diff options
Diffstat (limited to 'src/main/java/net/glease/ggfab/mte')
-rw-r--r-- | src/main/java/net/glease/ggfab/mte/MTE_AdvAssLine.java | 1109 | ||||
-rw-r--r-- | src/main/java/net/glease/ggfab/mte/MTE_LinkedInputBus.java | 616 |
2 files changed, 1725 insertions, 0 deletions
diff --git a/src/main/java/net/glease/ggfab/mte/MTE_AdvAssLine.java b/src/main/java/net/glease/ggfab/mte/MTE_AdvAssLine.java new file mode 100644 index 0000000000..de2071329d --- /dev/null +++ b/src/main/java/net/glease/ggfab/mte/MTE_AdvAssLine.java @@ -0,0 +1,1109 @@ +package net.glease.ggfab.mte; + +import static com.gtnewhorizon.structurelib.structure.StructureUtility.ofBlock; +import static com.gtnewhorizon.structurelib.structure.StructureUtility.ofBlockUnlocalizedName; +import static com.gtnewhorizon.structurelib.structure.StructureUtility.ofChain; +import static com.gtnewhorizon.structurelib.structure.StructureUtility.transpose; +import static gregtech.GT_Mod.GT_FML_LOGGER; +import static gregtech.api.enums.GT_HatchElement.Energy; +import static gregtech.api.enums.GT_HatchElement.ExoticEnergy; +import static gregtech.api.enums.GT_HatchElement.InputBus; +import static gregtech.api.enums.GT_HatchElement.InputHatch; +import static gregtech.api.enums.GT_HatchElement.Maintenance; +import static gregtech.api.enums.GT_HatchElement.OutputBus; +import static gregtech.api.enums.GT_Values.V; +import static gregtech.api.enums.Textures.BlockIcons.casingTexturePages; +import static gregtech.api.util.GT_StructureUtility.buildHatchAdder; +import static gregtech.api.util.GT_StructureUtility.ofHatchAdder; +import static gregtech.api.util.GT_Utility.filterValidMTEs; +import static net.glease.ggfab.BlockIcons.OVERLAY_FRONT_ADV_ASSLINE; +import static net.glease.ggfab.BlockIcons.OVERLAY_FRONT_ADV_ASSLINE_ACTIVE; +import static net.glease.ggfab.BlockIcons.OVERLAY_FRONT_ADV_ASSLINE_ACTIVE_GLOW; +import static net.glease.ggfab.BlockIcons.OVERLAY_FRONT_ADV_ASSLINE_GLOW; +import static net.glease.ggfab.BlockIcons.OVERLAY_FRONT_ADV_ASSLINE_STUCK; +import static net.glease.ggfab.BlockIcons.OVERLAY_FRONT_ADV_ASSLINE_STUCK_GLOW; + +import java.util.ArrayList; +import java.util.Arrays; +import java.util.Collections; +import java.util.List; +import java.util.Map; +import java.util.Set; +import java.util.UUID; +import java.util.stream.IntStream; + +import net.glease.ggfab.ConfigurationHandler; +import net.glease.ggfab.GGConstants; +import net.glease.ggfab.mui.ClickableTextWidget; +import net.glease.ggfab.util.OverclockHelper; +import net.minecraft.client.resources.I18n; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.entity.player.EntityPlayerMP; +import net.minecraft.init.Blocks; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.nbt.NBTTagInt; +import net.minecraft.nbt.NBTTagList; +import net.minecraft.network.PacketBuffer; +import net.minecraft.server.MinecraftServer; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.ChatComponentTranslation; +import net.minecraft.util.StringUtils; +import net.minecraft.world.World; +import net.minecraftforge.common.util.Constants; +import net.minecraftforge.common.util.ForgeDirection; +import net.minecraftforge.fluids.Fluid; +import net.minecraftforge.fluids.FluidStack; + +import org.jetbrains.annotations.NotNull; + +import com.gtnewhorizon.structurelib.alignment.constructable.ISurvivalConstructable; +import com.gtnewhorizon.structurelib.structure.IStructureDefinition; +import com.gtnewhorizon.structurelib.structure.ISurvivalBuildEnvironment; +import com.gtnewhorizon.structurelib.structure.StructureDefinition; +import com.gtnewhorizons.modularui.api.drawable.Text; +import com.gtnewhorizons.modularui.api.math.Alignment; +import com.gtnewhorizons.modularui.api.widget.ISyncedWidget; +import com.gtnewhorizons.modularui.api.widget.Widget; +import com.gtnewhorizons.modularui.common.widget.DynamicPositionedColumn; +import com.gtnewhorizons.modularui.common.widget.FakeSyncWidget; +import com.gtnewhorizons.modularui.common.widget.SlotWidget; +import com.gtnewhorizons.modularui.common.widget.TextWidget; + +import gregtech.api.GregTech_API; +import gregtech.api.enums.GT_Values; +import gregtech.api.enums.ItemList; +import gregtech.api.enums.VoidingMode; +import gregtech.api.interfaces.IHatchElement; +import gregtech.api.interfaces.ITexture; +import gregtech.api.interfaces.metatileentity.IMetaTileEntity; +import gregtech.api.interfaces.tileentity.IGregTechTileEntity; +import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_ExtendedPowerMultiBlockBase; +import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch; +import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_DataAccess; +import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_Input; +import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_InputBus; +import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_MultiInput; +import gregtech.api.recipe.RecipeMap; +import gregtech.api.recipe.RecipeMaps; +import gregtech.api.recipe.check.CheckRecipeResult; +import gregtech.api.recipe.check.CheckRecipeResultRegistry; +import gregtech.api.render.TextureFactory; +import gregtech.api.util.GT_AssemblyLineUtils; +import gregtech.api.util.GT_Multiblock_Tooltip_Builder; +import gregtech.api.util.GT_OverclockCalculator; +import gregtech.api.util.GT_Recipe; +import gregtech.api.util.GT_Utility; +import gregtech.api.util.GT_Waila; +import gregtech.api.util.IGT_HatchAdder; +import gregtech.api.util.shutdown.ShutDownReason; +import gregtech.common.tileentities.machines.GT_MetaTileEntity_Hatch_InputBus_ME; +import gregtech.common.tileentities.machines.GT_MetaTileEntity_Hatch_Input_ME; +import mcp.mobius.waila.api.IWailaConfigHandler; +import mcp.mobius.waila.api.IWailaDataAccessor; + +/* + * Dev note: 1. This multi will be an assline but with greater throughput. it will take one input every 2. + */ +public class MTE_AdvAssLine extends GT_MetaTileEntity_ExtendedPowerMultiBlockBase<MTE_AdvAssLine> + implements ISurvivalConstructable { + + private static final ItemStack NOT_CHECKED = new ItemStack(Blocks.dirt); + private static final String STRUCTURE_PIECE_FIRST = "first"; + private static final String STRUCTURE_PIECE_LATER = "later"; + private static final String STRUCTURE_PIECE_LAST = "last"; + public static final String TAG_KEY_CURRENT_STICK = "mCurrentStick"; + public static final String TAG_KEY_PROGRESS_TIMES = "mProgressTimeArray"; + private static final IStructureDefinition<MTE_AdvAssLine> STRUCTURE_DEFINITION = StructureDefinition + .<MTE_AdvAssLine>builder() + // @formatter:off + .addShape( + STRUCTURE_PIECE_FIRST, + transpose(new String[][] { + { " ", "e", " " }, + { "~", "l", "G" }, + { "g", "m", "g" }, + { "b", "i", "b" }, + })) + .addShape( + STRUCTURE_PIECE_LATER, + transpose(new String[][] { + { " ", "e", " " }, + { "d", "l", "d" }, + { "g", "m", "g" }, + { "b", "I", "b" }, + })) + .addShape( + STRUCTURE_PIECE_LAST, + transpose(new String[][] { + { " ", "e", " " }, + { "d", "l", "d" }, + { "g", "m", "g" }, + { "o", "i", "b" }, + })) + // @formatter:on + .addElement('G', ofBlock(GregTech_API.sBlockCasings3, 10)) // grate machine casing + .addElement('l', ofBlock(GregTech_API.sBlockCasings2, 9)) // assembler machine casing + .addElement('m', ofBlock(GregTech_API.sBlockCasings2, 5)) // assembling line casing + .addElement( + 'g', + ofChain( + ofBlockUnlocalizedName("IC2", "blockAlloyGlass", 0, true), + ofBlockUnlocalizedName("bartworks", "BW_GlasBlocks", 0, true), + // warded glass + ofBlockUnlocalizedName("Thaumcraft", "blockCosmeticOpaque", 2, false))) + .addElement( + 'e', + ofChain( + Energy.or(ExoticEnergy) + .newAny(16, 1, ForgeDirection.UP, ForgeDirection.NORTH, ForgeDirection.SOUTH), + ofBlock(GregTech_API.sBlockCasings2, 0))) + .addElement( + 'd', + buildHatchAdder(MTE_AdvAssLine.class).atLeast(DataHatchElement.DataAccess).dot(2).casingIndex(42) + .allowOnly(ForgeDirection.NORTH).buildAndChain(GregTech_API.sBlockCasings3, 10)) + .addElement( + 'b', + buildHatchAdder(MTE_AdvAssLine.class) + .atLeast(InputHatch, InputHatch, InputHatch, InputHatch, Maintenance).casingIndex(16).dot(3) + .allowOnly(ForgeDirection.DOWN).buildAndChain( + ofBlock(GregTech_API.sBlockCasings2, 0), + ofHatchAdder(MTE_AdvAssLine::addOutputToMachineList, 16, 4))) + .addElement( + 'I', + ofChain( + // all blocks nearby use solid steel casing, so let's use the texture of that + InputBus.newAny(16, 5, ForgeDirection.DOWN), + ofHatchAdder(MTE_AdvAssLine::addOutputToMachineList, 16, 4))) + .addElement('i', InputBus.newAny(16, 5, ForgeDirection.DOWN)) + .addElement('o', OutputBus.newAny(16, 4, ForgeDirection.DOWN)).build(); + private ItemStack currentStick; + private GT_Recipe.GT_Recipe_AssemblyLine currentRecipe; + private final Slice[] slices = IntStream.range(0, 16).mapToObj(Slice::new).toArray(Slice[]::new); + private boolean processing; + private long inputVoltage; + // surely no one is using more EUt than this, no? + private long inputEUt; + private long baseEUt; + private boolean stuck; + + private final List<GT_MetaTileEntity_Hatch_DataAccess> mDataAccessHatches = new ArrayList<>(); + private Map<GT_Utility.ItemId, ItemStack> curBatchItemsFromME; + private Map<Fluid, FluidStack> curBatchFluidsFromME; + private int currentInputLength; + private String lastStopReason = ""; + private int currentRecipeParallel = 1; + // Batch mode will increase parallel per slice to try to get as close as possible to this amount of ticks + // per slice, but will never go over this amount. + private static final int BATCH_MODE_DESIRED_TICKS_PER_SLICE = 128; + + public MTE_AdvAssLine(int aID, String aName, String aNameRegional) { + super(aID, aName, aNameRegional); + } + + public MTE_AdvAssLine(String aName) { + super(aName); + } + + @Override + public IMetaTileEntity newMetaEntity(IGregTechTileEntity aTileEntity) { + return new MTE_AdvAssLine(mName); + } + + public boolean addDataAccessToMachineList(IGregTechTileEntity aTileEntity, int aBaseCasingIndex) { + if (aTileEntity == null) return false; + IMetaTileEntity aMetaTileEntity = aTileEntity.getMetaTileEntity(); + if (aMetaTileEntity == null) return false; + if (aMetaTileEntity instanceof GT_MetaTileEntity_Hatch_DataAccess) { + ((GT_MetaTileEntity_Hatch) aMetaTileEntity).updateTexture(aBaseCasingIndex); + return mDataAccessHatches.add((GT_MetaTileEntity_Hatch_DataAccess) aMetaTileEntity); + } + return false; + } + + private boolean checkMachine() { + return checkMachine(true) || checkMachine(false); + } + + private boolean checkMachine(boolean leftToRight) { + clearHatches(); + if (!checkPiece(STRUCTURE_PIECE_FIRST, 0, 1, 0)) return false; + for (int i = 1; i < 16; i++) { + if (!checkPiece(STRUCTURE_PIECE_LATER, leftToRight ? -i : i, 1, 0)) return false; + if (!mOutputBusses.isEmpty()) + return (!mEnergyHatches.isEmpty() || !mExoticEnergyHatches.isEmpty()) && mMaintenanceHatches.size() == 1 + && mDataAccessHatches.size() <= 1; + } + return false; + } + + @Override + public void construct(ItemStack stackSize, boolean hintsOnly) { + buildPiece(STRUCTURE_PIECE_FIRST, stackSize, hintsOnly, 0, 1, 0); + int tLength = Math.min(stackSize.stackSize + 3, 16); // render 4 slices at minimal + for (int i = 1; i < tLength; i++) { + buildPiece(STRUCTURE_PIECE_LATER, stackSize, hintsOnly, -i, 1, 0); + } + } + + @Override + public int survivalConstruct(ItemStack stackSize, int elementBudget, ISurvivalBuildEnvironment env) { + if (mMachine) return -1; + int build = survivialBuildPiece(STRUCTURE_PIECE_FIRST, stackSize, 0, 1, 0, elementBudget, env, false, true); + if (build >= 0) return build; + int tLength = Math.min(stackSize.stackSize + 3, 16); // render 4 slices at minimal + for (int i = 1; i < tLength - 1; i++) { + build = survivialBuildPiece(STRUCTURE_PIECE_LATER, stackSize, -i, 1, 0, elementBudget, env, false, true); + if (build >= 0) return build; + } + return survivialBuildPiece(STRUCTURE_PIECE_LAST, stackSize, 1 - tLength, 1, 0, elementBudget, env, false, true); + } + + @Override + public void initDefaultModes(NBTTagCompound aNBT) { + super.initDefaultModes(aNBT); + // blockrenderer6343 seems to place the block in a weird way, let's catch that + if (getBaseMetaTileEntity() != null && getBaseMetaTileEntity().isServerSide()) { + UUID ownerUuid = getBaseMetaTileEntity().getOwnerUuid(); + if (ownerUuid == null) return; + float factor = ConfigurationHandler.INSTANCE.getLaserOCPenaltyFactor(); + MinecraftServer server = MinecraftServer.getServer(); + // more blockrenderer6343 weirdness + if (server == null) return; + @SuppressWarnings("unchecked") + List<EntityPlayerMP> l = server.getConfigurationManager().playerEntityList; + for (EntityPlayerMP p : l) { + if (p.getUniqueID().equals(ownerUuid)) { + for (int i = 0; i < 9; i++) { + // switch is stupid, but I have no better idea + Object[] args; + switch (i) { + case 7: + args = new Object[] { factor }; + break; + case 8: + args = new Object[] { (int) (factor * 100) + 400, + (int) ((4 + factor) * (4 + factor + factor) * 100), 4 + factor, + 4 + factor + factor }; + break; + default: + args = new Object[0]; + } + p.addChatMessage(new ChatComponentTranslation("ggfab.info.advassline." + i, args)); + } + } + } + } + } + + @Override + public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, ForgeDirection side, ForgeDirection facing, + int colorIndex, boolean aActive, boolean aRedstone) { + if (side == facing) { + if (stuck) { + return new ITexture[] { casingTexturePages[0][16], + TextureFactory.builder().addIcon(OVERLAY_FRONT_ADV_ASSLINE_STUCK).extFacing().build(), + TextureFactory.builder().addIcon(OVERLAY_FRONT_ADV_ASSLINE_STUCK_GLOW).extFacing().glow() + .build() }; + } + if (aActive) return new ITexture[] { casingTexturePages[0][16], + TextureFactory.builder().addIcon(OVERLAY_FRONT_ADV_ASSLINE_ACTIVE).extFacing().build(), + TextureFactory.builder().addIcon(OVERLAY_FRONT_ADV_ASSLINE_ACTIVE_GLOW).extFacing().glow() + .build() }; + return new ITexture[] { casingTexturePages[0][16], + TextureFactory.builder().addIcon(OVERLAY_FRONT_ADV_ASSLINE).extFacing().build(), + TextureFactory.builder().addIcon(OVERLAY_FRONT_ADV_ASSLINE_GLOW).extFacing().glow().build() }; + } + return new ITexture[] { casingTexturePages[0][16] }; + } + + @Override + protected GT_Multiblock_Tooltip_Builder createTooltip() { + final GT_Multiblock_Tooltip_Builder tt = new GT_Multiblock_Tooltip_Builder(); + tt.addMachineType("Assembling Line").addInfo("Controller block for the Advanced Assembling Line") + .addInfo("Built exactly the same as standard Assembling Line") + .addInfo("Place in world to get more info. It will be a lengthy read.") + .addInfo("Assembling Line with item pipelining").addInfo("All fluids are however consumed at start") + .addInfo("Use voltage of worst energy hatch for overclocking") + .addInfo("EU/t is (number of slices working) * (overclocked EU/t)").addSeparator() + .beginVariableStructureBlock(5, 16, 4, 4, 3, 3, false) + .addStructureInfo("From Bottom to Top, Left to Right") + .addStructureInfo( + "Layer 1 - Solid Steel Machine Casing, Input Bus (last can be Output Bus), Solid Steel Machine Casing") + .addStructureInfo( + "Layer 2 - Borosilicate Glass(any)/Warded Glass/Reinforced Glass, Assembling Line Casing, Reinforced Glass") + .addStructureInfo("Layer 3 - Grate Machine Casing, Assembler Machine Casing, Grate Machine Casing") + .addStructureInfo("Layer 4 - Empty, Solid Steel Machine Casing, Empty") + .addStructureInfo("Up to 16 repeating slices, each one allows for 1 more item in recipes") + .addController("Either Grate on layer 3 of the first slice").addEnergyHatch("Any layer 4 casing", 1) + .addMaintenanceHatch("Any layer 1 casing", 3).addInputBus("As specified on layer 1", 4, 5) + .addInputHatch("Any layer 1 casing", 3) + .addOutputBus("Replaces Input Bus on final slice or on any solid steel casing on layer 1", 4) + .addOtherStructurePart("Data Access Hatch", "Optional, next to controller", 2) + .toolTipFinisher(GGConstants.GGMARK); + return tt; + } + + private void setCurrentRecipe(ItemStack stick, GT_Recipe.GT_Recipe_AssemblyLine recipe) { + currentRecipe = recipe; + currentStick = stick; + currentInputLength = recipe.mInputs.length; + // Reset parallel, we need to re-check on next recipe check to see if there are enough items in the first slice + currentRecipeParallel = 1; + } + + private void clearCurrentRecipe() { + currentRecipe = null; + currentStick = null; + currentInputLength = -1; + stuck = false; + baseEUt = 0; + for (Slice slice : slices) { + slice.reset(); + } + mMaxProgresstime = 0; + getBaseMetaTileEntity().issueClientUpdate(); + } + + @Override + public void saveNBTData(NBTTagCompound aNBT) { + super.saveNBTData(aNBT); + aNBT.setString("lastStop", lastStopReason); + // we need to check for active here. + // if machine was turned off via soft mallet it will not call checkRecipe() on recipe end + // in that case we don't have a current recipe, so this should be ignored + if (getBaseMetaTileEntity().isActive() && GT_Utility.isStackValid(currentStick)) { + aNBT.setTag(TAG_KEY_CURRENT_STICK, currentStick.writeToNBT(new NBTTagCompound())); + aNBT.setInteger("mRecipeHash", currentRecipe.getPersistentHash()); + aNBT.setIntArray( + TAG_KEY_PROGRESS_TIMES, + Arrays.stream(slices).limit(currentInputLength).mapToInt(s -> s.progress).toArray()); + aNBT.setBoolean("stuck", stuck); + aNBT.setLong("inputV", inputVoltage); + aNBT.setLong("inputEU", inputEUt); + aNBT.setLong("baseEU", baseEUt); + aNBT.setInteger("currentParallel", currentRecipeParallel); + } + } + + @Override + public void loadNBTData(NBTTagCompound aNBT) { + super.loadNBTData(aNBT); + lastStopReason = aNBT.getString("lastStop"); + ItemStack loadedStack = null; + GT_Recipe.GT_Recipe_AssemblyLine recipe = null; + if (aNBT.hasKey(TAG_KEY_PROGRESS_TIMES, Constants.NBT.TAG_INT_ARRAY)) { + int[] arr = aNBT.getIntArray(TAG_KEY_PROGRESS_TIMES); + for (int i = 0; i < slices.length; i++) { + if (i < arr.length) { + slices[i].progress = arr[i]; + if (arr[i] == 0) + // this will be synced to client by first MTE packet to client + stuck = true; + } else slices[i].reset(); + } + } + if (aNBT.hasKey(TAG_KEY_CURRENT_STICK, Constants.NBT.TAG_COMPOUND)) { + loadedStack = ItemStack.loadItemStackFromNBT(aNBT.getCompoundTag(TAG_KEY_CURRENT_STICK)); + GT_AssemblyLineUtils.LookupResult lookupResult = GT_AssemblyLineUtils + .findAssemblyLineRecipeFromDataStick(loadedStack, false); + switch (lookupResult.getType()) { + case VALID_STACK_AND_VALID_HASH: + recipe = lookupResult.getRecipe(); + stuck = aNBT.getBoolean("stuck"); + inputVoltage = aNBT.getLong("inputV"); + inputEUt = aNBT.getLong("inputEU"); + baseEUt = aNBT.getLong("baseEU"); + currentRecipeParallel = aNBT.getInteger("currentParallel"); + if (inputVoltage <= 0 || inputEUt <= 0 || baseEUt >= 0) { + criticalStopMachine("ggfab.gui.advassline.shutdown.load.energy"); + loadedStack = null; + recipe = null; + } + break; + case VALID_STACK_AND_VALID_RECIPE: + // recipe is there, but it has been changed. to prevent issues, abort the current recipe + // TODO finish the last recipe instead of aborting + default: + // recipe is gone. to prevent issues, abort the current recipe + criticalStopMachine("ggfab.gui.advassline.shutdown.load.recipe"); + loadedStack = null; + break; + } + } + if (loadedStack == null || recipe == null) clearCurrentRecipe(); + else setCurrentRecipe(loadedStack, recipe); + } + + /** + * roughly the same as {@link #criticalStopMachine()}, but does not attempt to send a halting sound if world is not + * loaded. also supports setting a stop reason + */ + private void criticalStopMachine(String reason) { + int oMaxProgresstime = mMaxProgresstime; + stopMachine(); + // don't do these at all if the machine wasn't working before anyway + if (oMaxProgresstime > 0) { + if (getBaseMetaTileEntity().getWorld() != null) sendSound(INTERRUPT_SOUND_INDEX); + getBaseMetaTileEntity().setShutdownStatus(true); + lastStopReason = reason; + } + } + + @Override + public IStructureDefinition<MTE_AdvAssLine> getStructureDefinition() { + return STRUCTURE_DEFINITION; + } + + @Override + public void clearHatches() { + super.clearHatches(); + mExoticEnergyHatches.clear(); + mDataAccessHatches.clear(); + } + + @Override + public boolean checkMachine(IGregTechTileEntity aBaseMetaTileEntity, ItemStack aStack) { + if (checkMachine() && (mEnergyHatches.size() > 0 || mExoticEnergyHatches.size() > 0)) { + long oV = inputVoltage, oEut = inputEUt; + inputVoltage = Integer.MAX_VALUE; + inputEUt = 0; + mEnergyHatches.forEach(this::recordEnergySupplier); + mExoticEnergyHatches.forEach(this::recordEnergySupplier); + if (mMaxProgresstime > 0 && (oV != inputVoltage || oEut != inputEUt)) { + criticalStopMachine("ggfab.gui.advassline.shutdown.structure"); + } + return true; + } else { + inputVoltage = V[0]; + return false; + } + } + + private void recordEnergySupplier(GT_MetaTileEntity_Hatch hatch) { + if (!hatch.isValid()) return; + inputEUt += hatch.maxEUInput() * hatch.maxWorkingAmperesIn(); + inputVoltage = Math.min(inputVoltage, hatch.maxEUInput()); + if (inputEUt < 0) inputEUt = Long.MAX_VALUE; + } + + @Override + protected void startRecipeProcessing() { + if (!processing) { + super.startRecipeProcessing(); + curBatchItemsFromME = getStoredInputsFromME(); + curBatchFluidsFromME = getStoredFluidsFromME(); + processing = true; + } + } + + @Override + protected void endRecipeProcessing() { + if (!processing) return; + super.endRecipeProcessing(); + processing = false; + } + + @Override + public void onValueUpdate(byte aValue) { + boolean oStuck = stuck; + stuck = (aValue & 1) == 1; + if (oStuck != stuck) getBaseMetaTileEntity().issueTextureUpdate(); + } + + @Override + public byte getUpdateData() { + return (byte) (stuck ? 1 : 0); + } + + @Override + protected void drawTexts(DynamicPositionedColumn screenElements, SlotWidget inventorySlot) { + super.drawTexts(screenElements, inventorySlot); + /* + * SliceStatusWidget[] arr = + * Arrays.stream(slices).map(SliceStatusWidget::new).toArray(SliceStatusWidget[]::new); + * screenElements.widgets(arr); screenElements.widget(new FakeSyncWidget.IntegerSyncer(() -> currentInputLength, + * l -> { currentInputLength = l; for (SliceStatusWidget w : arr) { w.updateText(); } })); + */ + screenElements.widget( + new TextWidget(Text.localised("ggfab.gui.advassline.shutdown")) + .setEnabled(this::hasAbnormalStopReason)); + screenElements.widget( + new TextWidget().setTextSupplier(() -> Text.localised(lastStopReason)) + .attachSyncer( + new FakeSyncWidget.StringSyncer(() -> lastStopReason, r -> this.lastStopReason = r), + screenElements) + .setEnabled(this::hasAbnormalStopReason)); + screenElements.widget( + new ClickableTextWidget( + Text.localised("ggfab.gui.advassline.shutdown_clear").alignment(Alignment.CenterLeft)) + .setMarginInLines(0).setOnClick((d, w) -> lastStopReason = "").setSize(36, 20) + .setEnabled(this::hasAbnormalStopReason)); + } + + private Boolean hasAbnormalStopReason(Widget w) { + return !StringUtils.isNullOrEmpty(lastStopReason); + } + + @Override + public RecipeMap<?> getRecipeMap() { + return RecipeMaps.assemblylineVisualRecipes; + } + + @Override + public boolean onRunningTick(ItemStack aStack) { + if (currentRecipe == null) { + criticalStopMachine("ggfab.gui.advassline.shutdown.recipe_null"); + return false; + } + for (GT_MetaTileEntity_Hatch_DataAccess hatch_dataAccess : mDataAccessHatches) { + hatch_dataAccess.setActive(true); + } + + if (mInputBusses.size() < currentInputLength) { + criticalStopMachine("ggfab.gui.advassline.shutdown.input_busses"); + return false; + } + boolean oStuck = stuck; + stuck = false; + + for (int i = slices.length - 1; i >= 0; i--) { + slices[i].tick(); + } + + if (oStuck != stuck) + // send the status as it has changed + getBaseMetaTileEntity().issueClientUpdate(); + + if (getBaseMetaTileEntity().isAllowedToWork() && slices[0].progress < 0) { + startRecipeProcessing(); + if (hasAllItems(currentRecipe, this.currentRecipeParallel) + && hasAllFluids(currentRecipe, this.currentRecipeParallel) + && slices[0].start()) { + drainAllFluids(currentRecipe, this.currentRecipeParallel); + mProgresstime = 0; + } + } + + boolean foundWorking = false; + int working = 0; + for (Slice slice : slices) { + if (slice.progress >= 0) { + if (!foundWorking) { + foundWorking = true; + mProgresstime = (slice.id + 1) * (mMaxProgresstime / currentInputLength) - slice.progress; + } + } + if (slice.progress > 0) working++; + } + lEUt = working * baseEUt; + + if (lEUt > 0) { + // overflow again :( + lEUt = Long.MIN_VALUE; + for (int i = 0; i < working; i++) { + if (!drainEnergyInput(-baseEUt)) { + criticalStopMachine("ggfab.gui.advassline.shutdown.energy"); + return false; + } + } + } else { + if (!super.onRunningTick(aStack)) return false; + } + + endRecipeProcessing(); + return true; + } + + private ItemStack getInputBusContent(int index) { + if (index < 0 || index >= mInputBusses.size()) return null; + GT_MetaTileEntity_Hatch_InputBus inputBus = mInputBusses.get(index); + if (!inputBus.isValid()) return null; + if (inputBus instanceof GT_MetaTileEntity_Hatch_InputBus_ME meBus) { + ItemStack item = meBus.getShadowItemStack(0); + if (item == null) return null; + GT_Utility.ItemId id = GT_Utility.ItemId.createNoCopy(item); + if (!curBatchItemsFromME.containsKey(id)) return null; + return curBatchItemsFromME.get(id); + } + return inputBus.getStackInSlot(0); + + } + + private FluidStack getInputHatchContent(int index) { + if (index < 0 || index >= mInputHatches.size()) return null; + GT_MetaTileEntity_Hatch_Input inputHatch = mInputHatches.get(index); + if (!inputHatch.isValid()) return null; + if (inputHatch instanceof GT_MetaTileEntity_Hatch_Input_ME meHatch) { + FluidStack fluid = meHatch.getShadowFluidStack(0); + if (fluid == null) return null; + if (!curBatchFluidsFromME.containsKey(fluid.getFluid())) return null; + return curBatchFluidsFromME.get(fluid.getFluid()); + } + if (inputHatch instanceof GT_MetaTileEntity_Hatch_MultiInput multiHatch) { + return multiHatch.getFluid(0); + } + return inputHatch.getFillableStack(); + } + + private GT_Recipe.GT_Recipe_AssemblyLine findRecipe(ItemStack tDataStick) { + GT_AssemblyLineUtils.LookupResult tLookupResult = GT_AssemblyLineUtils + .findAssemblyLineRecipeFromDataStick(tDataStick, false); + + if (tLookupResult.getType() == GT_AssemblyLineUtils.LookupResultType.INVALID_STICK) return null; + + GT_Recipe.GT_Recipe_AssemblyLine tRecipe = tLookupResult.getRecipe(); + // Check if the recipe on the data stick is the current recipe for it's given output, if not we update it + // and continue to next. + if (tLookupResult.getType() != GT_AssemblyLineUtils.LookupResultType.VALID_STACK_AND_VALID_HASH) { + tRecipe = GT_AssemblyLineUtils.processDataStick(tDataStick); + if (tRecipe == null) { + return null; + } + } + + // So here we check against the recipe found on the data stick. + // If we run into missing buses/hatches or bad inputs, we go to the next data stick. + // This check only happens if we have a valid up-to-date data stick. + + // Check item Inputs align. For this we do not need to consider batch mode parallels yet, this will be done + // later on during recipe start. + if (!hasAllItems(tRecipe, 1)) return null; + + // Check Fluid Inputs align. Again, do not consider parallels + if (!hasAllFluids(tRecipe, 1)) return null; + + if (GT_Values.D1) { + GT_FML_LOGGER.info("Check overclock"); + } + if (GT_Values.D1) { + GT_FML_LOGGER.info("Find available recipe"); + } + return tRecipe; + } + + private boolean hasAllItems(GT_Recipe.GT_Recipe_AssemblyLine tRecipe, int parallel) { + int aItemCount = tRecipe.mInputs.length; + if (mInputBusses.size() < aItemCount) return false; + int[] itemConsumptions = GT_Recipe.GT_Recipe_AssemblyLine.getItemConsumptionAmountArray(mInputBusses, tRecipe); + if (itemConsumptions == null || itemConsumptions.length == 0) { + return false; + } + int maxParallel = (int) GT_Recipe.GT_Recipe_AssemblyLine + .maxParallelCalculatedByInputItems(mInputBusses, parallel, itemConsumptions, curBatchItemsFromME); + return maxParallel >= parallel; + } + + private boolean hasAllFluids(GT_Recipe.GT_Recipe_AssemblyLine tRecipe, int parallel) { + int aFluidCount = tRecipe.mFluidInputs.length; + if (mInputHatches.size() < aFluidCount) return false; + int maxParallel = (int) GT_Recipe.GT_Recipe_AssemblyLine.maxParallelCalculatedByInputFluids( + mInputHatches, + parallel, + tRecipe.mFluidInputs, + curBatchFluidsFromME); + return maxParallel >= parallel; + } + + /** + * @param state using bitmask, 1 for IntegratedCircuit, 2 for DataStick, 4 for DataOrb + */ + private boolean isCorrectDataItem(ItemStack aStack, int state) { + if ((state & 1) != 0 && ItemList.Circuit_Integrated.isStackEqual(aStack, true, true)) return true; + if ((state & 2) != 0 && ItemList.Tool_DataStick.isStackEqual(aStack, false, true)) return true; + return (state & 4) != 0 && ItemList.Tool_DataOrb.isStackEqual(aStack, false, true); + } + + /** + * @param state using bitmask, 1 for IntegratedCircuit, 2 for DataStick, 4 for DataOrb + */ + public ArrayList<ItemStack> getDataItems(int state) { + ArrayList<ItemStack> rList = new ArrayList<>(); + if (GT_Utility.isStackValid(mInventory[1]) && isCorrectDataItem(mInventory[1], state)) { + rList.add(mInventory[1]); + } + for (GT_MetaTileEntity_Hatch_DataAccess tHatch : mDataAccessHatches) { + if (tHatch.isValid()) { + for (int i = 0; i < tHatch.getBaseMetaTileEntity().getSizeInventory(); i++) { + if (tHatch.getBaseMetaTileEntity().getStackInSlot(i) != null + && isCorrectDataItem(tHatch.getBaseMetaTileEntity().getStackInSlot(i), state)) + rList.add(tHatch.getBaseMetaTileEntity().getStackInSlot(i)); + } + } + } + return rList; + } + + // this is only called when all slices have finished their work + // and the first slice cannot find a input/fluid cannot be found + // so we are safe to assume the old recipe no longer works + @Override + @NotNull + public CheckRecipeResult checkProcessing() { + if (GT_Values.D1) { + GT_FML_LOGGER.info("Start Adv ALine recipe check"); + } + clearCurrentRecipe(); + CheckRecipeResult result = CheckRecipeResultRegistry.NO_DATA_STICKS; + ArrayList<ItemStack> tDataStickList = getDataItems(2); + if (tDataStickList.isEmpty()) { + return result; + } + if (GT_Values.D1) { + GT_FML_LOGGER.info("Stick accepted, " + tDataStickList.size() + " Data Sticks found"); + } + + GT_Recipe.GT_Recipe_AssemblyLine recipe = null; + + for (ItemStack stack : tDataStickList) { + recipe = findRecipe(stack); + if (recipe == null) { + result = CheckRecipeResultRegistry.NO_RECIPE; + continue; + } + if (recipe.mEUt > inputVoltage) { + result = CheckRecipeResultRegistry.insufficientPower(recipe.mEUt); + continue; + } + + setCurrentRecipe(stack, recipe); + // first overclock normally + // we use the new oc calculator instead + // calculateOverclockedNessMulti from super class has a mysterious 5% cable loss thing at the moment + // of writing + GT_OverclockCalculator ocCalc = new GT_OverclockCalculator().setRecipeEUt(currentRecipe.mEUt) + .setDuration(Math.max(recipe.mDuration / recipe.mInputs.length, 1)).setEUt(inputVoltage) + .calculate(); + // since we already checked mEUt <= inputVoltage, no need to check if recipe is too OP + lEUt = ocCalc.getConsumption(); + mMaxProgresstime = ocCalc.getDuration(); + // then laser overclock if needed + if (!mExoticEnergyHatches.isEmpty()) { + OverclockHelper.OverclockOutput laserOverclock = OverclockHelper.laserOverclock( + lEUt, + mMaxProgresstime, + inputEUt / recipe.mInputs.length, + ConfigurationHandler.INSTANCE.getLaserOCPenaltyFactor()); + if (laserOverclock != null) { + lEUt = laserOverclock.getEUt(); + mMaxProgresstime = laserOverclock.getDuration(); + } + } + // Save this for batch mode parallel calculations + int timePerSlice = mMaxProgresstime; + // correct the recipe duration + mMaxProgresstime *= recipe.mInputs.length; + + // Finally apply batch mode parallels if possible. + // For this we need to verify the first item slot and all fluids slots have enough resources + // to execute parallels. + // Note that we skip this entirely if the time for each slice is more than + // BATCH_MODE_DESIRED_TICKS_PER_SLICE ticks, since in this case the amount of batches will always be 1 + if (super.isBatchModeEnabled() && timePerSlice < BATCH_MODE_DESIRED_TICKS_PER_SLICE) { + // Calculate parallel based on time per slice, and the amount of fluid in the first fluid slot. + // We use fluid, since this way players can limit parallel by controlling how much fluid + // ends up in each AAL. This way, batch mode will not slow down setups where multiple AAL + // are connected to the same set of input items. Note that this will still suffer from the same + // issue if using stocking hatch, but in this case increasing pattern size can help. + + // Note that every assline recipe has a fluid ingredient. + FluidStack firstFluidSlot = getInputHatchContent(0); + if (firstFluidSlot == null) { + result = CheckRecipeResultRegistry.INTERNAL_ERROR; + break; + } + int recipesAvailable = Math.floorDiv(firstFluidSlot.amount, recipe.mFluidInputs[0].amount); + // Divide recipes available by the amount of slices in the recipe. This will prevent the AAL from + // batching instead of parallelizing, which would make it effectively slower. + recipesAvailable = Math.floorDiv(recipesAvailable, recipe.mInputs.length); + // Sanity check to avoid this being zero when there is only one recipe available. + recipesAvailable = Math.max(recipesAvailable, 1); + int desiredBatches = Math.floorDiv(BATCH_MODE_DESIRED_TICKS_PER_SLICE, timePerSlice); + // Limit the amount of parallel to both the amount of recipes available and the maximum number + // of batches we want to run. The latter is done to prevent batch mode from ever going above + // BATCH_MODE_DESIRED_TICKS_PER_SLICE ticks per slice (see also where it is defined above). + int parallel = Math.min(recipesAvailable, desiredBatches); + if (hasAllFluids(recipe, parallel) && hasAllItems(recipe, parallel)) { + this.currentRecipeParallel = parallel; + // Update recipe duration with final batch mode multiplier + mMaxProgresstime *= this.currentRecipeParallel; + } + } + result = CheckRecipeResultRegistry.SUCCESSFUL; + break; + } + if (!result.wasSuccessful()) { + clearCurrentRecipe(); + return result; + } + if (recipe == null || !slices[0].start() || currentRecipeParallel <= 0) { + clearCurrentRecipe(); + // something very very wrong... + return CheckRecipeResultRegistry.INTERNAL_ERROR; + } + + if (GT_Values.D1) { + GT_FML_LOGGER.info("All checked start consuming inputs"); + } + drainAllFluids(recipe, this.currentRecipeParallel); + + // Apply parallel + mOutputItems = new ItemStack[] { recipe.mOutput.copy() }; + mOutputItems[0].stackSize *= this.currentRecipeParallel; + + if (this.lEUt > 0) { + this.lEUt = -this.lEUt; + } + baseEUt = lEUt; + this.mEfficiency = (10000 - (getIdealStatus() - getRepairStatus()) * 1000); + this.mEfficiencyIncrease = 10000; + + if (GT_Values.D1) { + GT_FML_LOGGER.info("Recipe successful"); + } + return CheckRecipeResultRegistry.SUCCESSFUL; + } + + @Override + public boolean supportsVoidProtection() { + return true; + } + + @Override + public Set<VoidingMode> getAllowedVoidingModes() { + return VoidingMode.ITEM_ONLY_MODES; + } + + @Override + public boolean isCorrectMachinePart(ItemStack aStack) { + return true; + } + + @Override + public int getMaxEfficiency(ItemStack aStack) { + return 10000; + } + + @Override + public int getDamageToComponent(ItemStack aStack) { + return 0; + } + + @Override + public boolean explodesOnComponentBreak(ItemStack aStack) { + return false; + } + + @Override + public void getWailaBody(ItemStack itemStack, List<String> currentTip, IWailaDataAccessor accessor, + IWailaConfigHandler config) { + super.getWailaBody(itemStack, currentTip, accessor, config); + NBTTagCompound tag = accessor.getNBTData(); + String machineProgressString = GT_Waila.getMachineProgressString( + tag.getBoolean("isActive"), + tag.getInteger("maxProgress"), + tag.getInteger("progress")); + currentTip.remove(machineProgressString); + + int duration = tag.getInteger("mDuration"); + if (tag.hasKey(TAG_KEY_PROGRESS_TIMES, Constants.NBT.TAG_LIST)) { + NBTTagList tl = tag.getTagList(TAG_KEY_PROGRESS_TIMES, Constants.NBT.TAG_INT); + @SuppressWarnings("unchecked") + List<NBTTagInt> list = tl.tagList; + for (int i = 0, listSize = list.size(); i < listSize; i++) { + NBTTagInt t = list.get(i); + int progress = t.func_150287_d(); + if (progress == 0) { + currentTip.add(I18n.format("ggfab.waila.advassline.slice.stuck", i + 1)); + } else if (progress < 0) { + currentTip.add(I18n.format("ggfab.waila.advassline.slice.idle", i + 1)); + } else if (duration > 40) { + currentTip.add( + I18n.format( + "ggfab.waila.advassline.slice", + i + 1, + (duration - progress) / 20, + duration / 20)); + } else { + currentTip.add( + I18n.format("ggfab.waila.advassline.slice.small", i + 1, duration - progress, duration)); + } + } + } + } + + @Override + public void getWailaNBTData(EntityPlayerMP player, TileEntity tile, NBTTagCompound tag, World world, int x, int y, + int z) { + super.getWailaNBTData(player, tile, tag, world, x, y, z); + if (currentRecipe == null || !getBaseMetaTileEntity().isActive()) return; + NBTTagList l = new NBTTagList(); + for (int i = 0; i < currentInputLength; i++) { + l.appendTag(new NBTTagInt(slices[i].progress)); + } + tag.setTag(TAG_KEY_PROGRESS_TIMES, l); + tag.setInteger("mDuration", mMaxProgresstime / currentInputLength); + } + + /** + * Caller is responsible to check and ensure the hatches are there and has all the fluid needed. You will usually + * want to ensure hasAllFluid was called right before calling this, otherwise very bad things can happen. + */ + private void drainAllFluids(GT_Recipe.GT_Recipe_AssemblyLine recipe, int parallel) { + GT_Recipe.GT_Recipe_AssemblyLine + .consumeInputFluids(mInputHatches, parallel, recipe.mFluidInputs, curBatchFluidsFromME); + for (GT_MetaTileEntity_Hatch_Input tHatch : filterValidMTEs(mInputHatches)) tHatch.updateSlots(); + } + + @Override + public void stopMachine(@NotNull ShutDownReason reason) { + clearCurrentRecipe(); + super.stopMachine(reason); + } + + @Override + public boolean supportsBatchMode() { + return true; + } + + @Override + public boolean onWireCutterRightClick(ForgeDirection side, ForgeDirection wrenchingSide, EntityPlayer aPlayer, + float aX, float aY, float aZ) { + if (aPlayer.isSneaking()) { + batchMode = !batchMode; + if (batchMode) { + GT_Utility.sendChatToPlayer(aPlayer, "Batch mode enabled"); + } else { + GT_Utility.sendChatToPlayer(aPlayer, "Batch mode disabled"); + } + } + return true; + } + + private class SliceStatusWidget extends TextWidget implements ISyncedWidget { + + private final Slice slice; + private int lastProgress = -2; + private Text text; + + private SliceStatusWidget(Slice slice) { + this.slice = slice; + updateText(); + setEnabled(w -> slice.progress == 0 && currentInputLength > slice.id); + } + + @Override + public Text getText() { + return text; + } + + @Override + public void readOnClient(int id, PacketBuffer buf) { + if (id == 0) { + slice.progress = buf.readVarIntFromBuffer(); + updateText(); + checkNeedsRebuild(); + } + } + + public void updateText() { + String type = "unknown"; + if (slice.progress == 0) type = "stuck"; + else if (slice.progress < 0) type = "idle"; + text = Text.localised("ggfab.gui.advassline.slice." + type, slice.id); + } + + @Override + public void readOnServer(int id, PacketBuffer buf) {} + + @Override + public void detectAndSendChanges(boolean init) { + if (slice.progress != lastProgress) { + // suppress small normal progress update + if (slice.progress > 0 && lastProgress > 0 && lastProgress - slice.progress < 10) return; + lastProgress = slice.progress; + syncToClient(0, b -> b.writeVarIntToBuffer(slice.progress)); + } + } + + @Override + public void markForUpdate() {} + + @Override + public void unMarkForUpdate() {} + + @Override + public boolean isMarkedForUpdate() { + return false; + } + } + + private class Slice { + + private final int id; + private int progress = -1; + + public Slice(int id) { + this.id = id; + } + + public void reset() { + progress = -1; + } + + public void tick() { + if (progress < 0) return; + if (progress == 0 || --progress == 0) { + // id==0 will be end of chain if 1 input, so we need a +1 here + if (id + 1 >= currentInputLength) { + // use previously calculated parallel output + ItemStack output = mOutputItems[0]; + if (addOutput(output) || !voidingMode.protectItem) reset(); + else stuck = true; + } else { + if (slices[id + 1].start()) reset(); + else stuck = true; + } + } + } + + public boolean start() { + if (progress >= 0) return false; + startRecipeProcessing(); + ItemStack stack = getInputBusContent(id); + if (stack == null) return false; + int size = GT_Recipe.GT_Recipe_AssemblyLine + .getMatchedIngredientAmount(stack, currentRecipe.mInputs[id], currentRecipe.mOreDictAlt[id]); + if (size < 0 || stack.stackSize < size * currentRecipeParallel) return false; + progress = mMaxProgresstime / currentInputLength; + stack.stackSize -= size * currentRecipeParallel; + mInputBusses.get(id).updateSlots(); + return true; + } + + @Override + public String toString() { + return "Slice{" + "id=" + id + ", progress=" + progress + '}'; + } + } + + private enum DataHatchElement implements IHatchElement<MTE_AdvAssLine> { + + DataAccess; + + @Override + public List<? extends Class<? extends IMetaTileEntity>> mteClasses() { + return Collections.singletonList(GT_MetaTileEntity_Hatch_DataAccess.class); + } + + @Override + public IGT_HatchAdder<MTE_AdvAssLine> adder() { + return MTE_AdvAssLine::addDataAccessToMachineList; + } + + @Override + public long count(MTE_AdvAssLine t) { + return t.mDataAccessHatches.size(); + } + } +} diff --git a/src/main/java/net/glease/ggfab/mte/MTE_LinkedInputBus.java b/src/main/java/net/glease/ggfab/mte/MTE_LinkedInputBus.java new file mode 100644 index 0000000000..da0f10c2bb --- /dev/null +++ b/src/main/java/net/glease/ggfab/mte/MTE_LinkedInputBus.java @@ -0,0 +1,616 @@ +package net.glease.ggfab.mte; + +import java.util.ArrayList; +import java.util.Arrays; +import java.util.HashMap; +import java.util.List; +import java.util.Map; +import java.util.Objects; +import java.util.Set; +import java.util.UUID; + +import net.glease.ggfab.GGConstants; +import net.minecraft.entity.item.EntityItem; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.entity.player.EntityPlayerMP; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTBase; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.util.ChatComponentTranslation; +import net.minecraft.util.StatCollector; +import net.minecraft.world.WorldSavedData; +import net.minecraftforge.common.util.Constants; +import net.minecraftforge.common.util.ForgeDirection; + +import com.gtnewhorizons.modularui.api.drawable.Text; +import com.gtnewhorizons.modularui.api.forge.ItemStackHandler; +import com.gtnewhorizons.modularui.api.math.Alignment; +import com.gtnewhorizons.modularui.api.math.Color; +import com.gtnewhorizons.modularui.api.screen.ModularWindow; +import com.gtnewhorizons.modularui.api.screen.UIBuildContext; +import com.gtnewhorizons.modularui.common.internal.wrapper.BaseSlot; +import com.gtnewhorizons.modularui.common.widget.CycleButtonWidget; +import com.gtnewhorizons.modularui.common.widget.SlotGroup; +import com.gtnewhorizons.modularui.common.widget.TextWidget; +import com.gtnewhorizons.modularui.common.widget.textfield.TextFieldWidget; + +import gregtech.api.enums.ItemList; +import gregtech.api.gui.modularui.GT_UITextures; +import gregtech.api.interfaces.ITexture; +import gregtech.api.interfaces.tileentity.IGregTechTileEntity; +import gregtech.api.metatileentity.MetaTileEntity; +import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_InputBus; +import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase; +import gregtech.api.recipe.check.CheckRecipeResult; +import gregtech.api.recipe.check.CheckRecipeResultRegistry; +import gregtech.api.util.GT_OreDictUnificator; +import gregtech.api.util.GT_Utility; +import gregtech.common.tileentities.machines.IRecipeProcessingAwareHatch; + +public class MTE_LinkedInputBus extends GT_MetaTileEntity_Hatch_InputBus implements IRecipeProcessingAwareHatch { + + public static final int SIZE_INVENTORY = 18; + private SharedInventory mRealInventory; + private final ItemStackHandlerProxy handler = new ItemStackHandlerProxy(); + private String mChannel; + private boolean mPrivate; + private State mState; + private WorldSave save; + + public MTE_LinkedInputBus(int id, String name, String nameRegional, int tier) { + super( + id, + name, + nameRegional, + tier, + 1, + new String[] { SIZE_INVENTORY + " slot input bus linked together wirelessly", + "Link does not cross world boundary", + "Left/right click with data stick to copy/paste configuration", GGConstants.GGMARK_TOOLTIP, }); + } + + public MTE_LinkedInputBus(String aName, int aTier, String[] aDescription, ITexture[][][] aTextures) { + super(aName, aTier, 1, aDescription, aTextures); + } + + @Override + public MetaTileEntity newMetaEntity(IGregTechTileEntity aTileEntity) { + return new MTE_LinkedInputBus(mName, mTier, mDescriptionArray, mTextures); + } + + @Override + public int getCircuitSlot() { + return 0; + } + + @Override + public void addUIWidgets(ModularWindow.Builder builder, UIBuildContext buildContext) { + builder.widget( + new TextFieldWidget().setSynced(true, true).setGetter(() -> mChannel == null ? "" : mChannel) + .setSetter(this::setChannel).setTextColor(Color.WHITE.dark(1)) + .setTextAlignment(Alignment.CenterLeft).setBackground(GT_UITextures.BACKGROUND_TEXT_FIELD) + .setGTTooltip(() -> mTooltipCache.getData("ggfab.tooltip.linked_input_bus.change_freq_warn")) + .setSize(60, 18).setPos(48, 3)) + .widget( + new CycleButtonWidget().setToggle(this::isPrivate, this::setPrivate) + .setTextureGetter( + i -> i == 1 ? GT_UITextures.OVERLAY_BUTTON_CHECKMARK + : GT_UITextures.OVERLAY_BUTTON_CROSS) + .setVariableBackground(GT_UITextures.BUTTON_STANDARD_TOGGLE).setSynced(true, true) + .setGTTooltip(() -> mTooltipCache.getData("ggfab.tooltip.linked_input_bus.private")) + .setSize(18, 18).setPos(150, 3)) + .widget( + SlotGroup.ofItemHandler(handler, 9).startFromSlot(0).endAtSlot(SIZE_INVENTORY - 1) + .background(getGUITextureSet().getItemSlot()) + .slotCreator(i -> new BaseSlot(handler, i, false) { + + @Override + public ItemStack getStack() { + return isEnabled() ? super.getStack() : null; + } + + @Override + public boolean isEnabled() { + return mChannel != null; + } + }).build().setPos(7, 24)) + .widget(new TextWidget(new Text("Private")).setPos(110, 3).setSize(43, 20)) + .widget(new TextWidget(new Text("Channel")).setPos(5, 3).setSize(43, 20)); + } + + @Override + public int getCircuitSlotX() { + return 152; + } + + @Override + public ItemStack getStackInSlot(int aIndex) { + if (aIndex == getCircuitSlot()) return super.getStackInSlot(aIndex); + if (mState != State.Blocked && mChannel != null && mRealInventory != null) { + if (aIndex > 0 && aIndex <= SIZE_INVENTORY) return mRealInventory.stacks[aIndex - 1]; + } + return null; + } + + @Override + public void setInventorySlotContents(int aIndex, ItemStack aStack) { + if (aIndex == getCircuitSlot()) { + mInventory[0] = GT_Utility.copyAmount(0, aStack); + markDirty(); + } else if (mState != State.Blocked && mChannel != null && mRealInventory != null) { + if (aIndex > 0 && aIndex <= SIZE_INVENTORY) { + mRealInventory.stacks[aIndex - 1] = aStack; + getWorldSave().markDirty(); + } + } + } + + @Override + public ITexture[] getTexturesActive(ITexture aBaseTexture) { + return super.getTexturesActive(aBaseTexture); + } + + @Override + public ITexture[] getTexturesInactive(ITexture aBaseTexture) { + return super.getTexturesInactive(aBaseTexture); + } + + @Override + public boolean canInsertItem(int aIndex, ItemStack aStack, int ordinalSide) { + return isValidSlot(aIndex) && aStack != null + && mChannel != null + && mRealInventory != null + && aIndex > getCircuitSlot() + && aIndex < SIZE_INVENTORY + 1 + && (mRealInventory.stacks[aIndex - 1] == null + || GT_Utility.areStacksEqual(aStack, mRealInventory.stacks[aIndex - 1])) + && allowPutStack(getBaseMetaTileEntity(), aIndex, ForgeDirection.getOrientation(ordinalSide), aStack); + } + + @Override + public boolean allowPutStack(IGregTechTileEntity aBaseMetaTileEntity, int aIndex, ForgeDirection side, + ItemStack aStack) { + return side == getBaseMetaTileEntity().getFrontFacing() && aIndex != getCircuitSlot() + && (mRecipeMap == null || disableFilter || mRecipeMap.containsInput(aStack)) + && (mRealInventory.disableLimited || limitedAllowPutStack(aIndex, aStack)); + } + + @Override + protected boolean limitedAllowPutStack(int aIndex, ItemStack aStack) { + for (int i = 0; i < SIZE_INVENTORY; i++) + if (GT_Utility.areStacksEqual(GT_OreDictUnificator.get_nocopy(aStack), mRealInventory.stacks[i])) + return i == aIndex - 1; + return mRealInventory.stacks[aIndex - 1] == null; + } + + @Override + public boolean canExtractItem(int aIndex, ItemStack aStack, int aSide) { + return false; + } + + @Override + public int getSizeInventory() { + if (mState != State.Blocked && mChannel != null && mRealInventory != null) return SIZE_INVENTORY + 1; + return 1; + } + + @Override + public void startRecipeProcessing() { + if (mRealInventory == null) return; + if (mRealInventory.used) { + mState = State.Blocked; + } else { + mRealInventory.used = true; + mState = State.Activated; + } + } + + @Override + public CheckRecipeResult endRecipeProcessing(GT_MetaTileEntity_MultiBlockBase controller) { + if (mState == State.Activated) { + assert mRealInventory != null; + mRealInventory.used = false; + } + mState = State.Default; + return CheckRecipeResultRegistry.SUCCESSFUL; + } + + @Override + public void updateSlots() { + if (mChannel == null || mRealInventory == null) return; + for (int i = 0; i < mRealInventory.stacks.length; i++) { + if (mRealInventory.stacks[i] != null + && (mRealInventory.stacks[i].getItem() == null || mRealInventory.stacks[i].stackSize <= 0)) + mRealInventory.stacks[i] = null; + } + if (!mRealInventory.disableSort) fillStacksIntoFirstSlots(); + markDirty(); + getWorldSave().markDirty(); + } + + @Override + protected void fillStacksIntoFirstSlots() { + // sanity check + if (mRealInventory == null) return; + final int L = SIZE_INVENTORY; + HashMap<GT_Utility.ItemId, Integer> slots = new HashMap<>(L); + HashMap<GT_Utility.ItemId, ItemStack> stacks = new HashMap<>(L); + List<GT_Utility.ItemId> order = new ArrayList<>(L); + List<Integer> validSlots = new ArrayList<>(L); + for (int i = 0; i < L; i++) { + validSlots.add(i); + ItemStack s = mRealInventory.stacks[i]; + if (s == null) continue; + GT_Utility.ItemId sID = GT_Utility.ItemId.createNoCopy(s); + slots.merge(sID, s.stackSize, Integer::sum); + if (!stacks.containsKey(sID)) stacks.put(sID, s); + order.add(sID); + mRealInventory.stacks[i] = null; + } + int slotindex = 0; + for (GT_Utility.ItemId sID : order) { + int toSet = slots.get(sID); + if (toSet == 0) continue; + int slot = validSlots.get(slotindex); + slotindex++; + mRealInventory.stacks[slot] = stacks.get(sID).copy(); + toSet = Math.min(toSet, mRealInventory.stacks[slot].getMaxStackSize()); + mRealInventory.stacks[slot].stackSize = toSet; + slots.merge(sID, toSet, (a, b) -> a - b); + } + } + + private void dropItems(ItemStack[] aStacks) { + for (ItemStack stack : aStacks) { + if (!GT_Utility.isStackValid(stack)) continue; + EntityItem ei = new EntityItem( + getBaseMetaTileEntity().getWorld(), + getBaseMetaTileEntity().getOffsetX(getBaseMetaTileEntity().getFrontFacing(), 1) + 0.5, + getBaseMetaTileEntity().getOffsetY(getBaseMetaTileEntity().getFrontFacing(), 1) + 0.5, + getBaseMetaTileEntity().getOffsetZ(getBaseMetaTileEntity().getFrontFacing(), 1) + 0.5, + stack); + ei.motionX = ei.motionY = ei.motionZ = 0; + getBaseMetaTileEntity().getWorld().spawnEntityInWorld(ei); + } + } + + @Override + public boolean shouldDropItemAt(int index) { + // NOTE by this time onBlockDestroyed has already been called, i.e. so ref has already been decremented. + // so we really should check for ref <= 0 instead of ref <= 1 + return mRealInventory != null && mRealInventory.ref <= 0; + } + + @Override + public void onBlockDestroyed() { + super.onBlockDestroyed(); + if (mRealInventory != null) { + if (--mRealInventory.ref <= 0) getWorldSave().remove(mChannel); + } + } + + @Override + public void saveNBTData(NBTTagCompound aNBT) { + super.saveNBTData(aNBT); + if (mChannel != null) aNBT.setString("channel", mChannel); + aNBT.setBoolean("private", mPrivate); + } + + @Override + public void loadNBTData(NBTTagCompound aNBT) { + super.loadNBTData(aNBT); + String channel = aNBT.getString("channel"); + if ("".equals(channel)) channel = null; + this.mChannel = channel; + mPrivate = aNBT.getBoolean("private"); + } + + public String getChannel() { + return mChannel; + } + + @Override + public void onFirstTick(IGregTechTileEntity aBaseMetaTileEntity) { + super.onFirstTick(aBaseMetaTileEntity); + if (mChannel != null) { + mRealInventory = getWorldSave().get(getRealChannel()); + handler.set(mRealInventory.stacks); + } + } + + @Override + public void onScrewdriverRightClick(ForgeDirection side, EntityPlayer aPlayer, float aX, float aY, float aZ) { + if (!getBaseMetaTileEntity().getCoverBehaviorAtSideNew(side).isGUIClickable( + side, + getBaseMetaTileEntity().getCoverIDAtSide(side), + getBaseMetaTileEntity().getComplexCoverDataAtSide(side), + getBaseMetaTileEntity())) + return; + if (aPlayer.isSneaking()) { + if (this.mRealInventory == null) { + aPlayer.addChatMessage(new ChatComponentTranslation("ggfab.info.linked_input_bus.no_channel")); + return; + } + if (mRealInventory.disableSort) { + mRealInventory.disableSort = false; + } else { + if (mRealInventory.disableLimited) { + mRealInventory.disableLimited = false; + } else { + mRealInventory.disableSort = true; + mRealInventory.disableLimited = true; + } + } + GT_Utility.sendChatToPlayer( + aPlayer, + StatCollector.translateToLocal("GT5U.hatch.disableSort." + mRealInventory.disableSort) + " " + + StatCollector + .translateToLocal("GT5U.hatch.disableLimited." + mRealInventory.disableLimited)); + } else { + this.disableFilter = !this.disableFilter; + GT_Utility.sendChatToPlayer( + aPlayer, + StatCollector.translateToLocal("GT5U.hatch.disableFilter." + this.disableFilter)); + } + } + + @Override + public boolean onRightclick(IGregTechTileEntity aBaseMetaTileEntity, EntityPlayer aPlayer, ForgeDirection side, + float aX, float aY, float aZ) { + if (!(aPlayer instanceof EntityPlayerMP)) + return super.onRightclick(aBaseMetaTileEntity, aPlayer, side, aX, aY, aZ); + ItemStack stick = aPlayer.inventory.getCurrentItem(); + if (!ItemList.Tool_DataStick.isStackEqual(stick, false, true)) + return super.onRightclick(aBaseMetaTileEntity, aPlayer, side, aX, aY, aZ); + if (!stick.hasTagCompound() || !"linkedinputbus".equals(stick.stackTagCompound.getString("ggfab.type"))) { + aPlayer.addChatMessage(new ChatComponentTranslation("ggfab.info.linked_input_bus.no_data")); + return true; + } + ItemStack circuit = GT_Utility.loadItem(stick.stackTagCompound, "circuit"); + String channel = stick.stackTagCompound.getString("channel"); + if (GT_Utility.isStackInvalid(circuit)) circuit = null; + if ("".equals(channel)) { + aPlayer.addChatMessage(new ChatComponentTranslation("ggfab.info.linked_input_bus.no_data")); + return true; + } else if (circuit != null && getConfigurationCircuits().stream().noneMatch(circuit::isItemEqual)) { + aPlayer.addChatMessage(new ChatComponentTranslation("ggfab.info.linked_input_bus.invalid_circuit")); + return true; + } + UUID owner = stick.stackTagCompound.hasKey("owner1") + ? new UUID(stick.stackTagCompound.getLong("owner1"), stick.stackTagCompound.getLong("owner2")) + : null; + if (owner != null && !owner.equals(getBaseMetaTileEntity().getOwnerUuid())) { + aPlayer.addChatMessage(new ChatComponentTranslation("ggfab.info.linked_input_bus.not_owned")); + return true; + } + setPrivate(owner != null); + setChannel(channel); + setInventorySlotContents(getCircuitSlot(), circuit); + aPlayer.addChatMessage(new ChatComponentTranslation("ggfab.info.linked_input_bus.data_pasted", channel)); + return true; + } + + @Override + public void onLeftclick(IGregTechTileEntity aBaseMetaTileEntity, EntityPlayer aPlayer) { + if (!(aPlayer instanceof EntityPlayerMP)) return; + ItemStack stick = aPlayer.inventory.getCurrentItem(); + if (!ItemList.Tool_DataStick.isStackEqual(stick, false, true)) return; + if (getChannel() == null) { + aPlayer.addChatMessage(new ChatComponentTranslation("ggfab.info.linked_input_bus.no_channel")); + return; + } + NBTTagCompound tag = new NBTTagCompound(); + tag.setString("ggfab.type", "linkedinputbus"); + tag.setString("channel", getChannel()); + tag.setTag("circuit", GT_Utility.saveItem(getStackInSlot(getCircuitSlot()))); + if (isPrivate()) { + tag.setLong("owner1", getBaseMetaTileEntity().getOwnerUuid().getMostSignificantBits()); + tag.setLong("owner2", getBaseMetaTileEntity().getOwnerUuid().getLeastSignificantBits()); + } + aPlayer.addChatMessage(new ChatComponentTranslation("ggfab.info.linked_input_bus.data_copied", getChannel())); + stick.stackTagCompound = tag; + stick.setStackDisplayName("Linked Input Bus configuration"); + // abuse the title mechanism here. I assure you it will be fine (tm). + GT_Utility.ItemNBT.setBookTitle(stick, "Channel: " + getChannel()); + if (getBaseMetaTileEntity().getOwnerName() != null) + GT_Utility.ItemNBT.setBookAuthor(stick, getBaseMetaTileEntity().getOwnerName()); + } + + private String getRealChannel() { + if (mChannel == null) return null; + if (mPrivate) return getBaseMetaTileEntity().getOwnerUuid() + mChannel; + return new UUID(0, 0) + mChannel; + } + + public boolean isPrivate() { + return mPrivate; + } + + public void setPrivate(boolean aPrivate) { + if (aPrivate == mPrivate) return; + if (getBaseMetaTileEntity().isClientSide()) { + mPrivate = aPrivate; + return; + } + if (this.mChannel == null) { + mPrivate = aPrivate; + return; + } + getWorldSave().markDirty(); + if (--this.mRealInventory.ref <= 0) { + // last referrer, drop inventory + dropItems(mRealInventory.stacks); + getWorldSave().remove(getRealChannel()); + } + mPrivate = aPrivate; + mRealInventory = getWorldSave().get(getRealChannel()); + this.handler.set(mRealInventory.stacks); + mRealInventory.ref++; + getWorldSave().markDirty(); + } + + public void setChannel(String aChannel) { + if ("".equals(aChannel)) aChannel = null; + if (getBaseMetaTileEntity().isClientSide()) { + mChannel = aChannel; + return; + } + if (Objects.equals(this.mChannel, aChannel)) return; // noop + if (this.mChannel != null) { + if (--this.mRealInventory.ref <= 0) { + // last referrer, drop inventory + dropItems(mRealInventory.stacks); + getWorldSave().remove(getRealChannel()); + } + } + if (aChannel == null) { + this.mChannel = null; + this.mRealInventory = null; + this.handler.setFake(); + } else { + this.mChannel = aChannel; + this.mRealInventory = getWorldSave().get(getRealChannel()); + this.handler.set(mRealInventory.stacks); + mRealInventory.ref++; + } + getWorldSave().markDirty(); + } + + private WorldSave getWorldSave() { + if (save == null) { + WorldSave save = (WorldSave) getBaseMetaTileEntity().getWorld() + .loadItemData(WorldSave.class, "LinkedInputBusses"); + if (save == null) { + save = new WorldSave("LinkedInputBusses"); + getBaseMetaTileEntity().getWorld().setItemData(save.mapName, save); + } + this.save = save; + } + return save; + } + + private enum State { + Activated, + Blocked, + Default, + } + + private static class SharedInventory { + + private final ItemStack[] stacks; + /** + * Inventory wrapper for ModularUI + */ + private final ItemStackHandler inventoryHandler; + public boolean disableLimited = true; + public boolean disableSort; + private boolean used; + private int ref; + + public SharedInventory() { + this.stacks = new ItemStack[SIZE_INVENTORY]; + inventoryHandler = new ItemStackHandler(stacks); + } + + public SharedInventory(NBTTagCompound tag) { + this.stacks = new ItemStack[SIZE_INVENTORY]; + inventoryHandler = new ItemStackHandler(stacks); + + for (int i = 0; i < SIZE_INVENTORY; i++) { + String key = "" + i; + if (!tag.hasKey(key, Constants.NBT.TAG_COMPOUND)) continue; + stacks[i] = ItemStack.loadItemStackFromNBT(tag.getCompoundTag(key)); + } + + ref = tag.getInteger("ref"); + disableLimited = tag.getBoolean("dl"); + disableSort = tag.getBoolean("ds"); + } + + public NBTTagCompound save() { + NBTTagCompound tag = new NBTTagCompound(); + for (int i = 0; i < SIZE_INVENTORY; i++) { + ItemStack stack = stacks[i]; + if (stack == null) continue; + tag.setTag("" + i, stack.writeToNBT(new NBTTagCompound())); + } + tag.setInteger("ref", ref); + tag.setBoolean("ds", disableSort); + tag.setBoolean("dl", disableLimited); + return tag; + } + } + + public static class WorldSave extends WorldSavedData { + + private final Map<String, SharedInventory> data = new HashMap<>(); + + public WorldSave(String p_i2141_1_) { + super(p_i2141_1_); + } + + @Override + public void readFromNBT(NBTTagCompound tag) { + data.clear(); + @SuppressWarnings("unchecked") + Set<Map.Entry<String, NBTBase>> set = tag.tagMap.entrySet(); + for (Map.Entry<String, NBTBase> e : set) { + data.put(e.getKey(), new SharedInventory((NBTTagCompound) e.getValue())); + } + } + + @Override + public void writeToNBT(NBTTagCompound tag) { + for (Map.Entry<String, SharedInventory> e : data.entrySet()) { + if (e.getValue().ref > 0) tag.setTag(e.getKey(), e.getValue().save()); + } + } + + public SharedInventory get(Object channel) { + return data.computeIfAbsent(channel.toString(), k -> new SharedInventory()); + } + + public void remove(Object channel) { + data.remove(channel.toString()); + markDirty(); + } + } + + private static class ItemStackHandlerProxy extends ItemStackHandler { + + private static final ItemStack[] EMPTY = new ItemStack[SIZE_INVENTORY]; + private boolean fake; + + public ItemStackHandlerProxy() { + super(EMPTY); + fake = true; + } + + public void setFake() { + set(EMPTY); + fake = true; + } + + public boolean isFake() { + return fake; + } + + public void set(ItemStack[] stacks) { + this.stacks = Arrays.asList(stacks); + fake = false; + } + + @Override + public NBTTagCompound serializeNBT() { + NBTTagCompound tag = super.serializeNBT(); + tag.setBoolean("fake", fake); + return tag; + } + + @Override + public void deserializeNBT(NBTTagCompound nbt) { + super.deserializeNBT(nbt); + fake = nbt.getBoolean("fake"); + } + } +} |