diff options
Diffstat (limited to 'src/main/java/gtPlusPlus/xmod/bop/world/features')
| -rw-r--r-- | src/main/java/gtPlusPlus/xmod/bop/world/features/trees/WorldGenPineTree.java | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/src/main/java/gtPlusPlus/xmod/bop/world/features/trees/WorldGenPineTree.java b/src/main/java/gtPlusPlus/xmod/bop/world/features/trees/WorldGenPineTree.java index bc97042c82..5d33b482a6 100644 --- a/src/main/java/gtPlusPlus/xmod/bop/world/features/trees/WorldGenPineTree.java +++ b/src/main/java/gtPlusPlus/xmod/bop/world/features/trees/WorldGenPineTree.java @@ -10,7 +10,7 @@ import net.minecraft.world.gen.feature.WorldGenAbstractTree; import net.minecraftforge.common.util.ForgeDirection; import gtPlusPlus.core.util.math.MathUtils; -import gtPlusPlus.xmod.bop.blocks.BOP_Block_Registrator; +import gtPlusPlus.xmod.bop.blocks.BOPBlockRegistrator; public class WorldGenPineTree extends WorldGenAbstractTree { @@ -49,7 +49,7 @@ public class WorldGenPineTree extends WorldGenAbstractTree { int c; int r = MathUtils.randInt(1, 3); for (c = 0; c < height; ++c) { - this.buildBlock(world, x, y + h, z, BOP_Block_Registrator.log_Pine, 0); + this.buildBlock(world, x, y + h, z, BOPBlockRegistrator.log_Pine, 0); h++; if (c >= r && c % 2 == 0) { this.generateBranch(world, random, x, y + h, z, c); @@ -64,16 +64,16 @@ public class WorldGenPineTree extends WorldGenAbstractTree { public void generateTop(World world, int x, int y, int z) { for (int i = -1; i < 2; ++i) { for (int j = -1; j < 2; ++j) { - this.buildBlock(world, x + i, y, z + j, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + i, y, z + j, BOPBlockRegistrator.leaves_Pine, 0); } } - this.buildBlock(world, x, y, z, BOP_Block_Registrator.log_Pine, 0); - this.buildBlock(world, x + 1, y + 1, z, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x, y + 1, z - 1, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x, y + 1, z + 1, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x - 1, y + 1, z, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x, y + 2, z, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x, y, z, BOPBlockRegistrator.log_Pine, 0); + this.buildBlock(world, x + 1, y + 1, z, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x, y + 1, z - 1, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x, y + 1, z + 1, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x - 1, y + 1, z, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x, y + 2, z, BOPBlockRegistrator.leaves_Pine, 0); } public void generateBranch(World world, Random rand, int x, int y, int z, int n) { @@ -81,7 +81,7 @@ public class WorldGenPineTree extends WorldGenAbstractTree { int var99998; for (var99999 = -1; var99999 < 2; ++var99999) { for (var99998 = -1; var99998 < 2; ++var99998) { - this.buildBlock(world, x + var99999, y, z + var99998, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + var99999, y, z + var99998, BOPBlockRegistrator.leaves_Pine, 0); } } @@ -91,72 +91,72 @@ public class WorldGenPineTree extends WorldGenAbstractTree { int var99996 = rand.nextInt(2); if (n % 2 == 0) { if (var99998 == 0) { - this.buildBlock(world, x + 1, y - 1, z - 2, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x + 2, y - 1, z - 1, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 1, y - 1, z - 2, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y - 1, z - 1, BOPBlockRegistrator.leaves_Pine, 0); if (var99999 == 0) { - this.buildBlock(world, x + 2, y - 2, z - 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y - 2, z - 2, BOPBlockRegistrator.leaves_Pine, 0); } else { - this.buildBlock(world, x + 2, y - 1, z - 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y - 1, z - 2, BOPBlockRegistrator.leaves_Pine, 0); } } else { - this.buildBlock(world, x + 1, y, z - 2, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x + 2, y, z - 1, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x + 2, y, z - 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 1, y, z - 2, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y, z - 1, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y, z - 2, BOPBlockRegistrator.leaves_Pine, 0); } if (var99997 == 0) { - this.buildBlock(world, x - 2, y - 1, z + 1, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x - 1, y - 1, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y - 1, z + 1, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x - 1, y - 1, z + 2, BOPBlockRegistrator.leaves_Pine, 0); if (var99996 == 0) { - this.buildBlock(world, x - 2, y - 2, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y - 2, z + 2, BOPBlockRegistrator.leaves_Pine, 0); } else { - this.buildBlock(world, x - 2, y - 1, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y - 1, z + 2, BOPBlockRegistrator.leaves_Pine, 0); } } else { - this.buildBlock(world, x - 2, y, z + 1, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x - 1, y, z + 2, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x - 2, y, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y, z + 1, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x - 1, y, z + 2, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y, z + 2, BOPBlockRegistrator.leaves_Pine, 0); } } else { if (var99998 == 0) { - this.buildBlock(world, x + 2, y - 1, z + 1, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x + 1, y - 1, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y - 1, z + 1, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x + 1, y - 1, z + 2, BOPBlockRegistrator.leaves_Pine, 0); if (var99999 == 0) { - this.buildBlock(world, x + 2, y - 2, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y - 2, z + 2, BOPBlockRegistrator.leaves_Pine, 0); } else { - this.buildBlock(world, x + 2, y - 1, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y - 1, z + 2, BOPBlockRegistrator.leaves_Pine, 0); } } else { - this.buildBlock(world, x + 2, y, z + 1, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x + 1, y, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y, z + 1, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x + 1, y, z + 2, BOPBlockRegistrator.leaves_Pine, 0); if (var99999 == 0) { - this.buildBlock(world, x + 2, y - 1, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y - 1, z + 2, BOPBlockRegistrator.leaves_Pine, 0); } else { - this.buildBlock(world, x + 2, y, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y, z + 2, BOPBlockRegistrator.leaves_Pine, 0); } } if (var99997 == 0) { - this.buildBlock(world, x - 1, y - 1, z - 2, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x - 2, y - 1, z - 1, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 1, y - 1, z - 2, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y - 1, z - 1, BOPBlockRegistrator.leaves_Pine, 0); if (var99996 == 0) { - this.buildBlock(world, x - 2, y - 2, z - 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y - 2, z - 2, BOPBlockRegistrator.leaves_Pine, 0); } else { - this.buildBlock(world, x - 2, y - 1, z - 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y - 1, z - 2, BOPBlockRegistrator.leaves_Pine, 0); } } else { - this.buildBlock(world, x - 1, y, z - 2, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x - 2, y, z - 1, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 1, y, z - 2, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y, z - 1, BOPBlockRegistrator.leaves_Pine, 0); if (var99996 == 0) { - this.buildBlock(world, x - 2, y - 1, z - 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y - 1, z - 2, BOPBlockRegistrator.leaves_Pine, 0); } else { - this.buildBlock(world, x - 2, y, z - 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y, z - 2, BOPBlockRegistrator.leaves_Pine, 0); } } } - this.buildBlock(world, x, y, z, BOP_Block_Registrator.log_Pine, 0); - this.buildBlock(world, x, y + 1, z, BOP_Block_Registrator.log_Pine, 0); + this.buildBlock(world, x, y, z, BOPBlockRegistrator.log_Pine, 0); + this.buildBlock(world, x, y + 1, z, BOPBlockRegistrator.log_Pine, 0); } public void buildBlock(World world, int x, int y, int z, Block block, int meta) { |
