diff options
Diffstat (limited to 'src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java')
-rw-r--r-- | src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java | 361 |
1 files changed, 361 insertions, 0 deletions
diff --git a/src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java b/src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java new file mode 100644 index 0000000000..fce5efca36 --- /dev/null +++ b/src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java @@ -0,0 +1,361 @@ +package gtPlusPlus.everglades.biome; + +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.BIG_SHROOM; +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.CACTUS; +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.CLAY; +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.DEAD_BUSH; +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.FLOWERS; +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.GRASS; +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.LAKE; +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.LILYPAD; +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.PUMPKIN; +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.REED; +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.SAND; +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.SAND_PASS2; +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.SHROOM; +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.TREE; +import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.COAL; +import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.DIAMOND; +import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.DIRT; +import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.GOLD; +import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.GRAVEL; +import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.IRON; +import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.LAPIS; +import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.REDSTONE; + +import java.util.Random; + +import net.minecraft.block.BlockFlower; +import net.minecraft.block.material.Material; +import net.minecraft.init.Blocks; +import net.minecraft.world.World; +import net.minecraft.world.biome.BiomeDecorator; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.gen.feature.WorldGenAbstractTree; +import net.minecraft.world.gen.feature.WorldGenBigMushroom; +import net.minecraft.world.gen.feature.WorldGenCactus; +import net.minecraft.world.gen.feature.WorldGenDeadBush; +import net.minecraft.world.gen.feature.WorldGenFlowers; +import net.minecraft.world.gen.feature.WorldGenLiquids; +import net.minecraft.world.gen.feature.WorldGenPumpkin; +import net.minecraft.world.gen.feature.WorldGenReed; +import net.minecraft.world.gen.feature.WorldGenerator; +import net.minecraftforge.common.MinecraftForge; +import net.minecraftforge.event.terraingen.DecorateBiomeEvent; +import net.minecraftforge.event.terraingen.OreGenEvent; +import net.minecraftforge.event.terraingen.TerrainGen; + +import gtPlusPlus.everglades.gen.WorldGenDeadLilly; +import gtPlusPlus.everglades.gen.WorldGenMinable_Custom; + +public class BiomeGenerator_Custom extends BiomeDecorator { + + public WorldGenerator fluoriteGen; + + public BiomeGenerator_Custom() { + // Basic Blocks + this.sandGen = new WorldGenMinable_Custom(Blocks.sand, 12); + this.gravelAsSandGen = new WorldGenMinable_Custom(Blocks.gravel, 8); + this.dirtGen = new WorldGenMinable_Custom(Blocks.dirt, 32); + this.gravelGen = new WorldGenMinable_Custom(Blocks.gravel, 12); + + // Oregen + this.coalGen = new WorldGenMinable_Custom(Blocks.coal_ore, 16); + this.ironGen = new WorldGenMinable_Custom(Blocks.iron_ore, 12); + this.goldGen = new WorldGenMinable_Custom(Blocks.gold_ore, 12); + this.redstoneGen = new WorldGenMinable_Custom(Blocks.redstone_ore, 10); + this.diamondGen = new WorldGenMinable_Custom(Blocks.diamond_ore, 12); + this.lapisGen = new WorldGenMinable_Custom(Blocks.lapis_ore, 8); + + // Nature + this.yellowFlowerGen = new WorldGenFlowers(Blocks.yellow_flower); + this.mushroomBrownGen = new WorldGenFlowers(Blocks.brown_mushroom); + this.mushroomRedGen = new WorldGenFlowers(Blocks.red_mushroom); + this.bigMushroomGen = new WorldGenBigMushroom(); + this.reedGen = new WorldGenReed(); + this.cactusGen = new WorldGenCactus(); + this.waterlilyGen = new WorldGenDeadLilly(); + + this.flowersPerChunk = 1; + this.grassPerChunk = 5; + this.sandPerChunk = 3; + this.sandPerChunk2 = 5; + this.clayPerChunk = 7; + + this.generateLakes = true; + } + + @Override + public void decorateChunk(World p_150512_1_, Random p_150512_2_, BiomeGenBase p_150512_3_, int p_150512_4_, + int p_150512_5_) { + if (this.currentWorld != null) { + throw new RuntimeException("Already decorating!!"); + } else { + this.currentWorld = p_150512_1_; + this.randomGenerator = p_150512_2_; + this.chunk_X = p_150512_4_; + this.chunk_Z = p_150512_5_; + this.genDecorations(p_150512_3_); + this.currentWorld = null; + this.randomGenerator = null; + } + } + + @Override + protected void genDecorations(BiomeGenBase p_150513_1_) { + MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Pre(currentWorld, randomGenerator, chunk_X, chunk_Z)); + this.generateOres(); + int i; + int j; + int k; + + boolean doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SAND); + for (i = 0; doGen && i < this.sandPerChunk2; ++i) { + j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + this.sandGen.generate( + this.currentWorld, + this.randomGenerator, + j, + this.currentWorld.getTopSolidOrLiquidBlock(j, k), + k); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, CLAY); + for (i = 0; doGen && i < this.clayPerChunk; ++i) { + j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + this.clayGen.generate( + this.currentWorld, + this.randomGenerator, + j, + this.currentWorld.getTopSolidOrLiquidBlock(j, k), + k); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SAND_PASS2); + for (i = 0; doGen && i < this.sandPerChunk; ++i) { + j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + this.gravelAsSandGen.generate( + this.currentWorld, + this.randomGenerator, + j, + this.currentWorld.getTopSolidOrLiquidBlock(j, k), + k); + } + + i = this.treesPerChunk; + + if (this.randomGenerator.nextInt(10) == 0) { + ++i; + } + + int l; + int i1; + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, TREE); + for (j = 0; doGen && j < i; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = this.currentWorld.getHeightValue(k, l); + WorldGenAbstractTree worldgenabstracttree = p_150513_1_.func_150567_a(this.randomGenerator); + worldgenabstracttree.setScale(1.0D, 1.0D, 1.0D); + + if (worldgenabstracttree.generate(this.currentWorld, this.randomGenerator, k, i1, l)) { + worldgenabstracttree.func_150524_b(this.currentWorld, this.randomGenerator, k, i1, l); + } + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, BIG_SHROOM); + for (j = 0; doGen && j < this.bigMushroomsPerChunk; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + this.bigMushroomGen + .generate(this.currentWorld, this.randomGenerator, k, this.currentWorld.getHeightValue(k, l), l); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, FLOWERS); + for (j = 0; doGen && j < this.flowersPerChunk; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = nextInt(this.currentWorld.getHeightValue(k, l) + 32); + String s = p_150513_1_.func_150572_a(this.randomGenerator, k, i1, l); + BlockFlower blockflower = BlockFlower.func_149857_e(s); + + if (blockflower.getMaterial() != Material.air) { + this.yellowFlowerGen.func_150550_a(blockflower, BlockFlower.func_149856_f(s)); + this.yellowFlowerGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, GRASS); + for (j = 0; doGen && j < this.grassPerChunk; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); + WorldGenerator worldgenerator = p_150513_1_.getRandomWorldGenForGrass(this.randomGenerator); + worldgenerator.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, DEAD_BUSH); + for (j = 0; doGen && j < this.deadBushPerChunk; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); + (new WorldGenDeadBush(Blocks.deadbush)).generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, LILYPAD); + for (j = 0; doGen && j < this.waterlilyPerChunk; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + + for (i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); i1 > 0 + && this.currentWorld.isAirBlock(k, i1 - 1, l); --i1) { + ; + } + + this.waterlilyGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SHROOM); + for (j = 0; doGen && j < this.mushroomsPerChunk; ++j) { + if (this.randomGenerator.nextInt(4) == 0) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = this.currentWorld.getHeightValue(k, l); + this.mushroomBrownGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + + if (this.randomGenerator.nextInt(8) == 0) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); + this.mushroomRedGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + } + + if (doGen && this.randomGenerator.nextInt(4) == 0) { + j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + l = nextInt(this.currentWorld.getHeightValue(j, k) * 2); + this.mushroomBrownGen.generate(this.currentWorld, this.randomGenerator, j, l, k); + } + + if (doGen && this.randomGenerator.nextInt(8) == 0) { + j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + l = nextInt(this.currentWorld.getHeightValue(j, k) * 2); + this.mushroomRedGen.generate(this.currentWorld, this.randomGenerator, j, l, k); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, REED); + for (j = 0; doGen && j < this.reedsPerChunk; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); + this.reedGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + + for (j = 0; doGen && j < 10; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); + this.reedGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, PUMPKIN); + if (doGen && this.randomGenerator.nextInt(32) == 0) { + j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + l = nextInt(this.currentWorld.getHeightValue(j, k) * 2); + (new WorldGenPumpkin()).generate(this.currentWorld, this.randomGenerator, j, l, k); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, CACTUS); + for (j = 0; doGen && j < this.cactiPerChunk; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); + this.cactusGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); + } + + doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, LAKE); + if (doGen && this.generateLakes) { + for (j = 0; j < 50; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.randomGenerator.nextInt(this.randomGenerator.nextInt(248) + 8); + i1 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + (new WorldGenLiquids(Blocks.flowing_water)).generate(this.currentWorld, this.randomGenerator, k, l, i1); + } + + for (j = 0; j < 20; ++j) { + k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; + l = this.randomGenerator + .nextInt(this.randomGenerator.nextInt(this.randomGenerator.nextInt(240) + 8) + 8); + i1 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; + (new WorldGenLiquids(Blocks.flowing_lava)).generate(this.currentWorld, this.randomGenerator, k, l, i1); + } + } + + MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Post(currentWorld, randomGenerator, chunk_X, chunk_Z)); + } + + /** + * Standard ore generation helper. Generates most ores. + */ + @Override + protected void genStandardOre1(int p_76795_1_, WorldGenerator p_76795_2_, int p_76795_3_, int p_76795_4_) { + for (int l = 0; l < p_76795_1_; ++l) { + int i1 = this.chunk_X + this.randomGenerator.nextInt(16); + int j1 = this.randomGenerator.nextInt(p_76795_4_ - p_76795_3_) + p_76795_3_; + int k1 = this.chunk_Z + this.randomGenerator.nextInt(16); + p_76795_2_.generate(this.currentWorld, this.randomGenerator, i1, j1, k1); + } + } + + /** + * Standard ore generation helper. Generates Lapis Lazuli. + */ + @Override + protected void genStandardOre2(int p_76793_1_, WorldGenerator p_76793_2_, int p_76793_3_, int p_76793_4_) { + for (int l = 0; l < p_76793_1_; ++l) { + int i1 = this.chunk_X + this.randomGenerator.nextInt(16); + int j1 = this.randomGenerator.nextInt(p_76793_4_) + this.randomGenerator.nextInt(p_76793_4_) + + (p_76793_3_ - p_76793_4_); + int k1 = this.chunk_Z + this.randomGenerator.nextInt(16); + p_76793_2_.generate(this.currentWorld, this.randomGenerator, i1, j1, k1); + } + } + + /** + * Generates ores in the current chunk + */ + @Override + protected void generateOres() { + MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Pre(currentWorld, randomGenerator, chunk_X, chunk_Z)); + if (TerrainGen.generateOre(currentWorld, randomGenerator, dirtGen, chunk_X, chunk_Z, DIRT)) + this.genStandardOre1(20, this.dirtGen, 0, 256); + if (TerrainGen.generateOre(currentWorld, randomGenerator, gravelGen, chunk_X, chunk_Z, GRAVEL)) + this.genStandardOre1(10, this.gravelGen, 0, 256); + if (TerrainGen.generateOre(currentWorld, randomGenerator, coalGen, chunk_X, chunk_Z, COAL)) + this.genStandardOre1(20, this.coalGen, 0, 128); + if (TerrainGen.generateOre(currentWorld, randomGenerator, ironGen, chunk_X, chunk_Z, IRON)) + this.genStandardOre1(20, this.ironGen, 0, 64); + if (TerrainGen.generateOre(currentWorld, randomGenerator, goldGen, chunk_X, chunk_Z, GOLD)) + this.genStandardOre1(2, this.goldGen, 0, 32); + if (TerrainGen.generateOre(currentWorld, randomGenerator, redstoneGen, chunk_X, chunk_Z, REDSTONE)) + this.genStandardOre1(8, this.redstoneGen, 0, 16); + if (TerrainGen.generateOre(currentWorld, randomGenerator, diamondGen, chunk_X, chunk_Z, DIAMOND)) + this.genStandardOre1(1, this.diamondGen, 0, 16); + if (TerrainGen.generateOre(currentWorld, randomGenerator, lapisGen, chunk_X, chunk_Z, LAPIS)) + this.genStandardOre2(1, this.lapisGen, 16, 16); + MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Post(currentWorld, randomGenerator, chunk_X, chunk_Z)); + } + + private int nextInt(int i) { + if (i <= 1) return 0; + return this.randomGenerator.nextInt(i); + } +} |