diff options
Diffstat (limited to 'src/main/java/render/ConduitRenderer.java')
-rw-r--r-- | src/main/java/render/ConduitRenderer.java | 89 |
1 files changed, 39 insertions, 50 deletions
diff --git a/src/main/java/render/ConduitRenderer.java b/src/main/java/render/ConduitRenderer.java index 3f4f97a95c..e1b083004c 100644 --- a/src/main/java/render/ConduitRenderer.java +++ b/src/main/java/render/ConduitRenderer.java @@ -27,36 +27,7 @@ public class ConduitRenderer implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { - Tessellator tessellator = Tessellator.instance; - block.setBlockBoundsForItemRender(); - renderer.setRenderBoundsFromBlock(block); - GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); - GL11.glTranslatef(-0.5F, -0.5F, -0.5F); - tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, -1.0F, 0.0F); - renderer.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 0, metadata)); - tessellator.draw(); - tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 1.0F, 0.0F); - renderer.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 1, metadata)); - tessellator.draw(); - tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 0.0F, -1.0F); - renderer.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 2, metadata)); - tessellator.draw(); - tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 0.0F, 1.0F); - renderer.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 3, metadata)); - tessellator.draw(); - tessellator.startDrawingQuads(); - tessellator.setNormal(-1.0F, 0.0F, 0.0F); - renderer.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 4, metadata)); - tessellator.draw(); - tessellator.startDrawingQuads(); - tessellator.setNormal(1.0F, 0.0F, 0.0F); - renderer.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 5, metadata)); - tessellator.draw(); - GL11.glTranslatef(0.5F, 0.5F, 0.5F); + } @Override @@ -68,27 +39,45 @@ public class ConduitRenderer implements ISimpleBlockRenderingHandler { final float thickness = TE_ItemProxyCable.getThickness(); final float space = (1.0f - thickness) / 2.0f; - - if(cable.getConnections() == 63) { // No need to render a center cube if it's hidden anyways - block.setBlockBounds(0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f); - renderer.setRenderBounds(0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f); - } else if (cable.getConnections() == 0) { // Only center cube required - block.setBlockBounds(space, space, space, space + thickness, space + thickness, space + thickness); - renderer.setRenderBounds(space, space, space, space + thickness, space + thickness, space + thickness); - } - - final Tessellator f = Tessellator.instance; - f.startDrawingQuads(); - IIcon icon = block.getIcon(0, 0); - // South face - if(cable.isConnected(ForgeDirection.SOUTH)) { - f.addVertexWithUV(x + space + thickness, y + space, z + 1, icon.getMaxU(), icon.getMaxV()); - f.addVertexWithUV(x + space + thickness, y + space + thickness, z + 1, icon.getMaxU(), icon.getMinV()); - f.addVertexWithUV(x + space, y + space + thickness, z + 1, icon.getMinU(), icon.getMinV()); - f.addVertexWithUV(x + space, y + space, z + 1, icon.getMinU(), icon.getMaxV()); + + float xThickness = thickness; + float xOffset = space; + float yThickness = thickness; + float yOffset = space; + float zThickness = thickness; + float zOffset = space; + + for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) { + if(cable.isConnected(side)) { + switch(side) { + case DOWN: + yOffset = 0.0F; + yThickness += space; + break; + case UP: + yThickness += space; + break; + case NORTH: + zOffset = 0.0F; + zThickness += space; + break; + case SOUTH: + zThickness += space; + break; + case WEST: + xOffset += 0.0F; + xThickness += space; + break; + case EAST: + xThickness += space; + break; + } + } } - - f.draw(); + + block.setBlockBounds(xOffset, yOffset, zOffset, + xOffset + xThickness, yOffset + yThickness, zOffset + zThickness); + renderer.setRenderBoundsFromBlock(block); } return false; |