diff options
Diffstat (limited to 'src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java')
-rw-r--r-- | src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java | 173 |
1 files changed, 72 insertions, 101 deletions
diff --git a/src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java b/src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java index 0f8acd75b4..f443a6560d 100644 --- a/src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java +++ b/src/main/java/gtPlusPlus/everglades/biome/BiomeGenerator_Custom.java @@ -3,8 +3,9 @@ package gtPlusPlus.everglades.biome; import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.*; import static net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType.*; +import gtPlusPlus.everglades.gen.WorldGenDeadLilly; +import gtPlusPlus.everglades.gen.WorldGenMinable_Custom; import java.util.Random; - import net.minecraft.block.BlockFlower; import net.minecraft.block.material.Material; import net.minecraft.init.Blocks; @@ -12,27 +13,23 @@ import net.minecraft.world.World; import net.minecraft.world.biome.BiomeDecorator; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.gen.feature.*; - -import gtPlusPlus.everglades.gen.WorldGenDeadLilly; -import gtPlusPlus.everglades.gen.WorldGenMinable_Custom; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.terraingen.DecorateBiomeEvent; import net.minecraftforge.event.terraingen.OreGenEvent; import net.minecraftforge.event.terraingen.TerrainGen; public class BiomeGenerator_Custom extends BiomeDecorator { - + public WorldGenerator fluoriteGen; - public BiomeGenerator_Custom(){ - //Basic Blocks + public BiomeGenerator_Custom() { + // Basic Blocks this.sandGen = new WorldGenMinable_Custom(Blocks.sand, 12); this.gravelAsSandGen = new WorldGenMinable_Custom(Blocks.gravel, 8); this.dirtGen = new WorldGenMinable_Custom(Blocks.dirt, 32); this.gravelGen = new WorldGenMinable_Custom(Blocks.gravel, 12); - - - //Oregen + + // Oregen this.coalGen = new WorldGenMinable_Custom(Blocks.coal_ore, 16); this.ironGen = new WorldGenMinable_Custom(Blocks.iron_ore, 12); this.goldGen = new WorldGenMinable_Custom(Blocks.gold_ore, 12); @@ -40,8 +37,8 @@ public class BiomeGenerator_Custom extends BiomeDecorator { this.diamondGen = new WorldGenMinable_Custom(Blocks.diamond_ore, 12); this.lapisGen = new WorldGenMinable_Custom(Blocks.lapis_ore, 8); // this.fluoriteGen = new WorldGenMinable_Custom(ModBlocks.blockOreFluorite, 20); - - //Nature + + // Nature this.yellowFlowerGen = new WorldGenFlowers(Blocks.yellow_flower); this.mushroomBrownGen = new WorldGenFlowers(Blocks.brown_mushroom); this.mushroomRedGen = new WorldGenFlowers(Blocks.red_mushroom); @@ -49,25 +46,22 @@ public class BiomeGenerator_Custom extends BiomeDecorator { this.reedGen = new WorldGenReed(); this.cactusGen = new WorldGenCactus(); this.waterlilyGen = new WorldGenDeadLilly(); - + this.flowersPerChunk = 1; this.grassPerChunk = 5; this.sandPerChunk = 3; this.sandPerChunk2 = 5; this.clayPerChunk = 7; - + this.generateLakes = true; } @Override - public void decorateChunk(World p_150512_1_, Random p_150512_2_, BiomeGenBase p_150512_3_, int p_150512_4_, int p_150512_5_) - { - if (this.currentWorld != null) - { + public void decorateChunk( + World p_150512_1_, Random p_150512_2_, BiomeGenBase p_150512_3_, int p_150512_4_, int p_150512_5_) { + if (this.currentWorld != null) { throw new RuntimeException("Already decorating!!"); - } - else - { + } else { this.currentWorld = p_150512_1_; this.randomGenerator = p_150512_2_; this.chunk_X = p_150512_4_; @@ -79,8 +73,7 @@ public class BiomeGenerator_Custom extends BiomeDecorator { } @Override - protected void genDecorations(BiomeGenBase p_150513_1_) - { + protected void genDecorations(BiomeGenBase p_150513_1_) { MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Pre(currentWorld, randomGenerator, chunk_X, chunk_Z)); this.generateOres(); int i; @@ -88,33 +81,32 @@ public class BiomeGenerator_Custom extends BiomeDecorator { int k; boolean doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SAND); - for (i = 0; doGen && i < this.sandPerChunk2; ++i) - { + for (i = 0; doGen && i < this.sandPerChunk2; ++i) { j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.sandGen.generate(this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k); + this.sandGen.generate( + this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k); } doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, CLAY); - for (i = 0; doGen && i < this.clayPerChunk; ++i) - { + for (i = 0; doGen && i < this.clayPerChunk; ++i) { j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.clayGen.generate(this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k); + this.clayGen.generate( + this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k); } doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SAND_PASS2); - for (i = 0; doGen && i < this.sandPerChunk; ++i) - { + for (i = 0; doGen && i < this.sandPerChunk; ++i) { j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.gravelAsSandGen.generate(this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k); + this.gravelAsSandGen.generate( + this.currentWorld, this.randomGenerator, j, this.currentWorld.getTopSolidOrLiquidBlock(j, k), k); } i = this.treesPerChunk; - if (this.randomGenerator.nextInt(10) == 0) - { + if (this.randomGenerator.nextInt(10) == 0) { ++i; } @@ -122,47 +114,42 @@ public class BiomeGenerator_Custom extends BiomeDecorator { int i1; doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, TREE); - for (j = 0; doGen && j < i; ++j) - { + for (j = 0; doGen && j < i; ++j) { k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; i1 = this.currentWorld.getHeightValue(k, l); WorldGenAbstractTree worldgenabstracttree = p_150513_1_.func_150567_a(this.randomGenerator); worldgenabstracttree.setScale(1.0D, 1.0D, 1.0D); - if (worldgenabstracttree.generate(this.currentWorld, this.randomGenerator, k, i1, l)) - { + if (worldgenabstracttree.generate(this.currentWorld, this.randomGenerator, k, i1, l)) { worldgenabstracttree.func_150524_b(this.currentWorld, this.randomGenerator, k, i1, l); } } doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, BIG_SHROOM); - for (j = 0; doGen && j < this.bigMushroomsPerChunk; ++j) - { + for (j = 0; doGen && j < this.bigMushroomsPerChunk; ++j) { k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - this.bigMushroomGen.generate(this.currentWorld, this.randomGenerator, k, this.currentWorld.getHeightValue(k, l), l); + this.bigMushroomGen.generate( + this.currentWorld, this.randomGenerator, k, this.currentWorld.getHeightValue(k, l), l); } doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, FLOWERS); - for (j = 0; doGen && j < this.flowersPerChunk; ++j) - { + for (j = 0; doGen && j < this.flowersPerChunk; ++j) { k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; i1 = nextInt(this.currentWorld.getHeightValue(k, l) + 32); String s = p_150513_1_.func_150572_a(this.randomGenerator, k, i1, l); BlockFlower blockflower = BlockFlower.func_149857_e(s); - if (blockflower.getMaterial() != Material.air) - { + if (blockflower.getMaterial() != Material.air) { this.yellowFlowerGen.func_150550_a(blockflower, BlockFlower.func_149856_f(s)); this.yellowFlowerGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); } } doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, GRASS); - for (j = 0; doGen && j < this.grassPerChunk; ++j) - { + for (j = 0; doGen && j < this.grassPerChunk; ++j) { k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); @@ -171,8 +158,7 @@ public class BiomeGenerator_Custom extends BiomeDecorator { } doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, DEAD_BUSH); - for (j = 0; doGen && j < this.deadBushPerChunk; ++j) - { + for (j = 0; doGen && j < this.deadBushPerChunk; ++j) { k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); @@ -180,13 +166,13 @@ public class BiomeGenerator_Custom extends BiomeDecorator { } doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, LILYPAD); - for (j = 0; doGen && j < this.waterlilyPerChunk; ++j) - { + for (j = 0; doGen && j < this.waterlilyPerChunk; ++j) { k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; - for (i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); i1 > 0 && this.currentWorld.isAirBlock(k, i1 - 1, l); --i1) - { + for (i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); + i1 > 0 && this.currentWorld.isAirBlock(k, i1 - 1, l); + --i1) { ; } @@ -194,18 +180,15 @@ public class BiomeGenerator_Custom extends BiomeDecorator { } doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, SHROOM); - for (j = 0; doGen && j < this.mushroomsPerChunk; ++j) - { - if (this.randomGenerator.nextInt(4) == 0) - { + for (j = 0; doGen && j < this.mushroomsPerChunk; ++j) { + if (this.randomGenerator.nextInt(4) == 0) { k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; i1 = this.currentWorld.getHeightValue(k, l); this.mushroomBrownGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); } - if (this.randomGenerator.nextInt(8) == 0) - { + if (this.randomGenerator.nextInt(8) == 0) { k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); @@ -213,16 +196,14 @@ public class BiomeGenerator_Custom extends BiomeDecorator { } } - if (doGen && this.randomGenerator.nextInt(4) == 0) - { + if (doGen && this.randomGenerator.nextInt(4) == 0) { j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; l = nextInt(this.currentWorld.getHeightValue(j, k) * 2); this.mushroomBrownGen.generate(this.currentWorld, this.randomGenerator, j, l, k); } - if (doGen && this.randomGenerator.nextInt(8) == 0) - { + if (doGen && this.randomGenerator.nextInt(8) == 0) { j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; l = nextInt(this.currentWorld.getHeightValue(j, k) * 2); @@ -230,16 +211,14 @@ public class BiomeGenerator_Custom extends BiomeDecorator { } doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, REED); - for (j = 0; doGen && j < this.reedsPerChunk; ++j) - { + for (j = 0; doGen && j < this.reedsPerChunk; ++j) { k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); this.reedGen.generate(this.currentWorld, this.randomGenerator, k, i1, l); } - for (j = 0; doGen && j < 10; ++j) - { + for (j = 0; doGen && j < 10; ++j) { k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); @@ -247,8 +226,7 @@ public class BiomeGenerator_Custom extends BiomeDecorator { } doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, PUMPKIN); - if (doGen && this.randomGenerator.nextInt(32) == 0) - { + if (doGen && this.randomGenerator.nextInt(32) == 0) { j = this.chunk_X + this.randomGenerator.nextInt(16) + 8; k = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; l = nextInt(this.currentWorld.getHeightValue(j, k) * 2); @@ -256,8 +234,7 @@ public class BiomeGenerator_Custom extends BiomeDecorator { } doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, CACTUS); - for (j = 0; doGen && j < this.cactiPerChunk; ++j) - { + for (j = 0; doGen && j < this.cactiPerChunk; ++j) { k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; l = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; i1 = nextInt(this.currentWorld.getHeightValue(k, l) * 2); @@ -265,20 +242,18 @@ public class BiomeGenerator_Custom extends BiomeDecorator { } doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, LAKE); - if (doGen && this.generateLakes) - { - for (j = 0; j < 50; ++j) - { + if (doGen && this.generateLakes) { + for (j = 0; j < 50; ++j) { k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; l = this.randomGenerator.nextInt(this.randomGenerator.nextInt(248) + 8); i1 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; (new WorldGenLiquids(Blocks.flowing_water)).generate(this.currentWorld, this.randomGenerator, k, l, i1); } - for (j = 0; j < 20; ++j) - { + for (j = 0; j < 20; ++j) { k = this.chunk_X + this.randomGenerator.nextInt(16) + 8; - l = this.randomGenerator.nextInt(this.randomGenerator.nextInt(this.randomGenerator.nextInt(240) + 8) + 8); + l = this.randomGenerator.nextInt( + this.randomGenerator.nextInt(this.randomGenerator.nextInt(240) + 8) + 8); i1 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8; (new WorldGenLiquids(Blocks.flowing_lava)).generate(this.currentWorld, this.randomGenerator, k, l, i1); } @@ -291,10 +266,8 @@ public class BiomeGenerator_Custom extends BiomeDecorator { * Standard ore generation helper. Generates most ores. */ @Override - protected void genStandardOre1(int p_76795_1_, WorldGenerator p_76795_2_, int p_76795_3_, int p_76795_4_) - { - for (int l = 0; l < p_76795_1_; ++l) - { + protected void genStandardOre1(int p_76795_1_, WorldGenerator p_76795_2_, int p_76795_3_, int p_76795_4_) { + for (int l = 0; l < p_76795_1_; ++l) { int i1 = this.chunk_X + this.randomGenerator.nextInt(16); int j1 = this.randomGenerator.nextInt(p_76795_4_ - p_76795_3_) + p_76795_3_; int k1 = this.chunk_Z + this.randomGenerator.nextInt(16); @@ -306,12 +279,12 @@ public class BiomeGenerator_Custom extends BiomeDecorator { * Standard ore generation helper. Generates Lapis Lazuli. */ @Override - protected void genStandardOre2(int p_76793_1_, WorldGenerator p_76793_2_, int p_76793_3_, int p_76793_4_) - { - for (int l = 0; l < p_76793_1_; ++l) - { + protected void genStandardOre2(int p_76793_1_, WorldGenerator p_76793_2_, int p_76793_3_, int p_76793_4_) { + for (int l = 0; l < p_76793_1_; ++l) { int i1 = this.chunk_X + this.randomGenerator.nextInt(16); - int j1 = this.randomGenerator.nextInt(p_76793_4_) + this.randomGenerator.nextInt(p_76793_4_) + (p_76793_3_ - p_76793_4_); + int j1 = this.randomGenerator.nextInt(p_76793_4_) + + this.randomGenerator.nextInt(p_76793_4_) + + (p_76793_3_ - p_76793_4_); int k1 = this.chunk_Z + this.randomGenerator.nextInt(16); p_76793_2_.generate(this.currentWorld, this.randomGenerator, i1, j1, k1); } @@ -321,31 +294,29 @@ public class BiomeGenerator_Custom extends BiomeDecorator { * Generates ores in the current chunk */ @Override - protected void generateOres() - { + protected void generateOres() { MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Pre(currentWorld, randomGenerator, chunk_X, chunk_Z)); if (TerrainGen.generateOre(currentWorld, randomGenerator, dirtGen, chunk_X, chunk_Z, DIRT)) - this.genStandardOre1(20, this.dirtGen, 0, 256); + this.genStandardOre1(20, this.dirtGen, 0, 256); if (TerrainGen.generateOre(currentWorld, randomGenerator, gravelGen, chunk_X, chunk_Z, GRAVEL)) - this.genStandardOre1(10, this.gravelGen, 0, 256); + this.genStandardOre1(10, this.gravelGen, 0, 256); if (TerrainGen.generateOre(currentWorld, randomGenerator, coalGen, chunk_X, chunk_Z, COAL)) - this.genStandardOre1(20, this.coalGen, 0, 128); + this.genStandardOre1(20, this.coalGen, 0, 128); if (TerrainGen.generateOre(currentWorld, randomGenerator, ironGen, chunk_X, chunk_Z, IRON)) - this.genStandardOre1(20, this.ironGen, 0, 64); + this.genStandardOre1(20, this.ironGen, 0, 64); if (TerrainGen.generateOre(currentWorld, randomGenerator, goldGen, chunk_X, chunk_Z, GOLD)) - this.genStandardOre1(2, this.goldGen, 0, 32); + this.genStandardOre1(2, this.goldGen, 0, 32); if (TerrainGen.generateOre(currentWorld, randomGenerator, redstoneGen, chunk_X, chunk_Z, REDSTONE)) - this.genStandardOre1(8, this.redstoneGen, 0, 16); + this.genStandardOre1(8, this.redstoneGen, 0, 16); if (TerrainGen.generateOre(currentWorld, randomGenerator, diamondGen, chunk_X, chunk_Z, DIAMOND)) - this.genStandardOre1(1, this.diamondGen, 0, 16); + this.genStandardOre1(1, this.diamondGen, 0, 16); if (TerrainGen.generateOre(currentWorld, randomGenerator, lapisGen, chunk_X, chunk_Z, LAPIS)) - this.genStandardOre2(1, this.lapisGen, 16, 16); + this.genStandardOre2(1, this.lapisGen, 16, 16); MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Post(currentWorld, randomGenerator, chunk_X, chunk_Z)); } private int nextInt(int i) { - if (i <= 1) - return 0; + if (i <= 1) return 0; return this.randomGenerator.nextInt(i); - } -}
\ No newline at end of file + } +} |