prevRotationPitch += 360.0F;
+ }
+
+ while (this.rotationYaw - this.prevRotationYaw < -180.0F) {
+ this.prevRotationYaw -= 360.0F;
+ }
+
+ while (this.rotationYaw - this.prevRotationYaw >= 180.0F) {
+ this.prevRotationYaw += 360.0F;
+ }
+
+ this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
+ this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
+ float f2 = this.getMotionFactor();
+
+ if (this.isInWater()) {
+ for (int j = 0; j < 4; ++j) {
+ float f3 = 0.25F;
+ this.worldObj.spawnParticle("bubble", this.entityX - this.motionX * f3, this.entityY - this.motionY * f3,
+ this.entityZ - this.motionZ * f3, this.motionX, this.motionY, this.motionZ);
+ }
+
+ f2 = 0.8F;
+ }
+
+ this.motionX += this.accelerationX;
+ this.motionY += this.accelerationY;
+ this.motionZ += this.accelerationZ;
+ this.motionX *= f2;
+ this.motionY *= f2;
+ this.motionZ *= f2;
+ this.worldObj.spawnParticle("smoke", this.entityX, this.entityY + 0.5D, this.entityZ, 0.0D, 0.0D, 0.0D);
+ this.setPosition(this.entityX, this.entityY, this.entityZ);
+ }
+ }
+
+ /**
+ * Return the motion factor for this projectile. The factor is multiplied by
+ * the original motion.
+ */
+ @Override
+ protected float getMotionFactor() {
+ return 0.95F;
+ }
+
+ /**
+ * Called when this EntityFireball hits a block or entity.
+ */
+ @Override
+ protected abstract void onImpact(MovingObjectPosition p_70227_1_);
+
+ /**
+ * (abstract) Protected helper method to write subclass entity data to NBT.
+ */
+ @Override
+ public void writeEntityToNBT(NBTTagCompound aTag) {
+ aTag.setShort("xTile", (short) this.entityX);
+ aTag.setShort("yTile", (short) this.entityY);
+ aTag.setShort("zTile", (short) this.entityZ);
+ aTag.setByte("inTile", (byte) Block.getIdFromBlock(this.block));
+ aTag.setByte("inGround", (byte) (this.inGround ? 1 : 0));
+ aTag.setTag("direction",
+ this.newDoubleNBTList(new double[] { this.motionX, this.motionY, this.motionZ }));
+ }
+
+ /**
+ * (abstract) Protected helper method to read subclass entity data from NBT.
+ */
+ @Override
+ public void readEntityFromNBT(NBTTagCompound aTag) {
+ this.entityX = aTag.getShort("xTile");
+ this.entityY = aTag.getShort("yTile");
+ this.entityZ = aTag.getShort("zTile");
+ this.block = Block.getBlockById(aTag.getByte("inTile") & 255);
+ this.inGround = aTag.getByte("inGround") == 1;
+
+ if (aTag.hasKey("direction", 9)) {
+ NBTTagList nbttaglist = aTag.getTagList("direction", 6);
+ this.motionX = nbttaglist.func_150309_d(0);
+ this.motionY = nbttaglist.func_150309_d(1);
+ this.motionZ = nbttaglist.func_150309_d(2);
+ }
+ else {
+ this.setDead();
+ }
+ }
+
+ /**
+ * Returns true if other Entities should be prevented from moving through
+ * this Entity.
+ */
+ @Override
+ public boolean canBeCollidedWith() {
+ return true;
+ }
+
+ @Override
+ public float getCollisionBorderSize() {
+ return 1.0F;
+ }
+
+ /**
+ * Called when the entity is attacked.
+ */
+ @Override
+ public boolean attackEntityFrom(DamageSource damage, float p_70097_2_) {
+ if (this.isEntityInvulnerable()) {
+ return false;
+ }
+ else {
+ this.setBeenAttacked();
+
+ if (damage.getEntity() != null) {
+ Vec3 vec3 = damage.getEntity().getLookVec();
+
+ if (vec3 != null) {
+ this.motionX = vec3.xCoord;
+ this.motionY = vec3.yCoord;
+ this.motionZ = vec3.zCoord;
+ this.accelerationX = this.motionX * 0.1D;
+ this.accelerationY = this.motionY * 0.1D;
+ this.accelerationZ = this.motionZ * 0.1D;
+ }
+
+ if (damage.getEntity() instanceof EntityLivingBase) {
+ this.shootingEntity = (EntityLivingBase) damage.getEntity();
+ }
+
+ return true;
+ }
+ else {
+ return false;
+ }
+ }
+ }
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ public float getShadowSize() {
+ return 0.0F;
+ }
+
+ /**
+ * Gets how bright this entity is.
+ */
+ @Override
+ public float getBrightness(float p_70013_1_) {
+ return 1.0F;
+ }
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ public int getBrightnessForRender(float p_70070_1_) {
+ return 15728880;
+ }
+} \ No newline at end of file
diff --git a/src/main/java/gtPlusPlus/core/entity/projectile/EntityToxinballSmall.java b/src/main/java/gtPlusPlus/core/entity/projectile/EntityToxinballSmall.java
new file mode 100644
index 0000000000..78469c9dad
--- /dev/null
+++ b/src/main/java/gtPlusPlus/core/entity/projectile/EntityToxinballSmall.java
@@ -0,0 +1,88 @@
+package gtPlusPlus.core.entity.projectile;
+
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.init.Blocks;
+import net.minecraft.util.DamageSource;
+import net.minecraft.util.MovingObjectPosition;
+import net.minecraft.world.World;
+
+public class EntityToxinballSmall extends EntityToxinball {
+
+ public EntityToxinballSmall(World p_i1770_1_) {
+ super(p_i1770_1_);
+ this.setSize(0.3125F, 0.3125F);
+ }
+
+ public EntityToxinballSmall(World world, EntityLivingBase entity, double x, double y, double z) {
+ super(world, entity, x, y, z);
+ this.setSize(0.3125F, 0.3125F);
+ }
+
+ public EntityToxinballSmall(World p_i1772_1_, double p_i1772_2_, double p_i1772_4_, double p_i1772_6_, double p_i1772_8_, double p_i1772_10_, double p_i1772_12_) {
+ super(p_i1772_1_, p_i1772_2_, p_i1772_4_, p_i1772_6_, p_i1772_8_, p_i1772_10_, p_i1772_12_);
+ this.setSize(0.3125F, 0.3125F);
+ }
+
+ /**
+ * Called when this EntityFireball hits a block or entity.
+ */
+ @Override
+ protected void onImpact(MovingObjectPosition MoP) {
+ if (!this.worldObj.isRemote) {
+ if (MoP.entityHit != null) {
+ if (!MoP.entityHit.isImmuneToFire() && MoP.entityHit
+ .attackEntityFrom(DamageSource.causeFireballDamage(this, this.shootingEntity), 5.0F)) {
+ MoP.entityHit.setFire(5);
+ }
+ }
+ else {
+ int i = MoP.blockX;
+ int j = MoP.blockY;
+ int k = MoP.blockZ;
+
+ switch (MoP.sideHit) {
+ case 0:
+ --j;
+ break;
+ case 1:
+ ++j;
+ break;
+ case 2:
+ --k;
+ break;
+ case 3:
+ ++k;
+ break;
+ case 4:
+ --i;
+ break;
+ case 5:
+ ++i;
+ }
+
+ if (this.worldObj.isAirBlock(i, j, k)) {
+ this.worldObj.setBlock(i, j, k, Blocks.fire);
+ }
+ }
+
+ this.setDead();
+ }
+ }
+
+ /**
+ * Returns true if other Entities should be prevented from moving through
+ * this Entity.
+ */
+ @Override
+ public boolean canBeCollidedWith() {
+ return false;
+ }
+
+ /**
+ * Called when the entity is attacked.
+ */
+ @Override
+ public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_) {
+ return false;
+ }
+} \ No newline at end of file