diff options
Diffstat (limited to 'src/main/java/tileentities/GTMTE_SOFuelCellMK2.java')
-rw-r--r-- | src/main/java/tileentities/GTMTE_SOFuelCellMK2.java | 283 |
1 files changed, 283 insertions, 0 deletions
diff --git a/src/main/java/tileentities/GTMTE_SOFuelCellMK2.java b/src/main/java/tileentities/GTMTE_SOFuelCellMK2.java new file mode 100644 index 0000000000..b3cee6da6a --- /dev/null +++ b/src/main/java/tileentities/GTMTE_SOFuelCellMK2.java @@ -0,0 +1,283 @@ +package tileentities; + +import java.util.ArrayList; +import java.util.Collection; +import java.util.Iterator; + +import blocks.Block_GDCUnit; +import gregtech.api.GregTech_API; +import gregtech.api.enums.Materials; +import gregtech.api.enums.Textures; +import gregtech.api.gui.GT_GUIContainer_MultiMachine; +import gregtech.api.interfaces.ITexture; +import gregtech.api.interfaces.metatileentity.IMetaTileEntity; +import gregtech.api.interfaces.tileentity.IGregTechTileEntity; +import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase; +import gregtech.api.objects.GT_RenderedTexture; +import gregtech.api.util.GT_Recipe; +import gregtech.api.util.GT_Utility; +import gregtech.api.util.GT_Recipe.GT_Recipe_Map; +import net.minecraft.block.Block; +import net.minecraft.entity.player.InventoryPlayer; +import net.minecraft.item.ItemStack; +import net.minecraftforge.common.util.ForgeDirection; +import net.minecraftforge.fluids.FluidRegistry; +import net.minecraftforge.fluids.FluidStack; + +public class GTMTE_SOFuelCellMK2 extends GT_MetaTileEntity_MultiBlockBase { + + final Block CASING = GregTech_API.sBlockCasings4; + final int CASING_META = 0; + final int CASING_TEXTURE_ID = 48; + + private final int OXYGEN_PER_TICK = 100; + private final int EU_PER_TICK = 24576; // 100% Efficiency, 3A IV + private final int STEAM_PER_TICK = 4800; // SH Steam (10,800EU/t @ 150% Efficiency) + + public GTMTE_SOFuelCellMK2(int aID, String aName, String aNameRegional) { + super(aID, aName, aNameRegional); + + } + + public GTMTE_SOFuelCellMK2(String aName) { + super(aName); + + } + + @Override + public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) { + return new GTMTE_SOFuelCellMK2(super.mName); + } + + @Override + public String[] getDescription() { + return new String[] { + "Oxidizes gas fuels to generate electricity without polluting the environment", + "Consumes 442,200EU worth of fuel with up to 160% efficiency each second", + "Steam production requires the SOFC to heat up completely first", + "Outputs " + EU_PER_TICK + "EU/t and " + STEAM_PER_TICK + "L/t Superheated Steam", + "Additionally requires " + OXYGEN_PER_TICK + "L/t Oxygen gas", + "------------------------------------------", + "Dimensions: 3x3x5 (WxHxL)", + "Structure:", + " 3x GDC Ceramic Electrolyte Unit (center 1x1x3)", + " 12x Robust Tungstensteel Machine Casing (at least)", + " Controller front center", + " Dynamo Hatch back center", + " Maintenance Hatch, Input Hatches, Output Hatches" + }; + } + + @Override + public ITexture[] getTexture(final IGregTechTileEntity aBaseMetaTileEntity, final byte aSide, final byte aFacing, + final byte aColorIndex, final boolean aActive, final boolean aRedstone) { + return aSide == aFacing + ? new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID], + new GT_RenderedTexture(aActive ? + Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER_ACTIVE + : Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER)} + : new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID]}; + } + + public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) { + return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(), + "MultiblockDisplay.png"); + } + + @Override + public boolean isCorrectMachinePart(ItemStack stack) { + return true; + } + + @Override + public boolean checkRecipe(ItemStack stack) { + final ArrayList<FluidStack> storedFluids = super.getStoredFluids(); + Collection<GT_Recipe> recipeList = GT_Recipe_Map.sTurbineFuels.mRecipeList; + + if((storedFluids.size() > 0 && recipeList != null)) { + + final Iterator<FluidStack> fluidsIterator = storedFluids.iterator(); + while(fluidsIterator.hasNext()) { + + final FluidStack hatchFluid = fluidsIterator.next(); + final Iterator<GT_Recipe> recipeIterator = recipeList.iterator(); + while(recipeIterator.hasNext()) { + + final GT_Recipe aFuel = recipeIterator.next(); + FluidStack liquid; + if((liquid = GT_Utility.getFluidForFilledItem(aFuel.getRepresentativeInput(0), true)) != null + && hatchFluid.isFluidEqual(liquid)) { + + liquid.amount = EU_PER_TICK / aFuel.mSpecialValue; + + if(super.depleteInput(liquid)) { + + if(!super.depleteInput(Materials.Oxygen.getGas(OXYGEN_PER_TICK))) { + super.mEUt = 0; + super.mEfficiency = 0; + return false; + } + + super.mEUt = EU_PER_TICK; + super.mProgresstime = 1; + super.mMaxProgresstime = 1; + super.mEfficiencyIncrease = 20; + if(super.mEfficiency == getMaxEfficiency(null)) { + super.addOutput(FluidRegistry.getFluidStack("ic2superheatedsteam", STEAM_PER_TICK)); + } + return true; + } + } + } + } + } + + super.mEUt = 0; + super.mEfficiency = 0; + return false; + } + + @Override + public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) { + + final int XDIR_BACKFACE = ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX; + final int ZDIR_BACKFACE = ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ; + + int minCasingAmount = 12; + boolean checklist = true; // if this is still true at the end, machine is good to go :) + + // Front slice + for(int X = -1; X <= 1; X++) { + for(int Y = -1; Y <= 1; Y++) { + if(X == 0 && Y == 0) { + continue; // is controller + } + // Get next TE + final int THIS_X = XDIR_BACKFACE + X; + final int THIS_Z = ZDIR_BACKFACE + -1; + IGregTechTileEntity currentTE = + thisController.getIGregTechTileEntityOffset(THIS_X, Y, THIS_Z);// x, y ,z + + // Tries to add TE as either of those kinds of hatches. + // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++) + if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) { + + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + if ((thisController.getBlockOffset(THIS_X, Y, THIS_Z) == CASING) && (thisController.getMetaIDOffset(THIS_X, Y, THIS_Z) == CASING_META)) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else { + checklist = false; + } + } + } + } + + // Middle three slices + for(int X = -1; X <= 1; X++) { + for(int Y = -1; Y <= 1; Y++) { + for(int Z = 0; Z < 3; Z++) { + final int THIS_X = XDIR_BACKFACE + X; + final int THIS_Z = ZDIR_BACKFACE + Z; + if(X == 0 && Y == 0) { + if(!thisController.getBlockOffset(THIS_X, 0, THIS_Z).getUnlocalizedName() + .equals(Block_GDCUnit.getInstance().getUnlocalizedName())) { + checklist = false; + } + continue; + } + if(Y == 0 && (X == -1 || X == 1)) { + if(!thisController.getBlockOffset(THIS_X, 0, THIS_Z).getUnlocalizedName() + .equals("blockAlloyGlass")) { + checklist = false; + } + continue; + } + // Get next TE + IGregTechTileEntity currentTE = + thisController.getIGregTechTileEntityOffset(THIS_X, Y, THIS_Z);// x, y ,z + + // Tries to add TE as either of those kinds of hatches. + // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++) + if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) { + + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + if ((thisController.getBlockOffset(THIS_X, Y, THIS_Z) == CASING) && (thisController.getMetaIDOffset(THIS_X, Y, THIS_Z) == CASING_META)) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else { + checklist = false; + } + } + } + } + } + + // Back slice + for(int X = -1; X <= 1; X++) { + for(int Y = -1; Y <= 1; Y++) { + // Get next TE + final int THIS_X = XDIR_BACKFACE + X; + final int THIS_Z = ZDIR_BACKFACE + 3; + IGregTechTileEntity currentTE = + thisController.getIGregTechTileEntityOffset(THIS_X, Y, THIS_Z);// x, y ,z + + // Tries to add TE as either of those kinds of hatches. + // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++) + if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addDynamoToMachineList(currentTE, CASING_TEXTURE_ID)) { + + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + if ((thisController.getBlockOffset(THIS_X, Y, THIS_Z) == CASING) && (thisController.getMetaIDOffset(THIS_X, Y, THIS_Z) == CASING_META)) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else { + checklist = false; + } + } + } + } + + if(minCasingAmount > 0) { + checklist = false; + } + + if(this.mDynamoHatches.size() < 1) { + System.out.println("At least one dynamo hatch is required!"); + checklist = false; + } + if(this.mInputHatches.size() < 2) { + System.out.println("At least two input hatches are required!"); + checklist = false; + } + + return checklist; + } + + @Override + public int getMaxEfficiency(ItemStack stack) { + return 10000; + } + + @Override + public int getPollutionPerTick(ItemStack stack) { + return 0; + } + + @Override + public int getDamageToComponent(ItemStack stack) { + return 0; + } + + @Override + public boolean explodesOnComponentBreak(ItemStack stack) { + return false; + } + +} |