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Diffstat (limited to 'src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java')
-rw-r--r--src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java173
1 files changed, 72 insertions, 101 deletions
diff --git a/src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java b/src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java
index 0f8acd75b4..f443a6560d 100644
--- a/src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java
+++ b/src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java
@@ -3,8 +3,9 @@ package gtPlusPlus.everglades.biome;
import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.*;
import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.*;
+import gtPlusPlus.everglades.gen.WorldGenDeadLilly;
+import gtPlusPlus.everglades.gen.WorldGenMinable_Custom;
import java.util.Random;
-
import net.minecraft.block.BlockFlower;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
@@ -12,27 +13,23 @@ import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeDecorator;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.*;
-
-import gtPlusPlus.everglades.gen.WorldGenDeadLilly;
-import gtPlusPlus.everglades.gen.WorldGenMinable_Custom;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.terraingen.DecorateBiomeEvent;
import net.minecraftforge.event.terraingen.OreGenEvent;
import net.minecraftforge.event.terraingen.TerrainGen;
public class BiomeGenerator_Custom extends BiomeDecorator {
-
+
public WorldGenerator fluoriteGen;
- public BiomeGenerator_Custom(){
- //Basic Blocks
+ public BiomeGenerator_Custom() {
+ // Basic Blocks
this.sandGen = new WorldGenMinable_Custom(Blocks.sand, 12);
this.gravelAsSandGen = new WorldGenMinable_Custom(Blocks.gravel, 8);
this.dirtGen = new WorldGenMinable_Custom(Blocks.dirt, 32);
this.gravelGen = new WorldGenMinable_Custom(Blocks.gravel, 12);
-
-
- //Oregen
+
+ // Oregen
this.coalGen = new WorldGenMinable_Custom(Blocks.coal_ore, 16);
this.ironGen = new WorldGenMinable_Custom(Blocks.iron_ore, 12);
this.goldGen = new WorldGenMinable_Custom(Blocks.gold_ore, 12);
@@ -40,8 +37,8 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
this.diamondGen = new WorldGenMinable_Custom(Blocks.diamond_ore, 12);
this.lapisGen = new WorldGenMinable_Custom(Blocks.lapis_ore, 8);
// this.fluoriteGen = new WorldGenMinable_Custom(ModBlocks.blockOreFluorite, 20);
-
- //Nature
+
+ // Nature
this.yellowFlowerGen = new WorldGenFlowers(Blocks.yellow_flower);
this.mushroomBrownGen = new WorldGenFlowers(Blocks.brown_mushroom);
this.mushroomRedGen = new WorldGenFlowers(Blocks.red_mushroom);
@@ -49,25 +46,22 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
this.reedGen = new WorldGenReed();
this.cactusGen = new WorldGenCactus();
this.waterlilyGen = new WorldGenDeadLilly();
-
+
this.flowersPerChunk = 1;
this.grassPerChunk = 5;
this.sandPerChunk = 3;
this.sandPerChunk2 = 5;
this.clayPerChunk = 7;
-
+
this.generateLakes = true;
}
@Override
- public void decorateChunk(World p_150512_1_, Random p_150512_2_, BiomeGenBase p_150512_3_, int p_150512_4_, int p_150512_5_)
- {
- if (this.currentWorld != null)
- {
+ public void decorateChunk(
+ World p_150512_1_, Random p_150512_2_, BiomeGenBase p_150512_3_, int p_150512_4_, int p_150512_5_) {
+ if (this.currentWorld != null) {
throw new RuntimeException("Already decorating!!");
- }
- else
- {
+ } else {
this.currentWorld = p_150512_1_;
this.randomGenerator = p_150512_2_;
this.chunk_X = p_150512_4_;
@@ -79,8 +73,7 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
}
@Override
- protected void genDecorations(BiomeGenBase p_150513_1_)
- {
+ protected void genDecorations(BiomeGenBase p_150513_1_) {
MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Pre(currentWorld, randomGenerator, chunk_X, chunk_Z));
this.generateOres();
int i;
@@ -88,33 +81,32 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
int k;
boolean doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SAND);
- for (i = 0; doGen && i < this.sandPerChunk2; ++i)
- {
+ for (i = 0; doGen && i < this.sandPerChunk2; ++i) {
j = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- this.sandGen.generate(this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k);
+ this.sandGen.generate(
+ this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k);
}
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, CLAY);
- for (i = 0; doGen && i < this.clayPerChunk; ++i)
- {
+ for (i = 0; doGen && i < this.clayPerChunk; ++i) {
j = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- this.clayGen.generate(this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k);
+ this.clayGen.generate(
+ this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k);
}
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SAND_PASS2);
- for (i = 0; doGen && i < this.sandPerChunk; ++i)
- {
+ for (i = 0; doGen && i < this.sandPerChunk; ++i) {
j = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- this.gravelAsSandGen.generate(this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k);
+ this.gravelAsSandGen.generate(
+ this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k);
}
i = this.treesPerChunk;
- if (this.randomGenerator.nextInt(10) == 0)
- {
+ if (this.randomGenerator.nextInt(10) == 0) {
++i;
}
@@ -122,47 +114,42 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
int i1;
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, TREE);
- for (j = 0; doGen && j < i; ++j)
- {
+ for (j = 0; doGen && j < i; ++j) {
k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
i1 = this.currentWorld.getHeightValue(k, l);
WorldGenAbstractTree worldgenabstracttree = p_150513_1_.func_150567_a(this.randomGenerator);
worldgenabstracttree.setScale(1.0D, 1.0D, 1.0D);
- if (worldgenabstracttree.generate(this.currentWorld, this.randomGenerator, k, i1, l))
- {
+ if (worldgenabstracttree.generate(this.currentWorld, this.randomGenerator, k, i1, l)) {
worldgenabstracttree.func_150524_b(this.currentWorld, this.randomGenerator, k, i1, l);
}
}
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, BIG_SHROOM);
- for (j = 0; doGen && j < this.bigMushroomsPerChunk; ++j)
- {
+ for (j = 0; doGen && j < this.bigMushroomsPerChunk; ++j) {
k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- this.bigMushroomGen.generate(this.currentWorld, this.randomGenerator, k, this.currentWorld.getHeightValue(k, l), l);
+ this.bigMushroomGen.generate(
+ this.currentWorld, this.randomGenerator, k, this.currentWorld.getHeightValue(k, l), l);
}
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, FLOWERS);
- for (j = 0; doGen && j < this.flowersPerChunk; ++j)
- {
+ for (j = 0; doGen && j < this.flowersPerChunk; ++j) {
k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
i1 = nextInt(this.currentWorld.getHeightValue(k, l) + 32);
String s = p_150513_1_.func_150572_a(this.randomGenerator, k, i1, l);
BlockFlower blockflower = BlockFlower.func_149857_e(s);
- if (blockflower.getMaterial() != Material.air)
- {
+ if (blockflower.getMaterial() != Material.air) {
this.yellowFlowerGen.func_150550_a(blockflower, BlockFlower.func_149856_f(s));
this.yellowFlowerGen.generate(this.currentWorld, this.randomGenerator, k, i1, l);
}
}
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, GRASS);
- for (j = 0; doGen && j < this.grassPerChunk; ++j)
- {
+ for (j = 0; doGen && j < this.grassPerChunk; ++j) {
k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2);
@@ -171,8 +158,7 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
}
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, DEAD_BUSH);
- for (j = 0; doGen && j < this.deadBushPerChunk; ++j)
- {
+ for (j = 0; doGen && j < this.deadBushPerChunk; ++j) {
k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2);
@@ -180,13 +166,13 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
}
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, LILYPAD);
- for (j = 0; doGen && j < this.waterlilyPerChunk; ++j)
- {
+ for (j = 0; doGen && j < this.waterlilyPerChunk; ++j) {
k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
- for (i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); i1 > 0 && this.currentWorld.isAirBlock(k, i1 - 1, l); --i1)
- {
+ for (i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2);
+ i1 > 0 && this.currentWorld.isAirBlock(k, i1 - 1, l);
+ --i1) {
;
}
@@ -194,18 +180,15 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
}
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SHROOM);
- for (j = 0; doGen && j < this.mushroomsPerChunk; ++j)
- {
- if (this.randomGenerator.nextInt(4) == 0)
- {
+ for (j = 0; doGen && j < this.mushroomsPerChunk; ++j) {
+ if (this.randomGenerator.nextInt(4) == 0) {
k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
i1 = this.currentWorld.getHeightValue(k, l);
this.mushroomBrownGen.generate(this.currentWorld, this.randomGenerator, k, i1, l);
}
- if (this.randomGenerator.nextInt(8) == 0)
- {
+ if (this.randomGenerator.nextInt(8) == 0) {
k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2);
@@ -213,16 +196,14 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
}
}
- if (doGen && this.randomGenerator.nextInt(4) == 0)
- {
+ if (doGen && this.randomGenerator.nextInt(4) == 0) {
j = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
l = nextInt(this.currentWorld.getHeightValue(j, k) * 2);
this.mushroomBrownGen.generate(this.currentWorld, this.randomGenerator, j, l, k);
}
- if (doGen && this.randomGenerator.nextInt(8) == 0)
- {
+ if (doGen && this.randomGenerator.nextInt(8) == 0) {
j = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
l = nextInt(this.currentWorld.getHeightValue(j, k) * 2);
@@ -230,16 +211,14 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
}
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, REED);
- for (j = 0; doGen && j < this.reedsPerChunk; ++j)
- {
+ for (j = 0; doGen && j < this.reedsPerChunk; ++j) {
k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2);
this.reedGen.generate(this.currentWorld, this.randomGenerator, k, i1, l);
}
- for (j = 0; doGen && j < 10; ++j)
- {
+ for (j = 0; doGen && j < 10; ++j) {
k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2);
@@ -247,8 +226,7 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
}
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, PUMPKIN);
- if (doGen && this.randomGenerator.nextInt(32) == 0)
- {
+ if (doGen && this.randomGenerator.nextInt(32) == 0) {
j = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
l = nextInt(this.currentWorld.getHeightValue(j, k) * 2);
@@ -256,8 +234,7 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
}
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, CACTUS);
- for (j = 0; doGen && j < this.cactiPerChunk; ++j)
- {
+ for (j = 0; doGen && j < this.cactiPerChunk; ++j) {
k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2);
@@ -265,20 +242,18 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
}
doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, LAKE);
- if (doGen && this.generateLakes)
- {
- for (j = 0; j < 50; ++j)
- {
+ if (doGen && this.generateLakes) {
+ for (j = 0; j < 50; ++j) {
k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
l = this.randomGenerator.nextInt(this.randomGenerator.nextInt(248) + 8);
i1 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
(new WorldGenLiquids(Blocks.flowing_water)).generate(this.currentWorld, this.randomGenerator, k, l, i1);
}
- for (j = 0; j < 20; ++j)
- {
+ for (j = 0; j < 20; ++j) {
k = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
- l = this.randomGenerator.nextInt(this.randomGenerator.nextInt(this.randomGenerator.nextInt(240) + 8) + 8);
+ l = this.randomGenerator.nextInt(
+ this.randomGenerator.nextInt(this.randomGenerator.nextInt(240) + 8) + 8);
i1 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
(new WorldGenLiquids(Blocks.flowing_lava)).generate(this.currentWorld, this.randomGenerator, k, l, i1);
}
@@ -291,10 +266,8 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
* Standard ore generation helper. Generates most ores.
*/
@Override
- protected void genStandardOre1(int p_76795_1_, WorldGenerator p_76795_2_, int p_76795_3_, int p_76795_4_)
- {
- for (int l = 0; l < p_76795_1_; ++l)
- {
+ protected void genStandardOre1(int p_76795_1_, WorldGenerator p_76795_2_, int p_76795_3_, int p_76795_4_) {
+ for (int l = 0; l < p_76795_1_; ++l) {
int i1 = this.chunk_X + this.randomGenerator.nextInt(16);
int j1 = this.randomGenerator.nextInt(p_76795_4_ - p_76795_3_) + p_76795_3_;
int k1 = this.chunk_Z + this.randomGenerator.nextInt(16);
@@ -306,12 +279,12 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
* Standard ore generation helper. Generates Lapis Lazuli.
*/
@Override
- protected void genStandardOre2(int p_76793_1_, WorldGenerator p_76793_2_, int p_76793_3_, int p_76793_4_)
- {
- for (int l = 0; l < p_76793_1_; ++l)
- {
+ protected void genStandardOre2(int p_76793_1_, WorldGenerator p_76793_2_, int p_76793_3_, int p_76793_4_) {
+ for (int l = 0; l < p_76793_1_; ++l) {
int i1 = this.chunk_X + this.randomGenerator.nextInt(16);
- int j1 = this.randomGenerator.nextInt(p_76793_4_) + this.randomGenerator.nextInt(p_76793_4_) + (p_76793_3_ - p_76793_4_);
+ int j1 = this.randomGenerator.nextInt(p_76793_4_)
+ + this.randomGenerator.nextInt(p_76793_4_)
+ + (p_76793_3_ - p_76793_4_);
int k1 = this.chunk_Z + this.randomGenerator.nextInt(16);
p_76793_2_.generate(this.currentWorld, this.randomGenerator, i1, j1, k1);
}
@@ -321,31 +294,29 @@ public class BiomeGenerator_Custom extends BiomeDecorator {
* Generates ores in the current chunk
*/
@Override
- protected void generateOres()
- {
+ protected void generateOres() {
MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Pre(currentWorld, randomGenerator, chunk_X, chunk_Z));
if (TerrainGen.generateOre(currentWorld, randomGenerator, dirtGen, chunk_X, chunk_Z, DIRT))
- this.genStandardOre1(20, this.dirtGen, 0, 256);
+ this.genStandardOre1(20, this.dirtGen, 0, 256);
if (TerrainGen.generateOre(currentWorld, randomGenerator, gravelGen, chunk_X, chunk_Z, GRAVEL))
- this.genStandardOre1(10, this.gravelGen, 0, 256);
+ this.genStandardOre1(10, this.gravelGen, 0, 256);
if (TerrainGen.generateOre(currentWorld, randomGenerator, coalGen, chunk_X, chunk_Z, COAL))
- this.genStandardOre1(20, this.coalGen, 0, 128);
+ this.genStandardOre1(20, this.coalGen, 0, 128);
if (TerrainGen.generateOre(currentWorld, randomGenerator, ironGen, chunk_X, chunk_Z, IRON))
- this.genStandardOre1(20, this.ironGen, 0, 64);
+ this.genStandardOre1(20, this.ironGen, 0, 64);
if (TerrainGen.generateOre(currentWorld, randomGenerator, goldGen, chunk_X, chunk_Z, GOLD))
- this.genStandardOre1(2, this.goldGen, 0, 32);
+ this.genStandardOre1(2, this.goldGen, 0, 32);
if (TerrainGen.generateOre(currentWorld, randomGenerator, redstoneGen, chunk_X, chunk_Z, REDSTONE))
- this.genStandardOre1(8, this.redstoneGen, 0, 16);
+ this.genStandardOre1(8, this.redstoneGen, 0, 16);
if (TerrainGen.generateOre(currentWorld, randomGenerator, diamondGen, chunk_X, chunk_Z, DIAMOND))
- this.genStandardOre1(1, this.diamondGen, 0, 16);
+ this.genStandardOre1(1, this.diamondGen, 0, 16);
if (TerrainGen.generateOre(currentWorld, randomGenerator, lapisGen, chunk_X, chunk_Z, LAPIS))
- this.genStandardOre2(1, this.lapisGen, 16, 16);
+ this.genStandardOre2(1, this.lapisGen, 16, 16);
MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Post(currentWorld, randomGenerator, chunk_X, chunk_Z));
}
private int nextInt(int i) {
- if (i <= 1)
- return 0;
+ if (i <= 1) return 0;
return this.randomGenerator.nextInt(i);
- }
-} \ No newline at end of file
+ }
+}