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Diffstat (limited to 'src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java')
-rw-r--r--src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java b/src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java
index e223b50645..fce5efca36 100644
--- a/src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java
+++ b/src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java
@@ -87,7 +87,7 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
@Override
public void decorateChunk(World p_150512_1_, Random p_150512_2_, BiomeGenBase p_150512_3_, int p_150512_4_,
- int p_150512_5_) {
+ int p_150512_5_) {
if (this.currentWorld != null) {
throw new RuntimeException("Already decorating!!");
} else {
@@ -114,11 +114,11 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
j = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
this.sandGen.generate(
- this.currentWorld,
- this.randomGenerator,
- j,
- this.currentWorld.getTopSolidOrLiquidBlock(j, k),
- k);
+ this.currentWorld,
+ this.randomGenerator,
+ j,
+ this.currentWorld.getTopSolidOrLiquidBlock(j, k),
+ k);
}
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, CLAY);
@@ -126,11 +126,11 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
j = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
this.clayGen.generate(
- this.currentWorld,
- this.randomGenerator,
- j,
- this.currentWorld.getTopSolidOrLiquidBlock(j, k),
- k);
+ this.currentWorld,
+ this.randomGenerator,
+ j,
+ this.currentWorld.getTopSolidOrLiquidBlock(j, k),
+ k);
}
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SAND_PASS2);
@@ -138,11 +138,11 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
j = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
this.gravelAsSandGen.generate(
- this.currentWorld,
- this.randomGenerator,
- j,
- this.currentWorld.getTopSolidOrLiquidBlock(j, k),
- k);
+ this.currentWorld,
+ this.randomGenerator,
+ j,
+ this.currentWorld.getTopSolidOrLiquidBlock(j, k),
+ k);
}
i = this.treesPerChunk;
@@ -172,7 +172,7 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
this.bigMushroomGen
- .generate(this.currentWorld, this.randomGenerator, k, this.currentWorld.getHeightValue(k, l), l);
+ .generate(this.currentWorld, this.randomGenerator, k, this.currentWorld.getHeightValue(k, l), l);
}
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, FLOWERS);
@@ -212,7 +212,7 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
for (i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); i1 > 0
- && this.currentWorld.isAirBlock(k, i1 - 1, l); --i1) {
+ && this.currentWorld.isAirBlock(k, i1 - 1, l); --i1) {
;
}
@@ -293,7 +293,7 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
for (j = 0; j < 20; ++j) {
k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
l = this.randomGenerator
- .nextInt(this.randomGenerator.nextInt(this.randomGenerator.nextInt(240) + 8) + 8);
+ .nextInt(this.randomGenerator.nextInt(this.randomGenerator.nextInt(240) + 8) + 8);
i1 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
(new WorldGenLiquids(Blocks.flowing_lava)).generate(this.currentWorld, this.randomGenerator, k, l, i1);
}
@@ -323,7 +323,7 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
for (int l = 0; l < p_76793_1_; ++l) {
int i1 = this.chunk_X + this.randomGenerator.nextInt(16);
int j1 = this.randomGenerator.nextInt(p_76793_4_) + this.randomGenerator.nextInt(p_76793_4_)
- + (p_76793_3_ - p_76793_4_);
+ + (p_76793_3_ - p_76793_4_);
int k1 = this.chunk_Z + this.randomGenerator.nextInt(16);
p_76793_2_.generate(this.currentWorld, this.randomGenerator, i1, j1, k1);
}