diff options
Diffstat (limited to 'src/main/java/gtPlusPlus/plugin/villagers/entity/EntityNativeAustralian.java')
-rw-r--r-- | src/main/java/gtPlusPlus/plugin/villagers/entity/EntityNativeAustralian.java | 557 |
1 files changed, 0 insertions, 557 deletions
diff --git a/src/main/java/gtPlusPlus/plugin/villagers/entity/EntityNativeAustralian.java b/src/main/java/gtPlusPlus/plugin/villagers/entity/EntityNativeAustralian.java deleted file mode 100644 index 000d98af0d..0000000000 --- a/src/main/java/gtPlusPlus/plugin/villagers/entity/EntityNativeAustralian.java +++ /dev/null @@ -1,557 +0,0 @@ -package gtPlusPlus.plugin.villagers.entity; - -import cpw.mods.fml.common.registry.VillagerRegistry; -import gtPlusPlus.api.objects.Logger; -import gtPlusPlus.core.lib.CORE; -import gtPlusPlus.core.util.reflect.ReflectionUtils; -import java.lang.reflect.Field; -import java.util.Collections; -import java.util.Iterator; -import java.util.Random; -import net.minecraft.enchantment.Enchantment; -import net.minecraft.enchantment.EnchantmentData; -import net.minecraft.enchantment.EnchantmentHelper; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityAgeable; -import net.minecraft.entity.IEntityLivingData; -import net.minecraft.entity.passive.EntityVillager; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.init.Items; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.MathHelper; -import net.minecraft.util.Tuple; -import net.minecraft.village.MerchantRecipe; -import net.minecraft.village.MerchantRecipeList; -import net.minecraft.village.Village; -import net.minecraft.world.World; - -public class EntityNativeAustralian extends EntityVillager { - - // public static final VillagerProfession mProfession; - - /* - * - * Your problem is that you are extending EntityVillager, but buyingList and - * addDefaultEquipment are both PRIVATE members of EntityVillager - you cannot - * use or override them without Reflection or ASM. - * - * What you can do, however, is override getRecipes to return your own list, but - * because you override EntityVillager, your mob is still using the villager's - * buyingList (which is NULL) when useRecipe or any other villager method is - * called. You either have to override every method from EntityVillager which - * interacts with buyingList and make it use your own list, or you need to not - * extend EntityVillager and just implement IMerchant instead. - */ - - private final int mRoleID; - - public EntityNativeAustralian(World aWorld) { - super(aWorld, 7738); - mRoleID = 7738; - } - - public EntityVillager createChild(EntityAgeable p_90011_1_) { - EntityNativeAustralian entityvillager = new EntityNativeAustralian(this.worldObj); - entityvillager.onSpawnWithEgg((IEntityLivingData) null); - return entityvillager; - } - - public boolean allowLeashing() { - return true; - } - - @Override - public void writeEntityToNBT(NBTTagCompound aNBT) { - if (this.hasCustomNameTag()) { - if (!aNBT.hasKey("aCustomName")) { - aNBT.setString("aCustomName", this.getCommandSenderName()); - } - } - super.writeEntityToNBT(aNBT); - } - - @Override - public void readEntityFromNBT(NBTTagCompound aNBT) { - if (aNBT.hasKey("aCustomName")) { - if (!this.getCustomNameTag().equals(aNBT.getString("aCustomName"))) { - this.setCustomNameTag(aNBT.getString("aCustomName")); - } - } - super.readEntityFromNBT(aNBT); - } - - @Override - public void writeToNBT(NBTTagCompound aNBT) { - // TODO Auto-generated method stub - super.writeToNBT(aNBT); - } - - @Override - public void readFromNBT(NBTTagCompound aNBT) { - // TODO Auto-generated method stub - super.readFromNBT(aNBT); - } - - @Override - protected boolean canDespawn() { - return !false; - } - - @Override - public void setProfession(int p_70938_1_) { - super.setProfession(7738); - } - - @Override - public int getProfession() { - return mRoleID; - } - - @Override - public void useRecipe(MerchantRecipe p_70933_1_) { - super.useRecipe(p_70933_1_); - } - - @Override - public void setRecipes(MerchantRecipeList p_70930_1_) { - super.setRecipes(p_70930_1_); - } - - public boolean shouldAlwaysSprint() { - return false; - } - ; - - @Override - public void onLivingUpdate() { - super.onLivingUpdate(); - } - - @Override - public Entity getEntityToAttack() { - return super.getEntityToAttack(); - } - - @Override - public boolean getAlwaysRenderNameTag() { - return hasCustomNameTag(); - } - - @Override - public Random getRNG() { - return CORE.RANDOM; - } - - @Override - public void setSprinting(boolean bool) { - super.setSprinting(bool); - } - - /** - * Custom Shit - */ - protected float getField_82191_bN() { - Field v82191 = ReflectionUtils.getField(getClass(), "field_82191_bN"); - try { - return v82191 != null ? v82191.getFloat(this) : 0f; - } catch (IllegalArgumentException | IllegalAccessException e) { - return 0f; - } - } - - protected void setField_82191_bN(float f) { - try { - ReflectionUtils.setField(this, "field_82191_bN", f); - } catch (IllegalArgumentException e) { - } - } - - protected boolean getNeedsInitilization() { - Field v82191 = ReflectionUtils.getField(EntityVillager.class, "needsInitilization"); - try { - return v82191 != null ? v82191.getBoolean(this) : false; - } catch (IllegalArgumentException | IllegalAccessException e) { - return false; - } - } - - protected void setNeedsInitilization(boolean f) { - try { - ReflectionUtils.setField(this, "needsInitilization", f); - } catch (IllegalArgumentException e) { - } - } - - protected MerchantRecipeList getBuyingList() { - Field v82191; - MerchantRecipeList o = null; - v82191 = ReflectionUtils.getField(getClass(), "buyingList"); - try { - if (v82191 != null) o = (MerchantRecipeList) v82191.get(this); - Logger.WARNING("Is BuyingList Valid? " + (v82191 != null)); - return v82191 != null ? o : null; - } catch (IllegalArgumentException | IllegalAccessException e) { - e.printStackTrace(); - return null; - } - } - - protected void setBuyingList(MerchantRecipeList f) { - try { - Logger.WARNING("set BuyingList? " + (ReflectionUtils.setField(this, "buyingList", f))); - } catch (IllegalArgumentException e) { - e.printStackTrace(); - } - } - - protected Village getVillageObject() { - Field v82191 = ReflectionUtils.getField(getClass(), "villageObj"); - try { - return v82191 != null ? (Village) v82191.get(this) : null; - } catch (IllegalArgumentException | IllegalAccessException e) { - return null; - } - } - - protected String getLastBuyingPlayer() { - Field v82191 = ReflectionUtils.getField(getClass(), "lastBuyingPlayer"); - try { - return v82191 != null ? (String) v82191.get(this) : ""; - } catch (IllegalArgumentException | IllegalAccessException e) { - return ""; - } - } - - public MerchantRecipeList getRecipes(EntityPlayer p_70934_1_) { - if (getBuyingList() == null) { - this.addDefaultEquipmentAndRecipies(1); - } - return getBuyingList(); - } - - /** - * Adjusts the probability of obtaining a given recipe being offered by a - * villager - */ - private float adjustProbability(float p_82188_1_) { - float f1 = p_82188_1_ + getField_82191_bN(); - return f1 > 0.9F ? 0.9F - (f1 - 0.9F) : f1; - } - - /** - * based on the villagers profession add items, equipment, and recipies adds - * par1 random items to the list of things that the villager wants to buy. (at - * most 1 of each wanted type is added) - */ - private void addDefaultEquipmentAndRecipies(int p_70950_1_) { - if (this.getBuyingList() != null) { - setField_82191_bN(MathHelper.sqrt_float((float) this.getBuyingList().size()) * 0.2F); - } else { - setField_82191_bN(0.0F); - } - - MerchantRecipeList merchantrecipelist; - merchantrecipelist = new MerchantRecipeList(); - VillagerRegistry.manageVillagerTrades(merchantrecipelist, this, this.getProfession(), this.rand); - int k; - label50: - switch (this.getProfession()) { - case 0: - addPurchaseRecipe(merchantrecipelist, Items.wheat, this.rand, this.adjustProbability(0.9F)); - addPurchaseRecipe( - merchantrecipelist, - Item.getItemFromBlock(Blocks.wool), - this.rand, - this.adjustProbability(0.5F)); - addPurchaseRecipe(merchantrecipelist, Items.chicken, this.rand, this.adjustProbability(0.5F)); - addPurchaseRecipe(merchantrecipelist, Items.cooked_fished, this.rand, this.adjustProbability(0.4F)); - addEmeraldTrade(merchantrecipelist, Items.bread, this.rand, this.adjustProbability(0.9F)); - addEmeraldTrade(merchantrecipelist, Items.melon, this.rand, this.adjustProbability(0.3F)); - addEmeraldTrade(merchantrecipelist, Items.apple, this.rand, this.adjustProbability(0.3F)); - addEmeraldTrade(merchantrecipelist, Items.cookie, this.rand, this.adjustProbability(0.3F)); - addEmeraldTrade(merchantrecipelist, Items.shears, this.rand, this.adjustProbability(0.3F)); - addEmeraldTrade(merchantrecipelist, Items.flint_and_steel, this.rand, this.adjustProbability(0.3F)); - addEmeraldTrade(merchantrecipelist, Items.cooked_chicken, this.rand, this.adjustProbability(0.3F)); - addEmeraldTrade(merchantrecipelist, Items.arrow, this.rand, this.adjustProbability(0.5F)); - - if (this.rand.nextFloat() < this.adjustProbability(0.5F)) { - merchantrecipelist.add(new MerchantRecipe( - new ItemStack(Blocks.gravel, 10), - new ItemStack(Items.emerald), - new ItemStack(Items.flint, 4 + this.rand.nextInt(2), 0))); - } - - break; - case 1: - addPurchaseRecipe(merchantrecipelist, Items.paper, this.rand, this.adjustProbability(0.8F)); - addPurchaseRecipe(merchantrecipelist, Items.book, this.rand, this.adjustProbability(0.8F)); - addPurchaseRecipe(merchantrecipelist, Items.written_book, this.rand, this.adjustProbability(0.3F)); - addEmeraldTrade( - merchantrecipelist, - Item.getItemFromBlock(Blocks.bookshelf), - this.rand, - this.adjustProbability(0.8F)); - addEmeraldTrade( - merchantrecipelist, - Item.getItemFromBlock(Blocks.glass), - this.rand, - this.adjustProbability(0.2F)); - addEmeraldTrade(merchantrecipelist, Items.compass, this.rand, this.adjustProbability(0.2F)); - addEmeraldTrade(merchantrecipelist, Items.clock, this.rand, this.adjustProbability(0.2F)); - - if (this.rand.nextFloat() < this.adjustProbability(0.07F)) { - Enchantment enchantment = Enchantment.enchantmentsBookList[ - this.rand.nextInt(Enchantment.enchantmentsBookList.length)]; - int i1 = MathHelper.getRandomIntegerInRange( - this.rand, enchantment.getMinLevel(), enchantment.getMaxLevel()); - ItemStack itemstack = - Items.enchanted_book.getEnchantedItemStack(new EnchantmentData(enchantment, i1)); - k = 2 + this.rand.nextInt(5 + i1 * 10) + 3 * i1; - merchantrecipelist.add( - new MerchantRecipe(new ItemStack(Items.book), new ItemStack(Items.emerald, k), itemstack)); - } - - break; - case 2: - addEmeraldTrade(merchantrecipelist, Items.ender_eye, this.rand, this.adjustProbability(0.3F)); - addEmeraldTrade(merchantrecipelist, Items.experience_bottle, this.rand, this.adjustProbability(0.2F)); - addEmeraldTrade(merchantrecipelist, Items.redstone, this.rand, this.adjustProbability(0.4F)); - addEmeraldTrade( - merchantrecipelist, - Item.getItemFromBlock(Blocks.glowstone), - this.rand, - this.adjustProbability(0.3F)); - Item[] aitem = new Item[] { - Items.iron_sword, - Items.diamond_sword, - Items.iron_chestplate, - Items.diamond_chestplate, - Items.iron_axe, - Items.diamond_axe, - Items.iron_pickaxe, - Items.diamond_pickaxe - }; - Item[] aitem1 = aitem; - int j = aitem.length; - k = 0; - - while (true) { - if (k >= j) { - break label50; - } - - Item item = aitem1[k]; - - if (this.rand.nextFloat() < this.adjustProbability(0.05F)) { - merchantrecipelist.add(new MerchantRecipe( - new ItemStack(item, 1, 0), - new ItemStack(Items.emerald, 2 + this.rand.nextInt(3), 0), - EnchantmentHelper.addRandomEnchantment( - this.rand, new ItemStack(item, 1, 0), 5 + this.rand.nextInt(15)))); - } - - ++k; - } - case 3: - addPurchaseRecipe(merchantrecipelist, Items.coal, this.rand, this.adjustProbability(0.7F)); - addPurchaseRecipe(merchantrecipelist, Items.iron_ingot, this.rand, this.adjustProbability(0.5F)); - addPurchaseRecipe(merchantrecipelist, Items.gold_ingot, this.rand, this.adjustProbability(0.5F)); - addPurchaseRecipe(merchantrecipelist, Items.diamond, this.rand, this.adjustProbability(0.5F)); - addEmeraldTrade(merchantrecipelist, Items.iron_sword, this.rand, this.adjustProbability(0.5F)); - addEmeraldTrade(merchantrecipelist, Items.diamond_sword, this.rand, this.adjustProbability(0.5F)); - addEmeraldTrade(merchantrecipelist, Items.iron_axe, this.rand, this.adjustProbability(0.3F)); - addEmeraldTrade(merchantrecipelist, Items.diamond_axe, this.rand, this.adjustProbability(0.3F)); - addEmeraldTrade(merchantrecipelist, Items.iron_pickaxe, this.rand, this.adjustProbability(0.5F)); - addEmeraldTrade(merchantrecipelist, Items.diamond_pickaxe, this.rand, this.adjustProbability(0.5F)); - addEmeraldTrade(merchantrecipelist, Items.iron_shovel, this.rand, this.adjustProbability(0.2F)); - addEmeraldTrade(merchantrecipelist, Items.diamond_shovel, this.rand, this.adjustProbability(0.2F)); - addEmeraldTrade(merchantrecipelist, Items.iron_hoe, this.rand, this.adjustProbability(0.2F)); - addEmeraldTrade(merchantrecipelist, Items.diamond_hoe, this.rand, this.adjustProbability(0.2F)); - addEmeraldTrade(merchantrecipelist, Items.iron_boots, this.rand, this.adjustProbability(0.2F)); - addEmeraldTrade(merchantrecipelist, Items.diamond_boots, this.rand, this.adjustProbability(0.2F)); - addEmeraldTrade(merchantrecipelist, Items.iron_helmet, this.rand, this.adjustProbability(0.2F)); - addEmeraldTrade(merchantrecipelist, Items.diamond_helmet, this.rand, this.adjustProbability(0.2F)); - addEmeraldTrade(merchantrecipelist, Items.iron_chestplate, this.rand, this.adjustProbability(0.2F)); - addEmeraldTrade(merchantrecipelist, Items.diamond_chestplate, this.rand, this.adjustProbability(0.2F)); - addEmeraldTrade(merchantrecipelist, Items.iron_leggings, this.rand, this.adjustProbability(0.2F)); - addEmeraldTrade(merchantrecipelist, Items.diamond_leggings, this.rand, this.adjustProbability(0.2F)); - addEmeraldTrade(merchantrecipelist, Items.chainmail_boots, this.rand, this.adjustProbability(0.1F)); - addEmeraldTrade(merchantrecipelist, Items.chainmail_helmet, this.rand, this.adjustProbability(0.1F)); - addEmeraldTrade( - merchantrecipelist, Items.chainmail_chestplate, this.rand, this.adjustProbability(0.1F)); - addEmeraldTrade(merchantrecipelist, Items.chainmail_leggings, this.rand, this.adjustProbability(0.1F)); - break; - case 4: - addPurchaseRecipe(merchantrecipelist, Items.coal, this.rand, this.adjustProbability(0.7F)); - addPurchaseRecipe(merchantrecipelist, Items.porkchop, this.rand, this.adjustProbability(0.5F)); - addPurchaseRecipe(merchantrecipelist, Items.beef, this.rand, this.adjustProbability(0.5F)); - addEmeraldTrade(merchantrecipelist, Items.saddle, this.rand, this.adjustProbability(0.1F)); - addEmeraldTrade(merchantrecipelist, Items.leather_chestplate, this.rand, this.adjustProbability(0.3F)); - addEmeraldTrade(merchantrecipelist, Items.leather_boots, this.rand, this.adjustProbability(0.3F)); - addEmeraldTrade(merchantrecipelist, Items.leather_helmet, this.rand, this.adjustProbability(0.3F)); - addEmeraldTrade(merchantrecipelist, Items.leather_leggings, this.rand, this.adjustProbability(0.3F)); - addEmeraldTrade(merchantrecipelist, Items.cooked_porkchop, this.rand, this.adjustProbability(0.3F)); - addEmeraldTrade(merchantrecipelist, Items.cooked_beef, this.rand, this.adjustProbability(0.3F)); - } - - if (merchantrecipelist.isEmpty()) { - addPurchaseRecipe(merchantrecipelist, Items.gold_ingot, this.rand, 1.0F); - } - - Collections.shuffle(merchantrecipelist); - - if (this.getBuyingList() == null) { - this.setBuyingList(new MerchantRecipeList()); - } - - for (int l = 0; l < p_70950_1_ && l < merchantrecipelist.size(); ++l) { - try { - this.getBuyingList().addToListWithCheck((MerchantRecipe) merchantrecipelist.get(l)); - } catch (Throwable t) { - Logger.INFO("Villager with ID " + this.entityUniqueID.toString() + " at | X: " + this.posX + " Y: " - + this.posY + " Z: " + this.posZ - + " may have corrupt trades, it is advised to remove/kill it."); - } - } - - try { - if (this.getBuyingList() != null) { - for (Object g : this.getBuyingList()) { - if (g != null) { - if (g instanceof MerchantRecipe) { - MerchantRecipe m = (MerchantRecipe) g; - ItemStack selling = m.getItemToSell(); - ItemStack[] buying = new ItemStack[] { - m.getItemToBuy(), m.getSecondItemToBuy() != null ? m.getSecondItemToBuy() : null - }; - if (selling == null) { - Logger.WARNING("Villager is Selling an invalid item"); - } else if (buying[0] == null && buying[1] == null) { - Logger.WARNING("Villager is buying two invalid items"); - } else { - Logger.WARNING( - "Villager is Selling x" + selling.stackSize + selling.getDisplayName() - + " for x" + buying[0].stackSize + " " - + buying[0].getDisplayName() + buying[1] - != null - ? " and for x" + buying[1].stackSize + " " + buying[1].getDisplayName() - : ""); - } - } else Logger.WARNING("Found: " + g.getClass().getName()); - } - } - } else { - - } - } catch (Throwable t) { - - } - } - - /** - * main AI tick function, replaces updateEntityActionState - */ - @Override - protected void updateAITick() { - if (!this.isTrading()) { - if (this.getNeedsInitilization()) { - if (this.getBuyingList().size() > 1) { - Iterator<MerchantRecipe> iterator = this.getBuyingList().iterator(); - - while (iterator.hasNext()) { - MerchantRecipe merchantrecipe = (MerchantRecipe) iterator.next(); - - if (merchantrecipe.isRecipeDisabled()) { - merchantrecipe.func_82783_a(this.rand.nextInt(6) + this.rand.nextInt(6) + 2); - } - } - } - - this.addDefaultEquipmentAndRecipies(1); - this.setNeedsInitilization(false); - - if (this.getVillageObject() != null && this.getLastBuyingPlayer() != null) { - this.worldObj.setEntityState(this, (byte) 14); - this.getVillageObject().setReputationForPlayer(this.getLastBuyingPlayer(), 1); - } - } - } - super.updateAITick(); - } - - public static void addEmeraldTrade(MerchantRecipeList aRecipeList, Item aItem, Random aRand, float aChance) { - if (aRand.nextFloat() < aChance) { - int i = getLootAmount_BlacksmithSellingList(aItem, aRand); - ItemStack itemstack; - ItemStack itemstack1; - - if (i < 0) { - itemstack = new ItemStack(Items.emerald, 1, 0); - itemstack1 = new ItemStack(aItem, -i, 0); - } else { - itemstack = new ItemStack(Items.emerald, i, 0); - itemstack1 = new ItemStack(aItem, 1, 0); - } - - aRecipeList.add(new MerchantRecipe(itemstack, itemstack1)); - } - } - - public static void addCustomTrade( - MerchantRecipeList aRecipeList, - ItemStack aItem1, - ItemStack aItem2, - ItemStack aItem3, - Random aRand, - float aChance) { - if (aRand.nextFloat() < aChance) { - aRecipeList.add(new MerchantRecipe(aItem1, aItem2, aItem3)); - } - } - - private static int getLootAmount_BlacksmithSellingList(Item aItem, Random aRand) { - Tuple tuple = (Tuple) blacksmithSellingList.get(aItem); - return tuple == null - ? 1 - : (((Integer) tuple.getFirst()).intValue() >= ((Integer) tuple.getSecond()).intValue() - ? ((Integer) tuple.getFirst()).intValue() - : ((Integer) tuple.getFirst()).intValue() - + aRand.nextInt(((Integer) tuple.getSecond()).intValue() - - ((Integer) tuple.getFirst()).intValue())); - } - - public static void addPurchaseRecipe(MerchantRecipeList aTradeList, Item aItem, Random aRand, float aChance) { - if (aRand.nextFloat() < aChance) { - aTradeList.add(new MerchantRecipe(getSimpleLootStack(aItem, aRand), Items.emerald)); - } - } - - private static ItemStack getSimpleLootStack(Item aItem, Random aRand) { - return new ItemStack(aItem, getLootAmount_VillagerSellingList(aItem, aRand), 0); - } - - public static void addPurchaseRecipe( - MerchantRecipeList aTradeList, Item aItem, int aMeta, Random aRand, float aChance) { - if (aRand.nextFloat() < aChance) { - aTradeList.add(new MerchantRecipe(getComplexLootStack(aItem, aMeta, aRand), Items.emerald)); - } - } - - private static ItemStack getComplexLootStack(Item aItem, int aMeta, Random aRand) { - return new ItemStack(aItem, getLootAmount_VillagerSellingList(aItem, aRand), aMeta); - } - - private static int getLootAmount_VillagerSellingList(Item aItem, Random aRand) { - Tuple tuple = (Tuple) villagersSellingList.get(aItem); - return tuple == null - ? 1 - : (((Integer) tuple.getFirst()).intValue() >= ((Integer) tuple.getSecond()).intValue() - ? ((Integer) tuple.getFirst()).intValue() - : ((Integer) tuple.getFirst()).intValue() - + aRand.nextInt(((Integer) tuple.getSecond()).intValue() - - ((Integer) tuple.getFirst()).intValue())); - } -} |